Major UT Overhaul (#16544)

* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs

Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
This commit is contained in:
Werner
2023-06-27 16:44:16 +02:00
committed by GitHub
co-authored by Werner
parent 1e0c7d8dd2
commit 3742231bc2
205 changed files with 1433 additions and 7692 deletions
@@ -263,3 +263,5 @@
/obj/effect/decal/cleanable/mucus/Initialize()
. = ..()
animate(src, color = "#000000", time = DRYING_TIME * 2, loop = 0, flags = ANIMATION_RELATIVE)
#undef DRYING_TIME
@@ -311,3 +311,9 @@
name = "dominian voidsman's modkit box"
desc = "Contains modkits to convert Dominian voidsuits into a voidsman's variant."
starts_with = list(/obj/item/voidsuit_modkit/dominianvoid = 4)
#undef MODKIT_HELMET
#undef MODKIT_SUIT
#undef MODKIT_RIG
#undef MODKIT_FULL
-17
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@@ -1,17 +0,0 @@
/obj/item/shoe_cover
name = "strange fabric"
desc = "A fabric that allows for silent walking."
icon = 'icons/obj/stacks.dmi'
icon_state = "sheet-cloth"
/obj/item/shoe_cover/afterattack(var/obj/A as obj, mob/user as mob, proximity)
if(!proximity)
return
if (istype(A, /obj/item/clothing/shoes) && get_dist(src,A) <= 1)
var/obj/item/clothing/shoes/S = A
to_chat(user, "You attached the [src] to [S] making movement silent")
S.silent = 1
S.desc += " Their soles appear to be made of fabric."
user.drop_from_inventory(src,A)
qdel(src)
-141
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@@ -1,141 +0,0 @@
/*
CONTAINS:
THAT STUPID GAME KIT
*/
/obj/item/game_kit/New()
src.board_stat = "BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
src.selected = "CR"
/obj/item/game_kit/attack_paw(mob/user as mob)
return src.attack_hand(user)
/obj/item/game_kit/MouseDrop(mob/user as mob)
if (user == usr && !usr.restrained() && !usr.stat && (usr.contents.Find(src) || in_range(src, usr)))
if (usr.hand)
if (!usr.l_hand)
spawn (0)
src.attack_hand(usr, 1, 1)
else
if (!usr.r_hand)
spawn (0)
src.attack_hand(usr, 0, 1)
/obj/item/game_kit/proc/update()
var/dat = text("<CENTER><B>Game Board</B></CENTER><BR><a href='?src=\ref[];mode=hia'>[]</a> <a href='?src=\ref[];mode=remove'>remove</a><HR><table width= 256 border= 0 height= 256 cellspacing= 0 cellpadding= 0 >", src, (src.selected ? text("Selected: []", src.selected) : "Nothing Selected"), src)
for (var/y = 1 to 8)
dat += "<tr>"
for (var/x = 1 to 8)
var/color = (y + x) % 2 ? "#ffffff" : "#999999"
var/piece = copytext(src.board_stat, ((y - 1) * 8 + x) * 2 - 1, ((y - 1) * 8 + x) * 2 + 1)
dat += "<td>"
dat += "<td style='background-color:[color]' width=32 height=32>"
if (piece != "BB")
dat += "<a href='?src=\ref[src];s_board=[x] [y]'><img src='[src.base_url]/board_[piece].png' width=32 height=32 border=0>"
else
dat += "<a href='?src=\ref[src];s_board=[x] [y]'><img src='[src.base_url]/board_none.png' width=32 height=32 border=0>"
dat += "</td>"
dat += "</tr>"
dat += "</table><HR><B>Chips:</B><BR>"
for (var/piece in list("CB", "CR"))
dat += "<a href='?src=\ref[src];s_piece=[piece]'><img src='[src.base_url]/board_[piece].png' width=32 height=32 border=0></a>"
dat += "<HR><B>Chess pieces:</B><BR>"
for (var/piece in list("WP", "WK", "WQ", "WI", "WN", "WR"))
dat += "<a href='?src=\ref[src];s_piece=[piece]'><img src='[src.base_url]/board_[piece].png' width=32 height=32 border=0></a>"
dat += "<br>"
for (var/piece in list("BP", "BK", "BQ", "BI", "BN", "BR"))
dat += "<a href='?src=\ref[src];s_piece=[piece]'><img src='[src.base_url]/board_[piece].png' width=32 height=32 border=0></a>"
src.data = dat
/obj/item/game_kit/attack_ai(mob/user as mob, unused, flag)
if(!ai_can_interact(user))
