Adds two new space ruins and more cool stuff (#6477)
@@ -1326,6 +1326,7 @@
|
|||||||
#include "code\modules\clothing\spacesuits\rig\suits\merc.dm"
|
#include "code\modules\clothing\spacesuits\rig\suits\merc.dm"
|
||||||
#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
|
#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
|
||||||
#include "code\modules\clothing\spacesuits\rig\suits\terminator.dm"
|
#include "code\modules\clothing\spacesuits\rig\suits\terminator.dm"
|
||||||
|
#include "code\modules\clothing\spacesuits\void\alien.dm"
|
||||||
#include "code\modules\clothing\spacesuits\void\captain.dm"
|
#include "code\modules\clothing\spacesuits\void\captain.dm"
|
||||||
#include "code\modules\clothing\spacesuits\void\merc.dm"
|
#include "code\modules\clothing\spacesuits\void\merc.dm"
|
||||||
#include "code\modules\clothing\spacesuits\void\misc.dm"
|
#include "code\modules\clothing\spacesuits\void\misc.dm"
|
||||||
|
|||||||
@@ -20,6 +20,8 @@
|
|||||||
active_power_usage = 300 //when active, this turret takes up constant 300 Equipment power
|
active_power_usage = 300 //when active, this turret takes up constant 300 Equipment power
|
||||||
power_channel = EQUIP //drains power from the EQUIPMENT channel
|
power_channel = EQUIP //drains power from the EQUIPMENT channel
|
||||||
|
|
||||||
|
req_one_access = list(access_security, access_heads)
|
||||||
|
|
||||||
var/raised = 0 //if the turret cover is "open" and the turret is raised
|
var/raised = 0 //if the turret cover is "open" and the turret is raised
|
||||||
var/raising= 0 //if the turret is currently opening or closing its cover
|
var/raising= 0 //if the turret is currently opening or closing its cover
|
||||||
var/health = 80 //the turret's health
|
var/health = 80 //the turret's health
|
||||||
@@ -97,6 +99,7 @@
|
|||||||
check_anomalies = TRUE
|
check_anomalies = TRUE
|
||||||
immobile = TRUE
|
immobile = TRUE
|
||||||
no_salvage = TRUE
|
no_salvage = TRUE
|
||||||
|
req_one_access = list(access_cent_specops, access_cent_general)
|
||||||
|
|
||||||
var/admin_emag_override = FALSE // Set to true to allow emagging of this turret.
|
var/admin_emag_override = FALSE // Set to true to allow emagging of this turret.
|
||||||
|
|
||||||
@@ -116,9 +119,6 @@
|
|||||||
|
|
||||||
/obj/machinery/porta_turret/Initialize(mapload)
|
/obj/machinery/porta_turret/Initialize(mapload)
|
||||||
. = ..()
|
. = ..()
|
||||||
LAZYCLEARLIST(req_access)
|
|
||||||
req_one_access = list(access_security, access_heads)
|
|
||||||
|
|
||||||
//Sets up a spark system
|
//Sets up a spark system
|
||||||
spark_system = bind_spark(src, 5)
|
spark_system = bind_spark(src, 5)
|
||||||
if(!istype(installation, /obj/item/weapon/gun/energy))
|
if(!istype(installation, /obj/item/weapon/gun/energy))
|
||||||
@@ -144,11 +144,6 @@
|
|||||||
src.setState(SOME_TC)
|
src.setState(SOME_TC)
|
||||||
START_PROCESSING(SSprocessing, src)
|
START_PROCESSING(SSprocessing, src)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/crescent/Initialize()
|
|
||||||
. = ..()
|
|
||||||
LAZYCLEARLIST(req_one_access)
|
|
||||||
req_access = list(access_cent_specops)
|
|
||||||
|
|
||||||
/obj/machinery/porta_turret/Destroy()
|
/obj/machinery/porta_turret/Destroy()
|
||||||
var/area/control_area = get_area(src)
|
var/area/control_area = get_area(src)
|
||||||
if(istype(control_area))
|
if(istype(control_area))
|
||||||
@@ -1002,6 +997,7 @@
|
|||||||
|
|
||||||
eprojectile = /obj/item/projectile/beam/xray
|
eprojectile = /obj/item/projectile/beam/xray
|
||||||
eshot_sound = 'sound/weapons/laser3.ogg'
|
eshot_sound = 'sound/weapons/laser3.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/ion
|
/obj/machinery/porta_turret/ion
|
||||||
installation = /obj/item/weapon/gun/energy/rifle/ionrifle
|
installation = /obj/item/weapon/gun/energy/rifle/ionrifle
|
||||||
@@ -1014,6 +1010,7 @@
|
|||||||
eprojectile = /obj/item/projectile/ion
|
eprojectile = /obj/item/projectile/ion
|
||||||
shot_sound = 'sound/weapons/Laser.ogg'
|
shot_sound = 'sound/weapons/Laser.ogg'
|
||||||
eshot_sound = 'sound/weapons/Laser.ogg'
|
eshot_sound = 'sound/weapons/Laser.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/crossbow
|
/obj/machinery/porta_turret/crossbow
|
||||||
installation = /obj/item/weapon/gun/energy/crossbow
|
installation = /obj/item/weapon/gun/energy/crossbow
|
||||||
@@ -1024,6 +1021,7 @@
