Makes the remote warden's sensors default to off (#10281)

* Makes the remote warden's sensors default to off

* Geeves' ideas
This commit is contained in:
fernerr
2020-10-19 15:30:35 +02:00
committed by GitHub
parent 9aedefb789
commit 3c91ad2011
3 changed files with 15 additions and 2 deletions
+10 -1
View File
@@ -34,8 +34,8 @@
siemens_coefficient = 0.75
/obj/item/clothing/under/rank/warden
desc = "It's made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection. It has the word \"Warden\" written on the shoulders."
name = "warden's uniform"
desc = "It's made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection. It has the word \"Warden\" written on the shoulders."
icon_state = "warden_standard"
worn_state = "warden_standard"
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
@@ -49,6 +49,15 @@
icon_state = "warden_darkblue"
worn_state = "warden_darkblue"
/obj/item/clothing/under/rank/warden/remote
name = "remote warden's uniform"
desc = "It's made of a slightly sturdier material than standard jumpsuits. It has the words \"Remote Warden\" written on the shoulders and it's bolted straight onto the chassis."
canremove = FALSE
/obj/item/clothing/under/rank/warden/remote/Initialize()
. = ..()
sensor_mode = 0
/*
* Detective / Forensics
*/
@@ -237,7 +237,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy/mannequin)
src.set_id_info(ID)
ID.access = list(access_armory)
equip_to_slot_or_del(ID, slot_wear_id)
equip_to_slot_or_del(new /obj/item/clothing/under/rank/warden(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/under/rank/warden/remote(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(src), slot_shoes)
equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_warden(src), slot_l_ear)