diff --git a/baystation12.dme b/baystation12.dme
index a608d74fee1..fca5b332b05 100644
--- a/baystation12.dme
+++ b/baystation12.dme
@@ -269,6 +269,7 @@
#include "code\game\gamemodes\cult\cult_items.dm"
#include "code\game\gamemodes\cult\cult_structures.dm"
#include "code\game\gamemodes\cult\hell_universe.dm"
+#include "code\game\gamemodes\cult\narsie.dm"
#include "code\game\gamemodes\cult\ritual.dm"
#include "code\game\gamemodes\cult\runes.dm"
#include "code\game\gamemodes\cult\talisman.dm"
@@ -553,7 +554,6 @@
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\items\apc_frame.dm"
-#include "code\game\objects\items\ashtray.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\contraband.dm"
@@ -682,6 +682,7 @@
#include "code\game\objects\items\weapons\implants\implantfreedom.dm"
#include "code\game\objects\items\weapons\implants\implantpad.dm"
#include "code\game\objects\items\weapons\implants\implantuplink.dm"
+#include "code\game\objects\items\weapons\material\ashtray.dm"
#include "code\game\objects\items\weapons\material\bats.dm"
#include "code\game\objects\items\weapons\material\kitchen.dm"
#include "code\game\objects\items\weapons\material\knives.dm"
@@ -1433,7 +1434,6 @@
#include "code\modules\power\singularity\field_generator.dm"
#include "code\modules\power\singularity\generator.dm"
#include "code\modules\power\singularity\investigate.dm"
-#include "code\modules\power\singularity\narsie.dm"
#include "code\modules\power\singularity\singularity.dm"
#include "code\modules\power\singularity\particle_accelerator\particle.dm"
#include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm"
diff --git a/code/TriDimension/controller.dm b/code/TriDimension/controller.dm
index a9d4df675ab..7feed3ed093 100644
--- a/code/TriDimension/controller.dm
+++ b/code/TriDimension/controller.dm
@@ -92,16 +92,6 @@
turf += src
c.add(turf,3,1)
-/turf/space/New()
- ..()
-
- var/turf/controller = locate(1, 1, z)
- for(var/obj/effect/landmark/zcontroller/c in controller)
- if(c.initialized)
- var/list/turf = list()
- turf += src
- c.add(turf,3,1)
-
atom/movable/Move() //Hackish
. = ..()
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index 7484d016b6c..55b1b23a9f9 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -19,6 +19,8 @@ var/global/list/side_effects = list() //list of all medical sideeffects types
var/global/list/mechas_list = list() //list of all mechs. Used by hostile mobs target tracking.
var/global/list/joblist = list() //list of all jobstypes, minus borg and AI
+var/global/list/turfs = list() //list of all turfs
+
//Languages/species/whitelist.
var/global/list/all_species[0]
var/global/list/all_languages[0]
diff --git a/code/game/gamemodes/cult/cultify/turf.dm b/code/game/gamemodes/cult/cultify/turf.dm
index 0005298c423..54fc9631e33 100644
--- a/code/game/gamemodes/cult/cultify/turf.dm
+++ b/code/game/gamemodes/cult/cultify/turf.dm
@@ -23,6 +23,9 @@
/turf/simulated/wall/cult/cultify()
return
+/turf/unsimulated/wall/cult/cultify()
+ return
+
/turf/unsimulated/beach/cultify()
return
diff --git a/code/game/gamemodes/cult/hell_universe.dm b/code/game/gamemodes/cult/hell_universe.dm
index 9a7344f036a..e81a6a2673d 100644
--- a/code/game/gamemodes/cult/hell_universe.dm
+++ b/code/game/gamemodes/cult/hell_universe.dm
@@ -33,51 +33,46 @@ In short:
/datum/universal_state/hell/OnTurfChange(var/turf/T)
- var/turf/space/spess = T
- if(istype(spess))
- spess.overlays += "hell01"
+ var/turf/space/S = T
+ if(istype(S))
+ S.color = "#FF0000"
+ else
+ S.color = initial(S.color)
// Apply changes when entering state
/datum/universal_state/hell/OnEnter()
set background = 1
garbage_collector.garbage_collect = 0
+
escape_list = get_area_turfs(locate(/area/hallway/secondary/exit))
//Separated into separate procs for profiling
AreaSet()
- OverlaySet()
MiscSet()
APCSet()
KillMobs()
- AmbientSet()
+ OverlayAndAmbientSet()
runedec += 9000 //basically removing the rune cap
-/datum/universal_state/hell/proc/AreaSet()
- for(var/area/A in world)
- if(A.name=="Space")
- continue
- // Reset all alarms.
- A.fire = null
- A.atmos = 1
- A.atmosalm = 0
- A.poweralm = 1
- A.party = null
+/datum/universal_state/hell/proc/AreaSet()
+ for(var/area/A in all_areas)
+ if(!istype(A,/area) || istype(A, /area/space))
+ continue
A.updateicon()
-/datum/universal_state/hell/proc/OverlaySet()
- var/image/I = image("icon" = 'icons/turf/space.dmi', "icon_state" = "hell01", "layer" = 10)
- for(var/turf/space/spess in world)
- spess.overlays += I
+/datum/universal_state/hell/OverlayAndAmbientSet()
+ spawn(0)
+ for(var/atom/movable/lighting_overlay/L in world)
+ L.update_lumcount(1, 0, 0)
-/datum/universal_state/hell/proc/AmbientSet()
- for(var/atom/movable/lighting_overlay/L in world)
- L.update_lumcount(1, 0, 0)
+ for(var/turf/space/T in turfs)
+ OnTurfChange(T)
/datum/universal_state/hell/proc/MiscSet()
- for(var/turf/simulated/floor/T in world)
+ for(var/turf/simulated/floor/T in turfs)
if(!T.holy && prob(1))
new /obj/effect/gateway/active/cult(T)
@@ -87,7 +82,7 @@ In short:
/datum/universal_state/hell/proc/APCSet()
for (var/obj/machinery/power/apc/APC in machines)
- if (!(APC.stat & BROKEN) && !istype(APC.area,/area/turret_protected/ai))
+ if (!(APC.stat & BROKEN) && !APC.is_critical)
APC.chargemode = 0
if(APC.cell)
APC.cell.charge = 0
diff --git a/code/modules/power/singularity/narsie.dm b/code/game/gamemodes/cult/narsie.dm
similarity index 91%
rename from code/modules/power/singularity/narsie.dm
rename to code/game/gamemodes/cult/narsie.dm
index 094915047b9..0ef0d27663f 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/game/gamemodes/cult/narsie.dm
@@ -1,4 +1,5 @@
var/global/narsie_behaviour = "CultStation13"
+var/global/narsie_cometh = 0
var/global/list/narsie_list = list()
/obj/singularity/narsie //Moving narsie to its own file for the sake of being clearer
name = "Nar-Sie"
@@ -37,7 +38,7 @@ var/global/list/narsie_list = list()
current_size = 12
consume_range = 12 // How many tiles out do we eat.
var/announce=1
- var/narnar = 1
+ var/cause_hell = 1
/obj/singularity/narsie/large/New()
..()
@@ -47,13 +48,15 @@ var/global/list/narsie_list = list()
narsie_spawn_animation()
- if(narnar)
- SetUniversalState(/datum/universal_state/hell)
+ if(!narsie_cometh)//so we don't initiate Hell more than one time.
+ if(cause_hell)
+ SetUniversalState(/datum/universal_state/hell)
+ narsie_cometh = 1
- spawn(10 SECONDS)
- if(emergency_shuttle && emergency_shuttle.can_call())
- emergency_shuttle.call_evac()
- emergency_shuttle.launch_time = 0 // Cannot recall
+ spawn(10 SECONDS)
+ if(emergency_shuttle)
+ emergency_shuttle.call_evac()
+ emergency_shuttle.launch_time = 0 // Cannot recall
/obj/singularity/narsie/process()
eat()
@@ -83,14 +86,14 @@ var/global/list/narsie_list = list()
/obj/singularity/narsie/large/Bump(atom/A)
- if(!narnar) return
+ if(!cause_hell) return
if(isturf(A))
narsiewall(A)
else if(istype(A, /obj/structure/cult))
qdel(A)
/obj/singularity/narsie/large/Bumped(atom/A)
- if(!narnar) return
+ if(!cause_hell) return
if(isturf(A))
narsiewall(A)
else if(istype(A, /obj/structure/cult))
diff --git a/code/game/gamemodes/endgame/endgame.dm b/code/game/gamemodes/endgame/endgame.dm
index ed1167dfe74..aef7894800c 100644
--- a/code/game/gamemodes/endgame/endgame.dm
+++ b/code/game/gamemodes/endgame/endgame.dm
@@ -60,6 +60,9 @@
/datum/universal_state/proc/OnTurfChange(var/turf/NT)
return
+/datum/universal_state/proc/OverlayAndAmbientSet()
+ return
+
/proc/SetUniversalState(var/newstate,var/on_exit=1, var/on_enter=1)
if(on_exit)
universe.OnExit()
diff --git a/code/game/gamemodes/endgame/supermatter_cascade/blob.dm b/code/game/gamemodes/endgame/supermatter_cascade/blob.dm
index dc315ac5100..2f12370f586 100644
--- a/code/game/gamemodes/endgame/supermatter_cascade/blob.dm
+++ b/code/game/gamemodes/endgame/supermatter_cascade/blob.dm
@@ -8,7 +8,7 @@
//luminosity = 5
//l_color="#0066FF"
- layer = 11
+ layer = LIGHTING_LAYER+1
var/spawned=0 // DIR mask
var/next_check=0
@@ -50,10 +50,10 @@
if(A)
if(istype(A,/mob/living))
qdel(A)
- continue
else if(istype(A,/mob)) // Observers, AI cameras.
continue
- qdel(A)
+ else
+ qdel(A)
T.ChangeTurf(type)
if((spawned & (NORTH|SOUTH|EAST|WEST)) == (NORTH|SOUTH|EAST|WEST))
diff --git a/code/game/gamemodes/endgame/supermatter_cascade/portal.dm b/code/game/gamemodes/endgame/supermatter_cascade/portal.dm
index 8c826fe22db..fb4888ee205 100644
--- a/code/game/gamemodes/endgame/supermatter_cascade/portal.dm
+++ b/code/game/gamemodes/endgame/supermatter_cascade/portal.dm
@@ -8,9 +8,9 @@
move_self = 0
announce=0
- narnar=0
+ cause_hell=0
- layer=12 // ITS SO BRIGHT
+ layer=LIGHTING_LAYER+2 // ITS SO BRIGHT
consume_range = 6
@@ -35,7 +35,17 @@
return 0
if (istype(A, /mob/living/))
+ var/mob/living/L = A
+ if(L.buckled && istype(L.buckled,/obj/structure/bed/))
+ var/turf/O = L.buckled
+ do_teleport(O, pick(endgame_safespawns))
+ L.loc = O.loc
+ else
+ do_teleport(L, pick(endgame_safespawns)) //dead-on precision
+
+ else if (istype(A, /obj/mecha/))
do_teleport(A, pick(endgame_safespawns)) //dead-on precision
+
else if (isturf(A))
var/turf/T = A
var/dist = get_dist(T, src)
@@ -51,6 +61,9 @@
continue
if (dist > consume_range)
+ if(!(AM.singuloCanEat()))
+ continue
+
if (101 == AM.invisibility)
continue
@@ -63,19 +76,19 @@
var/image/riftimage = null
/mob/proc/see_rift(var/obj/singularity/narsie/large/exit/R)
- if((R.z == src.z) && (get_dist(R,src) <= (R.consume_range+10)) && !(R in view(src)))
+ var/turf/T_mob = get_turf(src)
+ if((R.z == T_mob.z) && (get_dist(R,T_mob) <= (R.consume_range+10)) && !(R in view(T_mob)))
if(!riftimage)
- riftimage = image('icons/obj/rift.dmi',src.loc,"rift",12,1)
+ riftimage = image('icons/obj/rift.dmi',T_mob,"rift",LIGHTING_LAYER+2,1)
riftimage.mouse_opacity = 0
- var/new_x = 32 * (R.x - src.x) + R.pixel_x
- var/new_y = 32 * (R.y - src.y) + R.pixel_y
+ var/new_x = 32 * (R.x - T_mob.x) + R.pixel_x
+ var/new_y = 32 * (R.y - T_mob.y) + R.pixel_y
riftimage.pixel_x = new_x
riftimage.pixel_y = new_y
- riftimage.loc = src.loc
+ riftimage.loc = T_mob
src << riftimage
-
else
if(riftimage)
qdel(riftimage)
diff --git a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm
index 37b68340a8b..8cd8765cd80 100644
--- a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm
+++ b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm
@@ -1,3 +1,5 @@
+var/global/universe_has_ended = 0
+
/datum/universal_state/supermatter_cascade
name = "Supermatter Cascade"
@@ -11,9 +13,11 @@
return 0
/datum/universal_state/supermatter_cascade/OnTurfChange(var/turf/T)
- var/turf/space/spess = T
- if(istype(spess))
- spess.overlays += "end01"
+ var/turf/space/S = T
+ if(istype(S))
+ S.color = "#0066FF"
+ else
+ S.color = initial(S.color)
/datum/universal_state/supermatter_cascade/DecayTurf(var/turf/T)
if(istype(T,/turf/simulated/wall))
@@ -46,13 +50,13 @@
emergency_shuttle.recall()
AreaSet()
- OverlaySet()
MiscSet()
APCSet()
- AmbientSet()
+ OverlayAndAmbientSet()
// Disable Nar-Sie.
cult.allow_narsie = 0
+
PlayerSet()
new /obj/singularity/narsie/large/exit(pick(endgame_exits))
@@ -64,64 +68,49 @@ There's been a galaxy-wide electromagnetic pulse. All of our systems are heavil
You have five minutes before the universe collapses. Good l\[\[###!!!-
-AUTOMATED ALERT: Link to [command_name()] lost."}
+AUTOMATED ALERT: Link to [command_name()] lost.
