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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-14 01:18:40 +01:00
makes w_class use defines (#9848)
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@@ -11,7 +11,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "pocket_watch_close"
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item_state = "gold"
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desc = "The design of this pocket watch signals its age, however it seems to retain its pristine quality. The cover is gold, and there appears to be an elegant crest on the outside of the lid."
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/clothing/accessory/fluff/antique_pocket_watch/attack_self(mob/user as mob)
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switch(icon_state)
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@@ -48,7 +48,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A black tin box with a symbol painted over it. It shimmers in the light."
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icon = 'icons/obj/custom_items/kiara_altar.dmi'
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icon_state = "kiara_altar1"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/fluff/kiara_altar/attack_self(mob/user as mob)
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if(src.icon_state == "kiara_altar1")
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@@ -139,7 +139,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "You see on the photo a tajaran couple holding a small kit in their arms, while looking very happy. On the back it is written; \"Nasir, Akela and Ishka\", with a little gold mark that reads: \"Two months\"."
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icon = 'icons/obj/custom_items/akela_photo.dmi'
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icon_state = "akela_photo"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/implant/fluff/ziva_implant //Heart Condition - Ziva Ta'Kim - sierrakomodo
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@@ -189,7 +189,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "It is a photo of a cyan IPC holding a thick fuzzy spider of the size of a football."
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icon = 'icons/obj/custom_items/cac_picture.dmi'
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icon_state = "cac_picture"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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slot_flags = SLOT_EARS
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@@ -206,7 +206,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A framed Zatimono, a Unathi standard worn into battle similar to an old-Earth Sashimono. This one seems well maintained and carries Sk'akh Warrior Priest markings and litanies."
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icon_state = "iskanz_atimono"
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sign_state = "iskanz_atimono"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/clothing/accessory/fluff/zahra_pin //Indigo Remembrance Pin - Zahra Karimi - synnono
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@@ -304,7 +304,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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an untidy scrawl. The letter is torn in some places and the is writing faded."
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icon = 'icons/obj/custom_items/ikrad_beret.dmi'
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icon_state = "ikrad_letter"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/clothing/suit/storage/toggle/fluff/ryan_jacket //Mars' Militia Leather Jacket - Ryan McLean - seniorscore
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name = "mars militia leather jacket"
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@@ -343,7 +343,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A hefty dictionary with a simple design on the cover, it seems to be for translations. There's a label on the back denoting that it belongs to a \"Zhilin Vadim\"."
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icon = 'icons/obj/custom_items/zhilin_book.dmi'
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icon_state = "zhilin_book"
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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/obj/item/fluff/zhilin_book/attack_self(mob/user as mob)
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user.visible_message("<span class='notice'>[user] starts flipping through \the [src].</span>",
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@@ -399,7 +399,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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item_state = "azaroz_staff"
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contained_sprite = TRUE
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slot_flags = SLOT_BACK
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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/obj/item/clothing/accessory/poncho/fluff/flaming_poncho //Stitched Heart White Poncho - Flaming Hearts Love Stars - sleepywolf
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@@ -454,7 +454,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "corvo_cigarette"
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item_state = "corvo_cigarette"
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body_parts_covered = 0
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w_class = 2
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w_class = ITEMSIZE_SMALL
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slot_flags = SLOT_EARS | SLOT_MASK
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contained_sprite = TRUE
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var/active = FALSE
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@@ -508,7 +508,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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flags_inv = HIDEEARS|HIDEFACE
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body_parts_covered = FACE
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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/obj/item/clothing/under/fluff/ellie_uniform //Cheery Blazer - Ellie Shoshanna - resilynn
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@@ -828,7 +828,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A thin electronic device that projects holographic images stored on it."
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icon = 'icons/obj/custom_items/raymond_items.dmi'
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icon_state = "raymond_tablet"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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var/picture = null
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/obj/item/fluff/raymond_tablet/attack_self(mob/user as mob)
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@@ -964,7 +964,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A work visa authorizing the holder, Daliyah Veridan, to work within the Republic of Biesel. An Eridani and NanoTrasen logo are embossed on the back."
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icon = 'icons/obj/custom_items/daliyah_visa.dmi'
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icon_state = "daliyah_visa"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/clothing/mask/fluff/ird_mask //Titanium Faceplate - IRD - kyres1
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@@ -977,7 +977,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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flags_inv = HIDEEARS|HIDEFACE
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body_parts_covered = FACE
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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/obj/item/dice/fluff/baron_dice //BARON's Dice - BARON - iamcrystalclear
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@@ -1075,7 +1075,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon = 'icons/obj/custom_items/fernando_knitting.dmi'
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icon_state = "knittingneedles"
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item_state = "knittingneedles"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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contained_sprite = TRUE
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var/working = FALSE
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var/obj/item/fluff/yarn/ball
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@@ -1144,7 +1144,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A ball of yarn, this one is white."
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icon = 'icons/obj/custom_items/fernando_knitting.dmi'
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icon_state = "white_ball"
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w_class = 1
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w_class = ITEMSIZE_TINY
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/obj/item/fluff/yarn/red
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desc = "A ball of yarn, this one is red."