|
|||||||
|
|
||||||
eprojectile = /obj/item/projectile/energy/bolt/large
|
eprojectile = /obj/item/projectile/energy/bolt/large
|
||||||
eshot_sound = 'sound/weapons/Genhit.ogg'
|
eshot_sound = 'sound/weapons/Genhit.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/cannon
|
/obj/machinery/porta_turret/cannon
|
||||||
installation = /obj/item/weapon/gun/energy/rifle/laser/heavy
|
installation = /obj/item/weapon/gun/energy/rifle/laser/heavy
|
||||||
@@ -1034,6 +1032,7 @@
|
|||||||
|
|
||||||
eprojectile = /obj/item/projectile/beam/heavylaser
|
eprojectile = /obj/item/projectile/beam/heavylaser
|
||||||
eshot_sound = 'sound/weapons/lasercannonfire.ogg'
|
eshot_sound = 'sound/weapons/lasercannonfire.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/pulse
|
/obj/machinery/porta_turret/pulse
|
||||||
installation = /obj/item/weapon/gun/energy/pulse
|
installation = /obj/item/weapon/gun/energy/pulse
|
||||||
@@ -1041,9 +1040,11 @@
|
|||||||
lethal_icon = 1
|
lethal_icon = 1
|
||||||
egun = 0
|
egun = 0
|
||||||
sprite_set = "pulse"
|
sprite_set = "pulse"
|
||||||
|
no_salvage = TRUE
|
||||||
|
|
||||||
eprojectile = /obj/item/projectile/beam/pulse
|
eprojectile = /obj/item/projectile/beam/pulse
|
||||||
eshot_sound = 'sound/weapons/pulse.ogg'
|
eshot_sound = 'sound/weapons/pulse.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/sniper
|
/obj/machinery/porta_turret/sniper
|
||||||
installation = /obj/item/weapon/gun/energy/sniperrifle
|
installation = /obj/item/weapon/gun/energy/sniperrifle
|
||||||
@@ -1051,9 +1052,11 @@
|
|||||||
lethal_icon = 1
|
lethal_icon = 1
|
||||||
egun = 0
|
egun = 0
|
||||||
sprite_set = "sniper"
|
sprite_set = "sniper"
|
||||||
|
no_salvage = TRUE
|
||||||
|
|
||||||
eprojectile = /obj/item/projectile/beam/sniper
|
eprojectile = /obj/item/projectile/beam/sniper
|
||||||
eshot_sound = 'sound/weapons/marauder.ogg'
|
eshot_sound = 'sound/weapons/marauder.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/net
|
/obj/machinery/porta_turret/net
|
||||||
installation = /obj/item/weapon/gun/energy/net
|
installation = /obj/item/weapon/gun/energy/net
|
||||||
@@ -1064,6 +1067,7 @@
|
|||||||
|
|
||||||
eprojectile = /obj/item/projectile/beam/energy_net
|
eprojectile = /obj/item/projectile/beam/energy_net
|
||||||
eshot_sound = 'sound/weapons/plasma_cutter.ogg'
|
eshot_sound = 'sound/weapons/plasma_cutter.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/thermal
|
/obj/machinery/porta_turret/thermal
|
||||||
installation = /obj/item/weapon/gun/energy/vaurca/thermaldrill
|
installation = /obj/item/weapon/gun/energy/vaurca/thermaldrill
|
||||||
@@ -1074,6 +1078,7 @@
|
|||||||
|
|
||||||
eprojectile = /obj/item/projectile/beam/thermaldrill
|
eprojectile = /obj/item/projectile/beam/thermaldrill
|
||||||
eshot_sound = 'sound/magic/lightningbolt.ogg'
|
eshot_sound = 'sound/magic/lightningbolt.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/meteor
|
/obj/machinery/porta_turret/meteor
|
||||||
installation = /obj/item/weapon/gun/energy/meteorgun
|
installation = /obj/item/weapon/gun/energy/meteorgun
|
||||||
@@ -1081,9 +1086,11 @@
|
|||||||
lethal_icon = 1
|
lethal_icon = 1
|
||||||
egun = 0
|
egun = 0
|
||||||
sprite_set = "meteor"
|
sprite_set = "meteor"
|
||||||
|
no_salvage = TRUE
|
||||||
|
|
||||||
eprojectile = /obj/item/projectile/meteor
|
eprojectile = /obj/item/projectile/meteor
|
||||||
eshot_sound = 'sound/weapons/lasercannonfire.ogg'
|
eshot_sound = 'sound/weapons/lasercannonfire.ogg'
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
/obj/machinery/porta_turret/ballistic
|
/obj/machinery/porta_turret/ballistic
|
||||||
installation = /obj/item/weapon/gun/energy/mountedsmg
|
installation = /obj/item/weapon/gun/energy/mountedsmg
|
||||||
@@ -1096,6 +1103,8 @@
|
|||||||
eprojectile = /obj/item/projectile/bullet/rifle/a762
|
eprojectile = /obj/item/projectile/bullet/rifle/a762
|
||||||
eshot_sound = 'sound/weapons/gunshot/gunshot_saw.ogg'
|
eshot_sound = 'sound/weapons/gunshot/gunshot_saw.ogg'
|
||||||
|
|
||||||
|
req_one_access = list(access_syndicate)
|
||||||
|
|
||||||
#undef TURRET_PRIORITY_TARGET
|
#undef TURRET_PRIORITY_TARGET
|
||||||
#undef TURRET_SECONDARY_TARGET
|
#undef TURRET_SECONDARY_TARGET
|
||||||
#undef TURRET_NOT_TARGET
|
#undef TURRET_NOT_TARGET
|
||||||
@@ -1,38 +1,3 @@
|
|||||||
//Skrell space gear. Sleek like a wetsuit.
