Ports the radiation subsystem and cleans up damage flags. (#15715)

This commit is contained in:
Matt Atlas
2023-02-07 13:22:47 +01:00
committed by GitHub
parent 5527fc0810
commit 31c73ead85
198 changed files with 981 additions and 649 deletions
@@ -74,7 +74,7 @@
/obj/effect/decal/cleanable/greenglow/radioactive/process()
for(var/mob/living/L in range(4,src))
L.apply_effect(25, IRRADIATE, blocked = 0)
L.apply_damage(25, DAMAGE_RADIATION, damage_flags = DAMAGE_FLAG_DISPERSED)
/obj/effect/decal/cleanable/cobweb
name = "cobweb"
+1 -1
View File
@@ -248,7 +248,7 @@
burst_out(O)
if (O.owner)
if(amount_grown > 40 && prob(1))
O.owner.apply_damage(1, TOX, O.limb_name)
O.owner.apply_damage(1, DAMAGE_TOXIN, O.limb_name)
if(world.time > last_itch + 30 SECONDS)
last_itch = world.time
O.owner.visible_message(