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Chemical Improvements & Tweaks: Side-effects, overdoses, and more. (#9708)
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@@ -18,8 +18,7 @@
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#define REAGENTS_PER_SHEET 20
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#define MAX_PILL_SPRITE 20 //max icon state of the pill sprites
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#define REAGENTS_OVERDOSE 30
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#define REAGENTS_OVERDOSE 20
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#define REAGENTS_BURNING_TEMP_HIGH T0C + 65 //Temperature at which high temperature burns occur
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#define REAGENTS_BURNING_TEMP_HIGH_DAMAGE 0.0001 //Damage per celcius per unit above the REAGENTS_BURNING_TEMP_HIGH define per unit.
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#define REAGENTS_BURNING_TEMP_HIGH_DAMAGE_CAP 20 //Maximum amount of burn damage to deal due to high temperature reagents.
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@@ -48,6 +47,8 @@
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// Apply status effects
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#define CE_ALCOHOL "alcohol" // Liver filtering
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#define CE_ANTIEMETIC "antiemetic" // suppresses vomiting
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#define CE_ITCH "itch" // causes itching
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#define CE_NOITCH "noitch" // suppresses itching
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#define CE_BERSERK "berserk"
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#define CE_CLUMSY "clumsy" // Peridaxon side effects, etc
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#define CE_DROPITEM "dropitem" // keloderm side effect
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