diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index 02cbcd0f77c..c93ef6f289f 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -45,7 +45,7 @@ if(is_component_functioning("camera")) aiCamera.captureimage(A, usr) else - src << "Your camera isn't functional." + src << "Your camera isn't functional." return /* diff --git a/code/game/gamemodes/cult/cultify/mob.dm b/code/game/gamemodes/cult/cultify/mob.dm index 154078de3d6..36ab251be3a 100644 --- a/code/game/gamemodes/cult/cultify/mob.dm +++ b/code/game/gamemodes/cult/cultify/mob.dm @@ -12,13 +12,13 @@ icon_state = "ghost-narsie" overlays = 0 invisibility = 0 - src << "Even as a non-corporal being, you can feel Nar-Sie's presence altering you. You are now visible to everyone." + src << "Even as a non-corporal being, you can feel Nar-Sie's presence altering you. You are now visible to everyone." /mob/living/cultify() if(iscultist(src) && client) var/mob/living/simple_animal/construct/harvester/C = new(get_turf(src)) mind.transfer_to(C) - C << "The Geometer of Blood is overjoyed to be reunited with its followers, and accepts your body in sacrifice. As reward, you have been gifted with the shell of an Harvester.
Your tendrils can use and draw runes without need for a tome, your eyes can see beings through walls, and your mind can open any door. Use these assets to serve Nar-Sie and bring him any remaining living human in the world.
You can teleport yourself back to Nar-Sie along with any being under yourself at any time using your \"Harvest\" spell.
" + C << "The Geometer of Blood is overjoyed to be reunited with its followers, and accepts your body in sacrifice. As reward, you have been gifted with the shell of an Harvester.
Your tendrils can use and draw runes without need for a tome, your eyes can see beings through walls, and your mind can open any door. Use these assets to serve Nar-Sie and bring him any remaining living human in the world.
You can teleport yourself back to Nar-Sie along with any being under yourself at any time using your \"Harvest\" spell.
" dust() else if(client) var/mob/dead/G = (ghostize()) @@ -26,7 +26,7 @@ G.icon_state = "ghost-narsie" G.overlays = 0 G.invisibility = 0 - G << "You feel relieved as what's left of your soul finally escapes its prison of flesh." + G << "You feel relieved as what's left of your soul finally escapes its prison of flesh." cult.harvested += G.mind else diff --git a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm index 56923182093..e37e6b7c4ae 100644 --- a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm +++ b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm @@ -9,7 +9,7 @@ var/global/universe_has_ended = 0 /datum/universal_state/supermatter_cascade/OnShuttleCall(var/mob/user) if(user) - user << "All you hear on the frequency is static and panicked screaming. There will be no shuttle call today." + user << "All you hear on the frequency is static and panicked screaming. There will be no shuttle call today." return 0 /datum/universal_state/supermatter_cascade/OnTurfChange(var/turf/T) @@ -38,7 +38,7 @@ var/global/universe_has_ended = 0 /datum/universal_state/supermatter_cascade/OnEnter() SSgarbage.disable() - world << "You are blinded by a brilliant flash of energy." + world << "You are blinded by a brilliant flash of energy." world << sound('sound/effects/cascade.ogg') diff --git a/code/modules/mob/living/simple_animal/constructs/constructs.dm b/code/modules/mob/living/simple_animal/constructs/constructs.dm index 0ab2b34c801..e6b5949f1a1 100644 --- a/code/modules/mob/living/simple_animal/constructs/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs/constructs.dm @@ -137,7 +137,7 @@ if(prob(reflectchance)) adjustBruteLoss(P.damage * 0.3) visible_message("The [P.name] gets reflected by [src]'s shell!", \ - "The [P.name] gets reflected by [src]'s shell!") + "The [P.name] gets reflected by [src]'s shell!") // Find a turf near or on the original location to bounce to if(P.starting) diff --git a/code/modules/paperwork/silicon_photography.dm b/code/modules/paperwork/silicon_photography.dm index dc22014ae8a..ad9d69e362e 100644 --- a/code/modules/paperwork/silicon_photography.dm +++ b/code/modules/paperwork/silicon_photography.dm @@ -39,7 +39,7 @@ var/list/nametemp = list() var/find if(cam.aipictures.len == 0) - usr << "No images saved" + usr << "No images saved" return for(var/obj/item/weapon/photo/t in cam.aipictures) nametemp += t.name diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 90120eaa2ae..737278ffc3c 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -51,7 +51,7 @@ var/list/possible_cable_coil_colours = list( if(drain_check) return 1 - var/datum/powernet/PN = get_powernet() + var/datum/powernet/PN = powernet if(!PN) return 0 return PN.draw_power(amount) @@ -117,10 +117,6 @@ var/list/possible_cable_coil_colours = list( icon_state = "[d1]-[d2]" alpha = invisibility ? 127 : 255 -// returns the powernet this cable belongs to -/obj/structure/cable/proc/get_powernet() //TODO: remove this as it is obsolete - return powernet - //Telekinesis has no effect on a cable /obj/structure/cable/attack_tk(mob/user) return @@ -1024,7 +1020,7 @@ obj/structure/cable/proc/cableColor(var/colorC) if(buckle_mob(M)) M.visible_message(\ "[user] ties \the [src] over [M]'s neck!",\ - "[user] ties \the [src] over your neck!") + "[user] ties \the [src] over your neck!") playsound(user.loc, 'sound/effects/noosed.ogg', 50, 1, -1) return 1 else diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 702c639976b..6154fd54cb2 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -236,7 +236,7 @@ event_chance = 25 //Events will fire off more often. if(chained) overlays = "chain_s9" - visible_message("You witness the creation of a destructive force that cannot possibly be stopped by human hands.") + visible_message("You witness the creation of a destructive force that cannot possibly be stopped by human hands.") if (current_size == allowed_size) investigate_log("grew to size [current_size].", I_SINGULO) diff --git a/code/modules/projectiles/guns/energy/mining.dm b/code/modules/projectiles/guns/energy/mining.dm index 635f8054e30..b8b3857b122 100644 --- a/code/modules/projectiles/guns/energy/mining.dm +++ b/code/modules/projectiles/guns/energy/mining.dm @@ -117,7 +117,7 @@ if(mob_aoe) for(var/mob/living/L in range(1, target_turf) - firer - target) L.apply_damage(damage*mob_aoe, damage_type, def_zone, armor) - L << "You're struck by a [name]!" + L << "You're struck by a [name]!" //Modkits diff --git a/code/modules/spells/targeted/harvest.dm b/code/modules/spells/targeted/harvest.dm index 3e19a40f1bf..1dfd2b25702 100644 --- a/code/modules/spells/targeted/harvest.dm +++ b/code/modules/spells/targeted/harvest.dm @@ -51,6 +51,6 @@ M.forceMove(destination) if(M != user) prey = 1 - user << "You warp back to Nar-Sie[prey ? " along with your prey":""]." + user << "You warp back to Nar-Sie[prey ? " along with your prey":""]." else user << "...something's wrong!"//There shouldn't be an instance of Harvesters when Nar-Sie isn't in the world.