|
|
||||||
/obj/item/clothing/head/helmet/space/void/skrell
|
|
||||||
name = "skrellian helmet"
|
|
||||||
desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl."
|
|
||||||
armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100)
|
|
||||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
|
||||||
species_restricted = list("Skrell","Human")
|
|
||||||
siemens_coefficient = 0.4
|
|
||||||
refittable = FALSE
|
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/skrell/white
|
|
||||||
icon_state = "skrell_helmet_white"
|
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/skrell/black
|
|
||||||
icon_state = "skrell_helmet_black"
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/void/skrell
|
|
||||||
name = "skrellian voidsuit"
|
|
||||||
desc = "Seems like a wetsuit with reinforced plating seamlessly attached to it. Very chic."
|
|
||||||
armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100)
|
|
||||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
|
||||||
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
|
||||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
|
||||||
species_restricted = list("Skrell","Human")
|
|
||||||
siemens_coefficient = 0.4
|
|
||||||
refittable = FALSE
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/void/skrell/white
|
|
||||||
icon_state = "skrell_suit_white"
|
|
||||||
item_state = "skrell_suit_white"
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/void/skrell/black
|
|
||||||
icon_state = "skrell_suit_black"
|
|
||||||
item_state = "skrell_suit_black"
|
|
||||||
|
|
||||||
// Vox space gear (vaccuum suit, low pressure armour)
|
// Vox space gear (vaccuum suit, low pressure armour)
|
||||||
// Can't be equipped by any other species due to bone structure and vox cybernetics.
|
// Can't be equipped by any other species due to bone structure and vox cybernetics.
|
||||||
/obj/item/clothing/suit/space/vox
|
/obj/item/clothing/suit/space/vox
|
||||||
|
|||||||
@@ -229,6 +229,17 @@
|
|||||||
|
|
||||||
gun_type = /obj/item/weapon/gun/energy/rifle/ionrifle/mounted
|
gun_type = /obj/item/weapon/gun/energy/rifle/ionrifle/mounted
|
||||||
|
|
||||||
|
/obj/item/rig_module/mounted/tesla
|
||||||
|
|
||||||
|
name = "mounted tesla carbine"
|
||||||
|
desc = "A shoulder-mounted battery-powered tesla carbine mount."
|
||||||
|
icon_state = "tesla"
|
||||||
|
|
||||||
|
interface_name = "mounted tesla carbine"
|
||||||
|
interface_desc = "A shoulder-mounted cell-powered tesla carbine."
|
||||||
|
|
||||||
|
gun_type = /obj/item/weapon/gun/energy/tesla/mounted
|
||||||
|
|
||||||
/obj/item/rig_module/mounted/plasmacutter
|
/obj/item/rig_module/mounted/plasmacutter
|
||||||
name = "hardsuit plasma cutter"
|
name = "hardsuit plasma cutter"
|
||||||
desc = "A forearm mounted kinetic accelerator"
|
desc = "A forearm mounted kinetic accelerator"
|
||||||
@@ -367,3 +378,29 @@
|
|||||||
fabrication_type = /obj/item/weapon/caution
|
fabrication_type = /obj/item/weapon/caution
|
||||||
|
|
||||||
category = MODULE_GENERAL
|
category = MODULE_GENERAL
|
||||||
|
|
||||||
|
|
||||||
|
/obj/item/rig_module/tesla_coil
|
||||||
|
name = "mounted tesla coil"
|
||||||
|
desc = "A mounted tesla coil that discharges a powerful lightning strike around the user."
|
||||||
|
icon_state = "ewar"
|
||||||
|
interface_name = "mounted tesla coil"
|
||||||
|
interface_desc ="Discharges a powerful lightning strike around the user."
