diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index dbc3600e5dd..b1b07164e57 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -4,7 +4,7 @@ pixel_y = 20; #define PRESET_SOUTH \ dir = SOUTH; \ -pixel_y = -6; +pixel_y = -2; #define PRESET_WEST \ dir = WEST; \ diff --git a/code/game/objects/items/weapons/storage/briefcase.dm b/code/game/objects/items/weapons/storage/briefcase.dm index 11120702657..bccb17704f2 100644 --- a/code/game/objects/items/weapons/storage/briefcase.dm +++ b/code/game/objects/items/weapons/storage/briefcase.dm @@ -33,6 +33,7 @@ use_sound = 'sound/items/storage/toolbox.ogg' drop_sound = 'sound/items/drop/toolbox.ogg' pickup_sound = 'sound/items/pickup/toolbox.ogg' + rustle_sound = 'sound/items/rustle/toolbox.ogg' /obj/item/storage/briefcase/nt name = "\improper NT briefcase" diff --git a/code/game/objects/items/weapons/storage/pill_bottle.dm b/code/game/objects/items/weapons/storage/pill_bottle.dm index 378401015ee..30b6da75758 100644 --- a/code/game/objects/items/weapons/storage/pill_bottle.dm +++ b/code/game/objects/items/weapons/storage/pill_bottle.dm @@ -13,6 +13,7 @@ use_sound = 'sound/items/storage/pillbottle.ogg' drop_sound = 'sound/items/drop/pillbottle.ogg' pickup_sound = 'sound/items/pickup/pillbottle.ogg' + rustle_sound = 'sound/items/pickup/pillbottle.ogg' max_storage_space = DEFAULT_BOX_STORAGE /obj/item/storage/pill_bottle/attack_self(mob/living/user) diff --git a/code/game/objects/structures/machinery/biogenerator.dm b/code/game/objects/structures/machinery/biogenerator.dm index 42824879b73..e9b97eff581 100644 --- a/code/game/objects/structures/machinery/biogenerator.dm +++ b/code/game/objects/structures/machinery/biogenerator.dm @@ -124,7 +124,8 @@ FOODSTUFFS /singleton/biorecipe/food/bio_vitamin name = "Flavored Vitamin" object = /obj/item/reagent_containers/pill/bio_vitamin - amount = list(1,5,10,25,50) + // Pill bottles can at most hold 14 pills + amount = list(1,3,5,10,14) /singleton/biorecipe/food/liquidfood name = "Food Ration" diff --git a/code/game/objects/structures/machinery/doors/airlock.dm b/code/game/objects/structures/machinery/doors/airlock.dm index f38d1a04bf8..9a7530daa70 100644 --- a/code/game/objects/structures/machinery/doors/airlock.dm +++ b/code/game/objects/structures/machinery/doors/airlock.dm @@ -1089,13 +1089,13 @@ About the new airlock wires panel: stripe_overlay = new(stripe_file) stripe_overlay.Blend(stripe_color, ICON_MULTIPLY) SSicon_cache.airlock_icon_cache["[ikey]"] = stripe_overlay - if(!glass) - var/ikey2 = "[airlock_type]-[stripe_color]-fillstripe" - stripe_filling_overlay = SSicon_cache.airlock_icon_cache["[ikey2]"] - if(!stripe_filling_overlay) - stripe_filling_overlay = new(stripe_fill_file) - stripe_filling_overlay.Blend(stripe_color, ICON_MULTIPLY) - SSicon_cache.airlock_icon_cache["[ikey2]"] = stripe_filling_overlay + + var/ikey2 = "[airlock_type]-[stripe_color]-fillstripe" + stripe_filling_overlay = SSicon_cache.airlock_icon_cache["[ikey2]"] + if(!stripe_filling_overlay) + stripe_filling_overlay = new(stripe_fill_file) + stripe_filling_overlay.Blend(stripe_color, ICON_MULTIPLY) + SSicon_cache.airlock_icon_cache["[ikey2]"] = stripe_filling_overlay if(arePowerSystemsOn()) switch(state) diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm index 2f7e84d50e9..927e6c22348 100644 --- a/code/game/objects/structures/noticeboard.dm +++ b/code/game/objects/structures/noticeboard.dm @@ -90,8 +90,7 @@ if(href_list["read"]) var/obj/item/paper/P = locate(href_list["read"]) if((P && P.loc == src)) - usr << browse("[P.name][P.info]", "window=[P.name]") - onclose(usr, "[P.name]") + P.show_content(usr) return /obj/structure/noticeboard/command diff --git a/code/modules/client/preference_setup/loadout/items/augments.dm b/code/modules/client/preference_setup/loadout/items/augments.dm index 75c69436e4d..83d8ea9f12a 100644 --- a/code/modules/client/preference_setup/loadout/items/augments.dm +++ b/code/modules/client/preference_setup/loadout/items/augments.dm @@ -51,6 +51,8 @@ path = /obj/item/organ/internal/augment/tool/combitool cost = 5 flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION + // Vaurca get a vaurca specific version of this + whitelisted = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD, SPECIES_TAJARA, SPECIES_TAJARA_ZHAN, SPECIES_TAJARA_MSAI, SPECIES_SKRELL, SPECIES_SKRELL_AXIORI, SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL, SPECIES_UNATHI) /datum/gear/augment/combitool/New() ..() diff --git a/code/modules/clothing/head/wide_hats.dm b/code/modules/clothing/head/wide_hats.dm index 9d924c4440f..be1c803c7a2 100644 --- a/code/modules/clothing/head/wide_hats.dm +++ b/code/modules/clothing/head/wide_hats.dm @@ -52,11 +52,13 @@ item_state = "boonie" build_from_parts = TRUE worn_overlay = "over" + sprite_sheets = null /obj/item/clothing/head/bucket/boonie/camo icon_state = "camo_boonie" item_state = "camo_boonie" has_accents = TRUE + sprite_sheets = null /obj/item/clothing/head/fedora name = "fedora" diff --git a/code/modules/detectivework/tools/crimekit.dm b/code/modules/detectivework/tools/crimekit.dm index 2b4d4a7957f..d79ce2aff3a 100644 --- a/code/modules/detectivework/tools/crimekit.dm +++ b/code/modules/detectivework/tools/crimekit.dm @@ -11,6 +11,7 @@ use_sound = 'sound/items/storage/toolbox.ogg' drop_sound = 'sound/items/drop/toolbox.ogg' pickup_sound = 'sound/items/pickup/toolbox.ogg' + rustle_sound = 'sound/items/rustle/toolbox.ogg' /obj/item/storage/briefcase/crimekit/fill() ..() diff --git a/html/changelogs/TGWCleansUp.yml b/html/changelogs/TGWCleansUp.yml new file mode 100644 index 00000000000..f0f984a2489 --- /dev/null +++ b/html/changelogs/TGWCleansUp.yml @@ -0,0 +1,14 @@ +author: TheGreyWolf + +delete-after: True + +changes: + - bugfix: "Fixed the taj sprites for the bucket hat, boonie hat and camo boonie hat." + - bugfix: "Fixed noticeboard not formatting certain symbols correctly." + - bugfix: "Fixed pill bottle sound when inserting items." + - bugfix: "Fixed the overflow of vitamins from biogenerators." + - bugfix: "Fixed the sound from the investigator crime scene kit and aluminium briefcase when inserting items." + - bugfix: "Fixed intercoms on south walls were too far in on the walls." + - bugfix: "Fixed the stripes disappearing briefly when a glass airlock denied access." + - bugfix: "Fixed the missing wall pharmacy vending machine sprite when vending." + - bugfix: "Fixed vaurca having access to the base combi-tool. They have their own in the loadout, they should be using that." diff --git a/icons/mob/species/tajaran/helmet.dmi b/icons/mob/species/tajaran/helmet.dmi index f5ea1081364..96fd33fe36b 100644 Binary files a/icons/mob/species/tajaran/helmet.dmi and b/icons/mob/species/tajaran/helmet.dmi differ diff --git a/icons/obj/vending.dmi b/icons/obj/vending.dmi index 889b5180eec..4489b38921c 100755 Binary files a/icons/obj/vending.dmi and b/icons/obj/vending.dmi differ