diff --git a/baystation12.dme b/baystation12.dme index 4c31adaf3c5..2e99610e041 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -5,57 +5,6 @@ // END_INTERNALS // BEGIN_FILE_DIR #define FILE_DIR . -#define FILE_DIR "code" -#define FILE_DIR "code/TriDimension" -#define FILE_DIR "code/WorkInProgress" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jungle" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/ShieldGen" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter" -#define FILE_DIR "code/WorkInProgress/Susan" -#define FILE_DIR "html" -#define FILE_DIR "icons" -#define FILE_DIR "icons/48x48" -#define FILE_DIR "icons/effects" -#define FILE_DIR "icons/mecha" -#define FILE_DIR "icons/misc" -#define FILE_DIR "icons/mob" -#define FILE_DIR "icons/mob/human_races" -#define FILE_DIR "icons/obj" -#define FILE_DIR "icons/obj/assemblies" -#define FILE_DIR "icons/obj/atmospherics" -#define FILE_DIR "icons/obj/clothing" -#define FILE_DIR "icons/obj/doors" -#define FILE_DIR "icons/obj/flora" -#define FILE_DIR "icons/obj/machines" -#define FILE_DIR "icons/obj/pipes" -#define FILE_DIR "icons/pda_icons" -#define FILE_DIR "icons/spideros_icons" -#define FILE_DIR "icons/Testing" -#define FILE_DIR "icons/turf" -#define FILE_DIR "icons/vending_icons" -#define FILE_DIR "icons/xenoarch_icons" -#define FILE_DIR "nano" -#define FILE_DIR "nano/images" -#define FILE_DIR "sound" -#define FILE_DIR "sound/AI" -#define FILE_DIR "sound/ambience" -#define FILE_DIR "sound/effects" -#define FILE_DIR "sound/effects/turret" -#define FILE_DIR "sound/effects/wind" -#define FILE_DIR "sound/hallucinations" -#define FILE_DIR "sound/items" -#define FILE_DIR "sound/machines" -#define FILE_DIR "sound/mecha" -#define FILE_DIR "sound/misc" -#define FILE_DIR "sound/music" -#define FILE_DIR "sound/piano" -#define FILE_DIR "sound/violin" -#define FILE_DIR "sound/voice" -#define FILE_DIR "sound/voice/Serithi" -#define FILE_DIR "sound/vox" -#define FILE_DIR "sound/weapons" #define FILE_DIR "tools" #define FILE_DIR "tools/AddToChangelog" #define FILE_DIR "tools/AddToChangelog/AddToChangelog" @@ -793,10 +742,10 @@ #include "code\modules\customitems\item_defines.dm" #include "code\modules\customitems\item_spawning.dm" #include "code\modules\destilery\main.dm" -#include "code\modules\DetectiveWork\detective_work.dm" -#include "code\modules\DetectiveWork\evidence.dm" -#include "code\modules\DetectiveWork\footprints_and_rag.dm" -#include "code\modules\DetectiveWork\scanner.dm" +#include "code\modules\detectivework\detective_work.dm" +#include "code\modules\detectivework\evidence.dm" +#include "code\modules\detectivework\footprints_and_rag.dm" +#include "code\modules\detectivework\scanner.dm" #include "code\modules\events\alien_infestation.dm" #include "code\modules\events\blob.dm" #include "code\modules\events\brand_intelligence.dm" diff --git a/baystation12.int b/baystation12.int new file mode 100644 index 00000000000..29f9e64646a --- /dev/null +++ b/baystation12.int @@ -0,0 +1,5 @@ +// BEGIN_INTERNALS +/* +AUTO_FILE_DIR: OFF +*/ +// END_INTERNALS diff --git a/code/ATMOSPHERICS/components/tvalve.dm b/code/ATMOSPHERICS/components/tvalve.dm index 5683df4bf71..83f592c315f 100644 --- a/code/ATMOSPHERICS/components/tvalve.dm +++ b/code/ATMOSPHERICS/components/tvalve.dm @@ -1,5 +1,5 @@ obj/machinery/atmospherics/tvalve - icon = 'valve.dmi' + icon = 'icons/obj/atmospherics/valve.dmi' icon_state = "tvalve0" name = "manual switching valve" @@ -265,7 +265,7 @@ obj/machinery/atmospherics/tvalve digital // can be controlled by AI name = "digital switching valve" desc = "A digitally controlled valve." - icon = 'digital_valve.dmi' + icon = 'icons/obj/atmospherics/digital_valve.dmi' attack_ai(mob/user as mob) return src.attack_hand(user) @@ -329,7 +329,7 @@ obj/machinery/atmospherics/tvalve user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." add_fingerprint(user) return 1 - playsound(src.loc, 'Ratchet.ogg', 50, 1) + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user << "\blue You begin to unfasten \the [src]..." if (do_after(user, 40)) user.visible_message( \ @@ -384,7 +384,7 @@ obj/machinery/atmospherics/tvalve/mirrored digital // can be controlled by AI name = "digital switching valve" desc = "A digitally controlled valve." - icon = 'digital_valve.dmi' + icon = 'icons/obj/atmospherics/digital_valve.dmi' attack_ai(mob/user as mob) return src.attack_hand(user) diff --git a/code/ATMOSPHERICS/components/unary/thermal_plate.dm b/code/ATMOSPHERICS/components/unary/thermal_plate.dm index 7814eb57eda..23e27ad0564 100644 --- a/code/ATMOSPHERICS/components/unary/thermal_plate.dm +++ b/code/ATMOSPHERICS/components/unary/thermal_plate.dm @@ -5,7 +5,7 @@ //Based off Heat Reservoir and Space Heater //Transfers heat between a pipe system and environment, based on which has a greater thermal energy concentration - icon = 'cold_sink.dmi' + icon = 'icons/obj/atmospherics/cold_sink.dmi' icon_state = "intact_off" name = "Thermal Transfer Plate" diff --git a/code/ATMOSPHERICS/he_pipes.dm b/code/ATMOSPHERICS/he_pipes.dm index f86bfd5725e..3fe69c855d4 100644 --- a/code/ATMOSPHERICS/he_pipes.dm +++ b/code/ATMOSPHERICS/he_pipes.dm @@ -1,6 +1,6 @@ obj/machinery/atmospherics/pipe/simple/heat_exchanging - icon = 'heat.dmi' + icon = 'icons/obj/pipes/heat.dmi' icon_state = "intact" level = 2 var/initialize_directions_he @@ -58,7 +58,7 @@ obj/machinery/atmospherics/pipe/simple/heat_exchanging obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction - icon = 'junction.dmi' + icon = 'icons/obj/pipes/junction.dmi' icon_state = "intact" level = 2 minimum_temperature_difference = 300 diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 6f16f501cf2..838058ed963 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -936,7 +936,7 @@ obj/machinery/atmospherics/pipe else icon_state = "manifold4w_ex" - var/icon/con = new/icon('pipe_manifold.dmi',"manifold4w_con") //Since 4-ways are supposed to be directionless, they need an overlay instead it seems. + var/icon/con = new/icon('icons/obj/atmospherics/pipe_manifold.dmi',"manifold4w_con") //Since 4-ways are supposed to be directionless, they need an overlay instead it seems. if(node1) overlays += new/image(con,dir=1) @@ -1033,7 +1033,7 @@ obj/machinery/atmospherics/pipe cap name = "pipe endcap" desc = "An endcap for pipes" - icon = 'pipes.dmi' + icon = 'icons/obj/pipes.dmi' icon_state = "cap" level = 2 layer = 2.4 //under wires with their 2.44 diff --git a/code/TriDimension/Structures.dm b/code/TriDimension/Structures.dm index 0509f1b36f5..85e499f7ad4 100644 --- a/code/TriDimension/Structures.dm +++ b/code/TriDimension/Structures.dm @@ -3,7 +3,7 @@ /////////////////////////////////////// /obj/multiz - icon = 'multiz.dmi' + icon = 'code/TriDimension/multiz.dmi' density = 0 opacity = 0 anchored = 1 diff --git a/code/WorkInProgress/AI_Visibility/_old_AI_Visibility.dm b/code/WorkInProgress/AI_Visibility/_old_AI_Visibility.dm index fb7aab4dd09..9b50c74f686 100644 --- a/code/WorkInProgress/AI_Visibility/_old_AI_Visibility.dm +++ b/code/WorkInProgress/AI_Visibility/_old_AI_Visibility.dm @@ -45,7 +45,7 @@ var/minimap_updating = 0 - var/icon/minimap_icon = new('minimap.dmi', "chunk_base") + var/icon/minimap_icon = new('icons/minimap.dmi', "chunk_base") var/obj/minimap_obj/minimap_obj = new() /obj/minimap_obj/Click(location, control, params) @@ -243,7 +243,7 @@ if(!(t in visibleTurfs)) if(!t.obscured) - t.obscured = image('cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) obscured += t.obscured for(var/mob/aiEye/m in seenby) @@ -253,7 +253,7 @@ for(var/turf/t in dimAdded) if(!(t in visibleTurfs)) if(!t.dim) - t.dim = image('cameravis.dmi', t, "dim", 15) + t.dim = image('icons/effects/cameravis.dmi', t, "dim", 15) t.mouse_opacity = 0 dim += t.dim @@ -277,7 +277,7 @@ for(var/turf/t in visRemoved) if(t in obscuredTurfs) if(!t.obscured) - t.obscured = image('cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) obscured += t.obscured for(var/mob/aiEye/m in seenby) @@ -313,14 +313,14 @@ for(var/turf/t in obscuredTurfs) if(!t.obscured) - t.obscured = image('cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) obscured += t.obscured for(var/turf/t in dimTurfs) if(!(t in visibleTurfs)) if(!t.dim) - t.dim = image('cameravis.dmi', t, "dim", TURF_LAYER) + t.dim = image('icons/effects/cameravis.dmi', t, "dim", TURF_LAYER) t.dim.mouse_opacity = 0 dim += t.dim diff --git a/code/WorkInProgress/AI_Visibility/chunk.dm b/code/WorkInProgress/AI_Visibility/chunk.dm index 2677dd67f34..8a6886a1ade 100644 --- a/code/WorkInProgress/AI_Visibility/chunk.dm +++ b/code/WorkInProgress/AI_Visibility/chunk.dm @@ -22,7 +22,7 @@ var/z - var/icon/minimap_icon = new('minimap.dmi', "chunk_base") + var/icon/minimap_icon = new('icons/minimap.dmi', "chunk_base") var/obj/minimap_obj/minimap_obj = new() @@ -77,13 +77,13 @@ for(var/turf/t in obscuredTurfs) if(!t.obscured) - t.obscured = image('cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) obscured += t.obscured for(var/turf/t in dimTurfs) if(!t.dim) - t.dim = image('cameravis.dmi', t, "dim", TURF_LAYER) + t.dim = image('icons/effects/cameravis.dmi', t, "dim", TURF_LAYER) t.dim.mouse_opacity = 0 dim += t.dim @@ -184,7 +184,7 @@ if(!(t in visibleTurfs)) if(!t.obscured) - t.obscured = image('cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) obscured += t.obscured images_added += t.obscured @@ -192,7 +192,7 @@ for(var/turf/t in dimAdded) if(!(t in visibleTurfs)) if(!t.dim) - t.dim = image('cameravis.dmi', t, "dim", 15) + t.dim = image('icons/effects/cameravis.dmi', t, "dim", 15) t.dim.mouse_opacity = 0 dim += t.dim @@ -210,7 +210,7 @@ for(var/turf/t in visRemoved) if(t in obscuredTurfs) if(!t.obscured) - t.obscured = image('cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) obscured += t.obscured images_added += t.obscured diff --git a/code/WorkInProgress/Apples/artifacts.dm b/code/WorkInProgress/Apples/artifacts.dm index bcb07582c12..242a17074e8 100644 --- a/code/WorkInProgress/Apples/artifacts.dm +++ b/code/WorkInProgress/Apples/artifacts.dm @@ -1,7 +1,7 @@ /obj/item/changestone name = "An uncut ruby" desc = "The ruby shines and catches the light, despite being uncut" - icon = 'artifacts.dmi' + icon = 'icons/obj/artifacts.dmi' icon_state = "changerock" obj/item/changestone/attack_hand(var/mob/user as mob) diff --git a/code/WorkInProgress/Cael_Aislinn/Economy/Accounts.dm b/code/WorkInProgress/Cael_Aislinn/Economy/Accounts.dm index 724168c8c1a..779cddb9d39 100644 --- a/code/WorkInProgress/Cael_Aislinn/Economy/Accounts.dm +++ b/code/WorkInProgress/Cael_Aislinn/Economy/Accounts.dm @@ -136,7 +136,7 @@ var/global/list/all_money_accounts = list() /obj/machinery/account_database name = "Accounts database" desc = "Holds transaction logs, account data and all kinds of other financial records." - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "analyser" density = 1 req_one_access = list(access_hop, access_captain) diff --git a/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm b/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm index 7a00499be4f..5237df97d93 100644 --- a/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm +++ b/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm @@ -201,7 +201,7 @@ var/datum/money_account/D = linked_db.attempt_account_access(C.associated_account_number, attempt_pin, 2) if(D) if(transaction_amount <= D.money) - playsound(src, 'chime.ogg', 50, 1) + playsound(src, 'sound/machines/chime.ogg', 50, 1) src.visible_message("\icon[src] The [src] chimes.") transaction_paid = 1 diff --git a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_animals.dm b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_animals.dm index 81f1607d69d..a2e1f1c4b98 100644 --- a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_animals.dm +++ b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_animals.dm @@ -50,7 +50,7 @@ /mob/living/simple_animal/hostile/panther name = "panther" desc = "A long sleek, black cat with sharp teeth and claws." - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "panther" icon_living = "panther" icon_dead = "panther_dead" @@ -108,7 +108,7 @@ /mob/living/simple_animal/hostile/snake name = "snake" desc = "A sinuously coiled, venomous looking reptile." - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "snake" icon_living = "snake" icon_dead = "snake_dead" diff --git a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_plants.dm b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_plants.dm index b78048b0417..5a0f955df30 100644 --- a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_plants.dm +++ b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_plants.dm @@ -5,7 +5,7 @@ /obj/structure/bush name = "foliage" desc = "Pretty thick scrub, it'll take something sharp and a lot of determination to clear away." - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "bush1" density = 1 anchored = 1 @@ -68,12 +68,12 @@ var/jungle_plants_init = 0 seed = "" name = "jungle fruit" desc = "It smells weird and looks off." - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "orange" potency = 1 /obj/structure/jungle_plant - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "plant1" desc = "Looks like some of that fruit might be edible." var/fruits_left = 3 @@ -92,7 +92,7 @@ var/jungle_plants_init = 0 fruit_type = rand(1,7) icon_state = "plant[fruit_type]" fruits_left = rand(1,5) - fruit_overlay = icon('jungle.dmi',"fruit[fruits_left]") + fruit_overlay = icon('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"fruit[fruits_left]") fruit_r = 255 - fruit_type * 36 fruit_g = rand(1,255) fruit_b = fruit_type * 36 @@ -113,7 +113,7 @@ var/jungle_plants_init = 0 J.attack_hand(user) overlays -= fruit_overlay - fruit_overlay = icon('jungle.dmi',"fruit[fruits_left]") + fruit_overlay = icon('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"fruit[fruits_left]") fruit_overlay.Blend(rgb(fruit_r, fruit_g, fruit_b), ICON_ADD) overlays += fruit_overlay else diff --git a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_temple.dm b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_temple.dm index c34cce4e3de..43292f02f2d 100644 --- a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_temple.dm +++ b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_temple.dm @@ -3,37 +3,37 @@ /area/jungle/temple_one name = "temple" lighting_use_dynamic = 1 - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "temple1" /area/jungle/temple_two name = "temple" lighting_use_dynamic = 1 - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "temple2" /area/jungle/temple_three name = "temple" lighting_use_dynamic = 1 - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "temple3" /area/jungle/temple_four name = "temple" lighting_use_dynamic = 1 - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "temple4" /area/jungle/temple_five name = "temple" lighting_use_dynamic = 1 - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "temple5" /area/jungle/temple_six name = "temple" lighting_use_dynamic = 1 - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "temple6" /obj/effect/landmark/door_spawner @@ -284,7 +284,7 @@ /obj/effect/step_trigger/trap name = "trap" icon = 'code/workinprogress/cael_aislinn/jungle/jungle.dmi' - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "trap" var/trap_type @@ -309,7 +309,7 @@ M.apply_damage(rand(5,10), BRUTE) var/atom/myloc = src.loc - var/image/flicker = image('jungle.dmi',"sawblade") + var/image/flicker = image('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"sawblade") myloc.overlays += flicker spawn(8) myloc.overlays -= flicker @@ -320,7 +320,7 @@ M.apply_damage(rand(5,10), TOX) var/atom/myloc = src.loc - var/image/flicker = image('jungle.dmi',"dart[rand(1,3)]") + var/image/flicker = image('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"dart[rand(1,3)]") myloc.overlays += flicker spawn(8) myloc.overlays -= flicker @@ -331,7 +331,7 @@ M.apply_damage(rand(5,10), BURN) var/atom/myloc = src.loc - var/image/flicker = image('jungle.dmi',"flameburst") + var/image/flicker = image('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"flameburst") myloc.overlays += flicker spawn(8) myloc.overlays -= flicker @@ -347,7 +347,7 @@ M.visible_message("\red The floor under [M] suddenly tips upward!","\red The floor tips upward under you!") var/atom/myloc = src.loc - var/image/flicker = image('jungle.dmi',"throw[throw_dir]") + var/image/flicker = image('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"throw[throw_dir]") myloc.overlays += flicker var/turf/my_turf = get_turf(loc) if(!my_turf.density) diff --git a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_tribe.dm b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_tribe.dm index 9cf9b17c887..46ad23cedff 100644 --- a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_tribe.dm +++ b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_tribe.dm @@ -8,7 +8,7 @@ /obj/effect/jungle_tribe_spawn name = "campfire" desc = "Looks cosy, in an alien sort of way." - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "campfire" anchored = 1 var/list/tribesmen = list() @@ -46,7 +46,7 @@ /mob/living/simple_animal/hostile/tribesman name = "tribesman" desc = "A noble savage, doesn't seem to know what to make of you." - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "native1" icon_living = "native1" icon_dead = "native1_dead" diff --git a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_turfs.dm b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_turfs.dm index a2275490ef8..7be8108d1f7 100644 --- a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_turfs.dm +++ b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle_turfs.dm @@ -4,7 +4,7 @@ var/plants_spawn = 1 name = "wet grass" desc = "Thick, long wet grass" - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "grass1" var/icon_spawn_state = "grass1" luminosity = 3 @@ -16,7 +16,7 @@ if(prob(90)) var/image/I if(prob(35)) - I = image('jungle.dmi',"plant[rand(1,7)]") + I = image('code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi',"plant[rand(1,7)]") else if(prob(30)) I = image('icons/obj/flora/ausflora.dmi',"reedbush_[rand(1,4)]") @@ -46,7 +46,7 @@ bushes_spawn = 0 name = "wet grass" desc = "thick, long wet grass" - icon = 'jungle.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dmi' icon_state = "grass_path" icon_spawn_state = "grass2" diff --git a/code/WorkInProgress/Cael_Aislinn/Rust/core_field.dm b/code/WorkInProgress/Cael_Aislinn/Rust/core_field.dm index 357b4277f84..09ac351d907 100644 --- a/code/WorkInProgress/Cael_Aislinn/Rust/core_field.dm +++ b/code/WorkInProgress/Cael_Aislinn/Rust/core_field.dm @@ -266,7 +266,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K switch(newsize) if(1) size = 1 - icon = 'rust.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon_state = "emfield_s1" pixel_x = 0 pixel_y = 0 @@ -274,7 +274,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K changed = 1 if(3) size = 3 - icon = '96x96.dmi' + icon = 'icons/effects/96x96.dmi' icon_state = "emfield_s3" pixel_x = -32 pixel_y = -32 @@ -282,7 +282,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K changed = 3 if(5) size = 5 - icon = '160x160.dmi' + icon = 'icons/effects/160x160.dmi' icon_state = "emfield_s5" pixel_x = -64 pixel_y = -64 @@ -290,7 +290,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K changed = 5 if(7) size = 7 - icon = '224x224.dmi' + icon = 'icons/effects/224x224.dmi' icon_state = "emfield_s7" pixel_x = -96 pixel_y = -96 diff --git a/code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm b/code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm index ba12179bf60..f375716b21e 100644 --- a/code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm +++ b/code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm @@ -90,7 +90,7 @@ return /* var/obj/item/projectile/beam/emitter/A = new /obj/item/projectile/beam/emitter( src.loc ) - playsound(src.loc, 'emitter.ogg', 25, 1) + playsound(src.loc, 'sound/weapons/emitter.ogg', 25, 1) if(prob(35)) var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) @@ -119,7 +119,7 @@ A.damage = mega_energy * 500 // A.icon_state = "emitter" - playsound(src.loc, 'emitter.ogg', 25, 1) + playsound(src.loc, 'sound/weapons/emitter.ogg', 25, 1) use_power(100 * mega_energy + 500) /*if(prob(35)) var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread diff --git a/code/WorkInProgress/Cael_Aislinn/Rust/virtual_particle_catcher.dm b/code/WorkInProgress/Cael_Aislinn/Rust/virtual_particle_catcher.dm index 39110653848..2d32a9a7855 100644 --- a/code/WorkInProgress/Cael_Aislinn/Rust/virtual_particle_catcher.dm +++ b/code/WorkInProgress/Cael_Aislinn/Rust/virtual_particle_catcher.dm @@ -1,7 +1,7 @@ //gimmicky hack to collect particles and direct them into the field /obj/effect/rust_particle_catcher - icon = 'effects.dmi' + icon = 'icons/effects/effects.dmi' density = 0 anchored = 1 layer = 4 diff --git a/code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm b/code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm index a544bce299f..4ebfda0024d 100644 --- a/code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm +++ b/code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm @@ -4,7 +4,7 @@ /obj/effect/energy_field name = "energy field" desc = "Impenetrable field of energy, capable of blocking anything as long as it's active." - icon = 'shielding.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi' icon_state = "shieldsparkles" anchored = 1 layer = 4.1 //just above mobs diff --git a/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_capacitor.dm b/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_capacitor.dm index 9ea07f119b5..25825c489a4 100644 --- a/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_capacitor.dm +++ b/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_capacitor.dm @@ -5,7 +5,7 @@ /obj/machinery/shield_capacitor name = "shield capacitor" desc = "Machine that charges a shield generator." - icon = 'shielding.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi' icon_state = "capacitor" var/active = 1 density = 1 diff --git a/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm b/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm index 8463f45e937..b252ae7fb96 100644 --- a/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm +++ b/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm @@ -8,7 +8,7 @@ /obj/machinery/shield_gen name = "shield generator" desc = "Machine that generates an impenetrable field of energy when activated." - icon = 'shielding.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi' icon_state = "generator0" var/active = 0 var/field_radius = 3 diff --git a/code/WorkInProgress/Cael_Aislinn/Supermatter/Laser2.dm b/code/WorkInProgress/Cael_Aislinn/Supermatter/Laser2.dm index ea1b3a92e8a..38032c459ca 100644 --- a/code/WorkInProgress/Cael_Aislinn/Supermatter/Laser2.dm +++ b/code/WorkInProgress/Cael_Aislinn/Supermatter/Laser2.dm @@ -8,7 +8,7 @@ var/state = 1.0 //var/obj/beam/e_beam/first var/power = 500 - icon = 'engine.dmi' + icon = 'icons/obj/engine.dmi' icon_state = "laser" anchored = 1 var/id @@ -44,7 +44,7 @@ /* /obj/beam/e_beam name = "Laser beam" - icon = 'projectiles.dmi' + icon = 'icons/obj/projectiles.dmi' icon_state = "u_laser" var/obj/machinery/engine/laser/master = null var/obj/beam/e_beam/next = null diff --git a/code/WorkInProgress/Cael_Aislinn/Supermatter/SuperMatter.dm b/code/WorkInProgress/Cael_Aislinn/Supermatter/SuperMatter.dm index b78514f5257..fd3bf8eea6e 100644 --- a/code/WorkInProgress/Cael_Aislinn/Supermatter/SuperMatter.dm +++ b/code/WorkInProgress/Cael_Aislinn/Supermatter/SuperMatter.dm @@ -21,7 +21,7 @@ /obj/machinery/power/supermatter name = "Supermatter" desc = "A strangely translucent and iridescent crystal. \red You get headaches just from looking at it." - icon = 'engine.dmi' + icon = 'icons/obj/engine.dmi' icon_state = "darkmatter" density = 1 anchored = 0 diff --git a/code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm b/code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm index 4333964be7d..04c07733df2 100644 --- a/code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm +++ b/code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm @@ -3,7 +3,7 @@ /obj/machinery/zero_point_emitter name = "Zero-point laser" desc = "A super-powerful laser" - icon = 'engine.dmi' + icon = 'icons/obj/engine.dmi' icon_state = "laser" anchored = 0 density = 1 diff --git a/code/WorkInProgress/Cael_Aislinn/meteor_battery.dm b/code/WorkInProgress/Cael_Aislinn/meteor_battery.dm index b374bf2c0bd..85bcc084b7a 100644 --- a/code/WorkInProgress/Cael_Aislinn/meteor_battery.dm +++ b/code/WorkInProgress/Cael_Aislinn/meteor_battery.dm @@ -4,7 +4,7 @@ /obj/item/projectile/missile name = "missile" - icon = 'meteor_turret.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/meteor_turret.dmi' icon_state = "missile" var/turf/target var/tracking = 0 @@ -39,7 +39,7 @@ /obj/machinery/meteor_battery name = "meteor battery" - icon = 'meteor_turret.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/meteor_turret.dmi' icon_state = "turret0" var/raised = 0 var/enabled = 1 @@ -217,7 +217,7 @@ /obj/machinery/meteor_battery/attackby(obj/item/weapon/W, mob/user)//I can't believe no one added this before/N ..