|
||||||
|
|
||||||
|
use_power_cost = 30
|
||||||
|
module_cooldown = 100
|
||||||
|
|
||||||
|
usable = 1
|
||||||
|
|
||||||
|
category = MODULE_LIGHT_COMBAT
|
||||||
|
|
||||||
|
/obj/item/rig_module/tesla_coil/engage()
|
||||||
|
if(!..())
|
||||||
|
return 0
|
||||||
|
|
||||||
|
var/mob/living/carbon/human/H = holder.wearer
|
||||||
|
|
||||||
|
H.visible_message("<span class='danger'>\The [H] crackles with energy!</span>")
|
||||||
|
playsound(H, 'sound/magic/LightningShock.ogg', 75, 1)
|
||||||
|
tesla_zap(H, 5, 5000)
|
||||||
|
return 1
|
||||||
@@ -85,6 +85,7 @@
|
|||||||
var/datum/effect_system/sparks/spark_system
|
var/datum/effect_system/sparks/spark_system
|
||||||
|
|
||||||
var/allowed_module_types = MODULE_GENERAL // All rigs by default should have access to general
|
var/allowed_module_types = MODULE_GENERAL // All rigs by default should have access to general
|
||||||
|
var/list/species_restricted = list("exclude","Diona","Xenomorph","Vaurca","Golem", "Vox")
|
||||||
|
|
||||||
/obj/item/weapon/rig/examine()
|
/obj/item/weapon/rig/examine()
|
||||||
to_chat(usr, "This is \icon[src][src.name].")
|
to_chat(usr, "This is \icon[src][src.name].")
|
||||||
@@ -139,7 +140,7 @@
|
|||||||
chest.slowdown = offline_slowdown
|
chest.slowdown = offline_slowdown
|
||||||
verbs |= /obj/item/weapon/rig/proc/toggle_chest
|
verbs |= /obj/item/weapon/rig/proc/toggle_chest
|
||||||
|
|
||||||
for(var/obj/item/piece in list(gloves,helmet,boots,chest))
|
for(var/obj/item/clothing/piece in list(gloves,helmet,boots,chest))
|
||||||
if(!istype(piece))
|
if(!istype(piece))
|
||||||
continue
|
continue
|
||||||
piece.canremove = 0
|
piece.canremove = 0
|
||||||
@@ -152,6 +153,7 @@
|
|||||||
piece.siemens_coefficient = siemens_coefficient
|
piece.siemens_coefficient = siemens_coefficient
|
||||||
piece.permeability_coefficient = permeability_coefficient
|
piece.permeability_coefficient = permeability_coefficient
|
||||||
piece.unacidable = unacidable
|
piece.unacidable = unacidable
|
||||||
|
piece.species_restricted = species_restricted
|
||||||
if(islist(armor)) piece.armor = armor.Copy()
|
if(islist(armor)) piece.armor = armor.Copy()
|
||||||
|
|
||||||
set_vision(!offline)
|
set_vision(!offline)
|
||||||
|
|||||||
@@ -19,7 +19,6 @@
|
|||||||
"Machine" = 'icons/mob/species/machine/helmet.dmi',
|
"Machine" = 'icons/mob/species/machine/helmet.dmi',
|
||||||
"Vox" = 'icons/mob/species/vox/head.dmi'
|
"Vox" = 'icons/mob/species/vox/head.dmi'
|
||||||
)
|
)
|
||||||
species_restricted = list("exclude","Diona","Xenomorph","Vaurca","Golem", "Vox")
|
|
||||||
|
|
||||||
/obj/item/clothing/gloves/rig
|
/obj/item/clothing/gloves/rig
|
||||||
name = "gauntlets"
|
name = "gauntlets"
|
||||||
@@ -74,7 +73,6 @@
|
|||||||
"Machine" = 'icons/mob/species/machine/suit.dmi',
|
"Machine" = 'icons/mob/species/machine/suit.dmi',
|
||||||
"Vox" = 'icons/mob/species/vox/suit.dmi'
|
"Vox" = 'icons/mob/species/vox/suit.dmi'
|
||||||
)
|
)
|
||||||
species_restricted = list("exclude","Diona","Xenomorph","Golem","Vaurca","Vox")
|
|
||||||
|
|
||||||
supporting_limbs = list()
|
supporting_limbs = list()
|
||||||
|
|
||||||
|
|||||||
@@ -10,9 +10,7 @@
|
|||||||
vision_restriction = TINT_HEAVY
|
vision_restriction = TINT_HEAVY
|
||||||
offline_vision_restriction = TINT_BLIND
|
offline_vision_restriction = TINT_BLIND
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/unathi
|
species_restricted = list("Unathi")
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/unathi
|
|
||||||
boot_type = /obj/item/clothing/shoes/magboots/rig/unathi
|
|
||||||
|
|
||||||
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy)
|
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy)
|
||||||
|
|
||||||
@@ -30,16 +28,6 @@
|
|||||||
|
|
||||||
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL
|
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/unathi
|
|
||||||
species_restricted = list("Unathi")
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/unathi
|
|
||||||
species_restricted = list("Unathi")
|
|
||||||
|
|
||||||
/obj/item/clothing/shoes/magboots/rig/unathi
|
|
||||||
species_restricted = list("Unathi")
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/obj/item/weapon/rig/vaurca
|
/obj/item/weapon/rig/vaurca
|
||||||
name = "combat exoskeleton control module"
|
name = "combat exoskeleton control module"
|
||||||
@@ -51,9 +39,9 @@
|
|||||||
slowdown = 2
|
slowdown = 2
|
||||||
offline_slowdown = 3
|
offline_slowdown = 3
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/vaurca
|
species_restricted = list("Vaurca")
|
||||||
|
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/vaurca
