Finally added department satchels to the game!

-Any instance where dept backpacks would spawn would have a 50% chance of spawning a dept satchel instead
-brown satchels have been replaced with grey ones, although the classic brown ones are still available in the luxury dorms
-Satchels have in-hands now, so you can't run around with backpacks full of bombs unnoticed anymore

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4079 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
ericgfwong@hotmail.com
2012-07-15 19:55:53 +00:00
parent 1b80e0747d
commit 32fc346acd
15 changed files with 60 additions and 27 deletions
+5
View File
@@ -2,6 +2,7 @@
name = "backpack"
desc = "You wear this on your back and put items into it."
icon_state = "backpack"
item_state = "backpack"
w_class = 4.0
flags = FPRINT|TABLEPASS
slot_flags = SLOT_BACK //ERROOOOO
@@ -108,6 +109,7 @@
name = "satchel"
desc = "It's a very robust satchel to wear on your back."
icon_state = "satchel"
item_state = "backpack"
/obj/item/weapon/storage/backpack/satchel/withwallet
New()
@@ -125,11 +127,13 @@
name = "industrial satchel"
desc = "A tough satchel with extra pockets."
icon_state = "satchel-eng"
item_state = "engiepack"
/obj/item/weapon/storage/backpack/satchel_med
name = "medical satchel"
desc = "A sterile satchel used in medical departments."
icon_state = "satchel-med"
item_state = "medicalpack"
/obj/item/weapon/storage/backpack/satchel_vir
name = "virologist satchel"
@@ -155,6 +159,7 @@
name = "security satchel"
desc = "A robust satchel for security related needs."
icon_state = "satchel-sec"
item_state = "securitypack"
/obj/item/weapon/storage/backpack/satchel_hyd
name = "hydroponics satchel"