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https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-06 15:32:25 +00:00
edit appearance admin verb ported from old code
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@@ -213,7 +213,7 @@
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verbs += /proc/possess
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verbs += /proc/release
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verbs += /client/proc/toggleprayers
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verbs += /client/proc/editappear
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if (holder.level >= 2)//Admin Candidate********************************************************************
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verbs += /client/proc/cmd_admin_add_random_ai_law
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@@ -394,6 +394,7 @@
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verbs -= /client/proc/play_local_sound
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verbs -= /client/proc/enable_mapping_debug
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verbs -= /client/proc/toggleprayers
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verbs -= /client/proc/editappear
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verbs -= /client/proc/jump_to_dead_group
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verbs -= /client/proc/Blobize
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verbs -= /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the enw clickproc is being tested)
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@@ -758,3 +759,53 @@
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log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]")
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message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]", 1)
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/client/proc/editappear(mob/living/carbon/human/M as mob in world)
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set name = "Edit Appearance"
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if(!istype(M, /mob/living/carbon/human))
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usr << "\red You can only do this to humans!"
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return
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var/new_facial = input("Please select facial hair color.", "Character Generation") as color
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if(new_facial)
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M.r_facial = hex2num(copytext(new_facial, 2, 4))
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M.g_facial = hex2num(copytext(new_facial, 4, 6))
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M.b_facial = hex2num(copytext(new_facial, 6, 8))
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var/new_hair = input("Please select hair color.", "Character Generation") as color
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if(new_facial)
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M.r_hair = hex2num(copytext(new_hair, 2, 4))
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M.g_hair = hex2num(copytext(new_hair, 4, 6))
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M.b_hair = hex2num(copytext(new_hair, 6, 8))
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var/new_eyes = input("Please select eye color.", "Character Generation") as color
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if(new_eyes)
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M.r_eyes = hex2num(copytext(new_eyes, 2, 4))
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M.g_eyes = hex2num(copytext(new_eyes, 4, 6))
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M.b_eyes = hex2num(copytext(new_eyes, 6, 8))
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var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation") as text
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if (new_tone)
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M.s_tone = max(min(round(text2num(new_tone)), 220), 1)
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M.s_tone = -M.s_tone + 35
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var/new_style = input("Please select hair style", "Character Generation") as null|anything in list( "Cut Hair", "Short Hair", "Long Hair", "Mohawk", "Balding", "Wave", "Bedhead", "Dreadlocks", "Ponytail", "Bald" )
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if (new_style)
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M.h_style = new_style
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new_style = input("Please select facial style", "Character Generation") as null|anything in list("Watson", "Chaplin", "Selleck", "Full Beard", "Long Beard", "Neckbeard", "Van Dyke", "Elvis", "Abe", "Chinstrap", "Hipster", "Goatee", "Hogan", "Shaved")
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if (new_style)
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M.f_style = new_style
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var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female")
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if (new_gender)
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if(new_gender == "Male")
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M.gender = MALE
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else
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M.gender = FEMALE
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M.update_body()
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M.update_face()
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M.update_clothing()
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