|
helm_type = /obj/item/clothing/head/helmet/space/rig/vaurca
|
||||||
boot_type = /obj/item/clothing/shoes/magboots/rig/vaurca
|
|
||||||
air_type = /obj/item/weapon/tank/phoron
|
air_type = /obj/item/weapon/tank/phoron
|
||||||
|
|
||||||
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy)
|
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy)
|
||||||
@@ -75,12 +63,29 @@
|
|||||||
initial_modules = list(/obj/item/rig_module/chem_dispenser/vaurca)
|
initial_modules = list(/obj/item/rig_module/chem_dispenser/vaurca)
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/vaurca
|
/obj/item/clothing/head/helmet/space/rig/vaurca
|
||||||
species_restricted = list("Vaurca")
|
|
||||||
light_overlay = "helmet_light_dual_green"
|
light_overlay = "helmet_light_dual_green"
|
||||||
light_color = "#3e7c3e"
|
light_color = "#3e7c3e"
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/vaurca
|
|
||||||
species_restricted = list("Vaurca")
|
|
||||||
|
|
||||||
/obj/item/clothing/shoes/magboots/rig/vaurca
|
/obj/item/weapon/rig/tesla
|
||||||
species_restricted = list("Vaurca")
|
name = "tesla suit control module"
|
||||||
|
desc = "A tajaran hardsuit designated to be used by the special forces of the Tesla Brigade."
|
||||||
|
suit_type = "tesla suit"
|
||||||
|
icon_state = "tesla_rig"
|
||||||
|
armor = list(melee = 70, bullet = 50, laser = 35, energy = 15, bomb = 55, bio = 100, rad = 60)
|
||||||
|
vision_restriction = 0
|
||||||
|
slowdown = 2
|
||||||
|
offline_slowdown = 3
|
||||||
|
siemens_coefficient = 0
|
||||||
|
|
||||||
|
species_restricted = list("Tajara")
|
||||||
|
|
||||||
|
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy)
|
||||||
|
|
||||||
|
initial_modules = list(
|
||||||
|
/obj/item/rig_module/actuators/combat,
|
||||||
|
/obj/item/rig_module/vision/thermal,
|
||||||
|
/obj/item/rig_module/tesla_coil,
|
||||||
|
/obj/item/rig_module/mounted/tesla)
|
||||||
|
|
||||||
|
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_UTILITY
|
||||||
@@ -10,23 +10,12 @@
|
|||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/combat
|
helm_type = /obj/item/clothing/head/helmet/space/rig/combat
|
||||||
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
|
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
|
||||||
|
|
||||||
|
|
||||||
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT
|
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT
|
||||||
|
|
||||||
|
species_restricted = list("Human")
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/combat
|
/obj/item/clothing/head/helmet/space/rig/combat
|
||||||
light_overlay = "helmet_light_dual_cyan"
|
light_overlay = "helmet_light_dual_cyan"
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/combat
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/shoes/magboots/rig/combat
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/gloves/rig/combat
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/obj/item/weapon/rig/combat/equipped
|
/obj/item/weapon/rig/combat/equipped
|
||||||
|
|
||||||
@@ -51,26 +40,16 @@
|
|||||||
offline_vision_restriction = TINT_HEAVY
|
offline_vision_restriction = TINT_HEAVY
|
||||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
|
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/military
|
species_restricted = list("Human")
|
||||||
|
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/military
|
helm_type = /obj/item/clothing/head/helmet/space/rig/military
|
||||||
boot_type = /obj/item/clothing/shoes/magboots/rig/military
|
|
||||||
glove_type = /obj/item/clothing/gloves/rig/military
|
|
||||||
|
|
||||||
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL | MODULE_MEDICAL | MODULE_UTILITY
|
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL | MODULE_MEDICAL | MODULE_UTILITY
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/military
|
/obj/item/clothing/head/helmet/space/rig/military
|
||||||
light_overlay = "helmet_light_dual_green"
|
light_overlay = "helmet_light_dual_green"
|
||||||
light_color = "#3e7c3e"
|
light_color = "#3e7c3e"
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/military
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/shoes/magboots/rig/military
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/gloves/rig/military
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/weapon/rig/military/equipped
|
/obj/item/weapon/rig/military/equipped
|
||||||
initial_modules = list(
|
initial_modules = list(
|
||||||
@@ -108,8 +87,7 @@
|
|||||||
/obj/item/weapon/handcuffs
|
/obj/item/weapon/handcuffs
|
||||||
)
|
)
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/retro