() - playsound(src.loc, 'smash.ogg', 60, 1) + playsound(src.loc, 'sound/weapons/smash.ogg', 60, 1) src.spark_system.start() src.health -= W.force * 0.5 if (src.health <= 0) @@ -249,7 +249,7 @@ /obj/machinery/meteor_battery/attack_alien(mob/living/carbon/alien/humanoid/M as mob) if(!(stat & BROKEN)) - playsound(src.loc, 'slash.ogg', 25, 1, -1) + playsound(src.loc, 'sound/weapons/slash.ogg', 25, 1, -1) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [] has slashed at []!", M, src), 1) diff --git a/code/WorkInProgress/Cael_Aislinn/sculpture.dm b/code/WorkInProgress/Cael_Aislinn/sculpture.dm index 314430a346f..2ecc98a4aec 100644 --- a/code/WorkInProgress/Cael_Aislinn/sculpture.dm +++ b/code/WorkInProgress/Cael_Aislinn/sculpture.dm @@ -5,7 +5,7 @@ name = "\improper sculpture" real_name = "sculpture" desc = "It's some kind of human sized, doll-like sculpture, with weird discolourations on some parts of it. It appears to be quite solid. " - icon = 'unknown.dmi' + icon = 'code/WorkInProgress/Cael_Aislinn/unknown.dmi' icon_state = "sculpture" icon_living = "sculpture" icon_dead = "sculpture" @@ -30,7 +30,7 @@ G.synch() target.LAssailant = src - playsound(loc, 'thudswoosh.ogg', 50, 1, -1) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) visible_message("\red [src] has grabbed [target]!") target << "\red You feel something suddenly grab you around the neck from behind! Everything goes black..." diff --git a/code/WorkInProgress/Chinsky/ashtray.dm b/code/WorkInProgress/Chinsky/ashtray.dm index 1af757b962c..ab3a6362515 100644 --- a/code/WorkInProgress/Chinsky/ashtray.dm +++ b/code/WorkInProgress/Chinsky/ashtray.dm @@ -1,5 +1,5 @@ /obj/item/ashtray - icon = 'ashtray.dmi' + icon = 'icons/ashtray.dmi' var/ max_butts = 0 empty_desc = "" diff --git a/code/WorkInProgress/Cib/amorph/amorph_attack.dm b/code/WorkInProgress/Cib/amorph/amorph_attack.dm index c103d1be67c..188c682033d 100644 --- a/code/WorkInProgress/Cib/amorph/amorph_attack.dm +++ b/code/WorkInProgress/Cib/amorph/amorph_attack.dm @@ -16,7 +16,7 @@ return if (health > 0) attacked += 10 - playsound(loc, 'bite.ogg', 50, 1, -1) + playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [M.name] has bit [src]!"), 1) @@ -71,14 +71,14 @@ playsound(loc, "punch", 25, 1, -1) else if(M.type == /mob/living/carbon/human/tajaran) damage += 10 - playsound(loc, 'slice.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) adjustBruteLoss(damage/10) updatehealth() else if(M.type != /mob/living/carbon/human/tajaran) - playsound(loc, 'punchmiss.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) else if(M.type == /mob/living/carbon/human/tajaran) - playsound(loc, 'slashmiss.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [] has attempted to [attack_verb] [name]!", M), 1) @@ -100,14 +100,14 @@ LAssailant = M - playsound(loc, 'thudswoosh.ogg', 50, 1, -1) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) for(var/mob/O in viewers(src, null)) O.show_message(text("\red [] has grabbed [name] passively!", M), 1) else if (!( paralysis )) drop_item() - playsound(loc, 'thudswoosh.ogg', 50, 1, -1) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [] has disarmed [name]!", M), 1) @@ -125,7 +125,7 @@ if ("hurt") if ((prob(95) && health > 0)) - playsound(loc, 'slice.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) var/damage = rand(15, 30) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) @@ -134,7 +134,7 @@ updatehealth() react_to_attack(M) else - playsound(loc, 'slashmiss.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [] has attempted to lunge at [name]!", M), 1) @@ -155,12 +155,12 @@ LAssailant = M - playsound(loc, 'thudswoosh.ogg', 50, 1, -1) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) for(var/mob/O in viewers(src, null)) O.show_message(text("\red [] has grabbed [name] passively!", M), 1) if ("disarm") - playsound(loc, 'pierce.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) var/damage = 5 if(prob(95)) Weaken(rand(10,15)) diff --git a/code/WorkInProgress/Cib/amorph/amorph_hud.dm b/code/WorkInProgress/Cib/amorph/amorph_hud.dm index efd9ad65a65..c9a4ef0cc9c 100644 --- a/code/WorkInProgress/Cib/amorph/amorph_hud.dm +++ b/code/WorkInProgress/Cib/amorph/amorph_hud.dm @@ -1,4 +1,4 @@ -/obj/hud/proc/amorph_hud(var/ui_style='screen1_old.dmi') +/obj/hud/proc/amorph_hud(var/ui_style='icons/mob/screen1_old.dmi') src.adding = list( ) src.other = list( ) @@ -285,7 +285,7 @@ mymob.zone_sel = new /obj/screen/zone_sel( null ) mymob.zone_sel.overlays = null - mymob.zone_sel.overlays += image("icon" = 'zone_sel.dmi', "icon_state" = text("[]", mymob.zone_sel.selecting)) + mymob.zone_sel.overlays += image("icon" = 'icons/mob/zone_sel.dmi', "icon_state" = text("[]", mymob.zone_sel.selecting)) //Handle the gun settings buttons mymob.gun_setting_icon = new /obj/screen/gun/mode(null) diff --git a/code/WorkInProgress/Mini/ATM.dm b/code/WorkInProgress/Mini/ATM.dm index 97b056a2ca6..dc8f9150686 100644 --- a/code/WorkInProgress/Mini/ATM.dm +++ b/code/WorkInProgress/Mini/ATM.dm @@ -17,7 +17,7 @@ log transactions /obj/machinery/atm name = "NanoTrasen Automatic Teller Machine" desc = "For all your monetary needs!" - icon = 'terminals.dmi' + icon = 'icons/obj/terminals.dmi' icon_state = "atm" anchored = 1 use_power = 1 @@ -253,7 +253,7 @@ log transactions if(number_incorrect_tries > max_pin_attempts) //lock down the atm ticks_left_locked_down = 30 - playsound(src, 'buzz-two.ogg', 50, 1) + playsound(src, 'sound/machines/buzz-two.ogg', 50, 1) //create an entry in the account transaction log var/datum/money_account/failed_account = linked_db.get_account(tried_account_num) @@ -268,12 +268,12 @@ log transactions else usr << "\red \icon[src] Incorrect pin/account combination entered, [max_pin_attempts - number_incorrect_tries] attempts remaining." previous_account_number = tried_account_num - playsound(src, 'buzz-sigh.ogg', 50, 1) + playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1) else usr << "\red \icon[src] incorrect pin/account combination entered." number_incorrect_tries = 0 else - playsound(src, 'twobeep.ogg', 50, 1) + playsound(src, 'sound/machines/twobeep.ogg', 50, 1) ticks_left_timeout = 120 view_screen = NO_SCREEN @@ -295,7 +295,7 @@ log transactions alert("That is not a valid amount.") else if(authenticated_account && amount > 0) if(amount <= authenticated_account.money) - playsound(src, 'chime.ogg', 50, 1) + playsound(src, 'sound/machines/chime.ogg', 50, 1) //remove the money authenticated_account.money -= amount diff --git a/code/WorkInProgress/Mini/asay_trap.dm b/code/WorkInProgress/Mini/asay_trap.dm index f12b1d78a4c..4cbd9e3c20a 100644 --- a/code/WorkInProgress/Mini/asay_trap.dm +++ b/code/WorkInProgress/Mini/asay_trap.dm @@ -1,7 +1,7 @@ /obj/effect/admin_log_trap name = "Herprpr" desc = "Stepping on this is good." - icon = 'screen1.dmi' + icon = 'icons/mob/screen1.dmi' icon_state = "x2" anchored = 1.0 unacidable = 1 diff --git a/code/WorkInProgress/Mini/atmos_control.dm b/code/WorkInProgress/Mini/atmos_control.dm index 18d063a2641..adf81eefb87 100644 --- a/code/WorkInProgress/Mini/atmos_control.dm +++ b/code/WorkInProgress/Mini/atmos_control.dm @@ -4,7 +4,7 @@ /obj/machinery/computer/atmoscontrol name = "\improper Central Atmospherics Computer" - icon = 'computer.dmi' + icon = 'icons/obj/computer.dmi' icon_state = "computer_generic" density = 1 anchored = 1.0 diff --git a/code/WorkInProgress/Mini/pipe_heater.dm b/code/WorkInProgress/Mini/pipe_heater.dm index a517e8068e7..38457584320 100644 --- a/code/WorkInProgress/Mini/pipe_heater.dm +++ b/code/WorkInProgress/Mini/pipe_heater.dm @@ -2,7 +2,7 @@ //remove this shit when someonething better is done /obj/machinery/atmospherics/unary/heat_reservoir/heater name = "Heat Regulator" - icon = 'Cryogenic2.dmi' + icon = 'icons/obj/Cryogenic2.dmi' icon_state = "freezer_0" density = 1 diff --git a/code/WorkInProgress/Ported/Abi79/uplinks.dm b/code/WorkInProgress/Ported/Abi79/uplinks.dm index 3cba4e3c6c7..58d9fa0acec 100644 --- a/code/WorkInProgress/Ported/Abi79/uplinks.dm +++ b/code/WorkInProgress/Ported/Abi79/uplinks.dm @@ -199,7 +199,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid /obj/item/device/uplink/pda name = "uplink module" desc = "An electronic uplink system of unknown origin." - icon = 'module.dmi' + icon = 'icons/obj/module.dmi' icon_state = "power_mod" var/obj/item/device/pda/hostpda = null @@ -312,7 +312,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid /obj/item/device/uplink/radio name = "ship bounced radio" - icon = 'radio.dmi' + icon = 'icons/obj/radio.dmi' icon_state = "radio" var/temp = null //Temporary storage area for a message offering the option to destroy the radio var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself. diff --git a/code/WorkInProgress/Ported/Bureaucracy/copier.dm b/code/WorkInProgress/Ported/Bureaucracy/copier.dm index 8808e605ffa..1374dc55205 100644 --- a/code/WorkInProgress/Ported/Bureaucracy/copier.dm +++ b/code/WorkInProgress/Ported/Bureaucracy/copier.dm @@ -2,7 +2,7 @@ /obj/machinery/copier name = "Copy Machine" - icon = 'bureaucracy.dmi' + icon = 'icons/obj/bureaucracy.dmi' icon_state = "copier_o" density = 1 anchored = 1 @@ -115,7 +115,7 @@ // fx flick("copier_s", src) - playsound(src, 'polaroid1.ogg', 50, 1) + playsound(src, 'sound/items/polaroid1.ogg', 50, 1) // dup the file if(istype(template, /obj/item/weapon/paper)) diff --git a/code/WorkInProgress/Ported/Bureaucracy/filing.dm b/code/WorkInProgress/Ported/Bureaucracy/filing.dm index 47ffb29f3d9..9e5a990f55c 100644 --- a/code/WorkInProgress/Ported/Bureaucracy/filing.dm +++ b/code/WorkInProgress/Ported/Bureaucracy/filing.dm @@ -1,7 +1,7 @@ /obj/structure/filingcabinet name = "Filing Cabinet" desc = "A large cabinet with drawers." - icon = 'bureaucracy.dmi' + icon = 'icons/obj/bureaucracy.dmi' icon_state = "filingcabinet" density = 1 anchored = 1 diff --git a/code/WorkInProgress/Ported/Spawners/spawner.dm b/code/WorkInProgress/Ported/Spawners/spawner.dm index 097d8f3c410..875a05cc68e 100644 --- a/code/WorkInProgress/Ported/Spawners/spawner.dm +++ b/code/WorkInProgress/Ported/Spawners/spawner.dm @@ -3,7 +3,7 @@ /obj/spawner/bomb name = "bomb" - icon = 'screen1.dmi' + icon = 'icons/mob/screen1.dmi' icon_state = "x" var/btype = 0 //0 = radio, 1= prox, 2=time var/explosive = 1 // 0= firebomb @@ -30,7 +30,7 @@ // Going in depth: the reason we do not do a Del() in its New()is because then we cannot access its properties. // I might be doing this wrong / not knowing of a Byond function. If I'm doing it wrong, let me know please. name = "bomb" - icon = 'screen1.dmi' + icon = 'icons/mob/screen1.dmi' icon_state = "x" var/btype = 0 // 0=radio, 1=prox, 2=time var/btemp1 = 1500 diff --git a/code/WorkInProgress/Ported/policetape.dm b/code/WorkInProgress/Ported/policetape.dm index 1160a8a6dcb..58ad2f8eb68 100644 --- a/code/WorkInProgress/Ported/policetape.dm +++ b/code/WorkInProgress/Ported/policetape.dm @@ -1,7 +1,7 @@ //Define all tape types in policetape.dm /obj/item/taperoll name = "tape roll" - icon = 'policetape.dmi' + icon = 'icons/policetape.dmi' icon_state = "rollstart" flags = FPRINT w_class = 1.0 @@ -12,7 +12,7 @@ /obj/item/tape name = "tape" - icon = 'policetape.dmi' + icon = 'icons/policetape.dmi' anchored = 1 density = 1 var/icon_base diff --git a/code/WorkInProgress/SkyMarshal/Ultralight.dm b/code/WorkInProgress/SkyMarshal/Ultralight.dm index 5eeeac14beb..f5065223c97 100644 --- a/code/WorkInProgress/SkyMarshal/Ultralight.dm +++ b/code/WorkInProgress/SkyMarshal/Ultralight.dm @@ -352,7 +352,7 @@ area/proc/ul_Light(var/Red = LightLevelRed, var/Green = LightLevelGreen, var/Blu if(ul_CachedOverlay) ul_Overlay = ul_CachedOverlay else - ul_IconCache["[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]"] = image('ULIcons.dmi', , "[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]", ul_Layer) + ul_IconCache["[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]"] = image('icons/effects/ULIcons.dmi', , "[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]", ul_Layer) ul_Overlay = ul_IconCache["[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]"] overlays += ul_Overlay diff --git a/code/WorkInProgress/SkyMarshal/portalathe.dm b/code/WorkInProgress/SkyMarshal/portalathe.dm index 9fdc0e757ef..1c2ceb15b23 100644 --- a/code/WorkInProgress/SkyMarshal/portalathe.dm +++ b/code/WorkInProgress/SkyMarshal/portalathe.dm @@ -2,7 +2,7 @@ /obj/item/device/portalathe name = "portable autolathe" desc = "A device which can repair broken lights instantly. Must be advanced." - icon = 'janitor.dmi' + icon = 'icons/obj/janitor.dmi' icon_state = "portalathe" afterattack(var/atom/target, mob/user as mob) diff --git a/code/WorkInProgress/SkyMarshal/traitoritems.dm b/code/WorkInProgress/SkyMarshal/traitoritems.dm index a2b24f4f5ce..b42a36685e4 100644 --- a/code/WorkInProgress/SkyMarshal/traitoritems.dm +++ b/code/WorkInProgress/SkyMarshal/traitoritems.dm @@ -4,7 +4,7 @@ name = "eraser" desc = "It looks like some kind of eraser." flags = FPRINT | TABLEPASS - icon = 'items.dmi' + icon = 'icons/obj/items.dmi' icon_state = "zippo" item_state = "zippo" w_class = 1.0 diff --git a/code/WorkInProgress/SkyMarshal/wardrobes.dm b/code/WorkInProgress/SkyMarshal/wardrobes.dm index 2ddb9adff4a..28bd73cff7b 100755 --- a/code/WorkInProgress/SkyMarshal/wardrobes.dm +++ b/code/WorkInProgress/SkyMarshal/wardrobes.dm @@ -3,7 +3,7 @@ /obj/item/wardrobe name = "\improper Wardrobe" desc = "A standard-issue bag for clothing and equipment. Usually comes sealed, stocked with everything you need for a particular job." - icon = 'suits.dmi' + icon = 'icons/obj/clothing/suits.dmi' icon_state = "wardrobe_sealed" item_state = "wardrobe" w_class = 4 diff --git a/code/WorkInProgress/Susan/susan_desert_turfs.dm b/code/WorkInProgress/Susan/susan_desert_turfs.dm index 74c48b4c7b3..034f7ca4e32 100644 --- a/code/WorkInProgress/Susan/susan_desert_turfs.dm +++ b/code/WorkInProgress/Susan/susan_desert_turfs.dm @@ -2,7 +2,7 @@ turf/unsimulated/desert name = "desert" - icon = 'desert.dmi' + icon = 'code/WorkInProgress/Susan/desert.dmi' icon_state = "desert" temperature = 393.15 luminosity = 5 @@ -120,7 +120,7 @@ turf/simulated/wall/impassable_rock /obj/effect/alien/flesh/weeds name = "Fleshy Growth" desc = "A pulsating grouping of odd, alien tissues. It's almost like it has a heartbeat..." - icon = 'biocraps.dmi' + icon = 'code/WorkInProgress/Susan/biocraps.dmi' icon_state = "flesh" anchored = 1 @@ -130,7 +130,7 @@ turf/simulated/wall/impassable_rock /obj/effect/alien/flesh/weeds/node icon_state = "fleshnode" - icon = 'biocraps.dmi' + icon = 'code/WorkInProgress/Susan/biocraps.dmi' name = "Throbbing Pustule" desc = "A grotquese, oozing, pimple-like growth. You swear you can see something moving around in the bulb..." luminosity = NODERANGE @@ -316,7 +316,7 @@ Alien plants should do something if theres a lot of poison //hostile entities or npcs /obj/item/projectile/slimeglob - icon = 'projectiles.dmi' + icon = 'icons/obj/projectiles.dmi' icon_state = "toxin" damage = 20 damage_type = BRUTE @@ -461,7 +461,7 @@ Alien plants should do something if theres a lot of poison obj/effect/critter/fleshmonster/fleshslime name = "Flesh Slime" - icon = 'biocraps.dmi' + icon = 'code/WorkInProgress/Susan/biocraps.dmi' icon_state = "livingflesh" desc = "A creature that appears to be made out of living tissue strewn together haphazardly. Some kind of liquid bubbles from its maw." //ranged = 1 \ No newline at end of file diff --git a/code/WorkInProgress/Tastyfish/Eliza_Data.dm b/code/WorkInProgress/Tastyfish/Eliza_Data.dm index 438dd1f18a9..2fbbfb030bc 100644 --- a/code/WorkInProgress/Tastyfish/Eliza_Data.dm +++ b/code/WorkInProgress/Tastyfish/Eliza_Data.dm @@ -391,12 +391,12 @@ ai.show_message("Intercepted message from [who]: [object]") if (!pda.silent) - playsound(pda.loc, 'twobeep.ogg', 50, 1) + playsound(pda.loc, 'sound/machines/twobeep.ogg', 50, 1) for (var/mob/O in hearers(3, pda.loc)) O.show_message(text("\icon[pda] *[pda.ttone]*")) pda.overlays = null - pda.overlays += image('pda.dmi', "pda-r") + pda.overlays += image('icons/obj/pda.dmi', "pda-r") else var/list/href_list = list() href_list["src"] = "\ref[eliza.speaker.loc.loc]" diff --git a/code/WorkInProgress/Tastyfish/livestock.dm b/code/WorkInProgress/Tastyfish/livestock.dm index 4920eb805b3..f17265ba046 100644 --- a/code/WorkInProgress/Tastyfish/livestock.dm +++ b/code/WorkInProgress/Tastyfish/livestock.dm @@ -1,7 +1,7 @@ // Base Class /mob/living/simple_animal/livestock desc = "Tasty!" - icon = 'livestock.dmi' + icon = 'icons/mob/livestock.dmi' emote_see = list("shakes its head", "kicks the ground") speak_chance = 1 turns_per_move = 15 @@ -165,7 +165,7 @@ /obj/structure/closet/critter desc = "\improper Critter crate." name = "Critter Crate" - icon = 'storage.dmi' + icon = 'icons/obj/storage.dmi' icon_state = "critter" density = 1 icon_opened = "critteropen" diff --git a/code/WorkInProgress/Tastyfish/mainspipe.dm b/code/WorkInProgress/Tastyfish/mainspipe.dm index 4ef8edbe38a..e2b3acde640 100644 --- a/code/WorkInProgress/Tastyfish/mainspipe.dm +++ b/code/WorkInProgress/Tastyfish/mainspipe.dm @@ -33,7 +33,7 @@ obj/machinery/atmospherics/pipe/mains_component parent_pipe.burst() obj/machinery/atmospherics/mains_pipe - icon = 'mainspipe.dmi' + icon = 'icons/obj/atmospherics/mainspipe.dmi' layer = 2.4 //under wires with their 2.5 var/volume = 0 diff --git a/code/WorkInProgress/Tastyfish/wallmount_frame.dm b/code/WorkInProgress/Tastyfish/wallmount_frame.dm index 1134dd6a463..3a1e737d865 100644 --- a/code/WorkInProgress/Tastyfish/wallmount_frame.dm +++ b/code/WorkInProgress/Tastyfish/wallmount_frame.dm @@ -1,7 +1,7 @@ // a frame for generic wall-mounted things, such as fire alarm, status display.. // combination of apc_frame and machine_frame /obj/machinery/constructable_frame/wallmount_frame - icon = 'stock_parts.dmi' + icon = 'icons/obj/stock_parts.dmi' icon_state = "wm_0" var/wall_offset = 24 density = 0 @@ -35,7 +35,7 @@ if(1) if(istype(P, /obj/item/weapon/cable_coil)) if(P:amount >= 5) - playsound(src.loc, 'Deconstruct.ogg', 50, 1) + playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) user << "\blue You start to add cables to the frame." if(do_after(user, 20)) P:amount -= 5 @@ -44,7 +44,7 @@ state = 2 icon_state = "wm_1" if(istype(P, /obj/item/weapon/wrench)) - playsound(src.loc, 'Ratchet.ogg', 75, 1) + playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1) user << "\blue You dismantle the frame" new /obj/item/stack/sheet/metal(src.loc, 2) del(src) @@ -52,7 +52,7 @@ if(istype(P, /obj/item/weapon/circuitboard)) var/obj/item/weapon/circuitboard/B = P if(B.board_type == "wallmount") - playsound(src.loc, 'Deconstruct.ogg', 50, 1) + playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) user << "\blue You add the circuit board to the frame." circuit = P user.drop_item() @@ -76,7 +76,7 @@ else user << "\red This frame does not accept circuit boards of this type!" if(istype(P, /obj/item/weapon/wirecutters)) - playsound(src.loc, 'wirecutter.ogg', 50, 1) + playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1) user << "\blue You remove the cables." state = 1 icon_state = "wm_0" @@ -85,7 +85,7 @@ if(3) if(istype(P, /obj/item/weapon/crowbar)) - playsound(src.loc, 'Crowbar.ogg', 50, 1) + playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) state = 2 circuit.loc = src.loc circuit = null @@ -107,7 +107,7 @@ component_check = 0 break if(component_check) - playsound(src.loc, 'Screwdriver.ogg', 50, 1) + playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) var/obj/machinery/new_machine = new src.circuit.build_path(src.loc) new_machine.dir = dir if(istype(circuit, /obj/item/weapon/circuitboard/status_display)) @@ -135,7 +135,7 @@ if(istype(P, /obj/item/weapon)) for(var/I in req_components) if(istype(P, text2path(I)) && (req_components[I] > 0)) - playsound(src.loc, 'Deconstruct.ogg', 50, 1) + playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) if(istype(P, /obj/item/weapon/cable_coil)) var/obj/item/weapon/cable_coil/CP = P if(CP.amount > 1) diff --git a/code/WorkInProgress/Wrongnumber/weldbackpack.dm b/code/WorkInProgress/Wrongnumber/weldbackpack.dm index 6fe355e7c08..b0a9f87b235 100644 --- a/code/WorkInProgress/Wrongnumber/weldbackpack.dm +++ b/code/WorkInProgress/Wrongnumber/weldbackpack.dm @@ -2,7 +2,7 @@ name = "Welding kit" desc = "A heavy-duty, portable welding fluid carrier." slot_flags = SLOT_BACK - icon = 'storage.dmi' + icon = 'icons/obj/storage.dmi' icon_state = "welderpack" w_class = 4.0 var/max_fuel = 350 @@ -29,7 +29,7 @@ user << "\red That was close!" src.reagents.trans_to(W, T.max_fuel) user << "\blue Welder refilled!" - playsound(src.loc, 'refill.ogg', 50, 1, -6) + playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6) return user << "\blue The tank scoffs at your insolence. It only provides services to welders." return @@ -38,7 +38,7 @@ if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume < max_fuel) O.reagents.trans_to(src, max_fuel) user << "\blue You crack the cap off the top of the pack and fill it back up again from the tank." - playsound(src.loc, 'refill.ogg', 50, 1, -6) + playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6) return else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume == max_fuel) user << "\blue The pack is already full!" diff --git a/code/WorkInProgress/animusstation/atm.dm b/code/WorkInProgress/animusstation/atm.dm index 897ae273a03..12632bf3d9e 100644 --- a/code/WorkInProgress/animusstation/atm.dm +++ b/code/WorkInProgress/animusstation/atm.dm @@ -12,7 +12,7 @@ log transactions /obj/machinery/atm name = "\improper NanoTrasen Automatic Teller Machine" desc = "For all your monetary needs!" - icon = 'terminals.dmi' + icon = 'icons/obj/terminals.dmi' icon_state = "atm" anchored = 1 use_power = 1 diff --git a/code/WorkInProgress/meteors.dm b/code/WorkInProgress/meteors.dm index 10cbf714713..ce1bafdb447 100644 --- a/code/WorkInProgress/meteors.dm +++ b/code/WorkInProgress/meteors.dm @@ -78,7 +78,7 @@ /obj/effect/meteor name = "meteor" - icon = 'meteor.dmi' + icon = 'icons/obj/meteor.dmi' icon_state = "flaming" density = 1 anchored = 1.0 @@ -105,7 +105,7 @@ shake_camera(M, 3, 1) if (A) A.meteorhit(src) - playsound(get_turf(src), 'meteorimpact.ogg', 40, 1) + playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 40, 1) if (--src.hits <= 0) if(prob(15))// && !istype(A, /obj/structure/grille)) explosion(get_turf(src), 4, 5, 6, 7, 0) @@ -138,7 +138,7 @@ A.meteorhit(src) src.hits-- return - playsound(get_turf(src), 'meteorimpact.ogg', 40, 1) + playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 40, 1) if (--src.hits <= 0) if(prob(15) && !istype(A, /obj/structure/grille)) explosion(get_turf(src), 1, 2, 3, 4, 0) diff --git a/code/ZAS/Debug.dm b/code/ZAS/Debug.dm index 807208a5a3e..6586cbaaecf 100644 --- a/code/ZAS/Debug.dm +++ b/code/ZAS/Debug.dm @@ -69,10 +69,10 @@ zone/proc/DebugDisplay(client/client) var/list/current_zone_images = list() for(var/turf/T in contents) - current_zone_images += image('debug_group.dmi', T, null, TURF_LAYER) + current_zone_images += image('icons/misc/debug_group.dmi', T, null, TURF_LAYER) for(var/turf/space/S in unsimulated_tiles) - current_zone_images += image('debug_space.dmi', S, null, TURF_LAYER) + current_zone_images += image('icons/misc/debug_space.dmi', S, null, TURF_LAYER) client << "Zone Air Contents" client << "Oxygen: [air.oxygen]" @@ -89,8 +89,8 @@ zone/proc/DebugDisplay(client/client) for(var/connection/C in connections) client << "\ref[C] [C.A] --> [C.B] [(C.indirect?"Open":"Closed")]" - current_zone_images += image('debug_connect.dmi', C.A, null, TURF_LAYER) - current_zone_images += image('debug_connect.dmi', C.B, null, TURF_LAYER) + current_zone_images += image('icons/misc/debug_connect.dmi', C.A, null, TURF_LAYER) + current_zone_images += image('icons/misc/debug_connect.dmi', C.B, null, TURF_LAYER) client << "Connected Zones:" for(var/zone/zone in connected_zones) diff --git a/code/ZAS/Fire.dm b/code/ZAS/Fire.dm index cd767b850b1..d057bad4c3d 100644 --- a/code/ZAS/Fire.dm +++ b/code/ZAS/Fire.dm @@ -51,7 +51,7 @@ turf/simulated/hotspot_expose(exposed_temperature, exposed_volume, soh) //luminosity = 3 - icon = 'fire.dmi' + icon = 'icons/effects/fire.dmi' icon_state = "1" layer = TURF_LAYER diff --git a/code/ZAS/ZAS_Turfs.dm b/code/ZAS/ZAS_Turfs.dm index 4cdc8217e8f..0d4f0496b19 100644 --- a/code/ZAS/ZAS_Turfs.dm +++ b/code/ZAS/ZAS_Turfs.dm @@ -51,7 +51,7 @@ var/siding_icon_state = return_siding_icon_state() if(siding_icon_state) - overlays += image('floors.dmi',siding_icon_state) + overlays += image('icons/turf/floors.dmi',siding_icon_state) var/datum/gas_mixture/model = return_air() switch(model.graphic) if(1) diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index fcdda875a79..2404b335096 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -366,4 +366,4 @@ var/list/DummyCache = list() if(delay) spawn(delay) for(var/client/C in group) - C.screen -= O + C.screen -= O diff --git a/code/datums/disease.dm b/code/datums/disease.dm index 68c1bf105d3..93aa14f19b3 100644 --- a/code/datums/disease.dm +++ b/code/datums/disease.dm @@ -91,10 +91,13 @@ var/list/diseases = typesof(/datum/disease) - /datum/disease for(var/C_list in cure_list) if(istype(C_list, /list)) for(var/C_id in cure_id) - if(!affected_mob.reagents.has_reagent(C_id)) + if(affected_mob.reagents != null) result = 0 - else if(!affected_mob.reagents.has_reagent(C_list)) - result = 0 + else if(!affected_mob.reagents.has_reagent(C_id)) + result = 0 + else