Fixed Erro's NON COMPILING CODE regarding flashlights

Made it so simple_animals with destroyer can smash tables 

Reverted the detectives ammo to nonlethal

Deathsquad now spawns with loyalty implants by Deuryn's request (for IMMERSION)

Fixed a bit of border being left on the red boxing glove sprites

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3159 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2012-02-21 01:28:53 +00:00
parent 3b003bafd3
commit 3c4400c8f9
6 changed files with 492 additions and 3 deletions
+7
View File
@@ -177,6 +177,13 @@ var/global/sent_strike_team = 0
equip_if_possible(new /obj/item/weapon/gun/energy/pulse_rifle(src), slot_r_hand)
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(src)//Here you go Deuryn
L.imp_in = src
L.implanted = 1
var/obj/item/weapon/card/id/W = new(src)
W.name = "[real_name]'s ID Card"
W.icon_state = "centcom"