diff --git a/html/changelog.html b/html/changelog.html
index 8761c451d8b..99505ec3e6d 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -40,6 +40,7 @@
- End of round summary will now show antagonists as 'apprehended' if they end the round in brig or in cuffs (in 'regular' areas like station, centcom or shuttle) instead of 'fled the station'.
- Added two area flags: PRISON and NO_CREW_EXPECTED. The former marks prison areas while the latter marks areas where crew is never present unless for extraordinary circumstances. They are used to detect brigged people and antag status at end of round.
+ - Unified crew manifest pop-ups, made them all look nicer. Changed printed manifest format a bit.
Ferner updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 78e0fc1d1f3..486bd6d0fce 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -16298,6 +16298,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
prison areas while the latter marks areas where crew is never present unless
for extraordinary circumstances. They are used to detect brigged people and
antag status at end of round.'
+ - tweak: Unified crew manifest pop-ups, made them all look nicer. Changed printed
+ manifest format a bit.
Ferner:
- bugfix: Hostile mobs no longer attack turrets that aren't raised.
Geeves:
diff --git a/html/changelogs/amunak-crewmanifest.yml b/html/changelogs/amunak-crewmanifest.yml
deleted file mode 100755
index 067296771b0..00000000000
--- a/html/changelogs/amunak-crewmanifest.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Amunak
-delete-after: True
-changes:
- - tweak: "Unified crew manifest pop-ups, made them all look nicer. Changed printed manifest format a bit."