Ports the radiation subsystem and cleans up damage flags. (#15715)

This commit is contained in:
Matt Atlas
2023-02-07 13:22:47 +01:00
committed by GitHub
parent 5527fc0810
commit 31c73ead85
198 changed files with 981 additions and 649 deletions

View File

@@ -170,7 +170,7 @@
if(material.hardness > 15) //15 wood, 60 steel
var/obj/item/organ/external/hand/hand = H.zone_sel.selecting
if(!BP_IS_ROBOTIC(hand))
H.apply_damage(5, BRUTE, H.zone_sel.selecting, armor_pen = 10)
H.apply_damage(5, DAMAGE_BRUTE, H.zone_sel.selecting, armor_pen = 10)
to_chat(H, SPAN_WARNING("Ow! That hurt..."))
else
for(var/obj/item/O in get_turf(src))
@@ -198,10 +198,10 @@
return
if(G.state > GRAB_AGGRESSIVE && world.time >= G.last_action + UPGRADE_COOLDOWN)
if(user.a_intent == I_HURT)
var/blocked = M.get_blocked_ratio(BP_HEAD, BRUTE, damage = 8)
var/blocked = M.get_blocked_ratio(BP_HEAD, DAMAGE_BRUTE, damage = 8)
if (prob(30 * (1 - blocked)))
M.Weaken(5)
M.apply_damage(8, BRUTE, BP_HEAD)
M.apply_damage(8, DAMAGE_BRUTE, BP_HEAD)
visible_message("<span class='danger'>[G.assailant] slams [G.affecting]'s face against \the [src]!</span>")
if(material)
playsound(loc, material.tableslam_noise, 50, 1)
@@ -213,7 +213,7 @@
if(prob(50))
M.visible_message("<span class='danger'>\The [S] slices [M]'s face messily!</span>",
"<span class='danger'>\The [S] slices your face messily!</span>")
M.apply_damage(10, BRUTE, BP_HEAD)
M.apply_damage(10, DAMAGE_BRUTE, BP_HEAD)
sanity_counter++
if(sanity_counter >= 3)
break