|
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/retro
|
|
||||||
|
|
||||||
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL | MODULE_MEDICAL | MODULE_UTILITY
|
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL | MODULE_MEDICAL | MODULE_UTILITY
|
||||||
|
|
||||||
@@ -121,9 +99,3 @@
|
|||||||
/obj/item/rig_module/cooling_unit,
|
/obj/item/rig_module/cooling_unit,
|
||||||
/obj/item/rig_module/fabricator/energy_net
|
/obj/item/rig_module/fabricator/energy_net
|
||||||
)
|
)
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/retro
|
|
||||||
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/retro
|
|
||||||
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
|
||||||
|
|||||||
@@ -82,9 +82,10 @@
|
|||||||
emp_protection = 40
|
emp_protection = 40
|
||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
|
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/light/ninja
|
chest_type = /obj/item/clothing/suit/space/rig/light/ninja
|
||||||
glove_type = /obj/item/clothing/gloves/rig/light/ninja
|
glove_type = /obj/item/clothing/gloves/rig/light/ninja
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/light/ninja
|
|
||||||
boot_type = /obj/item/clothing/shoes/rig/light/ninja
|
boot_type = /obj/item/clothing/shoes/rig/light/ninja
|
||||||
|
|
||||||
req_access = list(access_syndicate)
|
req_access = list(access_syndicate)
|
||||||
@@ -122,15 +123,11 @@
|
|||||||
siemens_coefficient = 0
|
siemens_coefficient = 0
|
||||||
|
|
||||||
/obj/item/clothing/shoes/rig/light/ninja
|
/obj/item/clothing/shoes/rig/light/ninja
|
||||||
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
|
||||||
silent = 1
|
silent = 1
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/light/ninja
|
/obj/item/clothing/suit/space/rig/light/ninja
|
||||||
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
|
||||||
breach_threshold = 38 //comparable to regular hardsuits
|
breach_threshold = 38 //comparable to regular hardsuits
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/light/ninja
|
|
||||||
species_restricted = list("exclude","Diona","Xenomorph", "Golem")
|
|
||||||
|
|
||||||
/obj/item/weapon/rig/light/stealth
|
/obj/item/weapon/rig/light/stealth
|
||||||
name = "stealth suit control module"
|
name = "stealth suit control module"
|
||||||
@@ -167,9 +164,10 @@
|
|||||||
/obj/item/rig_module/chem_dispenser/offworlder
|
/obj/item/rig_module/chem_dispenser/offworlder
|
||||||
)
|
)
|
||||||
|
|
||||||
|
species_restricted = list("Human")
|
||||||
|
|
||||||
/obj/item/clothing/head/lightrig/offworlder
|
/obj/item/clothing/head/lightrig/offworlder
|
||||||
name = "helmet"
|
name = "helmet"
|
||||||
species_restricted = list("Human")
|
|
||||||
flash_protection = FLASH_PROTECTION_MAJOR
|
flash_protection = FLASH_PROTECTION_MAJOR
|
||||||
|
|
||||||
/obj/item/clothing/suit/lightrig/offworlder
|
/obj/item/clothing/suit/lightrig/offworlder
|
||||||
@@ -177,7 +175,6 @@
|
|||||||
heat_protection = UPPER_TORSO
|
heat_protection = UPPER_TORSO
|
||||||
cold_protection = UPPER_TORSO
|
cold_protection = UPPER_TORSO
|
||||||
flags_inv = 0
|
flags_inv = 0
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/weapon/rig/light/offworlder/techno
|
/obj/item/weapon/rig/light/offworlder/techno
|
||||||
name = "techno-conglomerate mobility hardsuit control module"
|
name = "techno-conglomerate mobility hardsuit control module"
|
||||||
|
|||||||
@@ -270,20 +270,9 @@
|
|||||||
offline_slowdown = 4
|
offline_slowdown = 4
|
||||||
offline_vision_restriction = TINT_HEAVY
|
offline_vision_restriction = TINT_HEAVY
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/diving
|
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/diving
|
|
||||||
boot_type = /obj/item/clothing/shoes/magboots/rig/diving
|
|
||||||
|
|
||||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/briefcase/inflatable,/obj/item/device/t_scanner,/obj/item/weapon/rcd)
|
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/briefcase/inflatable,/obj/item/device/t_scanner,/obj/item/weapon/rcd)
|
||||||
|
|
||||||
req_access = list()
|
req_access = list()
|
||||||
req_one_access = list()
|
req_one_access = list()
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/diving
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/diving
|
|
||||||
species_restricted = list("Human")
|
|
||||||
|
|
||||||
/obj/item/clothing/shoes/magboots/rig/diving
|
|
||||||
species_restricted = list("Human")
|
species_restricted = list("Human")
|
||||||
@@ -20,10 +20,7 @@
|
|||||||
/obj/item/weapon/handcuffs
|
/obj/item/weapon/handcuffs
|
||||||
)
|
)
|
||||||
|
|
||||||
