Chemical Improvements & Tweaks: Side-effects, overdoses, and more. (#9708)

This commit is contained in:
sadkermit
2020-09-01 13:29:40 +01:00
committed by GitHub
parent 47fbd436df
commit 36dc8a5220
30 changed files with 727 additions and 254 deletions

View File

@@ -18,7 +18,7 @@
//Healing vars
var/obj/item/reagent_containers/glass/reagent_glass = null //Can be set to draw from this for reagents.
var/currently_healing = 0
var/injection_amount = 15 //How much reagent do we inject at a time?
var/injection_amount = 10 //How much reagent do we inject at a time?
var/heal_threshold = 10 //Start healing when they have this much damage in a category
var/use_beaker = 0 //Use reagents in beaker instead of default treatment agents.
var/treatment_brute = /datum/reagent/tricordrazine