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@@ -1196,7 +1196,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "sovno_carrier"
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item_state = "sovno_carrier"
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contained_sprite = TRUE
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w_class = 4
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w_class = ITEMSIZE_LARGE
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can_hold = list(/obj/item/holder/cat)
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storage_slots = 4
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max_storage_space = 16
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@@ -1307,7 +1307,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A pair of jaws from what must have been a large and impressive shark."
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icon_state = "tokash_sign"
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sign_state = "tokash_sign"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/spirit_board/fluff/klavdiya_board //Ghostly Board - Klavdiya Tikhomirov - alberyk
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@@ -1478,7 +1478,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "qrqil_cane"
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item_state = "qrqil_cane"
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contained_sprite = TRUE
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w_class = 2
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w_class = ITEMSIZE_SMALL
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var/active = FALSE
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/obj/item/cane/fluff/qrqil_cane/attack_self(mob/user)
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@@ -1487,7 +1487,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
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to_chat(user, "<span class='notice'>\The [src] is now energised.</span>")
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item_state = icon_state
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w_class = 4
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w_class = ITEMSIZE_LARGE
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else
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playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
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to_chat(user, "<span class='notice'>\The [src] is now de-energised..</span>")
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@@ -1599,7 +1599,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A small plasteel display stand which uses magnetic fields to levitate an object."
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icon = 'icons/obj/custom_items/tokash_spear.dmi'
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icon_state = "stand-spear"
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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var/has_spear = TRUE
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/obj/item/fluff/tokash_spear/examine(mob/user)
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@@ -1635,7 +1635,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "An aged and worn spearhead. It seems to be made of bronze or composite metal."
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icon = 'icons/obj/custom_items/tokash_spear.dmi'
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icon_state = "spearhead"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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/obj/item/clothing/suit/storage/dominia/fluff/naxxir_cape //Caladius Cape - Nazret Naxxir - conspiir
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@@ -1691,7 +1691,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon = 'icons/obj/custom_items/akinyi_symphette.dmi'
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icon_state = "akinyi_symphette"
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item_state = "akinyi_symphette"
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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slot_flags = SLOT_BACK
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contained_sprite = TRUE
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var/deployed = FALSE
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@@ -1744,7 +1744,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "An old, worn out journal made out of leather. It has a lot of lose pages stuck in it, it surely has seen better days. The front just says \"Fraseq\"."
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icon = 'icons/obj/custom_items/fraseq_journal.dmi'
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icon_state = "fraseq_journal"
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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/obj/item/clothing/accessory/poncho/fluff/ioraks_cape //Iorakian Cape - Kuhserze Ioraks - geeves
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@@ -1843,7 +1843,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A portable bedroll, made of cloth and padding."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "bedroll-rolled"
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("battered","whacked")
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var/deployed = FALSE
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@@ -1872,7 +1872,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A roll of poles and ropes. Anybody knowledgeable would know they are designed for erecting a tent."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "tent-tools"
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("battered","whacked")
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/obj/item/fluff/muhawir_tent //Tentroll - Muhawir Nawfal - menown
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@@ -1880,7 +1880,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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desc = "A portable tent. All wrapped up with straps and buckles."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "tent-rolled"
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("battered","whacked")
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/obj/item/fluff/muhawir_tent/attackby(var/obj/item/W, mob/user as mob)
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@@ -2103,7 +2103,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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flags_inv = HIDEEARS|HIDEFACE
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body_parts_covered = FACE
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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/obj/item/cane/fluff/suul_staff //Akhanzi Staff - Suul Akhandi - herpetophilia
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@@ -2114,7 +2114,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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item_state = "suul_staff"
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slot_flags = SLOT_BACK
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contained_sprite = TRUE
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w_class = 4
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w_class = ITEMSIZE_LARGE
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/obj/item/cane/fluff/suul_staff/afterattack(atom/A, mob/user as mob, proximity)
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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@@ -2140,7 +2140,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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left and a cut on the bottom right. The lyrics inside have two copies each: one in Sol Common and one in Tau Ceti Basic. It generally looks to be hard rock."
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icon = 'icons/obj/custom_items/cress_items.dmi'
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icon_state = "cress_book"
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w_class = 2
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w_class = ITEMSIZE_SMALL
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var/list/lyrics = list("Falling Down: A song about holding on to the last glimmer of hope. It's generally pretty motivational. The most recent song of the three.",
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"Say Something New: A morose song about companionship, and being unable to continue without an undescribed dear friend. Morose, but overall motivational.",
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"One By One: A song telling an undescribed person to 'give it another try'. It seems to mostly about reconciliation and accepting failure. More somber than the others, and the most dated.")
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@@ -2356,7 +2356,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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w_class = ITEMSIZE_LARGE
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contained_sprite = TRUE
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storage_slots = 3
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max_w_class = 3
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(
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/obj/item/device/megaphone/fluff/akinyi_mic,
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/obj/item/fluff/akinyi_stand,
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