+
+The access requirements on the Asteroid Shuttles' consoles have now been revoked.
+"}
priority_announcement.Announce(txt,"SUPERMATTER CASCADE DETECTED")
+
+ for(var/obj/machinery/computer/shuttle_control/C in machines)
+ if(istype(C, /obj/machinery/computer/shuttle_control/research) || istype(C, /obj/machinery/computer/shuttle_control/mining))
+ C.req_access = list()
+ C.req_one_access = list()
+
sleep(5 MINUTES)
- ticker.declare_completion()
ticker.station_explosion_cinematic(0,null) // TODO: Custom cinematic
- world << "Resetting in 30 seconds!"
-
- feedback_set_details("end_error","Universe ended")
-
- if(blackbox)
- blackbox.save_all_data_to_sql()
-
- sleep(300)
- log_game("Rebooting due to universal collapse")
- world.Reboot()
+ universe_has_ended = 1
return
/datum/universal_state/supermatter_cascade/proc/AreaSet()
- for(var/area/A in world)
- if(A.z in config.admin_levels)
+ for(var/area/A in all_areas)
+ if(!istype(A,/area) || istype(A, /area/space) || istype(A,/area/beach))
continue
- if(istype(A,/area/space))
- continue
-
- // Reset all alarms.
- A.fire = null
- A.atmos = 1
- A.atmosalm = 0
- A.poweralm = 1
-
- // Slap on random alerts
- if(prob(25))
- switch(rand(1,4))
- if(1)
- A.fire=1
- if(2)
- A.atmosalm=1
A.updateicon()
-/datum/universal_state/supermatter_cascade/proc/OverlaySet()
- for(var/turf/space/spess in world)
- spess.overlays += "end01"
+/datum/universal_state/supermatter_cascade/OverlayAndAmbientSet()
+ spawn(0)
+ for(var/atom/movable/lighting_overlay/L in world)
+ if(L.z in config.admin_levels)
+ L.update_lumcount(1,1,1)
+ else
+ L.update_lumcount(0.0, 0.4, 1)
-/datum/universal_state/supermatter_cascade/proc/AmbientSet()
- for(var/atom/movable/lighting_overlay/L in world)
- if(!(L.z in config.admin_levels))
- L.update_lumcount(0.5, 1, 0)
+ for(var/turf/space/T in turfs)
+ OnTurfChange(T)
/datum/universal_state/supermatter_cascade/proc/MiscSet()
- for (var/obj/machinery/firealarm/alm in world)
+ for (var/obj/machinery/firealarm/alm in machines)
if (!(alm.stat & BROKEN))
alm.ex_act(2)
/datum/universal_state/supermatter_cascade/proc/APCSet()
- for (var/obj/machinery/power/apc/APC in world)
- if (!(APC.stat & BROKEN))
+ for (var/obj/machinery/power/apc/APC in machines)
+ if (!(APC.stat & BROKEN) && !APC.is_critical)
APC.chargemode = 0
if(APC.cell)
APC.cell.charge = 0
diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm
index 861e3e1271b..0b1f24121a7 100644
--- a/code/game/gamemodes/gameticker.dm
+++ b/code/game/gamemodes/gameticker.dm
@@ -312,7 +312,7 @@ var/global/datum/controller/gameticker/ticker
game_finished = (emergency_shuttle.returned() || mode.station_was_nuked)
mode_finished = (!post_game && mode.check_finished())
else
- game_finished = (mode.check_finished() || (emergency_shuttle.returned() && emergency_shuttle.evac == 1))
+ game_finished = (mode.check_finished() || (emergency_shuttle.returned() && emergency_shuttle.evac == 1)) || universe_has_ended
mode_finished = game_finished
if(!mode.explosion_in_progress && game_finished && (mode_finished || post_game))
diff --git a/code/game/jobs/job/assistant.dm b/code/game/jobs/job/assistant.dm
index def0a007f70..98c7a4dd986 100644
--- a/code/game/jobs/job/assistant.dm
+++ b/code/game/jobs/job/assistant.dm
@@ -14,6 +14,10 @@
/datum/job/assistant/equip(var/mob/living/carbon/human/H)
if(!H) return 0
+ switch(H.backbag)
+ if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
+ if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
+ if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
H.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
return 1
diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm
index 00d304b9031..4b9d72ff51c 100644
--- a/code/game/jobs/job/captain.dm
+++ b/code/game/jobs/job/captain.dm
@@ -23,7 +23,6 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/captain(H), slot_back)
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_cap(H), slot_back)
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H)
if(H.age>49)
U.accessories += new /obj/item/clothing/accessory/medal/gold/captain(U)
diff --git a/code/game/jobs/job/civilian.dm b/code/game/jobs/job/civilian.dm
index c1ca46da146..7d847533530 100644
--- a/code/game/jobs/job/civilian.dm
+++ b/code/game/jobs/job/civilian.dm
@@ -172,6 +172,10 @@
H.equip_to_slot_or_del(new /obj/item/weapon/storage/bag/ore(H), slot_in_backpack)
return 1
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ H.species.equip_survival_gear(H,1)
+ return 1
//Griff //BS12 EDIT
diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm
index 5eab97b11ad..5c86336cb6c 100644
--- a/code/game/jobs/job/engineering.dm
+++ b/code/game/jobs/job/engineering.dm
@@ -37,6 +37,10 @@
H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves)
return 1
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ H.species.equip_survival_gear(H,1)
+ return 1
/datum/job/engineer
@@ -69,6 +73,10 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/engineering(H), slot_l_store)
return 1
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ H.species.equip_survival_gear(H,1)
+ return 1
/datum/job/atmos
@@ -97,3 +105,8 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/atmos(H), slot_l_store)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/atmostech/(H), slot_belt)
return 1
+
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ H.species.equip_survival_gear(H,1)
+ return 1
diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm
index 99aab0eb080..8b51b74a77a 100644
--- a/code/game/jobs/job/job.dm
+++ b/code/game/jobs/job/job.dm
@@ -23,6 +23,11 @@
/datum/job/proc/equip(var/mob/living/carbon/human/H)
return 1
+/datum/job/proc/equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ H.species.equip_survival_gear(H,0)
+ return 1
+
// overrideable separately so AIs/borgs can have cardborg hats without unneccessary new()/del()
/datum/job/proc/equip_preview(mob/living/carbon/human/H)
return equip(H)
diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm
index 841c1ff768e..0e79223b186 100644
--- a/code/game/jobs/job/medical.dm
+++ b/code/game/jobs/job/medical.dm
@@ -30,9 +30,9 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/heads/cmo(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand)
- return 1
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/cmo(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/device/flashlight/pen(H), slot_s_store)
+ return 1
/datum/job/doctor
title = "Medical Doctor"
@@ -224,3 +224,8 @@
H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/medical/emt(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/device/pda/medical(H), slot_l_store)
return 1
+
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ H.species.equip_survival_gear(H,1)
+ return 1
diff --git a/code/game/jobs/job/silicon.dm b/code/game/jobs/job/silicon.dm
index 8889f238dd5..8aab7464004 100644
--- a/code/game/jobs/job/silicon.dm
+++ b/code/game/jobs/job/silicon.dm
@@ -13,6 +13,10 @@
equip(var/mob/living/carbon/human/H)
if(!H) return 0
return 1
+
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ return 1
/datum/job/ai/is_position_available()
return (empty_playable_ai_cores.len != 0)
@@ -37,6 +41,11 @@
if(!H) return 0
return 1
+ equip_survival(var/mob/living/carbon/human/H)
+ if(!H) return 0
+ return 1
+ return 1
+
/datum/job/cyborg/equip_preview(mob/living/carbon/human/H)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/cardborg(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/clothing/head/cardborg(H), slot_head)
diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index c996c469d35..b78b802e911 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -393,8 +393,8 @@ var/global/datum/controller/occupations/job_master
spawn_in_storage += thing
//Equip job items.
job.equip(H)
+ job.equip_survival(H)
job.apply_fingerprints(H)
- H.species.equip_survival_gear(H)
//If some custom items could not be equipped before, try again now.
for(var/thing in custom_equip_leftovers)
@@ -472,11 +472,6 @@ var/global/datum/controller/occupations/job_master
var/sound/announce_sound = (ticker.current_state <= GAME_STATE_SETTING_UP)? null : sound('sound/misc/boatswain.ogg', volume=20)
captain_announcement.Announce("All hands, Captain [H.real_name] on deck!", new_sound=announce_sound)
- if(istype(H.back, /obj/item/weapon/storage))
- new /obj/item/weapon/storage/box/survival(H.back)
- else
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
-
//Deferred item spawning.
if(spawn_in_storage && spawn_in_storage.len)
var/obj/item/weapon/storage/B
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 58830cf9fa8..1313838cf5d 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -30,7 +30,7 @@
var/hasShocked = 0 //Prevents multiple shocks from happening
var/secured_wires = 0
var/datum/wires/airlock/wires = null
-
+
var/open_sound_powered = 'sound/machines/airlock.ogg'
var/open_sound_unpowered = 'sound/machines/airlock_creaking.ogg'
@@ -277,7 +277,7 @@
target_tile.assume_gas("phoron", 35, 400+T0C)
spawn (0) target_tile.hotspot_expose(temperature, 400)
for(var/turf/simulated/wall/W in range(3,src))
- W.ignite((temperature/4))//Added so that you can't set off a massive chain reaction with a small flame
+ W.burn((temperature/4))//Added so that you can't set off a massive chain reaction with a small flame
for(var/obj/machinery/door/airlock/phoron/D in range(3,src))
D.ignite(temperature/4)
new/obj/structure/door_assembly( src.loc )
@@ -800,9 +800,9 @@ About the new airlock wires panel:
qdel(src)
return
else if(arePowerSystemsOn())
- user << "\blue The airlock's motors resist your efforts to force it."
+ user << "The airlock's motors resist your efforts to force it."
else if(locked)
- user << "\blue The airlock's bolts prevent it from being forced."
+ user << "The airlock's bolts prevent it from being forced."
else
if(density)
spawn(0) open(1)
@@ -811,20 +811,20 @@ About the new airlock wires panel:
else if(istype(C, /obj/item/weapon/material/twohanded/fireaxe) && !arePowerSystemsOn())
if(locked)
- user << "\blue The airlock's bolts prevent it from being forced."
+ user << "The airlock's bolts prevent it from being forced."
else if( !welded && !operating )
if(density)
var/obj/item/weapon/material/twohanded/fireaxe/F = C
if(F.wielded)
spawn(0) open(1)
else
- user << "\red You need to be wielding \the [C] to do that."
+ user << "You need to be wielding \the [C] to do that."
else
var/obj/item/weapon/material/twohanded/fireaxe/F = C
if(F.wielded)
spawn(0) close(1)
else
- user << "\red You need to be wielding \the [C] to do that."
