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The Uniformity : The Confluence of Conformity (#13773)
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@@ -718,53 +718,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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item_state = "mira_uniform"
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contained_sprite = TRUE
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/obj/item/clothing/under/fluff/mira_uniform/Initialize()
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. = ..()
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rolled_sleeves = 0
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rolled_down = 0
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/obj/item/clothing/under/fluff/mira_uniform/rollsuit()
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set name = "Roll Down Jumpsuit"
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set category = "Object"
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set src in usr
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if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
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return
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if(rolled_sleeves)
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to_chat(usr, "<span class='warning'>You must roll up your [src]'s sleeves first!</span>")
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return
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rolled_down = !rolled_down
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if(rolled_down)
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body_parts_covered &= LOWER_TORSO|LEGS|FEET
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item_state = "[item_state]_d"
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else
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body_parts_covered = initial(body_parts_covered)
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item_state = initial(item_state)
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update_clothing_icon()
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/obj/item/clothing/under/fluff/mira_uniform/rollsleeves()
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set name = "Roll Up Sleeves"
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set category = "Object"
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set src in usr
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if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
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return
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if(rolled_down)
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to_chat(usr, "<span class='warning'>You must roll up your [src] first!</span>")
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return
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rolled_sleeves = !rolled_sleeves
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if(rolled_sleeves)
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body_parts_covered &= ~(ARMS|HANDS)
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item_state = "[item_state]_r"
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else
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body_parts_covered = initial(body_parts_covered)
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item_state = initial(item_state)
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update_clothing_icon()
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/obj/item/clothing/suit/storage/toggle/labcoat/fluff/mira_robes //Junior Alchemist Robes - Mira Akhandi - ladyfowl
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name = "junior alchemist robes"
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desc = "A robe with a light silky gold colored belt around the waist. Placed upon the print is two red jewels pinned to it neatly."
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@@ -2453,4 +2406,4 @@ All custom items with worn sprites must follow the contained sprite system: http
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/obj/item/reagent_containers/food/snacks/fluff/taffy/blue
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name = "blue taffy"
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icon_state = "blue_taffy"
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reagent_data = list(/decl/reagent/nutriment = list("salty-sweet, tangy taffy" = 1))
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reagent_data = list(/decl/reagent/nutriment = list("salty-sweet, tangy taffy" = 1))
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