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synced 2025-12-29 11:31:38 +00:00
Fixed up weird sound-playing by simple animals, changed all simple animal attack strings to past tense so they gel with other harm intent actions. Readded simple_animal eating food, tested everything.
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@@ -207,15 +207,23 @@
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/// FOOD END
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////////////////////////////////////////////////////////////////////////////////
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/obj/item/weapon/reagent_containers/food/snacks/attack_generic(var/mob/living/user)
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if(isanimal(user) || isalien(user))
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if(bitecount == 0 || prob(50))
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user.custom_emote(1,"nibbles away at the [src]")
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bitecount++
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if(reagents && user.reagents)
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reagents.trans_to_ingest(user, bitesize)
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spawn(5)
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if(!src && !user.client)
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user.custom_emote(1,"[pick("burps", "cries for more", "burps twice", "looks at the area where the food was")]")
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del(src)
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On_Consume(user)
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//////////////////////////////////////////////////
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////////////////////////////////////////////Snacks
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