+ user << "You need to be wielding \the [C] to do that."
else
..()
@@ -855,13 +855,13 @@ About the new airlock wires panel:
if(!can_open(forced))
return 0
use_power(360) //360 W seems much more appropriate for an actuator moving an industrial door capable of crushing people
-
+
//if the door is unpowered then it doesn't make sense to hear the woosh of a pneumatic actuator
if(arePowerSystemsOn())
playsound(src.loc, open_sound_powered, 100, 1)
else
playsound(src.loc, open_sound_unpowered, 100, 1)
-
+
if(src.closeOther != null && istype(src.closeOther, /obj/machinery/door/airlock/) && !src.closeOther.density)
src.closeOther.close()
return ..()
@@ -950,10 +950,10 @@ About the new airlock wires panel:
take_damage(DOOR_CRUSH_DAMAGE)
use_power(360) //360 W seems much more appropriate for an actuator moving an industrial door capable of crushing people
- if(istype(src, /obj/machinery/door/airlock/glass))
- playsound(src.loc, 'sound/machines/windowdoor.ogg', 30, 1)
+ if(arePowerSystemsOn())
+ playsound(src.loc, open_sound_powered, 100, 1)
else
- playsound(src.loc, 'sound/machines/airlock.ogg', 30, 1)
+ playsound(src.loc, open_sound_unpowered, 100, 1)
for(var/turf/turf in locs)
var/obj/structure/window/killthis = (locate(/obj/structure/window) in turf)
if(killthis)
diff --git a/code/game/objects/items/ashtray.dm b/code/game/objects/items/weapons/material/ashtray.dm
similarity index 95%
rename from code/game/objects/items/ashtray.dm
rename to code/game/objects/items/weapons/material/ashtray.dm
index 63059fef8e4..033042b8530 100644
--- a/code/game/objects/items/ashtray.dm
+++ b/code/game/objects/items/weapons/material/ashtray.dm
@@ -76,32 +76,27 @@ var/global/list/ashtray_cache = list()
health = max(0,health - W.force)
user << "You hit [src] with [W]."
if (health < 1)
- die()
+ shatter()
return
/obj/item/weapon/material/ashtray/throw_impact(atom/hit_atom)
if (health > 0)
health = max(0,health - 3)
- if (health < 1)
- die()
- return
if (contents.len)
src.visible_message("\The [src] slams into [hit_atom], spilling its contents!")
for (var/obj/item/clothing/mask/smokable/cigarette/O in contents)
O.loc = src.loc
+ if (health < 1)
+ shatter()
+ return
update_icon()
return ..()
-/obj/item/weapon/material/ashtray/proc/die()
- material.place_shard(get_turf(src))
- qdel(src)
- return
-
/obj/item/weapon/material/ashtray/plastic/New(var/newloc)
..(newloc, "plastic")
/obj/item/weapon/material/ashtray/bronze/New(var/newloc)
- ..(newloc, "gold") //placeholder
+ ..(newloc, "bronze")
/obj/item/weapon/material/ashtray/glass/New(var/newloc)
..(newloc, "glass")
diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm
index 8208576e16e..fe33163dbab 100644
--- a/code/game/objects/items/weapons/material/material_weapons.dm
+++ b/code/game/objects/items/weapons/material/material_weapons.dm
@@ -72,7 +72,7 @@
var/mob/living/M = loc
M.drop_from_inventory(src)
playsound(src, "shatter", 70, 1)
- new material.shard_type(T)
+ material.place_shard(T)
qdel(src)
/obj/item/weapon/material/process()
@@ -82,18 +82,12 @@
L.apply_effect(round(material.radioactivity/3),IRRADIATE,0)
/obj/item/weapon/material/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
- if(exposed_temperature > material.ignition_point)
- TemperatureAct(exposed_temperature)
+ TemperatureAct(exposed_temperature)
// This might need adjustment. Will work that out later.
/obj/item/weapon/material/proc/TemperatureAct(temperature)
- if(temperature > material.ignition_point)
- for(var/turf/simulated/floor/target_tile in range(2,loc))
- var/phoronToDeduce = temperature/30
- target_tile.assume_gas("phoron", phoronToDeduce, 200+T0C)
- spawn (0) target_tile.hotspot_expose(temperature, 400)
- health -= phoronToDeduce/100
- check_health()
+ health -= material.combustion_effect(get_turf(src), temperature, 0.1)
+ check_health()
/obj/item/weapon/material/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/weapon/weldingtool))
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 61968c7692c..65038649d47 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -56,7 +56,7 @@
new /obj/item/clothing/mask/breath( src )
new /obj/item/weapon/tank/emergency_oxygen( src )
-/obj/item/weapon/storage/box/survival/vox/
+/obj/item/weapon/storage/box/vox/
New()
..()
new /obj/item/clothing/mask/breath( src )
@@ -639,4 +639,4 @@
max_w_class = 3
can_hold = list(/obj/item/organ, /obj/item/weapon/reagent_containers/food, /obj/item/weapon/reagent_containers/glass)
max_storage_space = 21
- use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
\ No newline at end of file
+ use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm
index 9f32e0f73be..c07cd5a7f23 100644
--- a/code/game/objects/items/weapons/surgery_tools.dm
+++ b/code/game/objects/items/weapons/surgery_tools.dm
@@ -61,7 +61,7 @@
matter = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 10000)
flags = CONDUCT
force = 15.0
- w_class = 2.0
+ w_class = 3
origin_tech = list(TECH_MATERIAL = 1, TECH_BIO = 1)
attack_verb = list("drilled")
@@ -82,7 +82,7 @@
force = 10.0
sharp = 1
edge = 1
- w_class = 2.0
+ w_class = 1
throwforce = 5.0
throw_speed = 3
throw_range = 5
@@ -136,7 +136,7 @@
hitsound = 'sound/weapons/circsawhit.ogg'
flags = CONDUCT
force = 15.0
- w_class = 2.0
+ w_class = 3
throwforce = 9.0
throw_speed = 3
throw_range = 5
diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm
index 169b1deebde..3de1075f388 100644
--- a/code/game/objects/structures/door_assembly.dm
+++ b/code/game/objects/structures/door_assembly.dm
@@ -174,9 +174,9 @@
else if(istype(W, /obj/item/weapon/wrench) && state == 0)
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
if(anchored)
- user.visible_message("[user] unsecures the airlock assembly from the floor.", "You start to unsecure the airlock assembly from the floor.")
+ user.visible_message("[user] begins unsecuring the airlock assembly from the floor.", "You starts unsecuring the airlock assembly from the floor.")
else
- user.visible_message("[user] secures the airlock assembly to the floor.", "You start to secure the airlock assembly to the floor.")
+ user.visible_message("[user] begins securing the airlock assembly to the floor.", "You starts securing the airlock assembly to the floor.")
if(do_after(user, 40))
if(!src) return
@@ -225,7 +225,7 @@
return
playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
- user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to remove the electronics from the airlock assembly.")
+ user.visible_message("\The [user] starts removing the electronics from the airlock assembly.", "You start removing the electronics from the airlock assembly.")
if(do_after(user, 40))
if(!src) return
diff --git a/code/game/objects/structures/simple_doors.dm b/code/game/objects/structures/simple_doors.dm
index 313ba17f455..b3230095c13 100644
--- a/code/game/objects/structures/simple_doors.dm
+++ b/code/game/objects/structures/simple_doors.dm
@@ -13,17 +13,11 @@
var/oreAmount = 7
/obj/structure/simple_door/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
- if(exposed_temperature > material.ignition_point)
- TemperatureAct(exposed_temperature)
+ TemperatureAct(exposed_temperature)
/obj/structure/simple_door/proc/TemperatureAct(temperature)
- if(temperature > material.ignition_point)
- for(var/turf/simulated/floor/target_tile in range(2,loc))
- var/phoronToDeduce = temperature/10
- target_tile.assume_gas("phoron", phoronToDeduce, 200+T0C)
- spawn (0) target_tile.hotspot_expose(temperature, 400)
- hardness -= phoronToDeduce/100
- CheckHardness()
+ hardness -= material.combustion_effect(get_turf(src),temperature, 0.3)
+ CheckHardness()
/obj/structure/simple_door/New(var/newloc, var/material_name)
..()
diff --git a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
index 46cf8ffcd8d..977a3939d96 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
@@ -8,6 +8,9 @@
icon_state = "nest"
var/health = 100
+/obj/structure/bed/nest/update_icon()
+ return
+
/obj/structure/bed/nest/user_unbuckle_mob(mob/user as mob)
if(buckled_mob)
if(buckled_mob.buckled == src)
diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
index fb2ef2b5257..9b62a14ef4b 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
@@ -10,28 +10,56 @@
/obj/structure/bed
name = "bed"
desc = "This is used to lie in, sleep in or strap on."
- icon = 'icons/obj/objects.dmi'
+ icon = 'icons/obj/furniture.dmi'
icon_state = "bed"
pressure_resistance = 15
anchored = 1
can_buckle = 1
buckle_lying = 1
var/material/material
- var/apply_cosmetics = 1
+ var/material/padding_material
+ var/base_icon = "bed"
-/obj/structure/bed/New(var/newloc, var/new_material)
+/obj/structure/bed/New(var/newloc, var/new_material, var/new_padding_material)
..(newloc)
if(!new_material)
new_material = DEFAULT_WALL_MATERIAL
-
material = get_material_by_name(new_material)
if(!istype(material))
qdel(src)
return
- if(apply_cosmetics)
- color = material.icon_colour
+ if(new_padding_material)
+ padding_material = get_material_by_name(new_padding_material)
+ update_icon()
+
+// Reuse the cache/code from stools, todo maybe unify.
+/obj/structure/bed/update_icon()
+ // Prep icon.
+ icon_state = ""
+ overlays.Cut()
+ // Base icon.
+ var/cache_key = "[base_icon]-[material.name]"
+ if(isnull(stool_cache[cache_key]))
+ var/image/I = image('icons/obj/furniture.dmi', base_icon)
+ I.color = material.icon_colour
+ stool_cache[cache_key] = I
+ overlays |= stool_cache[cache_key]
+ // Padding overlay.
+ if(padding_material)
+ var/padding_cache_key = "[base_icon]-padding-[padding_material.name]"
+ if(isnull(stool_cache[padding_cache_key]))
+ var/image/I = image(icon, "[base_icon]_padding")
+ I.color = padding_material.icon_colour
+ stool_cache[padding_cache_key] = I
+ overlays |= stool_cache[padding_cache_key]
+ // Strings.
+ desc = initial(desc)
+ if(padding_material)
+ name = "[padding_material.display_name] [initial(name)]" //this is not perfect but it will do for now.
+ desc += " It's made of [material.use_name] and covered with [padding_material.use_name]."
+ else
name = "[material.display_name] [initial(name)]"
- desc = "[initial(desc)] It's made of [material.display_name]."
+ desc += " It's made of [material.use_name]."
/obj/structure/bed/ex_act(severity)
switch(severity)
@@ -55,8 +83,43 @@
/obj/structure/bed/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/wrench))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
- material.place_sheet(get_turf(src))
+ dismantle()
qdel(src)
+ else if(istype(W,/obj/item/stack))
+ if(padding_material)
+ user << "\The [src] is already padded."
+ return
+ var/obj/item/stack/C = W
+ if(C.get_amount() < 1) // How??
+ user.drop_from_inventory(C)
+ qdel(C)
+ return
+ var/padding_type //This is awful but it needs to be like this until tiles are given a material var.
+ if(istype(W,/obj/item/stack/tile/carpet))
+ padding_type = "carpet"
+ else if(istype(W,/obj/item/stack/material))
+ var/obj/item/stack/material/M = W
+ if(M.material && (M.material.flags & MATERIAL_PADDING))
+ padding_type = "[M.material.name]"
+ if(!padding_type)
+ user << "You cannot pad \the [src] with that."
+ return
+ C.use(1)
+ if(!istype(src.loc, /turf))
+ user.drop_from_inventory(src)
+ src.loc = get_turf(src)
+ user << "You add padding to \the [src]."
+ add_padding(padding_type)
+ return
+
+ else if (istype(W, /obj/item/weapon/wirecutters))
+ if(!padding_material)
+ user << "\The [src] has no padding to remove."
+ return
+ user << "You remove the padding from \the [src]."
