From 5b289f53c5d043ad07725470738f4278312699a2 Mon Sep 17 00:00:00 2001 From: valzargaming Date: Wed, 30 Apr 2014 18:23:42 -0500 Subject: [PATCH] Fixes gum.dm firerate Firerate will now properly report to the player what their firemode is set to. --- code/modules/projectiles/gun.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 2971e0f88f0..272216f2753 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -28,8 +28,8 @@ var/automatic = 0 //Used to determine if you can target multiple people. var/tmp/mob/living/last_moved_mob //Used to fire faster at more than one person. var/tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them. - var/firerate = 1 // 0 for one bullet after tarrget moves and aim is lowered, - //1 for keep shooting until aim is lowered + var/firerate = 0 //0 for keep shooting until aim is lowered + // 1 for one bullet after tarrget moves and aim is lowered var/fire_delay = 6 var/last_fired = 0