mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-26 10:02:28 +00:00
ERT Fix part 2 (For real)
This commit is contained in:
@@ -148,15 +148,6 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
|
||||
signal.data["radio"], signal.data["message"],
|
||||
signal.data["name"], signal.data["job"],
|
||||
signal.data["realname"], signal.data["vname"],, signal.data["compression"], list(0), connection.frequency)
|
||||
|
||||
if(connection.frequency == ERT_FREQ)
|
||||
Broadcast_Message(signal.data["connection"], signal.data["mob"],
|
||||
signal.data["vmask"], signal.data["vmessage"],
|
||||
signal.data["radio"], signal.data["message"],
|
||||
signal.data["name"], signal.data["job"],
|
||||
signal.data["realname"], signal.data["vname"],, signal.data["compression"], list(0), connection.frequency)
|
||||
|
||||
|
||||
else
|
||||
if(intercept)
|
||||
Broadcast_Message(signal.data["connection"], signal.data["mob"],
|
||||
@@ -354,6 +345,10 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
|
||||
// freq_text = "Mining"
|
||||
if(1347)
|
||||
freq_text = "Supply"
|
||||
if(1441)
|
||||
freq_text = "Death Squad"
|
||||
if(1443)
|
||||
freq_text = "Response Team"
|
||||
//There's probably a way to use the list var of channels in code\game\communications.dm to make the dept channels non-hardcoded, but I wasn't in an experimentive mood. --NEO
|
||||
|
||||
|
||||
|
||||
@@ -27,7 +27,11 @@
|
||||
/obj/machinery/telecomms/relay/preset/centcom
|
||||
id = "Centcom Relay"
|
||||
hide = 1
|
||||
toggled = 0
|
||||
toggled = 1
|
||||
//anchored = 1
|
||||
//use_power = 0
|
||||
//idle_power_usage = 0
|
||||
heatgen = 0
|
||||
autolinkers = list("c_relay")
|
||||
|
||||
//HUB
|
||||
|
||||
Reference in New Issue
Block a user