+ playsound(src, 'sound/items/Wirecutter.ogg', 100, 1)
+ remove_padding()
+
else if(istype(W, /obj/item/weapon/grab))
user.visible_message("[user] attempts to buckle [W:affecting] into \the [src]!")
if(do_after(user, 20))
@@ -69,21 +132,36 @@
else
..()
+/obj/structure/bed/proc/remove_padding()
+ if(padding_material)
+ padding_material.place_sheet(get_turf(src))
+ padding_material = null
+ update_icon()
+
+/obj/structure/bed/proc/add_padding(var/padding_type)
+ padding_material = get_material_by_name(padding_type)
+ update_icon()
+
+/obj/structure/bed/proc/dismantle()
+ material.place_sheet(get_turf(src))
+ if(padding_material)
+ padding_material.place_sheet(get_turf(src))
+
/obj/structure/bed/psych
name = "psychiatrist's couch"
desc = "For prime comfort during psychiatric evaluations."
icon_state = "psychbed"
- apply_cosmetics = 0
+ base_icon = "psychbed"
/obj/structure/bed/psych/New(var/newloc)
- ..(newloc,"leather")
+ ..(newloc,"wood","leather")
+
+/obj/structure/bed/padded/New(var/newloc)
+ ..(newloc,"plastic","cotton")
/obj/structure/bed/alien
name = "resting contraption"
desc = "This looks similar to contraptions from earth. Could aliens be stealing our technology?"
- icon_state = "abed"
- apply_cosmetics = 0
-
/obj/structure/bed/alien/New(var/newloc)
..(newloc,"resin")
@@ -96,10 +174,14 @@
icon = 'icons/obj/rollerbed.dmi'
icon_state = "down"
anchored = 0
- apply_cosmetics = 0
+
+/obj/structure/bed/roller/update_icon()
+ return // Doesn't care about material or anything else.
/obj/structure/bed/roller/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W,/obj/item/roller_holder))
+ if(istype(W, /obj/item/weapon/wrench) || istype(W,/obj/item/stack) || istype(W, /obj/item/weapon/wirecutters))
+ return
+ else if(istype(W,/obj/item/roller_holder))
if(buckled_mob)
user_unbuckle_mob(user)
else
diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
index 271dfde0630..06322fb98dd 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
@@ -1,22 +1,23 @@
/obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete
name = "chair"
desc = "You sit in this. Either by will or force."
- icon_state = "chair"
+ icon_state = "chair_preview"
+ base_icon = "chair"
buckle_lying = 0 //force people to sit up in chairs when buckled
var/propelled = 0 // Check for fire-extinguisher-driven chairs
-/obj/structure/bed/chair/New(var/newloc, var/material)
- ..(newloc, material) //Todo make metal/stone chairs display as thrones
+/obj/structure/bed/chair/New()
+ ..() //Todo make metal/stone chairs display as thrones
spawn(3) //sorry. i don't think there's a better way to do this.
update_layer()
return
/obj/structure/bed/chair/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
- if(istype(W, /obj/item/assembly/shock_kit))
+ if(!padding_material && istype(W, /obj/item/assembly/shock_kit))
var/obj/item/assembly/shock_kit/SK = W
if(!SK.status)
- user << "[SK] is not ready to be attached!"
+ user << "\The [SK] is not ready to be attached!"
return
user.drop_item()
var/obj/structure/bed/chair/e_chair/E = new (src.loc, material.name)
@@ -34,6 +35,20 @@
rotate()
return
+/obj/structure/bed/chair/post_buckle_mob()
+ update_icon()
+
+/obj/structure/bed/chair/update_icon()
+ ..()
+ if(buckled_mob && padding_material)
+ var/cache_key = "[base_icon]-armrest-[padding_material.name]"
+ if(isnull(stool_cache[cache_key]))
+ var/image/I = image(icon, "[base_icon]_armrest")
+ I.layer = MOB_LAYER + 0.1
+ I.color = padding_material.icon_colour
+ stool_cache[cache_key] = I
+ overlays |= stool_cache[cache_key]
+
/obj/structure/bed/chair/proc/update_layer()
if(src.dir == NORTH)
src.layer = FLY_LAYER
@@ -65,70 +80,49 @@
src.set_dir(turn(src.dir, 90))
return
-// Chair types
-/obj/structure/bed/chair/wood
- icon_state = "wooden_chair"
- name = "wooden chair"
- desc = "Old is never too old to not be in fashion."
- apply_cosmetics = 0
-
-/obj/structure/bed/chair/wood/New(var/newloc)
- ..(newloc, "wood")
-
-/obj/structure/bed/chair/wood/wings
- icon_state = "wooden_chair_wings"
-
+// Leaving this in for the sake of compilation.
/obj/structure/bed/chair/comfy
- name = "comfy chair"
- desc = "It looks comfy."
- icon_state = "comfychair"
- color = rgb(255,255,255)
- var/image/armrest = null
- apply_cosmetics = 0
+ desc = "It's a chair. It looks comfy."
+ icon_state = "comfychair_preview"
-/obj/structure/bed/chair/comfy/New()
- armrest = image("icons/obj/objects.dmi", "comfychair_armrest")
- armrest.layer = MOB_LAYER + 0.1
+/obj/structure/bed/chair/comfy/brown/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","leather")
- return ..()
+/obj/structure/bed/chair/comfy/red/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","carpet")
-/obj/structure/bed/chair/comfy/post_buckle_mob()
- if(buckled_mob)
- overlays += armrest
- else
- overlays -= armrest
+/obj/structure/bed/chair/comfy/teal/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","teal")
-/obj/structure/bed/chair/comfy/brown
- color = rgb(141,70,0)
+/obj/structure/bed/chair/comfy/black/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","black")
-/obj/structure/bed/chair/comfy/red
- color = rgb(218,2,10)
+/obj/structure/bed/chair/comfy/green/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","green")
-/obj/structure/bed/chair/comfy/teal
- color = rgb(0,234,250)
+/obj/structure/bed/chair/comfy/purp/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","purple")
-/obj/structure/bed/chair/comfy/black
- color = rgb(60,60,60)
+/obj/structure/bed/chair/comfy/blue/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","blue")
-/obj/structure/bed/chair/comfy/green
- color = rgb(1,196,8)
+/obj/structure/bed/chair/comfy/beige/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","beige")
-/obj/structure/bed/chair/comfy/purp
- color = rgb(112,2,176)
-
-/obj/structure/bed/chair/comfy/blue
- color = rgb(2,9,210)
-
-/obj/structure/bed/chair/comfy/beige
- color = rgb(255,253,195)
+/obj/structure/bed/chair/comfy/lime/New(var/newloc,var/newmaterial)
+ ..(newloc,"steel","lime")
/obj/structure/bed/chair/office
anchored = 0
buckle_movable = 1
- apply_cosmetics = 0
-/obj/structure/bed/chair/comfy/lime
- color = rgb(255,251,0)
+/obj/structure/bed/chair/office/update_icon()
+ return
+
+/obj/structure/bed/chair/office/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype(W,/obj/item/stack) || istype(W, /obj/item/weapon/wirecutters))
+ return
+ ..()
/obj/structure/bed/chair/office/Move()
..()
@@ -175,3 +169,23 @@
/obj/structure/bed/chair/office/dark
icon_state = "officechair_dark"
+
+// Chair types
+/obj/structure/bed/chair/wood
+ name = "wooden chair"
+ desc = "Old is never too old to not be in fashion."
+ icon_state = "wooden_chair"
+
+/obj/structure/bed/chair/wood/update_icon()
+ return
+
+/obj/structure/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype(W,/obj/item/stack) || istype(W, /obj/item/weapon/wirecutters))
+ return
+ ..()
+
+/obj/structure/bed/chair/wood/New(var/newloc)
+ ..(newloc, "wood")
+
+/obj/structure/bed/chair/wood/wings
+ icon_state = "wooden_chair_wings"
diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm
index a8f879e0841..2228345ebbf 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm
@@ -4,7 +4,7 @@ var/global/list/stool_cache = list() //haha stool
/obj/item/weapon/stool
name = "stool"
desc = "Apply butt."
- icon = 'icons/obj/objects.dmi'
+ icon = 'icons/obj/furniture.dmi'
icon_state = "stool_preview" //set for the map
force = 10
throwforce = 10
@@ -30,17 +30,16 @@ var/global/list/stool_cache = list() //haha stool
update_icon()
/obj/item/weapon/stool/padded/New(var/newloc, var/new_material)
- ..(newloc, "steel", "leather")
+ ..(newloc, "steel", "carpet")
/obj/item/weapon/stool/update_icon()
// Prep icon.
- icon_state = "stool"
+ icon_state = ""
overlays.Cut()
// Base icon.
var/cache_key = "stool-[material.name]"
if(isnull(stool_cache[cache_key]))
- var/image/I = image('icons/obj/objects.dmi', base_icon)
- color = material.icon_colour
+ var/image/I = image(icon, base_icon)
I.color = material.icon_colour
stool_cache[cache_key] = I
overlays |= stool_cache[cache_key]
@@ -48,17 +47,17 @@ var/global/list/stool_cache = list() //haha stool
if(padding_material)
var/padding_cache_key = "stool-padding-[padding_material.name]"
if(isnull(stool_cache[padding_cache_key]))
- var/image/I = image('icons/obj/objects.dmi', "stool_padding")
+ var/image/I = image(icon, "stool_padding")
I.color = padding_material.icon_colour
stool_cache[padding_cache_key] = I
overlays |= stool_cache[padding_cache_key]
// Strings.
if(padding_material)
name = "[padding_material.display_name] [initial(name)]" //this is not perfect but it will do for now.
- desc = "A padded stool. Apply butt. It's made of [material.display_name] and covered with [padding_material.display_name]."
+ desc = "A padded stool. Apply butt. It's made of [material.use_name] and covered with [padding_material.use_name]."
else
name = "[material.display_name] [initial(name)]"
- desc = "A stool. Apply butt with care. It's made of [material.display_name]."
+ desc = "A stool. Apply butt with care. It's made of [material.use_name]."
/obj/item/weapon/stool/proc/add_padding(var/padding_type)
padding_material = get_material_by_name(padding_type)
@@ -127,7 +126,7 @@ var/global/list/stool_cache = list() //haha stool
padding_type = "carpet"
else if(istype(W,/obj/item/stack/material))
var/obj/item/stack/material/M = W
- if(M.material && (M.material.name in list("leather", "cloth")))
+ if(M.material && (M.material.flags & MATERIAL_PADDING))
padding_type = "[M.material.name]"
if(!padding_type)
user << "You cannot pad \the [src] with that."
diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
index 81d7f31cdb9..a15bee5df27 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
@@ -9,6 +9,8 @@
var/mob/living/pulling = null
var/bloodiness
+/obj/structure/bed/chair/wheelchair/update_icon()
+ return
/obj/structure/bed/chair/wheelchair/set_dir()
..()
@@ -18,6 +20,11 @@
if(buckled_mob)
buckled_mob.set_dir(dir)
+/obj/structure/bed/chair/wheelchair/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/weapon/wrench) || istype(W,/obj/item/stack) || istype(W, /obj/item/weapon/wirecutters))
+ return
+ ..()
+
/obj/structure/bed/chair/wheelchair/relaymove(mob/user, direction)
// Redundant check?
if(user.stat || user.stunned || user.weakened || user.paralysis || user.lying || user.restrained())
diff --git a/code/game/turfs/simulated/wall_attacks.dm b/code/game/turfs/simulated/wall_attacks.dm
index e3037f94a96..32668e47437 100644
--- a/code/game/turfs/simulated/wall_attacks.dm
+++ b/code/game/turfs/simulated/wall_attacks.dm
@@ -96,7 +96,7 @@
if(W)
radiate()
if(is_hot(W))
- ignite(is_hot(W))
+ burn(is_hot(W))
if(locate(/obj/effect/overlay/wallrot) in src)
if(istype(W, /obj/item/weapon/weldingtool) )
diff --git a/code/game/turfs/simulated/wall_types.dm b/code/game/turfs/simulated/wall_types.dm
index dc9346e3238..1b6f77cbd44 100644
--- a/code/game/turfs/simulated/wall_types.dm
+++ b/code/game/turfs/simulated/wall_types.dm
@@ -2,18 +2,17 @@
icon_state = "rgeneric"
/turf/simulated/wall/r_wall/New(var/newloc)
..(newloc, DEFAULT_WALL_MATERIAL,"plasteel") //3strong
+
/turf/simulated/wall/cult
icon_state = "cult"
/turf/simulated/wall/cult/New(var/newloc)
..(newloc,"cult","cult2")
-
/turf/unsimulated/wall/cult
name = "cult wall"
desc = "Hideous images dance beneath the surface."
icon = 'icons/turf/wall_masks.dmi'
icon_state = "cult"
-
/turf/simulated/wall/iron/New(var/newloc)
..(newloc,"iron")
/turf/simulated/wall/uranium/New(var/newloc)
@@ -28,7 +27,6 @@
..(newloc,"phoron")
/turf/simulated/wall/sandstone/New(var/newloc)
..(newloc,"sandstone")
-
/turf/simulated/wall/ironphoron/New(var/newloc)
..(newloc,"iron","phoron")
/turf/simulated/wall/golddiamond/New(var/newloc)
@@ -38,6 +36,8 @@
/turf/simulated/wall/sandstonediamond/New(var/newloc)
..(newloc,"sandstone","diamond")
-
-/turf/simulated/wall/cult/New(var/newloc)
- ..(newloc,"cult","cult2")
\ No newline at end of file
+// Kind of wondering if this is going to bite me in the butt.
