Merge pull request #11979 from PsiOmegaDelta/160113-Changelog

Tweaks and changelog.
This commit is contained in:
GinjaNinja32
2016-01-14 08:19:19 +00:00
9 changed files with 84 additions and 35 deletions
+1 -1
View File
@@ -69,7 +69,7 @@ obj/item/weapon/board/attackby(obj/item/I as obj, mob/user as mob)
/obj/item/weapon/board/interact(mob/user as mob)
if(user.incapacitated(INCAPACITATION_DISABLED) || (!isAI(user) && !user.Adjacent(src))) //can't see if you arent conscious. If you are not an AI you can't see it unless you are next to it, either.
if(user.is_physically_disabled() || (!isAI(user) && !user.Adjacent(src))) //can't see if you arent conscious. If you are not an AI you can't see it unless you are next to it, either.
user << browse(null, "window=boardgame")
user.unset_machine()
return