return
return src.attack_hand(user, unused, flag)
/obj/item/game_kit/attack_hand(mob/user as mob, unused, flag)
if (flag)
return ..()
else
user.machine = src
if (!( src.data ))
update()
user << browse(src.data, "window=game_kit")
onclose(user, "game_kit")
return
return
/obj/item/game_kit/Topic(href, href_list)
..()
if ((usr.stat || usr.restrained()))
return
if (usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))
if (href_list["s_piece"])
src.selected = href_list["s_piece"]
else if (href_list["mode"])
if (href_list["mode"] == "remove")
src.selected = "remove"
else
src.selected = null
else if (href_list["s_board"])
if (!( src.selected ))
src.selected = href_list["s_board"]
else
var/tx = text2num(copytext(href_list["s_board"], 1, 2))
var/ty = text2num(copytext(href_list["s_board"], 3, 4))
if ((copytext(src.selected, 2, 3) == " " && length(src.selected) == 3))
var/sx = text2num(copytext(src.selected, 1, 2))
var/sy = text2num(copytext(src.selected, 3, 4))
var/place = ((sy - 1) * 8 + sx) * 2 - 1
src.selected = copytext(src.board_stat, place, place + 2)
if (place == 1)
src.board_stat = text("BB[]", copytext(src.board_stat, 3, 129))
else
if (place == 127)
src.board_stat = text("[]BB", copytext(src.board_stat, 1, 127))
else
if (place)
src.board_stat = text("[]BB[]", copytext(src.board_stat, 1, place), copytext(src.board_stat, place + 2, 129))
place = ((ty - 1) * 8 + tx) * 2 - 1
if (place == 1)
src.board_stat = text("[][]", src.selected, copytext(src.board_stat, 3, 129))
else
if (place == 127)
src.board_stat = text("[][]", copytext(src.board_stat, 1, 127), src.selected)
else
if (place)
src.board_stat = text("[][][]", copytext(src.board_stat, 1, place), src.selected, copytext(src.board_stat, place + 2, 129))
src.selected = null
else
if (src.selected == "remove")
var/place = ((ty - 1) * 8 + tx) * 2 - 1
if (place == 1)
src.board_stat = text("BB[]", copytext(src.board_stat, 3, 129))
else
if (place == 127)
src.board_stat = text("[]BB", copytext(src.board_stat, 1, 127))
else
if (place)
src.board_stat = text("[]BB[]", copytext(src.board_stat, 1, place), copytext(src.board_stat, place + 2, 129))
else
if (length(src.selected) == 2)
var/place = ((ty - 1) * 8 + tx) * 2 - 1
if (place == 1)
src.board_stat = text("[][]", src.selected, copytext(src.board_stat, 3, 129))
else
if (place == 127)
src.board_stat = text("[][]", copytext(src.board_stat, 1, 127), src.selected)
else
if (place)
src.board_stat = text("[][][]", copytext(src.board_stat, 1, place), src.selected, copytext(src.board_stat, place + 2, 129))
src.add_fingerprint(usr)
update()
for(var/mob/M in viewers(1, src))
if ((M.client && M.machine == src))
src.attack_hand(M)
@@ -741,3 +741,7 @@ the implant may become unstable and either pre-maturely inject the subject or si
if (prob(25))
qdel(src)
return
#undef MALFUNCTION_TEMPORARY
#undef MALFUNCTION_PERMANENT
@@ -1,4 +1,3 @@
#define MATERIAL_ARMOR_COEFFICENT 0.05
/*
SEE code/modules/materials/materials.dm FOR DETAILS ON INHERITED DATUM.
This class of armor takes armor and appearance data from a material "datum".
+3 -1
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@@ -63,4 +63,6 @@
if(health <= 0)
var/final_message = replacetext(destroy_message, "THE STRUCTURE", "\The [src]")
visible_message(SPAN_WARNING(final_message))
qdel(src)
qdel(src)
#undef NEST_RESIST_TIME
@@ -1,9 +1,3 @@
#define M_UNDER "Male underwear"
#define F_UNDER "Female underwear"
#define M_SOCKS "Male socks"
#define F_SOCKS "Female socks"
#define U_SHIRT "Undershirt"
/obj/structure/undies_wardrobe
name = "underwear wardrobe"
desc = "Holds item of clothing you shouldn't be showing off in the hallways."