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[Map] Medical revamp and major changes. (#4324)
Complete remap of the Medical main level. Expect bugs and missing equipment. Added a new isolation wing to Medical. Changed the nuke's position, to a much safer, new location. Added an alternative exit to the Bunker. Added a new store that only the HoP can grant access into. -Detective and CSI's offices have been moved to a level above Security. New Security training area, for cadets and other uses you may find to it. New transfer/escape shuttle. Not the final version, probably. Test of acceptance from the community in progress. Not entirely convince by the design. New Research-coloured folders (Sprite recolouring by Fire and Glory). Slightly remapped Kitchen. Tighter on space, big on table surface area. New Research Office by Xenobiology, after a lot of requests. Vault entrance has been redesigned to fit a bit more with its purpose. A lot of bugfixes, missing stuff, and minor suggestions. Fixes #4311. Fixes #4225.
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@@ -121,3 +121,9 @@
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ai_slot = new/obj/item/weapon/computer_hardware/ai_slot(src)
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nano_printer = new/obj/item/weapon/computer_hardware/nano_printer(src)
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card_slot = new/obj/item/weapon/computer_hardware/card_slot(src)
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// AI
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/obj/item/modular_computer/console/preset/ai
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_app_preset_name = "ai"
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enrolled = 2
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