mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-02 13:32:32 +00:00
Nerfed syringestab, made it produce a broken syringe with fingerprints and stuff, so tater will need to thing about evidence disposal.
This commit is contained in:
@@ -3,6 +3,7 @@
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////////////////////////////////////////////////////////////////////////////////
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#define SYRINGE_DRAW 0
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#define SYRINGE_INJECT 1
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#define SYRINGE_BROKEN 2
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/obj/item/weapon/reagent_containers/syringe
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name = "Syringe"
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@@ -27,14 +28,14 @@
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update_icon()
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attack_self(mob/user as mob)
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/*
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switch(mode)
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if(SYRINGE_DRAW)
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mode = SYRINGE_INJECT
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if(SYRINGE_INJECT)
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mode = SYRINGE_DRAW
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*/
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mode = !mode
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if(SYRINGE_BROKEN)
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return
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update_icon()
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attack_hand()
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@@ -51,6 +52,10 @@
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afterattack(obj/target, mob/user , flag)
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if(!target.reagents) return
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if(mode == SYRINGE_BROKEN)
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user << "\red This syringe is broken!"
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return
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if (user.a_intent == "hurt" && ismob(target))
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if((CLUMSY in user.mutations) && prob(50))
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target = user
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@@ -190,6 +195,10 @@
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return
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update_icon()
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if(mode == SYRINGE_BROKEN)
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icon_state = "broken"
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overlays = null //dirty fix
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return
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var/rounded_vol = round(reagents.total_volume,5)
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overlays.Cut()
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if(ismob(loc))
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@@ -206,15 +215,63 @@
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if(reagents.total_volume)
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var/image/filling = image('icons/obj/reagentfillings.dmi', src, "syringe10")
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switch(rounded_vol)
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if(5) filling.icon_state = "syringe5"
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if(10) filling.icon_state = "syringe10"
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if(15) filling.icon_state = "syringe15"
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filling.icon_state = "syringe[rounded_vol]"
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filling.icon += mix_color_from_reagents(reagents.reagent_list)
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overlays += filling
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/obj/item/weapon/reagent_containers/syringe/proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
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user.attack_log += "\[[time_stamp()]\]<font color='red'> Attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
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target.attack_log += "\[[time_stamp()]\]<font color='orange'> Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
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log_attack("<font color='red'> [user.name] ([user.ckey]) attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
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if(istype(target, /mob/living/carbon/human))
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var/target_zone = check_zone(user.zone_sel.selecting, target)
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var/datum/organ/external/affecting = target:get_organ(target_zone)
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if (!affecting)
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return
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if(affecting.status & ORGAN_DESTROYED)
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user << "What [affecting.display_name]?"
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return
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var/hit_area = affecting.display_name
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var/mob/living/carbon/human/H = target
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if((user != target) && H.check_shields(7, "the [src.name]"))
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return
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if (target != user && target.getarmor(target_zone, "melee") > 5 && prob(50))
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] tries to stab [target] in the [hit_area] with [src.name], but the attack is deflected by armor!</B>"), 1)
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user.u_equip(src)
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del(src)
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return
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] stabs [target] in the [hit_area] with [src.name]!</B>"), 1)
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if(affecting.take_damage(7))
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target:UpdateDamageIcon()
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else
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] stabs [target] with [src.name]!</B>"), 1)
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target.take_organ_damage(3)// 7 is the same as crowbar punch
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src.reagents.reaction(target, INGEST)
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var/syringestab_amount_transferred = rand(0, (reagents.total_volume - 5)) //nerfed by popular demand
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src.reagents.trans_to(target, syringestab_amount_transferred)
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src.desc += " It is broken."
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src.mode = SYRINGE_BROKEN
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src.add_blood(target)
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src.add_fingerprint(usr)
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src.update_icon()
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/obj/item/weapon/reagent_containers/ld50_syringe
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name = "Lethal Injection Syringe"
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desc = "A syringe used for lethal injections."
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@@ -310,56 +367,8 @@
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if (reagents.total_volume >= reagents.maximum_volume && mode==SYRINGE_INJECT)
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mode = SYRINGE_DRAW
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update_icon()
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return
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/obj/item/weapon/reagent_containers/syringe/proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
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user.attack_log += "\[[time_stamp()]\]<font color='red'> Attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
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target.attack_log += "\[[time_stamp()]\]<font color='orange'> Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
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log_attack("<font color='red'> [user.name] ([user.ckey]) attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
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if(istype(target, /mob/living/carbon/human))
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var/target_zone = check_zone(user.zone_sel.selecting, target)
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var/datum/organ/external/affecting = target:get_organ(target_zone)
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if (!affecting)
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return
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if(affecting.status & ORGAN_DESTROYED)
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user << "What [affecting.display_name]?"
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return
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var/hit_area = affecting.display_name
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var/mob/living/carbon/human/H = target
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if((user != target) && H.check_shields(7, "the [src.name]"))
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return
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if (target != user && target.getarmor(target_zone, "melee") > 5 && prob(50))
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] tries to stab [target] in the [hit_area] with [src.name], but the attack is deflected by armor!</B>"), 1)
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user.u_equip(src)
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del(src)
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return
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] stabs [target] in the [hit_area] with [src.name]!</B>"), 1)
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if(affecting.take_damage(7))
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target:UpdateDamageIcon()
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else
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red <B>[user] stabs [target] with [src.name]!</B>"), 1)
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target.take_organ_damage(7)
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src.reagents.reaction(target, INGEST)
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var/syringestab_amount_transferred = rand(0, reagents.total_volume)
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src.reagents.trans_to(target, syringestab_amount_transferred)
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user.u_equip(src)
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del(src)
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update_icon()
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var/rounded_vol = round(reagents.total_volume,50)
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@@ -375,6 +384,7 @@
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icon_state = "[rounded_vol]"
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item_state = "syringe_[rounded_vol]"
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////////////////////////////////////////////////////////////////////////////////
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/// Syringes. END
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////////////////////////////////////////////////////////////////////////////////
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