Remove some world loops (#2965)

changes:

Replaces a lot of in-world loops with more specific lists.
Recipes are now copied in SSmachinery/Recover()
Fixed bad sorting on all_areas list.
Added skeleton Destroy() to SMESes as they did not have one and are failing to GC.
Seems to shorten SSatoms init a bit, maybe from removal of in-world in MULEs?
This commit is contained in:
Lohikar
2017-07-09 00:24:28 +03:00
committed by skull132
parent 219fa07bc9
commit 33c61f9f1e
32 changed files with 92 additions and 114 deletions
@@ -6,5 +6,5 @@
if(!.)
return
for(var/obj/machinery/light/L in world)
for(var/obj/machinery/light/L in machines)
L.fix()
@@ -16,7 +16,7 @@
return
gravity_is_on = !gravity_is_on
for(var/area/A in world)
for(var/area/A in all_areas)
A.gravitychange(gravity_is_on,A)
feedback_inc("admin_secrets_fun_used",1)