if(affected_mob.reagents != null) + if(!affected_mob.reagents.has_reagent(C_list)) + result = 0 return result @@ -123,10 +126,11 @@ var/list/diseases = typesof(/datum/disease) - /datum/disease source = affected_mob else //no source and no mob affected. Rogue disease. Break return - - if(affected_mob) - if(affected_mob.reagents.has_reagent("spaceacillin")) - return // Don't spread if we have spaceacillin in our system. + + if(affected_mob.reagents != null) + if(affected_mob) + if(affected_mob.reagents.has_reagent("spaceacillin")) + return // Don't spread if we have spaceacillin in our system. var/check_range = airborne_range//defaults to airborne - range 2 diff --git a/code/game/gamemodes/epidemic/epidemic.dm b/code/game/gamemodes/epidemic/epidemic.dm index 60701479e1a..d0db2d66b90 100644 --- a/code/game/gamemodes/epidemic/epidemic.dm +++ b/code/game/gamemodes/epidemic/epidemic.dm @@ -68,7 +68,7 @@ comm.messagetitle.Add("Cent. Com. CONFIDENTIAL REPORT") comm.messagetext.Add(intercepttext) - world << sound('commandreport.ogg') + world << sound('sound/AI/commandreport.ogg') // add an extra law to the AI to make sure it cooperates with the heads var/extra_law = "Crew authorized to know of pathogen [virus_name]'s existence are: Heads of command, any crew member with loyalty implant. Do not allow unauthorized personnel to gain knowledge of [virus_name]. Aid authorized personnel in quarantining and neutrlizing the outbreak. This law overrides all other laws." @@ -89,7 +89,7 @@ comm.messagetitle.Add("Cent. Com. CONFIDENTIAL REPORT") comm.messagetext.Add(intercepttext) - world << sound('commandreport.ogg') + world << sound('sound/AI/commandreport.ogg') /datum/game_mode/epidemic/post_setup() @@ -194,7 +194,7 @@ ticker.mode:explosion_in_progress = 1 for(var/mob/M in world) if(M.client) - M << 'Alarm.ogg' + M << 'sound/machines/Alarm.ogg' world << "\blueIncoming missile detected.. Impact in 10.." for (var/i=9 to 1 step -1) sleep(10) diff --git a/code/game/gamemodes/events/PortalStorm.dm b/code/game/gamemodes/events/PortalStorm.dm index b071197c3a4..890755d6b8e 100644 --- a/code/game/gamemodes/events/PortalStorm.dm +++ b/code/game/gamemodes/events/PortalStorm.dm @@ -18,7 +18,7 @@ var/obj/portal/P = new /obj/portal( T ) P.target = picked P.creator = null - P.icon = 'objects.dmi' + P.icon = 'icons/obj/objects.dmi' P.failchance = 0 P.icon_state = "anom" P.name = "wormhole" diff --git a/code/game/gamemodes/events/VirusEpidemic.dm b/code/game/gamemodes/events/VirusEpidemic.dm index f44b631a207..54b9760a2f7 100644 --- a/code/game/gamemodes/events/VirusEpidemic.dm +++ b/code/game/gamemodes/events/VirusEpidemic.dm @@ -74,7 +74,7 @@ break spawn(rand(3000, 6000)) //Delayed announcements to keep the crew on their toes. command_alert("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert") - world << sound('outbreak7.ogg') + world << sound('sound/AI/outbreak7.ogg') Tick() ActiveFor = Lifetime //killme diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 83c77f24a87..39be77978ee 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -253,7 +253,7 @@ Implants; comm.messagetitle.Add("Cent. Com. Status Summary") comm.messagetext.Add(intercepttext) - world << sound('commandreport.ogg') + world << sound('sound/AI/commandreport.ogg') /* command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.") for(var/mob/M in player_list) diff --git a/code/game/gamemodes/revolution/rp_revolution.dm b/code/game/gamemodes/revolution/rp_revolution.dm index 06573263bee..d00b58d23b4 100644 --- a/code/game/gamemodes/revolution/rp_revolution.dm +++ b/code/game/gamemodes/revolution/rp_revolution.dm @@ -238,7 +238,7 @@ comm.messagetitle.Add("Cent. Com. Announcement") comm.messagetext.Add(message) - world << sound('commandreport.ogg') + world << sound('sound/AI/commandreport.ogg') /datum/game_mode/revolution/rp_revolution/latespawn(mob/M) if(M.mind.assigned_role in command_positions) diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm index f2ad62d05e4..28f9bfe4126 100644 --- a/code/game/machinery/adv_med.dm +++ b/code/game/machinery/adv_med.dm @@ -5,7 +5,7 @@ var/mob/living/carbon/occupant var/locked name = "Body Scanner" - icon = 'Cryogenic2.dmi' + icon = 'icons/obj/Cryogenic2.dmi' icon_state = "body_scanner_0" density = 1 anchored = 1 @@ -167,7 +167,7 @@ var/delete var/temphtml name = "Body Scanner Console" - icon = 'Cryogenic2.dmi' + icon = 'icons/obj/Cryogenic2.dmi' icon_state = "body_scannerconsole" density = 1 anchored = 1 diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 300d62745c0..a85e18daa9d 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -63,7 +63,7 @@ /obj/machinery/alarm name = "alarm" - icon = 'monitors.dmi' + icon = 'icons/obj/monitors.dmi' icon_state = "alarm0" anchored = 1 use_power = 1 diff --git a/code/game/machinery/atmoalter/meter.dm b/code/game/machinery/atmoalter/meter.dm index d29b1f065c0..be382551462 100644 --- a/code/game/machinery/atmoalter/meter.dm +++ b/code/game/machinery/atmoalter/meter.dm @@ -130,4 +130,4 @@ src.target = loc /obj/machinery/meter/turf/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - return + return diff --git a/code/game/machinery/atmoalter/portable_atmospherics.dm b/code/game/machinery/atmoalter/portable_atmospherics.dm index dbfd5b62e6a..d8e45dab061 100644 --- a/code/game/machinery/atmoalter/portable_atmospherics.dm +++ b/code/game/machinery/atmoalter/portable_atmospherics.dm @@ -143,4 +143,4 @@ user << "\blue Tank is empty!" return - return + return diff --git a/code/game/machinery/bots/farmbot.dm b/code/game/machinery/bots/farmbot.dm index 5881f08ce28..fe110939a09 100644 --- a/code/game/machinery/bots/farmbot.dm +++ b/code/game/machinery/bots/farmbot.dm @@ -26,7 +26,7 @@ /obj/machinery/bot/farmbot name = "Farmbot" desc = "The botanist's best friend." - icon = 'aibots.dmi' + icon = 'icons/obj/aibots.dmi' icon_state = "farmbot0" layer = 5.0 density = 1 @@ -515,7 +515,7 @@ /obj/item/weapon/farmbot_arm_assembly name = "water tank/robot arm assembly" desc = "A water tank with a robot arm permanently grafted to it." - icon = 'aibots.dmi' + icon = 'icons/obj/aibots.dmi' icon_state = "water_arm" var/build_step = 0 var/created_name = "Farmbot" //To preserve the name if it's a unique farmbot I guess diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index e29097a0308..9c493e715dc 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -400,7 +400,7 @@ else var/mob/selected = find_dead_player("[C.fields["ckey"]]") - selected << 'chime.ogg' //probably not the best sound but I think it's reasonable + selected << 'sound/machines/chime.ogg' //probably not the best sound but I think it's reasonable var/answer = alert(selected,"Do you want to return to life?","Cloning","Yes","No") if(answer != "No" && pod1.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["interface"])) temp = "Initiating cloning cycle..." diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm index 909364a4809..bc050c6d1d6 100644 --- a/code/game/machinery/computer/specops_shuttle.dm +++ b/code/game/machinery/computer/specops_shuttle.dm @@ -13,7 +13,7 @@ var/specops_shuttle_timeleft = 0 /obj/machinery/computer/specops_shuttle name = "Spec. Ops. Shuttle Console" - icon = 'computer.dmi' + icon = 'icons/obj/computer.dmi' icon_state = "shuttle" req_access = list(access_cent_specops) // req_access = list(ACCESS_CENT_SPECOPS) diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index e05d9511e4e..4a0777903f7 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -3,7 +3,7 @@ /obj/machinery/door/firedoor name = "\improper Emergency Shutter" desc = "Emergency air-tight shutter, capable of sealing off breached areas." - icon = 'DoorHazard.dmi' + icon = 'icons/obj/doors/DoorHazard.dmi' icon_state = "door_open" req_one_access = list(access_atmospherics, access_engine_equip) opacity = 0 @@ -275,5 +275,5 @@ */ /obj/machinery/door/firedoor/multi_tile - icon = 'DoorHazard2x1.dmi' + icon = 'icons/obj/doors/DoorHazard2x1.dmi' width = 2 \ No newline at end of file diff --git a/code/game/machinery/floodlight.dm b/code/game/machinery/floodlight.dm index bfb8c458518..2d57ebfd894 100644 --- a/code/game/machinery/floodlight.dm +++ b/code/game/machinery/floodlight.dm @@ -2,7 +2,7 @@ /obj/machinery/floodlight name = "Emergency Floodlight" - icon = 'floodlight.dmi' + icon = 'icons/obj/machines/floodlight.dmi' icon_state = "flood00" density = 1 var/on = 0 diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm index de9d7d832db..073973cdee7 100644 --- a/code/game/machinery/holosign.dm +++ b/code/game/machinery/holosign.dm @@ -2,7 +2,7 @@ /obj/machinery/holosign name = "holosign" desc = "Small wall-mounted holographic projector" - icon = 'holosign.dmi' + icon = 'icons/obj/holosign.dmi' icon_state = "sign_off" layer = 4 var/lit = 0 diff --git a/code/game/machinery/records_scanner.dm b/code/game/machinery/records_scanner.dm index e5ec4bdb762..370e2f3843e 100644 --- a/code/game/machinery/records_scanner.dm +++ b/code/game/machinery/records_scanner.dm @@ -2,7 +2,7 @@ obj/machinery/scanner name = "Identity Analyser" var/outputdir = 0 - icon = 'stationobjs.dmi' + icon = 'icons/obj/stationobjs.dmi' icon_state = "scanner_idle" density = 1 anchored = 1 diff --git a/code/game/machinery/walllockers.dm b/code/game/machinery/walllockers.dm index 3ffd862fb74..e81219926f7 100644 --- a/code/game/machinery/walllockers.dm +++ b/code/game/machinery/walllockers.dm @@ -1,6 +1,6 @@ /obj/structure/walllocker name = "Wall Locker" - icon = 'lockwall.dmi' + icon = 'icons/obj/lockwall.dmi' icon_state = "emerg" var/list/spawnitems = list() anchored = 1 diff --git a/code/game/objects/closets/walllocker.dm b/code/game/objects/closets/walllocker.dm index 328eae28bf5..4cf3bcf979d 100644 --- a/code/game/objects/closets/walllocker.dm +++ b/code/game/objects/closets/walllocker.dm @@ -4,7 +4,7 @@ /obj/structure/closet/walllocker desc = "A wall mounted storage locker." name = "Wall Locker" - icon = 'walllocker.dmi' + icon = 'icons/obj/walllocker.dmi' icon_state = "wall-locker" density = 0 anchored = 1 diff --git a/code/game/objects/effects/barsign.dm b/code/game/objects/effects/barsign.dm index c5cc2893567..fd66f8028d1 100644 --- a/code/game/objects/effects/barsign.dm +++ b/code/game/objects/effects/barsign.dm @@ -1,5 +1,5 @@ /obj/effect/sign/double/barsign - icon = 'barsigns.dmi' + icon = 'icons/obj/barsigns.dmi' icon_state = "empty" anchored = 1 diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 911a63c0e4c..4f472f864ff 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -87,7 +87,7 @@ name = "drips of blood" desc = "It's red." gender = PLURAL - icon = 'drip.dmi' + icon = 'icons/effects/drip.dmi' icon_state = "1" amount = 0 @@ -141,7 +141,7 @@ density = 0 anchored = 1 layer = 2 - icon = 'blood.dmi' + icon = 'icons/effects/blood.dmi' icon_state = "mucus" random_icon_states = list("mucus") var/list/datum/disease2/disease/virus2 = list() diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index cc4d766f25a..da4f51eef0a 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -28,7 +28,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa for(var/mob/M in world) if(M.z == epicenter.z) if(!