+/turf/simulated/wall/voxshuttle/New(var/newloc)
+ ..(newloc,"voxalloy")
+/turf/simulated/wall/voxshuttle/attackby()
+ return
diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm
index 8fa7c9dd2f7..5185c9b81c9 100644
--- a/code/game/turfs/simulated/walls.dm
+++ b/code/game/turfs/simulated/walls.dm
@@ -46,9 +46,9 @@ var/list/global/wall_cache = list()
/turf/simulated/wall/bullet_act(var/obj/item/projectile/Proj)
if(istype(Proj,/obj/item/projectile/beam))
- ignite(2500)
+ burn(2500)
else if(istype(Proj,/obj/item/projectile/ion))
- ignite(500)
+ burn(500)
// Tasers and stuff? No thanks. Also no clone or tox damage crap.
if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN))
@@ -143,10 +143,10 @@ var/list/global/wall_cache = list()
return
/turf/simulated/wall/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)//Doesn't fucking work because walls don't interact with air :(
- ignite(exposed_temperature)
+ burn(exposed_temperature)
/turf/simulated/wall/adjacent_fire_act(turf/simulated/floor/adj_turf, datum/gas_mixture/adj_air, adj_temp, adj_volume)
- ignite(adj_temp)
+ burn(adj_temp)
if(adj_temp > material.melting_point)
take_damage(log(RAND_F(0.9, 1.1) * (adj_temp - material.melting_point)))
@@ -253,22 +253,11 @@ var/list/global/wall_cache = list()
return total_radiation
/turf/simulated/wall/proc/burn(temperature)
- spawn(2)
- new /obj/structure/girder(src)
- src.ChangeTurf(/turf/simulated/floor)
- for(var/turf/simulated/floor/target_tile in range(0,src))
- if(material == "phoron") //ergh
- target_tile.assume_gas("phoron", 20, 400+T0C)
- spawn (0) target_tile.hotspot_expose(temperature, 400)
- for(var/turf/simulated/wall/W in range(3,src))
- W.ignite((temperature/4))
- for(var/obj/machinery/door/airlock/phoron/D in range(3,src))
- D.ignite(temperature/4)
-
-/turf/simulated/wall/proc/ignite(var/exposed_temperature)
- if(isnull(material.ignition_point))
- return
- if(exposed_temperature > material.ignition_point)//If the temperature of the object is over 300, then ignite
- burn(exposed_temperature)
- return
- ..()
+ if(material.combustion_effect(src, temperature, 0.7))
+ spawn(2)
+ new /obj/structure/girder(src)
+ src.ChangeTurf(/turf/simulated/floor)
+ for(var/turf/simulated/wall/W in range(3,src))
+ W.burn((temperature/4))
+ for(var/obj/machinery/door/airlock/phoron/D in range(3,src))
+ D.ignite(temperature/4)
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 641c3e30860..625768b69cc 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -14,6 +14,7 @@
if(!istype(src, /turf/space/transit))
icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
update_starlight()
+ ..()
/turf/space/proc/update_starlight()
if(!config.starlight)
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index e5ae4e1bb9a..65d90506170 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -40,8 +40,13 @@
spawn( 0 )
src.Entered(AM)
return
+ turfs |= src
return
+/turf/Destroy()
+ turfs -= src
+ ..()
+
/turf/ex_act(severity)
return 0
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index ffa64ce64f8..e780c9fd5df 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -2270,14 +2270,14 @@
if("hellonearth")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","NS")
- var/choice = input("You sure you want to end the round and summon narsie at your location? Misuse of this could result in removal of flags or halarity.") in list("PRAISE SATAN", "Cancel")
+ var/choice = input("You sure you want to end the round and summon narsie at your location? Misuse of this could result in removal of flags or hilarity.") in list("PRAISE SATAN", "Cancel")
if(choice == "PRAISE SATAN")
new /obj/singularity/narsie/large(get_turf(usr))
message_admins("[key_name_admin(usr)] has summoned narsie and brought about a new realm of suffering.")
if("supermattercascade")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","SC")
- var/choice = input("You sure you want to destroy the universe and create a large explosion at your location? Misuse of this could result in removal of flags or halarity.") in list("NO TIME TO EXPLAIN", "Cancel")
+ var/choice = input("You sure you want to destroy the universe and create a large explosion at your location? Misuse of this could result in removal of flags or hilarity.") in list("NO TIME TO EXPLAIN", "Cancel")
if(choice == "NO TIME TO EXPLAIN")
explosion(get_turf(usr), 8, 16, 24, 32, 1)
new /turf/unsimulated/wall/supermatter(get_turf(usr))
diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm
index 112d45e21f6..3f4a4c04eec 100644
--- a/code/modules/materials/materials.dm
+++ b/code/modules/materials/materials.dm
@@ -48,6 +48,7 @@ var/list/name_to_material
/material
var/name // Unique name for use in indexing the list.
var/display_name // Prettier name for display.
+ var/use_name
var/flags = 0 // Various status modifiers.
// Shards/tables/structures
@@ -84,7 +85,7 @@ var/list/name_to_material
// Noise made when a simple door made of this material opens or closes.
var/dooropen_noise = 'sound/effects/stonedoor_openclose.ogg'
// Path to resulting stacktype. Todo remove need for this.
- var/stack_type = /obj/item/stack/material/steel
+ var/stack_type
// Wallrot crumble message.
var/rotting_touch_message = "crumbles under your touch"
@@ -93,6 +94,8 @@ var/list/name_to_material
..()
if(!display_name)
display_name = name
+ if(!use_name)
+ use_name = display_name
if(!shard_icon)
shard_icon = shard_type
@@ -143,6 +146,9 @@ var/list/name_to_material
/material/proc/is_brittle()
return !!(flags & MATERIAL_BRITTLE)
+/material/proc/combustion_effect(var/turf/T, var/temperature)
+ return
+
// Datum definitions follow.
/material/uranium
name = "uranium"
@@ -175,6 +181,10 @@ var/list/name_to_material
hardness = 40
stack_origin_tech = list(TECH_MATERIAL = 4)
+/material/gold/bronze //placeholder for ashtrays
+ name = "bronze"
+ icon_colour = "#EDD12F"
+
/material/silver
name = "silver"
stack_type = /obj/item/stack/material/silver
@@ -194,6 +204,20 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 2, TECH_PHORON = 2)
door_icon_base = "stone"
+/material/phoron/combustion_effect(var/turf/T, var/temperature, var/effect_multiplier)
+ if(isnull(ignition_point))
+ return 0
+ if(temperature < ignition_point)
+ return 0
+ var/totalPhoron = 0
+ for(var/turf/simulated/floor/target_tile in range(2,T))
+ var/phoronToDeduce = (temperature/30) * effect_multiplier
+ totalPhoron += phoronToDeduce
+ target_tile.assume_gas("phoron", phoronToDeduce, 200+T0C)
+ spawn (0)
+ target_tile.hotspot_expose(temperature, 400)
+ return round(totalPhoron/100)
+
/material/stone
name = "sandstone"
stack_type = /obj/item/stack/material/sandstone
@@ -324,6 +348,18 @@ var/list/name_to_material
icon_colour = "#5C5454"
weight = 22
+// Adminspawn only, do not let anyone get this.
+/material/voxalloy
+ name = "voxalloy"
+ display_name = "durable alloy"
+ stack_type = null
+ icon_colour = "#6C7364"
+ integrity = 1200
+ melting_point = 6000 // Hull plating.
+ explosion_resistance = 200 // Hull plating.
+ hardness = 500
+ weight = 500
+
/material/wood
name = "wood"
stack_type = /obj/item/stack/material/wood
@@ -363,6 +399,7 @@ var/list/name_to_material
name = "cloth"
stack_origin_tech = list(TECH_MATERIAL = 2)
door_icon_base = "wood"
+ flags = MATERIAL_PADDING
/material/cult
name = "cult"
@@ -397,12 +434,71 @@ var/list/name_to_material
return 1
return 0
-/material/leather //todo
+//TODO PLACEHOLDERS:
+/material/leather
name = "leather"
icon_colour = "#5C4831"
stack_origin_tech = list(TECH_MATERIAL = 2)
+ flags = MATERIAL_PADDING
/material/carpet
name = "carpet"
- display_name = "padding"
- icon_colour = "#A83C1B"
\ No newline at end of file
+ display_name = "comfy"
+ use_name = "red upholstery"
+ icon_colour = "#DA020A"
+ flags = MATERIAL_PADDING
+
+/material/cotton
+ name = "cotton"
+ display_name ="cotton"
+ icon_colour = "#FFFFFF"
+ flags = MATERIAL_PADDING
+
+/material/cloth_teal
+ name = "teal"
+ display_name ="teal"
+ use_name = "teal cloth"
+ icon_colour = "#00EAFA"
+ flags = MATERIAL_PADDING
+
+/material/cloth_black
+ name = "black"
+ display_name = "black"
+ use_name = "black cloth"
+ icon_colour = "#505050"
+ flags = MATERIAL_PADDING
+
+/material/cloth_green
+ name = "green"
+ display_name = "green"
+ use_name = "green cloth"
+ icon_colour = "#01C608"
+ flags = MATERIAL_PADDING
+
+/material/cloth_puple
+ name = "purple"
+ display_name = "purple"
+ use_name = "purple cloth"
+ icon_colour = "#9C56C4"
+ flags = MATERIAL_PADDING
+
+/material/cloth_blue
+ name = "blue"
+ display_name = "blue"
+ use_name = "blue cloth"
+ icon_colour = "#6B6FE3"
+ flags = MATERIAL_PADDING
+
+/material/cloth_beige
+ name = "beige"
+ display_name = "beige"
+ use_name = "beige cloth"
+ icon_colour = "#E8E7C8"
+ flags = MATERIAL_PADDING
+
+/material/cloth_lime
+ name = "lime"
+ display_name = "lime"
+ use_name = "lime cloth"
+ icon_colour = "#62E36C"
+ flags = MATERIAL_PADDING
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 2162e3488ac..ad191db2570 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -249,7 +249,10 @@
var/mob/living/carbon/human/H = src
H.w_uniform.add_fingerprint(M)
- if(!client || !key || player_logged)
+ var/show_ssd
+ var/mob/living/carbon/human/H = src
+ if(istype(H)) show_ssd = H.species.show_ssd
+ if(show_ssd && (!client || !key || player_logged))
M.visible_message("[M] shakes [src] trying to wake [t_him] up!", \
"You shake [src], but they do not respond... Maybe they have S.S.D?")
else if(lying || src.sleeping)
@@ -259,7 +262,6 @@
M.visible_message("[M] shakes [src] trying to wake [t_him] up!", \
"You shake [src] trying to wake [t_him] up!")
else
- var/mob/living/carbon/human/H = M
if(istype(H))
H.species.hug(H,src)
else
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index 88c90d4349c..70c1025b1ea 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -244,9 +244,9 @@
if(species.show_ssd && (!species.has_organ["brain"] || has_brain()) && stat != DEAD)
if(!key)
- msg += "[t_He] [t_is] fast asleep. It doesn't look like they are waking up anytime soon.\n"
+ msg += "[t_He] [t_is] [species.show_ssd]. It doesn't look like they are waking up anytime soon.\n"
else if(!client)
- msg += "[t_He] [t_is] fast asleep.\n"
+ msg += "[t_He] [t_is] [species.show_ssd].\n"
var/list/wound_flavor_text = list()
var/list/is_destroyed = list()
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 19a97c65a8f..7f9cca22938 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -946,7 +946,7 @@
if(status_flags & GODMODE) return 0
//SSD check, if a logged player is awake put them back to sleep!
