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Finally added department satchels to the game!
-Any instance where dept backpacks would spawn would have a 50% chance of spawning a dept satchel instead -brown satchels have been replaced with grey ones, although the classic brown ones are still available in the luxury dorms -Satchels have in-hands now, so you can't run around with backpacks full of bombs unnoticed anymore git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4079 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2,6 +2,7 @@
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name = "backpack"
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desc = "You wear this on your back and put items into it."
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icon_state = "backpack"
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item_state = "backpack"
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w_class = 4.0
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flags = FPRINT|TABLEPASS
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slot_flags = SLOT_BACK //ERROOOOO
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@@ -108,6 +109,7 @@
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name = "satchel"
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desc = "It's a very robust satchel to wear on your back."
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icon_state = "satchel"
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item_state = "backpack"
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/obj/item/weapon/storage/backpack/satchel/withwallet
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New()
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@@ -125,11 +127,13 @@
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name = "industrial satchel"
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desc = "A tough satchel with extra pockets."
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icon_state = "satchel-eng"
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item_state = "engiepack"
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/obj/item/weapon/storage/backpack/satchel_med
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name = "medical satchel"
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desc = "A sterile satchel used in medical departments."
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icon_state = "satchel-med"
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item_state = "medicalpack"
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/obj/item/weapon/storage/backpack/satchel_vir
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name = "virologist satchel"
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@@ -155,6 +159,7 @@
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name = "security satchel"
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desc = "A robust satchel for security related needs."
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icon_state = "satchel-sec"
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item_state = "securitypack"
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/obj/item/weapon/storage/backpack/satchel_hyd
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name = "hydroponics satchel"
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