Partial fix for #8825

This commit is contained in:
Zuhayr
2015-05-16 18:33:03 +09:30
parent edb1d501d6
commit 36acf64f18
3 changed files with 18 additions and 11 deletions
+12 -9
View File
@@ -226,7 +226,7 @@
var/obj/item/W = used_weapon
if(W.w_class >= 3)
edge_eligible = 1
if(brute >= threshold || (edge_eligible && brute >= threshold/3))
if((sharp || edge))
droplimb(0,DROPLIMB_EDGE)
@@ -917,14 +917,15 @@ Note that amputating the affected organ does in fact remove the infection from t
/obj/item/organ/external/proc/disfigure(var/type = "brute")
if (disfigured)
return
if(type == "brute")
owner.visible_message("\red You hear a sickening cracking sound coming from \the [owner]'s [name].", \
"\red <b>Your [name] becomes a mangled mess!</b>", \
"\red You hear a sickening crack.")
else
owner.visible_message("\red \The [owner]'s [name] melts away, turning into mangled mess!", \
"\red <b>Your [name] melts away!</b>", \
"\red You hear a sickening sizzle.")
if(owner)
if(type == "brute")
owner.visible_message("\red You hear a sickening cracking sound coming from \the [owner]'s [name].", \
"\red <b>Your [name] becomes a mangled mess!</b>", \
"\red You hear a sickening crack.")
else
owner.visible_message("\red \The [owner]'s [name] melts away, turning into mangled mess!", \
"\red <b>Your [name] melts away!</b>", \
"\red You hear a sickening sizzle.")
disfigured = 1
/****************************************************
@@ -1077,6 +1078,8 @@ Note that amputating the affected organ does in fact remove the infection from t
owner.u_equip(owner.l_ear)
owner.u_equip(owner.r_ear)
owner.u_equip(owner.wear_mask)
spawn(1)
owner.update_hair()
..()
/obj/item/organ/external/head/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
+5 -1
View File
@@ -34,6 +34,7 @@ var/global/list/limb_icon_cache = list()
/obj/item/organ/external/head/get_icon()
..()
overlays.Cut()
if(owner.species.has_organ["eyes"])
var/obj/item/organ/eyes/eyes = owner.internal_organs_by_name["eyes"]
if(owner.species.eyes)
@@ -43,9 +44,12 @@ var/global/list/limb_icon_cache = list()
else
eyes_icon.Blend(rgb(128,0,0), ICON_ADD)
mob_icon.Blend(eyes_icon, ICON_OVERLAY)
overlays |= eyes_icon
if(owner.lip_style && (owner.species && (owner.species.flags & HAS_LIPS)))
mob_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[owner.lip_style]_s"), ICON_OVERLAY)
var/icon/lip_icon = new/icon('icons/mob/human_face.dmi', "lips_[owner.lip_style]_s")
overlays |= lip_icon
mob_icon.Blend(lip_icon, ICON_OVERLAY)
if(owner.f_style)
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[owner.f_style]