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Ports the radiation subsystem and cleans up damage flags. (#15715)
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@@ -39,7 +39,7 @@
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shake_camera(L, 2, 4)
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for(var/mob/living/rebecca in T)
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if(rebecca.lying || from_above)
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rebecca.apply_damage(40 * damage_mod, BRUTE, pick(BP_ALL_LIMBS), used_weapon = "landing", armor_pen = 30) //so true choomfie
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rebecca.apply_damage(40 * damage_mod, DAMAGE_BRUTE, pick(BP_ALL_LIMBS), used_weapon = "landing", armor_pen = 30) //so true choomfie
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T.visible_message(SPAN_DANGER("<font size=4>[H] lands on [rebecca]!</font>"))
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to_chat(H, SPAN_DANGER("<font size=4>You land on [rebecca]!</font>")) //since the mob won't be on the turf yet
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user.post_maneuver()
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