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516 internal links (#20428)
Convert all (appropriate) links to use the required `byond://` for 516 Added a grep to detect incompatible ones
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@@ -196,7 +196,7 @@
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P.speed = get_speed()
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P.entry_target = entry_point
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forceMove(P)
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log_and_message_admins("A projectile ([name]) has entered the Overmap! (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[P.x];Y=[P.y];Z=[P.z]'>JMP</a>)")
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log_and_message_admins("A projectile ([name]) has entered the Overmap! (<A href='byond://?_src_=holder;adminplayerobservecoodjump=1;X=[P.x];Y=[P.y];Z=[P.z]'>JMP</a>)")
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return TRUE
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//SNOWFLAKE CODE: ACTIVATE
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@@ -99,7 +99,7 @@
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widowmaker.primed = TRUE
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widowmaker.forceMove(entry_target)
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widowmaker.on_hit(laze, is_landmark_hit = TRUE)
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log_and_message_admins("A projectile ([name]) has entered a z-level at [entry_target.name]! (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[widowmaker.x];Y=[widowmaker.y];Z=[widowmaker.z]'>JMP</a>)")
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log_and_message_admins("A projectile ([name]) has entered a z-level at [entry_target.name]! (<A href='byond://?_src_=holder;adminplayerobservecoodjump=1;X=[widowmaker.x];Y=[widowmaker.y];Z=[widowmaker.z]'>JMP</a>)")
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say_dead_direct("A projectile ([name]) has entered a z-level at [entry_target.name]!")
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qdel(widowmaker)
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qdel(src)
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@@ -126,7 +126,7 @@
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widowmaker.dir = ammunition.heading
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var/turf/target_turf = get_step(widowmaker, widowmaker.dir)
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widowmaker.on_translate(entry_turf, target_turf)
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log_and_message_admins("A projectile ([widowmaker.name]) has entered a z-level at [entry_target.name], with direction [dir2text(widowmaker.dir)]! (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[widowmaker.x];Y=[widowmaker.y];Z=[widowmaker.z]'>JMP</a>)")
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log_and_message_admins("A projectile ([widowmaker.name]) has entered a z-level at [entry_target.name], with direction [dir2text(widowmaker.dir)]! (<A href='byond://?_src_=holder;adminplayerobservecoodjump=1;X=[widowmaker.x];Y=[widowmaker.y];Z=[widowmaker.z]'>JMP</a>)")
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say_dead_direct("A projectile ([widowmaker.name]) has entered a z-level at [entry_target.name], with direction [dir2text(widowmaker.dir)]!")
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widowmaker.preparePixelProjectile(target_turf, entry_turf)
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widowmaker.fired_from = src
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@@ -22,7 +22,7 @@ somewhere on that shuttle. Subtypes of these can be then used to perform ship ov
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/obj/machinery/computer/ship/proc/display_reconnect_dialog(var/mob/user, var/flavor)
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var/datum/browser/popup = new (user, "[src]", "[src]")
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popup.set_content("<center><strong><font color = 'red'>Error</strong></font><br>Unable to connect to [flavor].<br><a href='?src=[REF(src)];sync=1'>Reconnect</a></center>")
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popup.set_content("<center><strong><font color = 'red'>Error</strong></font><br>Unable to connect to [flavor].<br><a href='byond://?src=[REF(src)];sync=1'>Reconnect</a></center>")
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popup.open()
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/obj/machinery/computer/ship/attackby(obj/item/attacking_item, mob/user)
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