himeo industrial rig variant (#16456)

* adds a himeo industrial rig variant

* unintended behavior- don't you act clever

* kit now works on the rig assembly, not the rig

* removes junk code

* tweaks and fixes 1

* mynah update FEAT. geeves, matt, and atteria

* if it works it works

* for all my FTC homies out there

* fixes the lack of spaces while im here
This commit is contained in:
juniper
2023-06-17 20:04:53 +00:00
committed by GitHub
parent 7c49b5135f
commit 3f07fb5090
10 changed files with 116 additions and 35 deletions
@@ -110,6 +110,13 @@ This saves us from having to call add_fingerprint() any time something is put in
if(!can_keep_s_store)
drop_from_inventory(s_store)
wear_suit = null
if(istype(W, /obj/item))
var/obj/item/I = W
if(I.flags_inv & (HIDEMASK|BLOCKHAIR|BLOCKHEADHAIR))
update_hair(0) // testing region
update_inv_l_ear(0)
update_inv_r_ear(0)
update_inv_wear_mask(0)
update_inv_wear_suit()
if (update_uniform)
update_inv_w_uniform(0)
@@ -479,7 +479,7 @@ There are several things that need to be remembered:
if(update_icons) update_icon()
return
var/has_visible_hair = h_style && !(head && (head.flags_inv & BLOCKHEADHAIR)) && !(l_ear && (l_ear.flags_inv & BLOCKHEADHAIR)) && !(r_ear && (r_ear.flags_inv & BLOCKHEADHAIR))
var/has_visible_hair = h_style && !(head && (head.flags_inv & BLOCKHEADHAIR)) && !(l_ear && (l_ear.flags_inv & BLOCKHEADHAIR)) && !(r_ear && (r_ear.flags_inv & BLOCKHEADHAIR)) && !(wear_suit && (wear_suit.flags_inv & BLOCKHEADHAIR))
var/icon/hair_icon = generate_hair_icon(has_visible_hair)