Rock the UI Away - Removes VueUI and adds TGUI (#16509)

* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* adds build workflow

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
This commit is contained in:
Matt Atlas
2023-06-25 19:03:33 +02:00
committed by GitHub
co-authored by John Wildkins Matt Atlas harryob Werner Geeves harryob
parent 4ce7ba118b
commit 31956c7eb0
1117 changed files with 80951 additions and 44002 deletions
@@ -6,7 +6,8 @@
S["UI_style"] >> pref.UI_style
S["UI_style_color"] >> pref.UI_style_color
S["UI_style_alpha"] >> pref.UI_style_alpha
S["html_UI_style"] >> pref.html_UI_style
S["tgui_fancy"] >> pref.tgui_fancy
S["tgui_lock"] << pref.tgui_lock
S["ooccolor"] >> pref.ooccolor
S["clientfps"] >> pref.clientfps
@@ -14,7 +15,8 @@
S["UI_style"] << pref.UI_style
S["UI_style_color"] << pref.UI_style_color
S["UI_style_alpha"] << pref.UI_style_alpha
S["html_UI_style"] << pref.html_UI_style
S["tgui_fancy"] << pref.tgui_fancy
S["tgui_lock"] << pref.tgui_lock
S["ooccolor"] << pref.ooccolor
S["clientfps"] << pref.clientfps
@@ -25,7 +27,8 @@
"UI_style",
"UI_style_color",
"UI_style_alpha",
"html_UI_style",
"tgui_fancy",
"tgui_lock",
"ooccolor",
"clientfps",
"tooltip_style"
@@ -43,7 +46,8 @@
"UI_style",
"UI_style_color",
"UI_style_alpha",
"html_UI_style",
"tgui_fancy",
"tgui_lock",
"ooccolor",
"clientfps",
"tooltip_style",
@@ -57,7 +61,8 @@
"UI_style_alpha" = pref.UI_style_alpha,
"UI_style_color" = pref.UI_style_color,
"UI_style" = pref.UI_style,
"html_UI_style" = pref.html_UI_style,
"tgui_fancy" = pref.tgui_fancy,
"tgui_lock" = pref.tgui_lock,
"ooccolor" = pref.ooccolor,
"clientfps" = pref.clientfps,
"tooltip_style" = pref.tooltip_style
@@ -68,7 +73,8 @@
pref.UI_style_color = sanitize_hexcolor(pref.UI_style_color, initial(pref.UI_style_color))
pref.UI_style_alpha = sanitize_integer(text2num(pref.UI_style_alpha), 0, 255, initial(pref.UI_style_alpha))
pref.clientfps = sanitize_integer(text2num(pref.clientfps), 0, 1000, initial(pref.clientfps))
pref.html_UI_style = sanitize_inlist(pref.html_UI_style, SStheming.available_html_themes, initial(pref.html_UI_style))
pref.tgui_fancy = sanitize_bool(pref.tgui_fancy, TRUE)
pref.tgui_lock = sanitize_bool(pref.tgui_lock, FALSE)
pref.ooccolor = sanitize_hexcolor(pref.ooccolor, initial(pref.ooccolor))
/datum/category_item/player_setup_item/player_global/ui/content(mob/user)
@@ -79,7 +85,8 @@
dat += "-Color: <a href='?src=\ref[src];select_color=1'><b>[pref.UI_style_color]</b></a> [HTML_RECT(pref.UI_style_color)] - <a href='?src=\ref[src];reset=ui'>reset</a><br>"
dat += "-Alpha(transparency): <a href='?src=\ref[src];select_alpha=1'><b>[pref.UI_style_alpha]</b></a> - <a href='?src=\ref[src];reset=alpha'>reset</a><br>"
dat += "<b>Tooltip Style:</b> <a href='?src=\ref[src];select_tooltip_style=1'><b>[pref.tooltip_style]</b></a><br>"
dat += "<b>HTML UI Style:</b> <a href='?src=\ref[src];select_html=1'><b>[pref.html_UI_style]</b></a><br>"
dat += "<b>TGUI Fancy:</b> <a href='?src=\ref[src];select_tguif=1'><b>[pref.tgui_fancy ? "ON" : "OFF"]</b></a><br>"
dat += "<b>TGUI Lock:</b> <a href='?src=\ref[src];select_tguil=1'><b>[pref.tgui_lock ? "ON" : "OFF"]</b></a><br>"
dat += "<b>FPS:</b> <a href='?src=\ref[src];select_fps=1'><b>[pref.clientfps]</b></a> - <a href='?src=\ref[src];reset=fps'>reset</a><br>"
if(can_select_ooc_color(user))
dat += "<b>OOC Color:</b> "
@@ -109,10 +116,12 @@
pref.UI_style_alpha = UI_style_alpha_new
return TOPIC_REFRESH
else if(href_list["select_html"])
var/html_style_new = input(user, "Choose HTML UI style.", "Global Preference", pref.html_UI_style) as null|anything in SStheming.available_html_themes
if(isnull(html_style_new) || !CanUseTopic(user)) return TOPIC_NOACTION
pref.html_UI_style = html_style_new
else if(href_list["select_tguif"])
pref.tgui_fancy = !pref.tgui_fancy
return TOPIC_REFRESH
else if(href_list["select_tguil"])
pref.tgui_lock = !pref.tgui_lock
return TOPIC_REFRESH
else if(href_list["select_ooc_color"])