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Fixes some atom health bugs (#22312)
## About PR - Fixes #22260 - Fixes #22304 - Fixes #22234 Additionally changes some health values for: - Canisters, `50` -> `100`. Takes 5 crowbar hits to break instead of 3, these shouldn't break so easily - Railings, `30` -> `75`. 3 crowbars instead of 1 - Reinforced girders, `600` -> `300`. Still takes a lot of crowbars before breaking, barebone girders shouldn't compete reinforced walls
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@@ -59,6 +59,9 @@
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. += "To deflate it safely, use the 'deflate' verb or ctrl-click on it."
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. += "Hitting these with any objects will probably puncture and break it forever."
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/obj/structure/inflatable/on_death()
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deflate(TRUE)
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/obj/structure/inflatable/wall
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name = "inflatable wall"
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undeploy_path = /obj/item/inflatable/wall
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