makes w_class use defines (#9848)

This commit is contained in:
Wowzewow (Wezzy)
2020-09-06 17:37:56 -03:00
committed by GitHub
parent d90e7f199b
commit 307c214541
304 changed files with 807 additions and 765 deletions
+8 -8
View File
@@ -20,7 +20,7 @@ LINEN BINS
throwforce = 1
throw_speed = 1
throw_range = 2
w_class = 4.0
w_class = ITEMSIZE_LARGE
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
randpixel = 0
@@ -124,12 +124,12 @@ LINEN BINS
if(!fold)
fold = TRUE
slot_flags = null
w_class = 2.0
w_class = ITEMSIZE_SMALL
layer = initial(layer)
else
fold = FALSE
slot_flags = SLOT_BACK
w_class = 4.0
w_class = ITEMSIZE_LARGE
update_icon()
inuse = FALSE
return TRUE
@@ -153,19 +153,19 @@ LINEN BINS
user.do_attack_animation(src)
playsound(get_turf(loc), /decl/sound_category/rustle_sound, 15, 1, -5)
var/rolls = roll
user.visible_message(SPAN_NOTICE("\The [user] [rolls ? "unrolls" : "rolls"] \the [src]."),
user.visible_message(SPAN_NOTICE("\The [user] [rolls ? "unrolls" : "rolls"] \the [src]."),
SPAN_NOTICE("You [roll ? "unroll" : "roll"] \the [src]."))
if(!roll)
roll = TRUE
slot_flags = null
w_class = 3.0
w_class = ITEMSIZE_NORMAL
layer = initial(layer)
if(user.resting && get_turf(src) == get_turf(user)) // Make them rest
user.lay_down()
else
roll = FALSE
slot_flags = SLOT_BACK
w_class = 4.0
w_class = ITEMSIZE_LARGE
if(layer == initial(layer))
layer = ABOVE_MOB_LAYER
if(!user.resting && get_turf(src) == get_turf(user)) // Make them get up
@@ -178,7 +178,7 @@ LINEN BINS
/obj/item/bedsheet/attackby(obj/item/I, mob/user)
if(I.isscrewdriver())
user.visible_message(SPAN_NOTICE("\The [user] begins poking eyeholes in \the [src] with \the [I]."),
user.visible_message(SPAN_NOTICE("\The [user] begins poking eyeholes in \the [src] with \the [I]."),
SPAN_NOTICE("You begin poking eyeholes in \the [src] with \the [I]."))
if(do_after(user, 50/I.toolspeed))
to_chat(user, SPAN_NOTICE("You poke eyeholes in \the [src]!"))
@@ -186,7 +186,7 @@ LINEN BINS
qdel(src)
return
else if(is_sharp(I))
user.visible_message(SPAN_NOTICE("\The [user] begins cutting up [src] with [I]."),
user.visible_message(SPAN_NOTICE("\The [user] begins cutting up [src] with [I]."),
SPAN_NOTICE("You begin cutting up [src] with [I]."))
if(do_after(user, 50/I.toolspeed))
to_chat(user, SPAN_NOTICE("You cut [src] into pieces!"))