(M in close)) // check if the mob can hear if(M.ear_deaf <= 0 || !M.ear_deaf) if(!istype(M.loc,/turf/space)) - M << 'explosionfar.ogg' + M << 'sound/effects/explosionfar.ogg' if(adminlog) message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z]) (JMP)") log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ") diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 4721bcc8fe6..6c891df47ab 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -113,7 +113,7 @@ name = "\improper S'rendarr's Hand leaf" singular_name = "S'rendarr's Hand leaf" desc = "A soft leaf that is rubbed on bruises." - icon = 'harvest.dmi' + icon = 'icons/obj/harvest.dmi' icon_state = "cabbage" heal_brute = 7 @@ -121,7 +121,7 @@ name = "\improper Messa's Tear leaf" singular_name = "Messa's Tear leaf" desc = "A cold leaf that is rubbed on burns." - icon = 'harvest.dmi' + icon = 'icons/obj/harvest.dmi' icon_state = "ambrosiavulgaris" heal_burn = 7 diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 42def9a2b70..120a6ffa702 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -253,4 +253,4 @@ var/global/list/datum/stack_recipe/silver_recipes = list ( \ throw_speed = 3 throw_range = 3 origin_tech = "materials=4" - perunit = 2000 + perunit = 2000 diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index 15530ff720f..9b955195dbe 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -54,4 +54,4 @@ icon_state = "liquidfood" /obj/item/trash/attack(mob/M as mob, mob/living/user as mob) - return + return diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index a6c3b2fede4..1f6b068cdd3 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -2,7 +2,7 @@ #define MALFUNCTION_PERMANENT 2 /obj/item/weapon/implant name = "implant" - icon = 'device.dmi' + icon = 'icons/obj/device.dmi' icon_state = "implant" var/implanted = null var/mob/imp_in = null diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index 5d8b135fe1e..dde9668b8cd 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -121,7 +121,7 @@ /obj/item/weapon/implantcase/death_alarm name = "Glass Case- 'Death Alarm'" desc = "A case containing a death alarm implant." - icon = 'items.dmi' + icon = 'icons/obj/items.dmi' icon_state = "implantcase-b" New() diff --git a/code/game/objects/items/weapons/paint.dm b/code/game/objects/items/weapons/paint.dm index 3c2cf7fad48..33c511bacb5 100644 --- a/code/game/objects/items/weapons/paint.dm +++ b/code/game/objects/items/weapons/paint.dm @@ -5,7 +5,7 @@ var/global/list/cached_icons = list() /obj/item/weapon/reagent_containers/glass/paint desc = "It's a paint bucket." name = "paint bucket" - icon = 'items.dmi' + icon = 'icons/obj/items.dmi' icon_state = "paint_neutral" item_state = "paintcan" m_amt = 200 diff --git a/code/game/objects/items/weapons/power_cells.dm b/code/game/objects/items/weapons/power_cells.dm index 1fb480596bd..0f0ea000ca2 100644 --- a/code/game/objects/items/weapons/power_cells.dm +++ b/code/game/objects/items/weapons/power_cells.dm @@ -111,4 +111,4 @@ maxcharge = 10000 maxcharge = 10000 m_amt = 0 - g_amt = 0 + g_amt = 0 diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm index fc5c5fb0c0c..7af5304887b 100644 --- a/code/game/objects/items/weapons/surgery_tools.dm +++ b/code/game/objects/items/weapons/surgery_tools.dm @@ -794,7 +794,7 @@ LOOK FOR SURGERY.DM*/ //misc, formerly from code/defines/weapons.dm /obj/item/weapon/bonegel name = "bone gel" - icon = 'surgery.dmi' + icon = 'icons/obj/surgery.dmi' icon_state = "bone-gel" force = 0 w_class = 2.0 @@ -802,7 +802,7 @@ LOOK FOR SURGERY.DM*/ /obj/item/weapon/FixOVein name = "FixOVein" - icon = 'surgery.dmi' + icon = 'icons/obj/surgery.dmi' icon_state = "fixovein" force = 0 throwforce = 1.0 @@ -812,7 +812,7 @@ LOOK FOR SURGERY.DM*/ /obj/item/weapon/bonesetter name = "bone setter" - icon = 'surgery.dmi' + icon = 'icons/obj/surgery.dmi' icon_state = "bone setter" force = 8.0 throwforce = 9.0 diff --git a/code/game/objects/items/weapons/syndie.dm b/code/game/objects/items/weapons/syndie.dm index 2a936622766..4593bf932f4 100644 --- a/code/game/objects/items/weapons/syndie.dm +++ b/code/game/objects/items/weapons/syndie.dm @@ -1,5 +1,5 @@ /obj/item/weapon/syndie - icon = 'syndieweapons.dmi' + icon = 'icons/obj/syndieweapons.dmi' /*C-4 explosive charge and etc, replaces the old syndie transfer valve bomb.*/ diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm index 651c7fb590f..399fab67aa5 100644 --- a/code/game/objects/structures/barsign.dm +++ b/code/game/objects/structures/barsign.dm @@ -1,5 +1,5 @@ /obj/structure/sign/double/barsign - icon = 'barsigns.dmi' + icon = 'icons/obj/barsigns.dmi' icon_state = "empty" anchored = 1 New() diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index d4c55f475a8..7339c88646d 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -112,7 +112,7 @@ /obj/item/roller name = "roller bed" desc = "A collapsed roller bed that can be carried around." - icon = 'rollerbed.dmi' + icon = 'icons/obj/rollerbed.dmi' icon_state = "folded" w_class = 4.0 // Can't be put in backpacks. Oh well. diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 28791229725..bb38bbcd854 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -105,12 +105,12 @@ if(reinf) new /obj/item/stack/rods(loc) del(src) else if (usr.a_intent == "hurt") - playsound(src.loc, 'glassknock.ogg', 80, 1) + playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1) usr.visible_message("\red [usr.name] bangs against the [src.name]!", \ "\red You bang against the [src.name]!", \ "You hear a banging sound.") else - playsound(src.loc, 'glassknock.ogg', 80, 1) + playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1) usr.visible_message("[usr.name] knocks on the [src.name].", \ "You knock on the [src.name].", \ "You hear a knocking sound.") diff --git a/code/game/shuttle_engines.dm b/code/game/shuttle_engines.dm index 6e35204691b..6bd631e88f3 100644 --- a/code/game/shuttle_engines.dm +++ b/code/game/shuttle_engines.dm @@ -1,10 +1,10 @@ /obj/structure/shuttle name = "shuttle" - icon = 'shuttle.dmi' + icon = 'icons/turf/shuttle.dmi' /obj/structure/shuttle/window name = "shuttle window" - icon = 'podwindows.dmi' + icon = 'icons/obj/podwindows.dmi' icon_state = "1" density = 1 opacity = 0 diff --git a/code/game/turfs/simulated/walls_mineral.dm b/code/game/turfs/simulated/walls_mineral.dm index db92e15f4ae..e1ec717d30c 100644 --- a/code/game/turfs/simulated/walls_mineral.dm +++ b/code/game/turfs/simulated/walls_mineral.dm @@ -140,4 +140,4 @@ if((mineral == "gold") || (mineral == "silver")) if(shocked) shock() -*/ +*/ diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 7f821923415..355fe221fc4 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -354,13 +354,13 @@ var/list/admin_verbs_mod = list( mob.invisibility = initial(mob.invisibility) mob << "\red Invisimin off. Invisibility reset." mob.icon_state = "ghost" - mob.icon = 'human.dmi' + mob.icon = 'icons/mob/human.dmi' mob.update_icons() else mob.invisibility = INVISIBILITY_OBSERVER mob << "\blue Invisimin on. You are now as invisible as a ghost." mob.icon_state = "ghost" - mob.icon = 'mob.dmi' + mob.icon = 'icons/mob/mob.dmi' /client/proc/player_panel() diff --git a/code/modules/admin/permissionverbs/permissionedit.dm b/code/modules/admin/permissionverbs/permissionedit.dm index 3bd563aaf58..5b805ac8bd0 100644 --- a/code/modules/admin/permissionverbs/permissionedit.dm +++ b/code/modules/admin/permissionverbs/permissionedit.dm @@ -12,8 +12,8 @@ Permissions Panel - - + +
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index ce338bfd3e6..20a3862300f 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -62,7 +62,7 @@ client/proc/space_asshole() for(var/mob/M in world) if(M.client) if(M.client.midis) - M << 'space_asshole.ogg' + M << 'sound/music/space_asshole.ogg' client/proc/honk_theme() diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index f5ead1fa839..65a0e0aa8cc 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -483,7 +483,7 @@ Traitors and the like can also be revived with the previous role mostly intact. if("No") world << "\red New NanoTrasen Update available at all communication consoles." - world << sound('commandreport.ogg') + world << sound('sound/AI/commandreport.ogg') log_admin("[key_name(src)] has created a command report: [input]") message_admins("[key_name_admin(src)] has created a command report", 1) feedback_add_details("admin_verb","CCR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 5795e8c7141..aed3517d03a 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -1,7 +1,7 @@ /obj/item/clothing/glasses name = "glasses" - icon = 'glasses.dmi' + icon = 'icons/obj/clothing/glasses.dmi' //w_class = 2.0 //flags = GLASSESCOVERSEYES //slot_flags = SLOT_EYES diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 94979fecd5b..024a7db1292 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -616,7 +616,7 @@ /obj/item/clothing/suit/fluff/oldscarf //Writerer2: Javaria Zara name = "old scarf" desc = "An old looking scarf, it seems to be fairly worn." - icon = 'clothing/suits.dmi' + icon = 'icons/obj/clothing/suits.dmi' icon_state = "mantle-unathi" item_state = "mantle-unathi" body_parts_covered = UPPER_TORSO diff --git a/code/modules/ext_scripts/github.dm b/code/modules/ext_scripts/github.dm new file mode 100644 index 00000000000..e69de29bb2d diff --git a/code/modules/icon generation/Icon_color_animation.dm b/code/modules/icon generation/Icon_color_animation.dm index 9681722fcb3..1be1bfa28a9 100644 --- a/code/modules/icon generation/Icon_color_animation.dm +++ b/code/modules/icon generation/Icon_color_animation.dm @@ -83,7 +83,7 @@ //---------------------------------------- /proc/generate_color_animation(icon/icon, list/colors, list/frames) - var/icon/out = icon('uristrunes.dmi', "") + var/icon/out = icon('icons/effects/uristrunes.dmi', "") var/frame_num = 1 for(var/frame in frames) diff --git a/code/modules/icon generation/Uristrunes.dm b/code/modules/icon generation/Uristrunes.dm index 3f33f8fed53..d9c129df8ed 100644 --- a/code/modules/icon generation/Uristrunes.dm +++ b/code/modules/icon generation/Uristrunes.dm @@ -9,7 +9,7 @@ //---------------------------------------- /proc/create_border_image(icon/input, border_color = "#000000", fill_color = "#000000", border_alpha = 255, fill_alpha = 255) - var/icon/I = icon('uristrunes.dmi', "blank") + var/icon/I = icon('icons/effects/uristrunes.dmi', "blank") I.Blend(input, ICON_OVERLAY) //Discard the image @@ -176,11 +176,11 @@ var/list/rune_animation = list( if(lookup in rune_cache) return rune_cache[lookup] - var/icon/base = icon('uristrunes.dmi', "") + var/icon/base = icon('icons/effects/uristrunes.dmi', "") for(var/i = 0, i < 10, i++) if(rune_bits & (1 << i)) - base.Blend(icon('uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) + base.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) var/icon/result @@ -214,23 +214,23 @@ var/list/rune_animation = list( /* /mob/verb/create_rune_custom(rune as num, color1 as color, border1 as color, color2 as color, border2 as color, alpha1 as num, alpha2 as num) - var/icon/I = icon('uristrunes.dmi', "blank") + var/icon/I = icon('icons/effects/uristrunes.dmi', "blank") for(var/i = 0, i < 10, i++) if(rune & (1 << i)) - I.Blend(icon('uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) + I.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) var/obj/o = new(locate(x, y, z)) o.icon = animate_rune(I, color1, border1, color2, border2, alpha1, alpha2) /mob/verb/spam() for(var/turf/t in range(4)) - var/icon/I = icon('uristrunes.dmi', "blank") + var/icon/I = icon('icons/effects/uristrunes.dmi', "blank") var/rune = rand(1, 1023) for(var/i = 0, i < 10, i++) if(rune & (1 << i)) - I.Blend(icon('uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) + I.Blend(icon('icons/effects/uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) var/obj/o = new(t) o.icon = animate_rune_full(I, rand(0, 255), rand(0, 255), rand(0, 255), rand(-255, 255), diff --git a/code/modules/mob/living/carbon/alien/special/snakeman.dm b/code/modules/mob/living/carbon/alien/special/snakeman.dm index d9829dee2be..7aa7b9d5db0 100644 --- a/code/modules/mob/living/carbon/alien/special/snakeman.dm +++ b/code/modules/mob/living/carbon/alien/special/snakeman.dm @@ -43,7 +43,7 @@ /obj/effect/snake_egg name = "Egg" - icon = 'alien.dmi' + icon = 'icons/mob/alien.dmi' icon_state = "egg" density = 1 anchored = 1 diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 45b42a9447f..8167047d097 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -164,7 +164,7 @@ var/global/list/damage_icon_parts = list() proc/get_damage_icon_part(damage_state, body_part) if(damage_icon_parts["[damage_state]/[body_part]"] == null) var/icon/DI = new /icon('icons/mob/dam_human.dmi', damage_state) // the damage icon for whole human - DI.Blend(new /icon('dam_mask.dmi', body_part), ICON_MULTIPLY) // mask with this organ's pixels + DI.Blend(new /icon('icons/mob/dam_mask.dmi', body_part), ICON_MULTIPLY) // mask with this organ's pixels damage_icon_parts["[damage_state]/[body_part]"] = DI return DI else @@ -187,8 +187,8 @@ proc/get_damage_icon_part(damage_state, body_part) previous_damage_appearance = damage_appearance - var/icon/standing = new /icon('dam_human.dmi', "00") - var/icon/lying = new /icon('dam_human.dmi', "00-2") + var/icon/standing = new /icon('icons/mob/dam_human.dmi', "00") + var/icon/lying = new /icon('icons/mob/dam_human.dmi', "00-2") var/image/standing_image = new /image("icon" = standing) var/image/lying_image = new /image("icon" = lying) diff --git a/code/modules/mob/living/silicon/robot/component.dm b/code/modules/mob/living/silicon/robot/component.dm index 47781148d98..325bff53f57 100644 --- a/code/modules/mob/living/silicon/robot/component.dm +++ b/code/modules/mob/living/silicon/robot/component.dm @@ -124,11 +124,11 @@ /obj/item/broken_device name = "broken component" - icon = 'robot_component.dmi' + icon = 'icons/robot_component.dmi' icon_state = "broken" /obj/item/robot_parts/robot_component - icon = 'robot_component.dmi' + icon = 'icons/robot_component.dmi' icon_state = "working" construction_time = 200 construction_cost = list("metal"=5000) @@ -214,4 +214,4 @@ if(H.emagged && prob(5)) user.show_message("\red \t ERROR: INTERNAL SYSTEMS COMPROMISED",1) src.add_fingerprint(user) - return \ No