Changes ipcs brute mods and fixes some issues with their external organs (#2894)

-removes the brute reduction from the regular baseline, because robotic limbs already have those
-reduces the industrial brute resist from 0.5 to 0.8, because again robotics limbs already have some
-fixes industrial and shells head not being tagged as vital and makes their max damage be equal as other external organs
This commit is contained in:
Alberyk
2017-07-03 21:17:09 +03:00
committed by skull132
parent fc474682b6
commit 320444fd00
4 changed files with 11 additions and 16 deletions
-12
View File
@@ -4,9 +4,6 @@
/obj/item/organ/external/head/ipc
dislocated = -1
can_intake_reagents = 0
vital = 1 //because it is now hosting the posibrain
max_damage = 50 //made same as arm, since it is not vital
min_broken_damage = 30
encased = "support frame"
/obj/item/organ/external/head/ipc/New()
@@ -229,9 +226,6 @@
/obj/item/organ/external/head/terminator
dislocated = -1
can_intake_reagents = 0
vital = 0
max_damage = 50 //made same as arm, since it is not vital
min_broken_damage = 30
encased = "reinforced support frame"
emp_coeff = 0.5
@@ -339,9 +333,6 @@
/obj/item/organ/external/head/industrial
dislocated = -1
can_intake_reagents = 0
vital = 0
max_damage = 50 //made same as arm, since it is not vital
min_broken_damage = 30
encased = "support frame"
/obj/item/organ/external/head/industrial/New()
@@ -435,9 +426,6 @@
/obj/item/organ/external/head/shell
dislocated = -1
can_intake_reagents = 0
vital = 0
max_damage = 50 //made same as arm, since it is not vital
min_broken_damage = 30
encased = "support frame"
force_skintone = TRUE