- if((!client || !key || player_logged) && sleeping < 2)
+ if(sleeping < 2 && species.show_ssd && (!client || !key || player_logged))
sleeping = 2
if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP
diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
index 53e8dc0b15f..926781abe10 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
@@ -56,22 +56,16 @@
/datum/species/vox/equip_survival_gear(var/mob/living/carbon/human/H)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/breath(H), slot_wear_mask)
- if(!H.back)
- H.equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(H), slot_back)
- H.internal = H.back
- else if(!H.r_hand)
- H.equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(H), slot_r_hand)
- H.internal = H.r_hand
- else if (!H.l_hand)
- H.equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(H), slot_l_hand)
- H.internal = H.l_hand
- H.internals.icon_state = "internal1"
-
if(H.backbag == 1)
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival/vox(H), slot_r_hand)
+ H.equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(H), slot_back)
+ H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/vox(H), slot_r_hand)
+ H.internal = H.back
else
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival/vox(H.back), slot_in_backpack)
-
+ H.equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(H), slot_r_hand)
+ H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/vox(H.back), slot_in_backpack)
+ H.internal = H.r_hand
+ H.internals.icon_state = "internal1"
+
/datum/species/vox/can_shred(var/mob/living/carbon/human/H, var/ignore_intent)
if(!H.mind || !H.mind.special_role) // Pariah check.
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 4f0511ab4a6..107ad0fe721 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -28,7 +28,7 @@
var/race_key = 0 // Used for mob icon cache string.
var/icon/icon_template // Used for mob icon generation for non-32x32 species.
var/is_small
- var/show_ssd = 1
+ var/show_ssd = "fast asleep"
var/virus_immune
// Language/culture vars.
@@ -181,11 +181,13 @@
return "unknown"
return species_language.get_random_name(gender)
-/datum/species/proc/equip_survival_gear(var/mob/living/carbon/human/H)
+/datum/species/proc/equip_survival_gear(var/mob/living/carbon/human/H,var/extendedtank = 1)
if(H.backbag == 1)
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
+ if (extendedtank) H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H), slot_r_hand)
+ else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
+ if (extendedtank) H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H.back), slot_in_backpack)
+ else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
/datum/species/proc/create_organs(var/mob/living/carbon/human/H) //Handles creation of mob organs.
diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm
index 92f6bb66fd9..db6c69b4092 100644
--- a/code/modules/mob/living/carbon/human/species/station/monkey.dm
+++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm
@@ -13,7 +13,8 @@
greater_form = "Human"
is_small = 1
has_fine_manipulation = 0
- show_ssd = 0
+ show_ssd = null
+
eyes = "blank_eyes"
gibbed_anim = "gibbed-m"
@@ -95,4 +96,4 @@
flesh_color = "#34AF10"
base_color = "#066000"
reagent_tag = IS_UNATHI
- holder_type = /obj/item/weapon/holder/monkey/stok
\ No newline at end of file
+ holder_type = /obj/item/weapon/holder/monkey/stok
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index c49e92aedba..8e0402b91a8 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -62,7 +62,7 @@
/datum/species/unathi/equip_survival_gear(var/mob/living/carbon/human/H)
..()
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes,1)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes)
/datum/species/tajaran
name = "Tajara"
@@ -108,7 +108,7 @@
/datum/species/tajaran/equip_survival_gear(var/mob/living/carbon/human/H)
..()
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes,1)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes)
/datum/species/skrell
name = "Skrell"
@@ -146,6 +146,8 @@
hud_type = /datum/hud_data/diona
siemens_coefficient = 0.3
eyes = "blank_eyes"
+ show_ssd = "completely quiescent"
+
blurb = "Commonly referred to (erroneously) as 'plant people', the Dionaea are a strange space-dwelling collective \
species hailing from Epsilon Ursae Minoris. Each 'diona' is a cluster of numerous cat-sized organisms called nymphs; \
@@ -253,6 +255,7 @@
eyes = "blank_eyes"
brute_mod = 1.875 // 100% * 1.875 * 0.8 (robolimbs) ~= 150%
burn_mod = 1.875 // So they take 50% extra damage from brute/burn overall.
+ show_ssd = "flashing a 'system offline' glyph on their monitor"
warning_low_pressure = 50
hazard_low_pressure = 0
diff --git a/code/modules/mob/living/simple_animal/constructs/constructs.dm b/code/modules/mob/living/simple_animal/constructs/constructs.dm
index 56746a51d58..7781a267449 100644
--- a/code/modules/mob/living/simple_animal/constructs/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs/constructs.dm
@@ -240,11 +240,12 @@
////////////////Glow//////////////////
/mob/living/simple_animal/construct/proc/add_glow()
overlays = 0
- var/overlay_layer = 11
+ var/overlay_layer = LIGHTING_LAYER+0.1
if(layer != MOB_LAYER)
overlay_layer=TURF_LAYER+0.2
overlays += image(icon,"glow-[icon_state]",overlay_layer)
+ set_light(2, -2, l_color = "#FFFFFF")
////////////////HUD//////////////////////
diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm
index a92819606cc..8e29e21008a 100644
--- a/code/modules/mob/living/simple_animal/hostile/hostile.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm
@@ -214,8 +214,8 @@
/mob/living/simple_animal/hostile/proc/check_horde()
if(emergency_shuttle.shuttle.location)
if(!enroute && !target_mob) //The shuttle docked, all monsters rush for the escape hallway
- if(!shuttletarget || (get_dist(src, shuttletarget) >= 2))
- shuttletarget = pick(escape_list)
+ if(!shuttletarget && escape_list.len) //Make sure we didn't already assign it a target, and that there are targets to pick
+ shuttletarget = pick(escape_list) //Pick a shuttle target
enroute = 1
stop_automated_movement = 1
spawn()
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 912224ac926..3c4f166fa67 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -190,7 +190,7 @@
burn *= burn_mod
// High brute damage or sharp objects may damage internal organs
- if(internal_organs && ((brute_dam >= max_damage) || (sharp && brute >= 5) || brute >= 10) && prob(5))
+ if(internal_organs && (brute_dam >= max_damage || (((sharp && brute >= 5) || brute >= 10) && prob(5))))
// Damage an internal organ
if(internal_organs && internal_organs.len)
var/obj/item/organ/I = pick(internal_organs)
@@ -256,13 +256,16 @@
droplimb(0,DROPLIMB_BURN)
if(!dropped && prob(brute))
var/edge_eligible = 0
- if(edge && istype(used_weapon,/obj/item))
- var/obj/item/W = used_weapon
- if(W.w_class >= 3)
+ if(edge)
+ if(istype(used_weapon,/obj/item))
+ var/obj/item/W = used_weapon
+ if(W.w_class >= w_class)
+ edge_eligible = 1
+ else
edge_eligible = 1
if(brute >= threshold || (edge_eligible && brute >= threshold/3))
- if((sharp || edge))
+ if(edge)
droplimb(0,DROPLIMB_EDGE)
else
droplimb(0,DROPLIMB_BLUNT)
@@ -892,7 +895,7 @@ Note that amputating the affected organ does in fact remove the infection from t
owner.update_body()
/obj/item/organ/external/proc/get_damage() //returns total damage
- return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use health?
+ return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use max_damage?
/obj/item/organ/external/proc/has_infected_wound()
for(var/datum/wound/W in wounds)
@@ -1045,3 +1048,170 @@ Note that amputating the affected organ does in fact remove the infection from t
if(6 to INFINITY)
flavor_text += "a ton of [wound]\s"
return english_list(flavor_text)
+/****************************************************
+ ORGAN DEFINES
+****************************************************/
+
+/obj/item/organ/external/chest
+ name = "upper body"
+ limb_name = "chest"
+ icon_name = "torso"
+ max_damage = 100
+ min_broken_damage = 35
+ w_class = 5
+ body_part = UPPER_TORSO
+ vital = 1
+ amputation_point = "spine"
+ joint = "neck"
+ dislocated = -1
+ gendered_icon = 1
+ cannot_amputate = 1
+ parent_organ = null
+ encased = "ribcage"
+
+/obj/item/organ/external/groin
+ name = "lower body"
+ limb_name = "groin"
+ icon_name = "groin"
+ max_damage = 100
+ min_broken_damage = 35
+ w_class = 5
+ body_part = LOWER_TORSO
+ vital = 1
+ parent_organ = "chest"
+ amputation_point = "lumbar"
+ joint = "hip"
+ dislocated = -1
+ gendered_icon = 1
+
+/obj/item/organ/external/arm
+ limb_name = "l_arm"
+ name = "left arm"
+ icon_name = "l_arm"
+ max_damage = 50
+ min_broken_damage = 30
+ w_class = 3
+ body_part = ARM_LEFT
+ parent_organ = "chest"
+ joint = "left elbow"
+ amputation_point = "left shoulder"
+ can_grasp = 1
+
+/obj/item/organ/external/arm/right
+ limb_name = "r_arm"
+ name = "right arm"
+ icon_name = "r_arm"
+ body_part = ARM_RIGHT
+ joint = "right elbow"
+ amputation_point = "right shoulder"
+
+/obj/item/organ/external/leg
+ limb_name = "l_leg"
+ name = "left leg"
+ icon_name = "l_leg"
+ max_damage = 50
+ min_broken_damage = 30
+ w_class = 3
+ body_part = LEG_LEFT
+ icon_position = LEFT
+ parent_organ = "groin"
+ joint = "left knee"
+ amputation_point = "left hip"
+ can_stand = 1
+
+/obj/item/organ/external/leg/right
+ limb_name = "r_leg"
+ name = "right leg"
+ icon_name = "r_leg"
+ body_part = LEG_RIGHT
+ icon_position = RIGHT
+ joint = "right knee"
+ amputation_point = "right hip"
+
+/obj/item/organ/external/foot
+ limb_name = "l_foot"
+ name = "left foot"
+ icon_name = "l_foot"
+ min_broken_damage = 15
+ w_class = 2
+ body_part = FOOT_LEFT
+ icon_position = LEFT
+ parent_organ = "l_leg"
+ joint = "left ankle"
+ amputation_point = "left ankle"
+ can_stand = 1
+
+/obj/item/organ/external/foot/removed()
+ if(owner) owner.u_equip(owner.shoes)
+ ..()
+
+/obj/item/organ/external/foot/right
+ limb_name = "r_foot"
+ name = "right foot"
+ icon_name = "r_foot"
+ body_part = FOOT_RIGHT
+ icon_position = RIGHT
+ parent_organ = "r_leg"
+ joint = "right ankle"
+ amputation_point = "right ankle"
+
+/obj/item/organ/external/hand
+ limb_name = "l_hand"
+ name = "left hand"
+ icon_name = "l_hand"
+ min_broken_damage = 15
+ w_class = 2
+ body_part = HAND_LEFT
+ parent_organ = "l_arm"
+ joint = "left wrist"
+ amputation_point = "left wrist"
+ can_grasp = 1
+
+/obj/item/organ/external/hand/removed()
+ owner.u_equip(owner.gloves)
+ ..()
+
+/obj/item/organ/external/hand/right
+ limb_name = "r_hand"
+ name = "right hand"
+ icon_name = "r_hand"
+ body_part = HAND_RIGHT
+ parent_organ = "r_arm"
+ joint = "right wrist"
+ amputation_point = "right wrist"
+
+/obj/item/organ/external/head
+ limb_name = "head"
+ icon_name = "head"
+ name = "head"
+ max_damage = 75
+ min_broken_damage = 35
+ w_class = 3
+ body_part = HEAD
+ vital = 1
+ parent_organ = "chest"
+ joint = "jaw"
+ amputation_point = "neck"
+ gendered_icon = 1
+ encased = "skull"
+
+/obj/item/organ/external/head/removed()
+ if(owner)
+ name = "[owner.real_name]'s head"
+ owner.u_equip(owner.glasses)
+ owner.u_equip(owner.head)
+ owner.u_equip(owner.l_ear)
+ owner.u_equip(owner.r_ear)
+ owner.u_equip(owner.wear_mask)
+ spawn(1)
+ owner.update_hair()
+ ..()
+
+/obj/item/organ/external/head/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
+ ..(brute, burn, sharp, edge, used_weapon, forbidden_limbs)
+ if (!disfigured)
+ if (brute_dam > 40)
+ if (prob(50))
+ disfigure("brute")
+ if (burn_dam > 40)
+ disfigure("burn")
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 5409348af6a..86bb1476c49 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -37,6 +37,8 @@
//NOTE: STUFF STOLEN FROM AIRLOCK.DM thx
+/obj/machinery/power/apc/critical
+ is_critical = 1
/obj/machinery/power/apc/high
cell_type = /obj/item/weapon/cell/high
@@ -44,8 +46,8 @@
/obj/machinery/power/apc/super
cell_type = /obj/item/weapon/cell/super
-/obj/machinery/power/apc/super/equipment
- equipment = 2
+/obj/machinery/power/apc/super/critical
+ is_critical = 1
/obj/machinery/power/apc/hyper
cell_type = /obj/item/weapon/cell/hyper
@@ -94,6 +96,7 @@
var/datum/wires/apc/wires = null
var/update_state = -1
var/update_overlay = -1
+ var/is_critical = 0
var/global/status_overlays = 0
var/updating_icon = 0
var/global/list/status_overlays_lock
diff --git a/code/modules/power/singularity/act.dm b/code/modules/power/singularity/act.dm
index dc8f667a28b..3804c1f1587 100644
--- a/code/modules/power/singularity/act.dm
+++ b/code/modules/power/singularity/act.dm
@@ -78,6 +78,9 @@
return 5000
/obj/machinery/power/supermatter/singularity_act()
+ if(!src.loc)
+ return
+
var/prints = ""
if(src.fingerprintshidden)
prints = ", all touchers : " + src.fingerprintshidden
diff --git a/code/setup.dm b/code/setup.dm
index b9b012f218e..4df34404a58 100644
--- a/code/setup.dm
+++ b/code/setup.dm
@@ -865,6 +865,7 @@ var/list/be_special_flags = list(
#define SLIME 16
#define SIMPLE_ANIMAL 32
+
#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL)
#define NEXT_MOVE_DELAY 8
@@ -876,6 +877,7 @@ var/list/be_special_flags = list(
// Custom layer definitions, supplementing the default TURF_LAYER, MOB_LAYER, etc.
