Voidsuit Contained Sprites & Refitting (#18683)

* repaths various factional voidsuit icons

* tweak to gear loadout messages

* sol fix

* the new standard, apparently

* konyang voidsuit -> coalition.dmi

* a collection of offship fixes

* incorporates lavilla's fixes

* kasf revert

* all station voidsuits are now contained sprites

* fixes to corporate voidsuits & vaurca sprites

* stev's inhands

* yeah?

* we're so back

* modkits & kataphract contained sprites

* offship suit cyclers & ghostrole suit fitting

* offship suit cyclers

* just use a global list

* final tweaks

* dme fix

* tgui prettier

* himeo & galatea suits -> coalition.dmi

* h
This commit is contained in:
RustingWithYou
2024-03-24 16:13:10 +00:00
committed by GitHub
parent 23f74bd39b
commit 3194d1d655
80 changed files with 1739 additions and 2011 deletions
+19
View File
@@ -13,6 +13,25 @@
if(id_icon)
C.icon_state = id_icon
/obj/outfit/admin/post_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
if(!visualsOnly)
if(H?.wear_suit && istype(H.wear_suit, /obj/item/clothing/suit/space/void))
var/obj/item/clothing/suit = H.wear_suit
if(!(H.species.bodytype in suit.species_restricted))
if(suit.contained_sprite)
suit.refit_contained(H.species.bodytype)
else
suit.refit_for_species(H.species.bodytype)
if(H?.head && istype(H.head, /obj/item/clothing/head/helmet/space/void))
var/obj/item/clothing/head = H.head
if(!(H.species.bodytype in head.species_restricted))
if(head.contained_sprite)
head.refit_contained(H.species.bodytype)
else
head.refit_for_species(H.species.bodytype)
/obj/outfit/admin/random_employee
name = "Random Employee"