[Map] Medical revamp and major changes. (#4324)

Complete remap of the Medical main level. Expect bugs and missing
equipment.

Added a new isolation wing to Medical.

Changed the nuke's position, to a much safer, new location.

Added an alternative exit to the Bunker.

Added a new store that only the HoP can grant access into.
-Detective and CSI's offices have been moved to a level above Security.

New Security training area, for cadets and other uses you may find to
it.

New transfer/escape shuttle. Not the final version, probably. Test of
acceptance from the community in progress. Not entirely convince by the
design.

New Research-coloured folders (Sprite recolouring by Fire and Glory).

Slightly remapped Kitchen. Tighter on space, big on table surface
area.

New Research Office by Xenobiology, after a lot of requests.

Vault entrance has been redesigned to fit a bit more with its purpose.

A lot of bugfixes, missing stuff, and minor suggestions.

Fixes #4311.

Fixes #4225.
This commit is contained in:
Juani2400
2018-03-10 17:14:48 +02:00
committed by Erki
parent c000070a5b
commit 395a7b3d60
20 changed files with 61937 additions and 46877 deletions
@@ -121,3 +121,9 @@
ai_slot = new/obj/item/weapon/computer_hardware/ai_slot(src)
nano_printer = new/obj/item/weapon/computer_hardware/nano_printer(src)
card_slot = new/obj/item/weapon/computer_hardware/card_slot(src)
// AI
/obj/item/modular_computer/console/preset/ai
_app_preset_name = "ai"
enrolled = 2