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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-12 08:27:13 +01:00
makes w_class use defines (#9848)
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@@ -9,7 +9,7 @@
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flags = CONDUCT
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force = 0.0
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throwforce = 0.0
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w_class = 1.0
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w_class = ITEMSIZE_TINY
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slot_flags = SLOT_EARS
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var/string_attached
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var/sides = 2
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@@ -63,7 +63,7 @@
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slot_flags = SLOT_BELT
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throwforce = 4.0
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force = 10.0
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w_class = 4.0
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w_class = ITEMSIZE_LARGE
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matter = list(DEFAULT_WALL_MATERIAL = 3750)
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var/digspeed //moving the delay to an item var so R&D can make improved picks. --NEO
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origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
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@@ -191,7 +191,7 @@
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attack_self(usr)
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/obj/item/pickaxe/offhand
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w_class = 5
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w_class = ITEMSIZE_HUGE
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icon = 'icons/obj/weapons.dmi'
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icon_state = "offhand"
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item_state = null
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@@ -369,7 +369,7 @@
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slot_flags = SLOT_BELT
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force = 8.0
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throwforce = 4.0
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
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matter = list(DEFAULT_WALL_MATERIAL = 50)
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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@@ -387,7 +387,7 @@
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item_state = "spade"
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force = 5.0
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throwforce = 7.0
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w_class = 2.0
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w_class = ITEMSIZE_SMALL
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// Flags.
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@@ -397,7 +397,7 @@
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singular_name = "flag"
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amount = 25
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max_amount = 25
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w_class = 2
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w_class = ITEMSIZE_SMALL
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icon = 'icons/obj/mining.dmi'
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var/upright = FALSE
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var/base_state
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@@ -501,7 +501,7 @@
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icon_state = "track15"
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density = FALSE
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anchored = TRUE
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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layer = 2.44
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/obj/structure/track/Initialize()
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@@ -637,7 +637,7 @@
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icon_state = "pinoff"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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w_class = 2.0
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w_class = ITEMSIZE_SMALL
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item_state = "electronic"
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throw_speed = 4
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throw_range = 20
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@@ -704,7 +704,7 @@
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icon_state = "jaunter"
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item_state = "jaunter"
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throwforce = 0
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w_class = 2
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w_class = ITEMSIZE_SMALL
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throw_speed = 3
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throw_range = 5
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slot_flags = SLOT_BELT
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@@ -788,7 +788,7 @@
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icon_state = "borghypo"
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item_state = "hypo"
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throwforce = 0
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w_class = 2
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w_class = ITEMSIZE_SMALL
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throw_speed = 3
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throw_range = 5
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var/loaded = TRUE
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@@ -874,7 +874,7 @@ var/list/total_extraction_beacons = list()
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contained_sprite = TRUE
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icon = 'icons/obj/mining_contained.dmi'
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icon_state = "fulton"
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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var/obj/structure/extraction_point/beacon
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var/list/beacon_networks = list("station")
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var/uses_left = 3
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@@ -1077,7 +1077,7 @@ var/list/total_extraction_beacons = list()
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icon_state = "magneto"
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item_state = "magneto"
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desc = "A handheld device that creates a well of negative force that attracts minerals of a very specific type, size, and state to its user."
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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force = 10
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throwforce = 5
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origin_tech = list(TECH_MAGNET = 4, TECH_ENGINEERING = 3)
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@@ -1115,7 +1115,7 @@ var/list/total_extraction_beacons = list()
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icon_state = "supermagneto"
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item_state = "jaunter"
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desc = "A handheld device that creates a well of warp energy that teleports minerals of a very specific type, size, and state to its user."
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w_class = 3
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w_class = ITEMSIZE_NORMAL
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force = 15
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throwforce = 5
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origin_tech = list(TECH_BLUESPACE = 4, TECH_ENGINEERING = 3)
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@@ -3,7 +3,7 @@
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icon = 'icons/obj/mining.dmi'
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icon_state = "ore1"
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randpixel = 8
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w_class = 2
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w_class = ITEMSIZE_SMALL
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throwforce = 10
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var/datum/geosample/geologic_data
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var/material
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@@ -94,4 +94,4 @@
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var/obj/item/device/core_sampler/C = W
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C.sample_item(src, user)
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else
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return ..()
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return ..()
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