#define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6
#define DOOR_CLOSED_LAYER 3.1 //Above most items if closed
+#define LIGHTING_LAYER 11
#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put
#define SCREEN_LAYER 17 //Mob HUD/effects layer
@@ -984,8 +986,9 @@ var/list/be_special_flags = list(
#define MATERIAL_UNMELTABLE 1
#define MATERIAL_BRITTLE 2
+#define MATERIAL_PADDING 4
#define TABLE_BRITTLE_MATERIAL_MULTIPLIER 4 // Amount table damage is multiplied by if it is made of a brittle material (e.g. glass)
// Damage above this value must be repaired with surgery.
-#define ROBOLIMB_SELF_REPAIR_CAP 30
\ No newline at end of file
+#define ROBOLIMB_SELF_REPAIR_CAP 30
diff --git a/html/changelogs/Techhead-survivalBoxFix.yml b/html/changelogs/Techhead-survivalBoxFix.yml
new file mode 100644
index 00000000000..664e3edf0cb
--- /dev/null
+++ b/html/changelogs/Techhead-survivalBoxFix.yml
@@ -0,0 +1,4 @@
+author: Techhead
+delete-after: True
+changes:
+ - rscadd: "Re-adds extended capacity emergency oxygen tanks to relevant jobs."
diff --git a/icons/mob/belt.dmi b/icons/mob/belt.dmi
index 456e6a6b01d..2d06f4e9888 100644
Binary files a/icons/mob/belt.dmi and b/icons/mob/belt.dmi differ
diff --git a/icons/obj/furniture.dmi b/icons/obj/furniture.dmi
new file mode 100644
index 00000000000..9b58b2983ed
Binary files /dev/null and b/icons/obj/furniture.dmi differ
diff --git a/icons/turf/wall_masks.dmi b/icons/turf/wall_masks.dmi
index 99e867746f1..c7fd0f0e811 100644
Binary files a/icons/turf/wall_masks.dmi and b/icons/turf/wall_masks.dmi differ
diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm
index a9904d94e5d..4882c36de09 100644
--- a/maps/exodus-1.dmm
+++ b/maps/exodus-1.dmm
@@ -665,7 +665,7 @@
"amO" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/button/remote/airlock{id = "prisonentry"; name = "Entry Doors"; pixel_x = -6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/remote/blast_door{id = "prisonexit"; name = "Exit Doors"; pixel_x = 6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access = list(2)},/turf/simulated/floor,/area/security/brig)
"amP" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; pixel_x = 28; pixel_y = -15},/turf/simulated/floor,/area/security/brig)
"amQ" = (/obj/structure/table/standard,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/security/main)
-"amR" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
+"amR" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28; pixel_y = 0},/obj/structure/bed/padded,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
"amS" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"amT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby)
"amU" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/obj/machinery/button/remote/airlock{id = "detdoor"; name = "Office Door"},/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet,/area/security/detectives_office)
@@ -824,8 +824,8 @@
"apR" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison)
"apS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/prison)
"apT" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/fore)
-"apU" = (/obj/structure/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
-"apV" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"apU" = (/obj/structure/bed/padded,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig)
+"apV" = (/obj/structure/bed/padded,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"apW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
"apX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
"apY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison)
@@ -975,7 +975,7 @@
"asM" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison)
"asN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"asO" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/fore)
-"asP" = (/obj/structure/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"asP" = (/obj/structure/bed/padded,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
"asQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
"asR" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/button/remote/blast_door{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_y = -25},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/item/device/camera{pixel_x = 3; pixel_y = -4},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice)
"asS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
@@ -1074,9 +1074,9 @@
"auH" = (/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
"auI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
"auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness)
-"auK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"auL" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"auK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera/network/prison{c_tag = "Security - Brig Bedroom"; dir = 6},/turf/simulated/floor,/area/security/prison)
+"auL" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
+"auM" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore)
"auO" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness)
"auP" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
@@ -1116,7 +1116,7 @@
"avx" = (/turf/simulated/floor,/area/crew_quarters/fitness)
"avy" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
"avz" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison)
-"avA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"avA" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station)
"avC" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station)
@@ -1125,7 +1125,7 @@
"avG" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod2/station)
"avH" = (/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avI" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
-"avJ" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"avJ" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"avK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals)
"avL" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
@@ -1165,12 +1165,12 @@
"awu" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo)
"awv" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals)
"aww" = (/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/crew_quarters/fitness)
-"awx" = (/obj/machinery/light,/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
-"awy" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
-"awz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awx" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awy" = (/obj/machinery/light,/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
+"awz" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor,/area/security/prison)
"awA" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness)
-"awB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"awC" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awB" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"awC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"awD" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/crew_quarters/fitness)
"awE" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness)
"awF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
@@ -1185,7 +1185,7 @@
"awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"awP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/evahallway)
"awQ" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/evahallway)
-"awR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera/network/prison{c_tag = "Security - Brig Bedroom"; dir = 6},/turf/simulated/floor,/area/security/prison)
+"awR" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"awS" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway)
"awT" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms)
@@ -1247,7 +1247,7 @@
"axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep)
"axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep)
"aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep)
-"ayb" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"ayb" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"ayd" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
@@ -1311,7 +1311,7 @@
"azk" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port)
"azl" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"azm" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"azn" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"azn" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"azp" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories Central"},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep)
"azq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -1326,7 +1326,7 @@
"azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore)
"azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore)
"azB" = (/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/storage/art)
-"azC" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"azC" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"azF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -1369,7 +1369,7 @@
"aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness)
"aAr" = (/obj/structure/table/standard,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
"aAs" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"aAt" = (/obj/structure/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aAt" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aAv" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/evahallway)
"aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
@@ -2966,7 +2966,7 @@
"bfb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
"bfc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
"bfd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/locker)
-"bfe" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/locker)
+"bfe" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bff" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
@@ -3196,7 +3196,7 @@
"bjx" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bjy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
"bjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage)
-"bjA" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
+"bjA" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker)
"bjB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bjC" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bjD" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
@@ -3372,7 +3372,7 @@
"bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmT" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"bmU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/equipment{dir = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
+"bmU" = (/obj/structure/table/reinforced,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bmV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor,/area/hallway/primary/starboard)
"bmW" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/table/plastic{name = "plastic table frame"},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bmX" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
@@ -3469,7 +3469,7 @@
"boK" = (/obj/item/weapon/stool,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
-"boN" = (/obj/structure/bed,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
+"boN" = (/obj/structure/bed/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"boO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
"boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception)
"boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
@@ -3572,7 +3572,7 @@
"bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bqK" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
"bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry)
-"bqM" = (/obj/structure/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
+"bqM" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception)
"bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception)
@@ -4279,7 +4279,7 @@
"bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bEp" = (/obj/machinery/door/airlock/research{name = "Research Shuttle Dock"; req_access = list(65)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bEq" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper)
-"bEr" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
+"bEr" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable,/obj/machinery/power/apc/critical{name = "south bump"; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking)
"bEs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
"bEt" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/medical/sleeper)
"bEu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/shuttle/plating,/area/rnd/docking)
@@ -4440,7 +4440,7 @@
"bHt" = (/obj/machinery/computer/shuttle_control/research,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking)
"bHu" = (/obj/structure/lattice,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 32},/turf/space,/area/space)
"bHv" = (/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor)
-"bHw" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"bHw" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/critical{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/miningdock)
"bHx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock)
"bHy" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/miningdock)
"bHz" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/qm)
@@ -4737,7 +4737,7 @@
"bNe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/rnd/test_area)
"bNf" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo - Quartermaster's Office"; dir = 8},/turf/simulated/floor,/area/quartermaster/qm)
"bNg" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bNh" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
+"bNh" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak)
"bNi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bNj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/miningdock)
"bNk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three)
@@ -5245,12 +5245,12 @@
"bWS" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab)
"bWU" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash)
-"bWV" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient A"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
+"bWV" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient A"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
"bWW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
"bWZ" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/research)
-"bXa" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room B"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
+"bXa" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room B"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b)
"bXb" = (/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_exterior"; output = 63},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing)
"bXc" = (/obj/machinery/vending/phoronresearch,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing)
"bXd" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1379; id = "tox_airlock_pump"},/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_interior"; output = 63; pixel_x = -8; pixel_y = -18},/turf/simulated/floor/engine,/area/rnd/mixing)
@@ -5494,7 +5494,7 @@
"cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
"cbI" = (/turf/simulated/wall,/area/medical/surgeryobs)
"cbJ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo)
-"cbK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
+"cbK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward)
"cbL" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the engine room."; layer = 3.3; name = "Engine Monitor"; network = list("Engine"); pixel_x = 0; pixel_y = 28},/obj/machinery/computer/station_alert/all,/turf/simulated/floor,/area/crew_quarters/heads/chief)
"cbM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
"cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
@@ -5647,7 +5647,7 @@
"ceE" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room)
"ceF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/surgeryobs)
"ceG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs)
-"ceH" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward)
+"ceH" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward)
"ceI" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/medical/psych)
"ceJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/ward)
"ceK" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/button/windowtint{pixel_x = -25},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 8},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "mentaldoor"; name = "office door control"; pixel_x = -34; pixel_y = 7},/turf/simulated/floor/wood,/area/medical/psych)
@@ -5670,11 +5670,11 @@
"cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage)
"cfc" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage)
"cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology)
-"cfe" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room C"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c)
+"cfe" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room C"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c)
"cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology)
"cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora)
"cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora)
-"cfi" = (/obj/structure/closet/crate,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage)
+"cfi" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/padded,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
"cfj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"cfk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology)
"cfl" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab)
@@ -6158,7 +6158,7 @@
"cov" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
"cow" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos)
"cox" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos)
-"coy" = (/obj/structure/table/standard,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
+"coy" = (/obj/structure/closet/crate,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/plating,/area/engineering/storage)
"coz" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port)
