In converting some things from show_message to visible_message, people forgot that the 2nd argument is not range. But is instead, either blind message or user message. So I fixed it. Also added some high lighting and user messages.
This commit is contained in:
Erki
2018-07-21 15:07:12 +03:00
committed by Werner
parent 1bd59b6532
commit 3d848e7cee
21 changed files with 95 additions and 91 deletions

View File

@@ -45,8 +45,8 @@ obj/item/weapon/gun/energy/staff/special_check(var/mob/living/user)
LL.droplimb(0,DROPLIMB_BLUNT)
RL.droplimb(0,DROPLIMB_BLUNT)
playsound(user, 'sound/effects/splat.ogg', 50, 1)
user.visible_message("<span class = 'danger'> With a sickening series of crunches, [user]'s body shrinks, and they begin to sprout feathers!</span>")
user.visible_message("<b>[user]</b> screams!",2)
user.visible_message("<span class = 'danger'>With a sickening series of crunches, [user]'s body shrinks, and they begin to sprout feathers!</span>")
user.visible_message("<b>[user]</b> screams!")
new_mob = new /mob/living/simple_animal/parrot(H.loc)
new_mob.universal_speak = 1
new_mob.key = H.key
@@ -84,7 +84,7 @@ obj/item/weapon/gun/energy/staff/animate/special_check(var/mob/living/user)
var/active_hand = H.hand
playsound(user, 'sound/effects/blobattack.ogg', 40, 1)
user.visible_message("<span class = 'danger'> With a sickening crunch, [user]'s hand rips itself off, and begins crawling away!</span>")
user.visible_message("<b>[user]</b> screams!",2)
user.visible_message("<b>[user]</b> screams!")
user.drop_item()
if(active_hand)
LA.droplimb(0,DROPLIMB_EDGE)