chest_type = /obj/item/clothing/suit/space/rig/terminator
|
|
||||||
helm_type = /obj/item/clothing/head/helmet/space/rig/terminator
|
helm_type = /obj/item/clothing/head/helmet/space/rig/terminator
|
||||||
boot_type = /obj/item/clothing/shoes/magboots/rig/terminator
|
|
||||||
glove_type = /obj/item/clothing/gloves/rig/terminator
|
|
||||||
|
|
||||||
initial_modules = list(
|
initial_modules = list(
|
||||||
/obj/item/rig_module/maneuvering_jets,
|
/obj/item/rig_module/maneuvering_jets,
|
||||||
@@ -40,6 +37,8 @@
|
|||||||
/obj/item/rig_module/actuators/combat
|
/obj/item/rig_module/actuators/combat
|
||||||
)
|
)
|
||||||
|
|
||||||
|
species_restricted = list("Heavy Machine")
|
||||||
|
|
||||||
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL | MODULE_MEDICAL | MODULE_UTILITY | MODULE_VAURCA
|
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL | MODULE_MEDICAL | MODULE_UTILITY | MODULE_VAURCA
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/rig/terminator
|
/obj/item/clothing/head/helmet/space/rig/terminator
|
||||||
@@ -47,14 +46,6 @@
|
|||||||
light_overlay = "helmet_light_terminator"
|
light_overlay = "helmet_light_terminator"
|
||||||
light_color = LIGHT_COLOR_RED
|
light_color = LIGHT_COLOR_RED
|
||||||
|
|
||||||
/obj/item/clothing/suit/space/rig/terminator
|
|
||||||
species_restricted = list("Heavy Machine")
|
|
||||||
|
|
||||||
/obj/item/clothing/shoes/magboots/rig/terminator
|
|
||||||
species_restricted = list("Heavy Machine")
|
|
||||||
|
|
||||||
/obj/item/clothing/gloves/rig/terminator
|
|
||||||
species_restricted = list("Heavy Machine")
|
|
||||||
|
|
||||||
/obj/item/weapon/rig/terminator/equipped
|
/obj/item/weapon/rig/terminator/equipped
|
||||||
initial_modules = list(
|
initial_modules = list(
|
||||||
|
|||||||
61
code/modules/clothing/spacesuits/void/alien.dm
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
/obj/item/clothing/head/helmet/space/void/skrell
|
||||||
|
name = "skrellian helmet"
|
||||||
|
desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl."
|
||||||
|
armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100)
|
||||||
|
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
||||||
|
species_restricted = list("Skrell","Human")
|
||||||
|
siemens_coefficient = 0.4
|
||||||
|
refittable = FALSE
|
||||||
|
|
||||||
|
/obj/item/clothing/head/helmet/space/void/skrell/white
|
||||||
|
icon_state = "skrell_helmet_white"
|
||||||
|
|
||||||
|
/obj/item/clothing/head/helmet/space/void/skrell/black
|
||||||
|
icon_state = "skrell_helmet_black"
|
||||||
|
|
||||||
|
/obj/item/clothing/suit/space/void/skrell
|
||||||
|
name = "skrellian voidsuit"
|
||||||
|
desc = "Seems like a wetsuit with reinforced plating seamlessly attached to it. Very chic."
|
||||||
|
armor = list(melee = 20, bullet = 20, laser = 50,energy = 50, bomb = 50, bio = 100, rad = 100)
|
||||||
|
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||||
|
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||||
|
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
||||||
|
species_restricted = list("Skrell","Human")
|
||||||
|
siemens_coefficient = 0.4
|
||||||
|
refittable = FALSE
|
||||||
|
|
||||||
|
/obj/item/clothing/suit/space/void/skrell/white
|
||||||
|
icon_state = "skrell_suit_white"
|
||||||
|
item_state = "skrell_suit_white"
|
||||||
|
|
||||||
|
/obj/item/clothing/suit/space/void/skrell/black
|
||||||
|
icon_state = "skrell_suit_black"
|
||||||
|
item_state = "skrell_suit_black"
|
||||||
|
|
||||||
|
|
||||||
|
/obj/item/clothing/head/helmet/space/void/pra
|
||||||
|
name = "cosmonaut voidsuit helmet"
|
||||||
|
desc = "A tajaran helmet used by the crew of the Republican Orbital Fleet."
|
||||||
|
icon_state = "cosmo_suit"
|
||||||
|
item_state = "cosmo_suit"
|
||||||
|
armor = list(melee = 50, bullet = 50, laser = 30, energy = 15, bomb = 40, bio = 100, rad = 60)
|
||||||
|
species_restricted = list("Tajara")
|
||||||
|
refittable = FALSE
|
||||||
|
description_fluff = "The People's Republic of Adhomai enjoys having the only militarized spaceships of all the factions on Adhomai. Initially they relied on contracting outside \
|
||||||
|
protection from NanoTrasen and the Sol Alliance in order to defend their orbit from raiders. However, the Republican Navy has striven to become independent. With the help of \
|
||||||
|
contracted engineers, access to higher education abroad and training from Sol Alliance naval advisers, the People's Republic has been able to commission and crew some of its own \
|
||||||
|
ships. The Republican Navy's space-arm primarily conducts counter piracy operations in conjunction with fending off raiders."