"coA" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor,/area/engineering/engine_eva)
"coB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room)
@@ -6334,7 +6334,7 @@
"crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
"crQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos)
"crR" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
-"crS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
+"crS" = (/obj/structure/table/standard,/obj/item/stack/material/phoron{amount = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology)
"crT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology)
"crU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos)
"crV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos)
@@ -6739,10 +6739,10 @@
"czE" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"czF" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/medbay{c_tag = "Virology Starboard"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"czG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology)
-"czH" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
+"czH" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
"czI" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
"czJ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/engineering{c_tag = "Engineering Locker Room"; dir = 1},/turf/simulated/floor,/area/engineering/locker_room)
-"czK" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
+"czK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology)
"czL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology)
"czM" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos)
"czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -6883,7 +6883,7 @@
"cCs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space)
"cCt" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/space)
"cCu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay)
-"cCv" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cCv" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cCw" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating/airless,/area/medical/virology)
"cCx" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology)
"cCy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/medical/virology)
@@ -6970,7 +6970,7 @@
"cEb" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock)
"cEc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos)
"cEd" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock)
-"cEe" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cEe" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cEf" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cEg" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos)
"cEh" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos)
@@ -6996,7 +6996,7 @@
"cEB" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2)
"cEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/engi_shuttle)
"cED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cEE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"cEE" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cEF" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cEG" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
"cEH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos)
@@ -7121,7 +7121,7 @@
"cGW" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGX" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cGY" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room)
-"cGZ" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cGZ" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHa" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engi_shuttle)
"cHb" = (/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHc" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space)
@@ -7476,16 +7476,16 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaTDaTDaTDaTDaTDaaaaaaaaaaaaaaaaaaaaaaaaaaabrsbrtbsvbsBcaLbsHbsHbthbrzbrAbgrbtkbtlcaMbpTbjpbjpbjpbajbrEbrFbrGbrHbrGbrGbrGbrHbrGbajbajbdPbdPbdPbtBbdPbrJbrJbrJbrJbrJbrJbqfbrKbrLbrMbrNbrObtIbrQbrRbrSbrTbrUbrVbrWbrXbrYbrZaHBbsbbqvbsabYZcanbotbosbotaafbsibZibtKbtTbsmbtXbtKcaJbsiaafbedbspbuibspbedbedbedbujaJibssaRqaRpbXHboJbngbstbsubuobqLbswbqNbupbtmbuGbuAbuNbsCbqObsDbnibwDbsFbwKbxhbnncdtbqVbpebpfbpgbphbpfbpibYfaVJbpjbsJbsKbsLbsMbplbsNcgZbsPbsQbsRbsSbsTbsUbrhbsVbsWbsXbnIbsYbsZbtabsrbtccflbnIbrqbpFbtebnMaaaaaaaaaaaaaaaaaaaaaaaaaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@@ -7547,11 +7547,11 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaafaaaaaaaaacptcpFczmcrWcrWczpcxGcrWczpcrWcxIcBucuEcuEcBzcuEcBAcuEcuEcuYcBDczncpFcpFcyjcylcykcyncBEcyocpFcBHcyqcyscyscBIcytcoTcxucyvcnOchbcpacyxcpacBKcyycpjcpjcpjcpjcpjcpjcpjbPxcvMcvNcnbcyNcxLcyOcxLcxNcnUcvNcyQcBLcrGaaaaaaaaaaaaaaaaaacqvcuVcBOctFctFchdcyAchmcyWctMctDctNcyBctMcvhcyYcqvaaaaaaaaaaaacdOcplcplcplckXcBRczacrNcrNcrNcyfcrNczbcrNczccrNczdaafaafcrPaafckVckSckSckSckSckyckxckwckvckvckvckvckUaafcrPaaacBscBscBscBsaaaaaaaaacBscBscBscBscBscBscBsaaaaaaaaacBscBscBscBsaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm
index fde4aa252b7..ba47127c63d 100644
--- a/maps/exodus-2.dmm
+++ b/maps/exodus-2.dmm
@@ -1364,11 +1364,11 @@
"Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom)
"Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"An" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"})
-"Ao" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"Ao" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/unsimulated/wall,/area/space)
"Ap" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/holding)
"Aq" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/holding)
"Ar" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"As" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"As" = (/turf/unsimulated/wall,/area/syndicate_mothership{name = "\improper Raider Base"})
"At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom)
"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom)
"Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
@@ -1386,7 +1386,7 @@
"AH" = (/turf/unsimulated/wall,/area/centcom/ferry)
"AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"AJ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
-"AK" = (/turf/unsimulated/wall{icon_state = "iron3"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"AK" = (/turf/simulated/wall/voxshuttle,/area/shuttle/skipjack/station)
"AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom)
"AM" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/camera/network/crescent{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom)
@@ -1536,7 +1536,6 @@
"DB" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding)
"DC" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"DD" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
-"DE" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/syndicate_mothership{name = "\improper Raider Base"})
"DF" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/holding)
"DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding)
"DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
@@ -1554,7 +1553,6 @@
"DT" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding)
"DU" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/syndicate_mothership{name = "\improper Raider Base"})
"DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
-"DW" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/syndicate_mothership{name = "\improper Raider Base"})
"DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding)
"DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
@@ -1803,7 +1801,6 @@
"II" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
"IJ" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
"IK" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals South"; dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding)
-"IL" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/syndicate_mothership{name = "\improper Raider Base"})
"IM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IN" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"IO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
@@ -1820,7 +1817,6 @@
"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre)
"Ja" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"Jb" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Jc" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Jd" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Je" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/cups,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
@@ -1835,7 +1831,6 @@
"Jo" = (/obj/item/tape/engineering{tag = "icon-engineering_h"; icon_state = "engineering_h"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Jp" = (/obj/structure/urinal{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
"Jq" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"})
-"Jr" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/syndicate_mothership{name = "\improper Raider Base"})
"Js" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Jt" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Ju" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
@@ -1925,28 +1920,21 @@
"La" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"Lb" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
"Lc" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding)
-"Ld" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron1"},/area/shuttle/skipjack/station)
"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Lf" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station)
-"Lg" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron6"},/area/shuttle/skipjack/station)
"Lh" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Li" = (/obj/structure/table/standard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Lj" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Lk" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron10"},/area/shuttle/skipjack/station)
"Ll" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Lm" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station)
"Ln" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"Lo" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron13"},/area/shuttle/skipjack/station)
-"Lp" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron12"},/area/shuttle/skipjack/station)
"Lq" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"Lr" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station)
-"Ls" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron3"},/area/shuttle/skipjack/station)
"Lt" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station)
"Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station)
"Lw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
-"Ly" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron7"},/area/shuttle/skipjack/station)
"Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre)
"LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea)
"LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre)
@@ -1971,18 +1959,12 @@
"LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
"LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space)
"LW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"LX" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron11"},/area/shuttle/skipjack/station)
-"LY" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron4"},/area/shuttle/skipjack/station)
-"LZ" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron8"},/area/shuttle/skipjack/station)
"Ma" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Mb" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Mc" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Md" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Me" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron5"},/area/shuttle/skipjack/station)
-"Mf" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron9"},/area/shuttle/skipjack/station)
"Mg" = (/obj/machinery/flasher{id = "syndieflash"; pixel_x = 0; pixel_y = 28},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start)
"Mh" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
-"Mi" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron14"},/area/shuttle/skipjack/station)
"Mj" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Mk" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
"Ml" = (/obj/structure/bed,/obj/item/weapon/bedsheet/clown,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station)
@@ -2007,7 +1989,6 @@
"ME" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "merc_shuttle_sensor"; pixel_x = 8; pixel_y = 25},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
"MF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"MG" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
-"MH" = (/turf/simulated/shuttle/wall{dir = 2; icon = 'icons/turf/walls.dmi'; icon_state = "iron2"},/area/shuttle/skipjack/station)
"MI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"MJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
"MK" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station)
@@ -2125,7 +2106,6 @@
"OS" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"OT" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/simulated/floor,/area/tdome)
"OU" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"OV" = (/turf/space,/area/shuttle/skipjack/station)
"OW" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"OX" = (/mob/living/carbon/human/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
"OY" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
@@ -2304,52 +2284,52 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvtvtvtvtvyAyDyCyKyGuhuhuhwoyQuhxQylyWySxQxQxQxQxcxQxQxQyYyXwoxQxQyZtvufufvVtxtxvlvmvmvmvotxtxueufuftxaMaMaMaMaMtxysystxyLyLyLuNyuywywywywyMtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvuhuhuhuhuhuhuhuhxkzeuhxQzgzgzgxQxQxQxQxcxQxQxQyYyXxkyJyEyFtvufufwKyTyTyTyTyTyTyTyTyTwTufuftxaMaMaMaMaMtxyUystxyLyVyLuNyuyuyuyuyuyutxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvuhuhuhuhuhuhuhuhtvwCuhuhzhuhuhuhxQxQwCymxQxQxQyYyXtvtvtvtvtvtxxvzixYtxufufufufuftxtxtxtxtxtxaMaMaMaMaMtxzfystxvFuNuNuNyuaMaMaMaMaMtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-mtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvzkzkzlznzmzCzxwDtvzOzDvMtvAbAbtvvMzDzOycAexQxQyYyXtvzvzwzwzvzFzGDCzHCNtxxvAhxYtxtxaMaMaMaMaMaMaMaMaMaMtxtxtxtxtxtxtxtxyuaMaMaMaMaMzyuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzzmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtwgmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmt
-mumumumumumumumumumumuAnAnAnAnAnAoArArArAsAnAnAnAnAnAnAnAnAnAnAnmumumumumumumumtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMtvtvtvtvtvtvtvtvtvtvtvtvtvzAzBzBzAtvtvtvtvABxQxQyYyXtvzvzIzIzvzJzQDCzHCNApAfDCAqAFCNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzKururzLzLururzKaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-mumumumumumumumumumumuAnAnAnAnAnAKAZASBaAKAnAnAnAnAnAnAnAnAnAnAnmumumumumumumumtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzMzNzNzNzNBvBvzNzNzPaMtvBzxQxQyYyXtvzvzwzwzvAGzQDCzHCNAJDCDCDCAPCNaMaMaMaMaMaMaMaMaMaMaMaMzRzSNaNaNazTzUaMaMaMaMaMtxzVururururzWtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-mumumumumumumumumumumuAnAnAnAnAnAKBMASASAKAnAnAnAnAnAnAnAnAnAnAnmumumumumumumumtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzXzYzZAaBYAcAcAdCnzNzPtvtvxcxctvtvtvzvzvzvzvAQzQDCzHCNBcBbBcBdBcCNaMaMaMaMaMaMaMaMaMaMaMzRAiNiNjNkNlNmAlzUaMaMaMaMtxtxtxtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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+dCmumumumumuaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFAEHzjGAGGGGGGGGGGGFGIGCGCGCGCGCGSPeGSGCGCGCGCGDGJGFGKGKGKGKGKGAGwEHFBEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGUGU
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mumuaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHEHFbEHEHEHEHEHEHEHHoHpHpHpHpHpHqHrHoHpHpHpHpHsHoEHEHEHEHEHEHEHFbEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYHtHhGYGYGYGYGYGYGYGYGYGYGYGYGYGU
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHFbFbFeFeFeFeFeEHHoHoHuHoHuHoHoHvHwHoHuHoHuHxHoEHFeFeFeFeFeFbFbEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYPfPfGYGYGYGYGYGYGYGYGYGYGYGYGU
mtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMEHEHEHEHEHEHEHFeMNHoHoHoHyHyHyHoHoHoHyHyHyHyHyHoMNFeEHEHEHEHEHEHEHaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYPfHzHAPfGYGYGYGYGYGYGYGYGYGYGYGU
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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIxHYIyIyIzHYIAIBICIDHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIEIEIcIcIcIFHYIyIyIyPsIyIyIyIHHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcOUHYIMINIOHYIPIQIRIDHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVaMaMaMOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcItHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJsJtJgIcJuJuJuJuJvJwJxJwJxHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMOVOVOVOVOVOVOVOVOVaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJGOWJgIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMOVOVOVOVOVOVOVOVOVaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJPJQJgIcJuJuJuJuJuJuJRJSJTHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMOVOVOVOVOVOVOVOVOVaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKeKfKfKgKfKfKfKgKfKfKfKgKfKfKhHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtIGHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVaMaMOVOVOVOVOVOVOVaMaMOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMOVOVOVOVOVaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcOUHYIMINIOHYIPIQIRIDHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcItHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJeJfJgIcJhJiJjJhJkKKJmJnMrHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJsJtJgIcJuJuJuJuJvJwJxJwJxHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJGOWJgIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJPJQJgIcJuJuJuJuJuJuJRJSJTHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKeKfKfKgKfKfKfKgKfKfKfKgKfKfKhHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkKmKoKnJkKpKpKqJkKrOXKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtIGHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
+aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM
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