newline at end of file + return diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm index 6b94c52c6da..6bf18971ba6 100644 --- a/code/modules/mob/living/silicon/robot/emote.dm +++ b/code/modules/mob/living/silicon/robot/emote.dm @@ -191,7 +191,7 @@ if (istype(module,/obj/item/weapon/robot_module/security)) message = "[src] shows its legal authorization barcode." - playsound(src.loc, 'biamthelaw.ogg', 50, 0) + playsound(src.loc, 'sound/voice/biamthelaw.ogg', 50, 0) m_type = 2 else src << "You are not THE LAW, pal." diff --git a/code/modules/mob/living/silicon/robot/robot_upgrades.dm b/code/modules/mob/living/silicon/robot/robot_upgrades.dm index eeb66f46a25..e512a6cccee 100644 --- a/code/modules/mob/living/silicon/robot/robot_upgrades.dm +++ b/code/modules/mob/living/silicon/robot/robot_upgrades.dm @@ -4,7 +4,7 @@ /obj/item/borg/upgrade/ name = "A borg upgrade module." desc = "Protected by FRM." - icon = 'module.dmi' + icon = 'icons/obj/module.dmi' icon_state = "cyborg_upgrade" var/construction_time = 120 var/construction_cost = list("metal"=10000) diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index e1e0a0eea40..5df52388a8c 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -472,4 +472,4 @@ spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) dir = i - sleep(1) + sleep(1) diff --git a/code/modules/mob/living/simple_animal/kobold.dm b/code/modules/mob/living/simple_animal/kobold.dm index acf1fa1ea7c..3d9515c88b6 100644 --- a/code/modules/mob/living/simple_animal/kobold.dm +++ b/code/modules/mob/living/simple_animal/kobold.dm @@ -2,7 +2,7 @@ /mob/living/simple_animal/kobold name = "kobold" desc = "A small, rat-like creature." - icon = 'mob.dmi' + icon = 'icons/mob/mob.dmi' icon_state = "kobold_idle" icon_living = "kobold_idle" icon_dead = "kobold_dead" diff --git a/code/modules/mob/screen.dm b/code/modules/mob/screen.dm index e7c2f3ad3db..7e65b4048e2 100644 --- a/code/modules/mob/screen.dm +++ b/code/modules/mob/screen.dm @@ -77,7 +77,7 @@ /obj/screen/gun name = "gun" - icon = 'screen1.dmi' + icon = 'icons/mob/screen1.dmi' master = null dir = 2 diff --git a/code/modules/power/antimatter/computer.dm b/code/modules/power/antimatter/computer.dm index c8a32cabb1b..3a47ec7abf2 100644 --- a/code/modules/power/antimatter/computer.dm +++ b/code/modules/power/antimatter/computer.dm @@ -6,7 +6,7 @@ /obj/machinery/computer/am_engine name = "Antimatter Engine Console" - icon = 'stationobjs.dmi' + icon = 'icons/obj/stationobjs.dmi' icon_state = "comm_computer" req_access = list(ACCESS_ENGINE) var/engine_id = 0 diff --git a/code/modules/power/antimatter/engine.dm b/code/modules/power/antimatter/engine.dm index 824e3fe0e89..77512fb5b0b 100644 --- a/code/modules/power/antimatter/engine.dm +++ b/code/modules/power/antimatter/engine.dm @@ -1,5 +1,5 @@ /obj/machinery/power/am_engine - icon = 'AM_Engine.dmi' + icon = 'icons/am_engine.dmi' density = 1 anchored = 1.0 flags = ON_BORDER diff --git a/code/modules/power/antimatter/fuel.dm b/code/modules/power/antimatter/fuel.dm index dc261110b00..f4250bf9378 100644 --- a/code/modules/power/antimatter/fuel.dm +++ b/code/modules/power/antimatter/fuel.dm @@ -1,7 +1,7 @@ /obj/item/weapon/fuel name = "Magnetic Storage Ring" desc = "A magnetic storage ring." - icon = 'items.dmi' + icon = 'icons/obj/items.dmi' icon_state = "rcdammo" opacity = 0 density = 0 diff --git a/code/modules/power/pacman2.dm b/code/modules/power/pacman2.dm index 4aa6e60525f..89d65a6ae21 100644 --- a/code/modules/power/pacman2.dm +++ b/code/modules/power/pacman2.dm @@ -92,7 +92,7 @@ else if(!active) if(istype(O, /obj/item/weapon/wrench)) anchored = !anchored - playsound(src.loc, 'Deconstruct.ogg', 50, 1) + playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) if(anchored) user << "\blue You secure the generator to the floor." else @@ -100,7 +100,7 @@ makepowernets() else if(istype(O, /obj/item/weapon/screwdriver)) open = !open - playsound(src.loc, 'Screwdriver.ogg', 50, 1) + playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) if(open) user << "\blue You open the access panel." else diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index f22653cb623..fb506def213 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -41,4 +41,4 @@ if(modifystate) icon_state = "[modifystate][ratio]" else - icon_state = "[initial(icon_state)][ratio]" + icon_state = "[initial(icon_state)][ratio]" diff --git a/code/modules/projectiles/targeting.dm b/code/modules/projectiles/targeting.dm index fa982c1de7d..b8905e1ae25 100644 --- a/code/modules/projectiles/targeting.dm +++ b/code/modules/projectiles/targeting.dm @@ -157,7 +157,7 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory. else return for(var/mob/living/K in viewers(usr)) - K << 'TargetOn.ogg' + K << 'sound/weapons/TargetOn.ogg' if(!targeted_by) targeted_by = list() targeted_by += I @@ -214,7 +214,7 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory. mob/living/proc/NotTargeted(var/obj/item/weapon/gun/I) if(!I.silenced) for(var/mob/living/M in viewers(src)) - M << 'TargetOff.ogg' + M << 'sound/weapons/TargetOff.ogg' targeted_by -= I I.target.Remove(src) //De-target them if(!I.target.len) diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 50d874e568e..729004f6e19 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -405,9 +405,9 @@ spawn() has_sprites += user.client for(var/i = 1 to MAX_PILL_SPRITE) - usr << browse_rsc(icon('chemical.dmi', "pill" + num2text(i)), "pill[i].png") + usr << browse_rsc(icon('icons/obj/chemical.dmi', "pill" + num2text(i)), "pill[i].png") for(var/i = 1 to MAX_BOTTLE_SPRITE) - usr << browse_rsc(icon('chemical.dmi', "bottle" + num2text(i)), "bottle[i].png") + usr << browse_rsc(icon('icons/obj/chemical.dmi', "bottle" + num2text(i)), "bottle[i].png") var/dat = "" if(!beaker) dat = "Please insert beaker.
" diff --git a/code/modules/research/research_shuttle.dm b/code/modules/research/research_shuttle.dm index 1fe54587498..91c1464d36b 100644 --- a/code/modules/research/research_shuttle.dm +++ b/code/modules/research/research_shuttle.dm @@ -62,7 +62,7 @@ proc/move_research_shuttle() /obj/machinery/computer/research_shuttle name = "Research Shuttle Console" - icon = 'computer.dmi' + icon = 'icons/obj/computer.dmi' icon_state = "shuttle" req_access = list(access_research) circuit = "/obj/item/weapon/circuitboard/research_shuttle" @@ -105,7 +105,7 @@ proc/move_research_shuttle() usr << "You fried the consoles ID checking system. It's now available to everyone!" else if(istype(W, /obj/item/weapon/screwdriver)) - playsound(src.loc, 'Screwdriver.ogg', 50, 1) + playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) if(do_after(user, 20)) var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc ) var/obj/item/weapon/circuitboard/research_shuttle/M = new /obj/item/weapon/circuitboard/research_shuttle( A ) diff --git a/code/modules/research/xenoarchaeology/artifact/artifact_crystal.dm b/code/modules/research/xenoarchaeology/artifact/artifact_crystal.dm index d5cd7a7b504..0f47eeb1106 100644 --- a/code/modules/research/xenoarchaeology/artifact/artifact_crystal.dm +++ b/code/modules/research/xenoarchaeology/artifact/artifact_crystal.dm @@ -1,7 +1,7 @@ /obj/structure/crystal name = "large crystal" - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "crystal" density = 1 diff --git a/code/modules/research/xenoarchaeology/artifact/artifact_replicator.dm b/code/modules/research/xenoarchaeology/artifact/artifact_replicator.dm index 089c9084189..63999f99217 100644 --- a/code/modules/research/xenoarchaeology/artifact/artifact_replicator.dm +++ b/code/modules/research/xenoarchaeology/artifact/artifact_replicator.dm @@ -2,7 +2,7 @@ /obj/machinery/replicator name = "alien machine" desc = "It's some kind of pod with strange wires and gadgets all over it." - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "borgcharger0(old)" density = 1 diff --git a/code/modules/research/xenoarchaeology/artifact/artifact_unknown.dm b/code/modules/research/xenoarchaeology/artifact/artifact_unknown.dm index 2b52d2cbb19..0030e31b21e 100644 --- a/code/modules/research/xenoarchaeology/artifact/artifact_unknown.dm +++ b/code/modules/research/xenoarchaeology/artifact/artifact_unknown.dm @@ -60,7 +60,7 @@ var/list/valid_secondary_effect_types = list(\ /obj/machinery/artifact name = "alien artifact" desc = "A large alien device." - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "ano00" var/icon_num = 0 density = 1 diff --git a/code/modules/research/xenoarchaeology/artifact/artifact_unknown_old.dm b/code/modules/research/xenoarchaeology/artifact/artifact_unknown_old.dm index a313c56b967..3c779caa967 100644 --- a/code/modules/research/xenoarchaeology/artifact/artifact_unknown_old.dm +++ b/code/modules/research/xenoarchaeology/artifact/artifact_unknown_old.dm @@ -12,7 +12,7 @@ /obj/machinery/artifact name = "alien artifact" desc = "A large alien device." - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "ano00" var/icon_num = 0 anchored = 0 diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm index 8a03866d36f..7464e7c8b06 100644 --- a/code/modules/research/xenoarchaeology/finds/finds.dm +++ b/code/modules/research/xenoarchaeology/finds/finds.dm @@ -26,7 +26,7 @@ /obj/item/weapon/ore/strangerock name = "Strange rock" desc = "Seems to have some unusal strata evident throughout it." - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "strange" var/obj/item/weapon/inside var/method = 0// 0 = fire, 1 = brush, 2 = pick @@ -80,7 +80,7 @@ /obj/item/weapon/archaeological_find name = "object" - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "ano01" var/find_type = 0 @@ -114,7 +114,7 @@ if(1) item_type = "bowl" new_item = new /obj/item/weapon/reagent_containers/glass(src.loc) - new_item.icon = 'xenoarchaeology.dmi' + new_item.icon = 'icons/obj/xenoarchaeology.dmi' new_item.icon_state = "bowl" apply_image_decorations = 1 if(prob(20)) @@ -122,7 +122,7 @@ if(2) item_type = "urn" new_item = new /obj/item/weapon/reagent_containers/glass(src.loc) - new_item.icon = 'xenoarchaeology.dmi' + new_item.icon = 'icons/obj/xenoarchaeology.dmi' new_item.icon_state = "urn" apply_image_decorations = 1 if(prob(20)) @@ -192,7 +192,7 @@ if(11) item_type = "box" new_item = new /obj/item/weapon/storage/box(src.loc) - new_item.icon = 'xenoarchaeology.dmi' + new_item.icon = 'icons/obj/xenoarchaeology.dmi' new_item.icon_state = "box" if(prob(30)) apply_image_decorations = 1 @@ -271,7 +271,7 @@ new_item = new /obj/item/device/radio/beacon(src.loc) talkative = 0 new_item.icon_state = "unknown[rand(1,4)]" - new_item.icon = 'xenoarchaeology.dmi' + new_item.icon = 'icons/obj/xenoarchaeology.dmi' new_item.desc = "" if(19) apply_prefix = 0 @@ -351,7 +351,7 @@ var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile(src.loc) new_item = new_gun new_item.icon_state = "gun[rand(1,4)]" - new_item.icon = 'xenoarchaeology.dmi' + new_item.icon = 'icons/obj/xenoarchaeology.dmi' //33% chance to be able to reload the gun with human ammunition if(prob(66)) @@ -420,7 +420,7 @@ //humanoid remains apply_prefix = 0 item_type = "humanoid [pick("remains","skeleton")]" - icon = 'blood.dmi' + icon = 'icons/effects/blood.dmi' icon_state = "remains" additional_desc = pick("They appear almost human.",\ "They are contorted in a most gruesome way.",\ @@ -435,7 +435,7 @@ //robot remains apply_prefix = 0 item_type = "[pick("mechanical","robotic","cyborg")] [pick("remains","chassis","debris")]" - icon = 'blood.dmi' + icon = 'icons/effects/blood.dmi' icon_state = "remainsrobot" additional_desc = pick("Almost mistakeable for the remains of a modern cyborg.",\ "They are barely recognisable as anything other than a pile of waste metals.",\ @@ -450,7 +450,7 @@ //xenos remains apply_prefix = 0 item_type = "alien [pick("remains","skeleton")]" - icon = 'blood.dmi' + icon = 'icons/effects/blood.dmi' icon_state = "remainsxeno" additional_desc = pick("It looks vaguely reptilian, but with more teeth.",\ "They are faintly unsettling.",\ diff --git a/code/modules/research/xenoarchaeology/finds/finds_fossils.dm b/code/modules/research/xenoarchaeology/finds/finds_fossils.dm index bd2e87fe83c..89fc33396d2 100644 --- a/code/modules/research/xenoarchaeology/finds/finds_fossils.dm +++ b/code/modules/research/xenoarchaeology/finds/finds_fossils.dm @@ -4,7 +4,7 @@ /obj/item/weapon/fossil name = "Fossil" - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "bone" desc = "It's a fossil." @@ -44,7 +44,7 @@ /obj/skeleton name = "Incomplete skeleton" - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "uskel" desc = "Incomplete skeleton." var/bnum = 1 diff --git a/code/modules/research/xenoarchaeology/finds/finds_misc.dm b/code/modules/research/xenoarchaeology/finds/finds_misc.dm index 