Fixes some atom health bugs (#22312)

## About PR
- Fixes #22260
- Fixes #22304
- Fixes #22234

Additionally changes some health values for:

- Canisters, `50` -> `100`. Takes 5 crowbar hits to break instead of 3,
these shouldn't break so easily
- Railings, `30` -> `75`. 3 crowbars instead of 1
- Reinforced girders, `600` -> `300`. Still takes a lot of crowbars
before breaking, barebone girders shouldn't compete reinforced walls
This commit is contained in:
Kano
2026-04-23 00:34:59 +00:00
committed by GitHub
parent 44bb1d5c82
commit 3d5f69f548
11 changed files with 120 additions and 169 deletions
@@ -59,6 +59,9 @@
. += "To deflate it safely, use the 'deflate' verb or ctrl-click on it."
. += "Hitting these with any objects will probably puncture and break it forever."
/obj/structure/inflatable/on_death()
deflate(TRUE)
/obj/structure/inflatable/wall
name = "inflatable wall"
undeploy_path = /obj/item/inflatable/wall