|
||||||
|
|
||||||
|
/obj/item/clothing/suit/space/void/pra
|
||||||
|
name = "cosmonaut voidsuit"
|
||||||
|
desc = "A tajaran voidsuit used by the crew of the Republican Orbital Fleet."
|
||||||
|
icon_state = "cosmo_suit"
|
||||||
|
item_state = "cosmo_suit"
|
||||||
|
armor = list(melee = 50, bullet = 50, laser = 30, energy = 15, bomb = 40, bio = 100, rad = 60)
|
||||||
|
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
|
||||||
|
species_restricted = list("Tajara")
|
||||||
|
refittable = FALSE
|
||||||
|
description_fluff = "The People's Republic of Adhomai enjoys having the only militarized spaceships of all the factions on Adhomai. Initially they relied on contracting outside \
|
||||||
|
protection from NanoTrasen and the Sol Alliance in order to defend their orbit from raiders. However, the Republican Navy has striven to become independent. With the help of \
|
||||||
|
contracted engineers, access to higher education abroad and training from Sol Alliance naval advisers, the People's Republic has been able to commission and crew some of its own \
|
||||||
|
ships. The Republican Navy's space-arm primarily conducts counter piracy operations in conjunction with fending off raiders."
|
||||||
@@ -475,7 +475,7 @@
|
|||||||
shock_damage *= 0.4
|
shock_damage *= 0.4
|
||||||
playsound(loc, "sparks", 50, 1, -1)
|
playsound(loc, "sparks", 50, 1, -1)
|
||||||
|
|
||||||
if (shock_damage > 15 || tesla_shock)
|
if (shock_damage > 15)
|
||||||
visible_message(
|
visible_message(
|
||||||
"<span class='warning'>[src] was shocked by the [source]!</span>",
|
"<span class='warning'>[src] was shocked by the [source]!</span>",
|
||||||
"<span class='danger'>You feel a powerful shock course through your body!</span>",
|
"<span class='danger'>You feel a powerful shock course through your body!</span>",
|
||||||
|
|||||||
@@ -571,6 +571,13 @@
|
|||||||
accuracy = 80
|
accuracy = 80
|
||||||
muzzle_flash = 15
|
muzzle_flash = 15
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/tesla/mounted
|
||||||
|
name = "mounted tesla carbine"
|
||||||
|
self_recharge = 1
|
||||||
|
use_external_power = 1
|
||||||
|
recharge_time = 10
|
||||||
|
can_turret = 0
|
||||||
|
|
||||||
/obj/item/weapon/gun/energy/gravity_gun
|
/obj/item/weapon/gun/energy/gravity_gun
|
||||||
name = "gravity gun"
|
name = "gravity gun"
|
||||||
desc = "This nifty gun disables the gravity in the area you shoot at. Use with caution."
|
desc = "This nifty gun disables the gravity in the area you shoot at. Use with caution."
|
||||||
|
|||||||
@@ -44,8 +44,6 @@
|
|||||||
"file_name": "pra_blockade_runner.dmm",
|
"file_name": "pra_blockade_runner.dmm",
|
||||||
"valid maps": ["aurora"],
|
"valid maps": ["aurora"],
|
||||||
"characteristics": {
|
"characteristics": {
|
||||||
"Large biomass signals": 100,
|
|
||||||
"Life Form Signals": 20,
|
|
||||||
"Bluespace Signals": 20,
|
"Bluespace Signals": 20,
|
||||||
"Unrecognizable Signals": 20
|
"Unrecognizable Signals": 20
|
||||||
}
|
}
|
||||||
@@ -87,5 +85,21 @@
|
|||||||
"Life Form Signals": 20,
|
"Life Form Signals": 20,
|
||||||
"Bluespace Signals": 20
|
"Bluespace Signals": 20
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"diona gestalt": {
|
||||||
|
"file_name": "diona_gestalt.dmm",
|
||||||
|
"valid maps": ["aurora"],
|
||||||
|
"characteristics": {
|
||||||
|
"Large biomass signals": 100,
|
||||||
|
"Life Form Signals": 20
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"spacehulk": {
|
||||||
|
"file_name": "spacehulk.dmm",
|
||||||
|
"valid maps": ["aurora"],
|
||||||
|
"characteristics": {
|
||||||
|
"Bluespace Signals": 20,
|
||||||
|
"Unrecognizable Signals": 20
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
6
html/changelogs/alberyk_tesla.yml
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
author: Alberyk, Kyres1
|
||||||
|
|
||||||
|
delete-after: True
|
||||||
|
|
||||||
|
changes:
|
||||||
|
- rscadd: "Added two new space ruins."
|
||||||
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 41 KiB |
|
Before Width: | Height: | Size: 164 KiB After Width: | Height: | Size: 164 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 74 KiB After Width: | Height: | Size: 76 KiB |
|
Before Width: | Height: | Size: 355 KiB After Width: | Height: | Size: 357 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 83 KiB After Width: | Height: | Size: 83 KiB |
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 133 KiB After Width: | Height: | Size: 135 KiB |
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 42 KiB |