Major UT Overhaul (#16544)

* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs

Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
This commit is contained in:
Werner
2023-06-27 16:44:16 +02:00
committed by GitHub
co-authored by Werner
parent 1e0c7d8dd2
commit 3742231bc2
205 changed files with 1433 additions and 7692 deletions
@@ -1,16 +1,3 @@
#define HOLD_CASINGS 0 //do not do anything after firing. Manual action, like pump shotguns, or guns that want to define custom behaviour
#define EJECT_CASINGS 1 //drop spent casings on the ground after firing
#define CYCLE_CASINGS 2 //experimental: cycle casings, like a revolver. Also works for multibarrelled guns
#define DELETE_CASINGS 3 //deletes the casing, used in caseless ammunition guns or something
#define ROF_SMG 2 //ROF stands for "RATE OF FIRE"
#define ROF_PISTOL 3
#define ROF_INTERMEDIATE 4
#define ROF_RIFLE 5
#define ROF_HEAVY 8
#define ROF_SUPERHEAVY 12
#define ROF_UNWIELDY 16
#define ROF_SPECIAL 40
/obj/item/gun/projectile
name = "gun"
desc = "A gun that fires bullets."
+2
View File
@@ -681,3 +681,5 @@
/image/proc/flick_remove_overlay(var/atom/A)
if(A)
A.overlays.Remove(src)
#undef MUZZLE_EFFECT_PIXEL_INCREMENT