Fixes for the event shark

This commit is contained in:
Werner
2020-10-11 01:09:06 +02:00
parent fd85b22ee9
commit 39a7f83fd0
@@ -8,7 +8,6 @@
icon_living = "shark"
icon_dead = "shark_dead"
icon_rest = "shark_rest"
icon_gib = "carp_gib"
speak_chance = 0
turns_per_move = 5
meat_type = /obj/item/reagent_containers/food/snacks/fish/carpmeat
@@ -23,6 +22,7 @@
mob_size = 15
see_in_dark = 10
see_invisible = SEE_INVISIBLE_NOLIGHTING
universal_understand = 1
harm_intent_damage = 5
melee_damage_lower = 25
@@ -61,12 +61,12 @@
if(!diving)
visible_message(SPAN_NOTICE("\The [src] dives down and vanishes from view."))
invisibility = INVISIBILITY_MAXIMUM
speed = 0.5
speed = -3
density = FALSE
else
invisibility = 0
visible_message(SPAN_NOTICE("\The [src] emerges from the depths."))
speed = 1
speed = -5
density = TRUE
diving = !diving