6b995deff42..64184ec0b6f 100644 --- a/code/modules/research/xenoarchaeology/finds/finds_misc.dm +++ b/code/modules/research/xenoarchaeology/finds/finds_misc.dm @@ -40,7 +40,7 @@ //legacy crystal /obj/machinery/crystal name = "Crystal" - icon = 'mining.dmi' + icon = 'icons/obj/mining.dmi' icon_state = "crystal" /obj/machinery/crystal/New() diff --git a/code/modules/research/xenoarchaeology/geosample.dm b/code/modules/research/xenoarchaeology/geosample.dm index 22b67101d9c..91d5f1bd62c 100644 --- a/code/modules/research/xenoarchaeology/geosample.dm +++ b/code/modules/research/xenoarchaeology/geosample.dm @@ -17,7 +17,7 @@ /obj/item/weapon/rocksliver name = "rock sliver" desc = "It looks extremely delicate." - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "sliver1" //0-4 w_class = 1 //item_state = "electronic" diff --git a/code/modules/research/xenoarchaeology/machinery/analysis_ion_mobility.dm b/code/modules/research/xenoarchaeology/machinery/analysis_ion_mobility.dm index 70fde828dfe..9b37d20df91 100644 --- a/code/modules/research/xenoarchaeology/machinery/analysis_ion_mobility.dm +++ b/code/modules/research/xenoarchaeology/machinery/analysis_ion_mobility.dm @@ -4,7 +4,7 @@ obj/machinery/anomaly/ion_mobility name = "Ion Mobility Spectrometer" desc = "A specialised, complex analysis machine." - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "analyser" obj/machinery/anomaly/ion_mobility/ScanResults() diff --git a/code/modules/research/xenoarchaeology/machinery/analysis_isotope_ratio.dm b/code/modules/research/xenoarchaeology/machinery/analysis_isotope_ratio.dm index 604015d31c3..04efb278ad9 100644 --- a/code/modules/research/xenoarchaeology/machinery/analysis_isotope_ratio.dm +++ b/code/modules/research/xenoarchaeology/machinery/analysis_isotope_ratio.dm @@ -4,7 +4,7 @@ obj/machinery/anomaly/isotope_ratio name = "Isotope ratio spectrometer" desc = "A specialised, complex analysis machine." - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "analyser" obj/machinery/anomaly/isotope_ratio/ScanResults() diff --git a/code/modules/research/xenoarchaeology/machinery/artifact_analyser_old.dm b/code/modules/research/xenoarchaeology/machinery/artifact_analyser_old.dm index 706343e8f62..ff1415997b1 100644 --- a/code/modules/research/xenoarchaeology/machinery/artifact_analyser_old.dm +++ b/code/modules/research/xenoarchaeology/machinery/artifact_analyser_old.dm @@ -4,7 +4,7 @@ /obj/machinery/artifact_analyser name = "Artifact Analyser" desc = "Studies the structure of artifacts to discover their uses." - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "analyser" anchored = 1 density = 1 @@ -302,7 +302,7 @@ /obj/machinery/analyser_pad name = "artifact analysis pad" desc = "Studies the structure of artifacts to discover their uses." - icon = 'stationobjs.dmi' + icon = 'icons/obj/stationobjs.dmi' icon_state = "tele0" anchored = 1 density = 0 diff --git a/code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm b/code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm index 426b9165a13..117be557daf 100644 --- a/code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm +++ b/code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm @@ -1,7 +1,7 @@ /obj/machinery/artifact_harvester name = "Exotic Particle Harvester" - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "incubator" //incubator_on anchored = 1 density = 1 diff --git a/code/modules/research/xenoarchaeology/machinery/artifact_scanner.dm b/code/modules/research/xenoarchaeology/machinery/artifact_scanner.dm index cb03b91c276..3d440bf85ab 100644 --- a/code/modules/research/xenoarchaeology/machinery/artifact_scanner.dm +++ b/code/modules/research/xenoarchaeology/machinery/artifact_scanner.dm @@ -2,7 +2,7 @@ /obj/machinery/artifact_scanpad name = "Anomaly Scanner Pad" desc = "Place things here for scanning." - icon = 'stationobjs.dmi' + icon = 'icons/obj/stationobjs.dmi' icon_state = "tele0" anchored = 1 density = 0 diff --git a/code/modules/research/xenoarchaeology/tools/ano_device_battery.dm b/code/modules/research/xenoarchaeology/tools/ano_device_battery.dm index 1f5af8753e1..c7779dd5ca8 100644 --- a/code/modules/research/xenoarchaeology/tools/ano_device_battery.dm +++ b/code/modules/research/xenoarchaeology/tools/ano_device_battery.dm @@ -18,7 +18,7 @@ /obj/item/weapon/anodevice name = "Anomaly power utilizer" - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "anodev" var/cooldown = 0 var/activated = 0 diff --git a/code/modules/research/xenoarchaeology/tools/suspension_generator.dm b/code/modules/research/xenoarchaeology/tools/suspension_generator.dm index 36a75826f72..2831e5ccc1f 100644 --- a/code/modules/research/xenoarchaeology/tools/suspension_generator.dm +++ b/code/modules/research/xenoarchaeology/tools/suspension_generator.dm @@ -1,7 +1,7 @@ /obj/machinery/suspension_gen name = "suspension field generator" desc = "It has stubby legs bolted up against it's body for stabilising." - icon = 'xenoarchaeology.dmi' + icon = 'icons/obj/xenoarchaeology.dmi' icon_state = "suspension2" density = 1 req_access = list(access_research) diff --git a/code/modules/research/xenoarchaeology/tools/tools.dm b/code/modules/research/xenoarchaeology/tools/tools.dm index 60eb7ca5705..889e8332593 100644 --- a/code/modules/research/xenoarchaeology/tools/tools.dm +++ b/code/modules/research/xenoarchaeology/tools/tools.dm @@ -5,7 +5,7 @@ /obj/item/device/gps name = "relay positioning device" desc = "Triangulates the approximate co-ordinates using a nearby satellite network." - icon = 'device.dmi' + icon = 'icons/obj/device.dmi' icon_state = "locator" item_state = "locator" w_class = 2 diff --git a/code/modules/research/xenoarchaeology/tools/tools_coresampler.dm b/code/modules/research/xenoarchaeology/tools/tools_coresampler.dm index e060fc44ae7..d00b945c607 100644 --- a/code/modules/research/xenoarchaeology/tools/tools_coresampler.dm +++ b/code/modules/research/xenoarchaeology/tools/tools_coresampler.dm @@ -16,7 +16,7 @@ /obj/item/device/core_sampler name = "core sampler" desc = "Used to extract geological core samples." - icon = 'device.dmi' + icon = 'icons/obj/device.dmi' icon_state = "sampler0" item_state = "screwdriver_brown" w_class = 1.0 diff --git a/code/modules/research/xenoarchaeology/tools/tools_depthscanner.dm b/code/modules/research/xenoarchaeology/tools/tools_depthscanner.dm index 1ad3d233b83..23a4e2ca174 100644 --- a/code/modules/research/xenoarchaeology/tools/tools_depthscanner.dm +++ b/code/modules/research/xenoarchaeology/tools/tools_depthscanner.dm @@ -6,7 +6,7 @@ /obj/item/device/depth_scanner name = "depth analysis scanner" desc = "Used to check spatial depth and density of rock outcroppings." - icon = 'pda.dmi' + icon = 'icons/obj/pda.dmi' icon_state = "crap" item_state = "analyzer" w_class = 1.0 diff --git a/code/modules/research/xenoarchaeology/tools/tools_locater.dm b/code/modules/research/xenoarchaeology/tools/tools_locater.dm index ea86c6de9d5..64f6caec5be 100644 --- a/code/modules/research/xenoarchaeology/tools/tools_locater.dm +++ b/code/modules/research/xenoarchaeology/tools/tools_locater.dm @@ -5,7 +5,7 @@ /obj/item/device/beacon_locator name = "locater device" desc = "Used to scan and locate signals on a particular frequency according ." - icon = 'device.dmi' + icon = 'icons/obj/device.dmi' icon_state = "pinoff" //pinonfar, pinonmedium, pinonclose, pinondirect, pinonnull item_state = "electronic" var/frequency = 1459 diff --git a/code/modules/virus2/analyser.dm b/code/modules/virus2/analyser.dm index 21471a8379b..50673d403cb 100644 --- a/code/modules/virus2/analyser.dm +++ b/code/modules/virus2/analyser.dm @@ -1,6 +1,6 @@ /obj/machinery/disease2/diseaseanalyser name = "Disease Analyser" - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "analyser" anchored = 1 density = 1 diff --git a/code/modules/virus2/biohazard destroyer.dm b/code/modules/virus2/biohazard destroyer.dm index 3e5f16df59f..abd1803de86 100644 --- a/code/modules/virus2/biohazard destroyer.dm +++ b/code/modules/virus2/biohazard destroyer.dm @@ -1,6 +1,6 @@ /obj/machinery/disease2/biodestroyer name = "Biohazard destroyer" - icon = 'disposal.dmi' + icon = 'icons/obj/pipes/disposal.dmi' icon_state = "disposalbio" var/list/accepts = list(/obj/item/clothing,/obj/item/weapon/virusdish/,/obj/item/weapon/cureimplanter,/obj/item/weapon/diseasedisk,/obj/item/weapon/reagent_containers) density = 1 @@ -11,7 +11,7 @@ if(I.type in typesof(path)) user.drop_item() del(I) - overlays += image('disposal.dmi', "dispover-handle") + overlays += image('icons/obj/pipes/disposal.dmi', "dispover-handle") return user.drop_item() I.loc = src.loc diff --git a/code/modules/virus2/diseasesplicer.dm b/code/modules/virus2/diseasesplicer.dm index c39f1d02dfc..7a414e388ec 100644 --- a/code/modules/virus2/diseasesplicer.dm +++ b/code/modules/virus2/diseasesplicer.dm @@ -1,6 +1,6 @@ /obj/machinery/computer/diseasesplicer name = "Disease Splicer" - icon = 'computer.dmi' + icon = 'icons/obj/computer.dmi' icon_state = "crew" var/datum/disease2/effectholder/memorybank = null diff --git a/code/modules/virus2/dishincubator.dm b/code/modules/virus2/dishincubator.dm index 5d2771b2950..74d5470ec1a 100644 --- a/code/modules/virus2/dishincubator.dm +++ b/code/modules/virus2/dishincubator.dm @@ -2,7 +2,7 @@ name = "Pathogenic incubator" density = 1 anchored = 1 - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "incubator" var/obj/item/weapon/virusdish/dish var/obj/item/weapon/reagent_containers/glass/beaker = null diff --git a/code/modules/virus2/isolator.dm b/code/modules/virus2/isolator.dm index 667ab67e999..53b47b95e1c 100644 --- a/code/modules/virus2/isolator.dm +++ b/code/modules/virus2/isolator.dm @@ -2,7 +2,7 @@ name = "Pathogenic Isolator" density = 1 anchored = 1 - icon = 'virology.dmi' + icon = 'icons/obj/virology.dmi' icon_state = "isolator" var/datum/disease2/disease/virus2 = null var/isolating = 0 diff --git a/code/modules/virus2/items_devices.dm b/code/modules/virus2/items_devices.dm index 25674ea2b6e..27b01513ea5 100644 --- a/code/modules/virus2/items_devices.dm +++ b/code/modules/virus2/items_devices.dm @@ -28,7 +28,7 @@ /obj/item/weapon/virusdish name = "Virus containment/growth dish" - icon = 'items.dmi' + icon = 'icons/obj/items.dmi' icon_state = "implantcase-b" var/datum/disease2/disease/virus2 = null var/growth = 0 @@ -69,7 +69,7 @@ /obj/item/weapon/diseasedisk name = "Blank GNA disk" - icon = 'cloning.dmi' + icon = 'icons/obj/cloning.dmi' icon_state = "datadisk0" var/datum/disease2/effectholder/effect = null var/stage = 1 diff --git a/config/example/config.txt b/config/example/config.txt index a0e32f3179e..74f6cc821f2 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -1,5 +1,5 @@ ## Server name: This appears at the top of the screen in-game. In this case it will read "tgstation: station_name" where station_name is the randomly generated name of the station for the round. Remove the # infront of SERVERNAME and replace 'tgstation' with the name of your choice -# SERVERNAME tgstation +# SERVERNAME spacestation13 ## Alert levels ALERT_GREEN All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced. diff --git a/config/example/motd.txt b/config/example/motd.txt index 3ba8d1d8a50..f47164c6df1 100644 --- a/config/example/motd.txt +++ b/config/example/motd.txt @@ -1,9 +1,5 @@ -

Welcome to Baystation 12!

+

Welcome to Space Station 13!

--This server is running Baystation 12's modification of the /tg/station13 SS13 code. +-This server is running Baystation 12's modification of the /tg/station13 SS13 code.

Bugtracker:http://baystation12.net/forums/viewtopic.php?f=18&t=8185 -
-Rules and roleplaying tips:http://baystation12.net/wiki/index.php/Rules or the Rules command. -

-This is a roleplaying server, so don't forget to remain in character while playing. Make sure to read and abide by the rules and if you have any questions, feel free to adminhelp! Remember that even when there are no admins on, adminhelps are being sent to IRC and it is possible for an administrator to see it and respond. \ No newline at end of file diff --git a/config/example/rules.html b/config/example/rules.html index 3992b2a18e4..af38d30f911 100644 --- a/config/example/rules.html +++ b/config/example/rules.html @@ -2,7 +2,10 @@ Server Rules + + \ No newline at end of file diff --git a/html/changelog.html b/html/changelog.html index 87e61fc4910..e68fe540b14 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -25,13 +25,9 @@ Header Section
-
Baystation 12 - A Space Station 13 Server
-

-
Visit our IRC channel: #bs12 on irc.sorcery.net
+
Space Station 13
+

Code licensed under GPLv3. Content licensed under CC BY-SA 3.0.

- -By playing to agreed to read and abide by the rules!
-