[MDB Ignore] [IDB Ignore] Kills off /obj/item/device (#21774)

This has zero reason to exist in our code base. We have no procs or
variables tied to this. I removed it to make future modifications
cleaner.

---------

Signed-off-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
This commit is contained in:
Cody Brittain
2026-02-01 05:14:26 +00:00
committed by GitHub
parent 75424095ac
commit 3f62424312
857 changed files with 8690 additions and 8599 deletions
@@ -8,7 +8,7 @@
callback_get_interact_window = interact_window
on_topic_interaction = new_on_topic
/datum/component/multitool/proc/interact(var/obj/item/device/multitool/M, var/mob/user)
/datum/component/multitool/proc/interact(var/obj/item/multitool/M, var/mob/user)
if(CanUseTopic(user) != STATUS_INTERACTIVE)
return
@@ -24,7 +24,7 @@
/datum/component/multitool/proc/close_window(var/mob/user)
user << browse(null, "window=multitool")
/datum/component/multitool/proc/buffer(var/obj/item/device/multitool/multitool)
/datum/component/multitool/proc/buffer(var/obj/item/multitool/multitool)
. += "<b>Buffer Memory:</b><br>"
var/buffer_name = multitool.get_buffer_name()
if(buffer_name)
@@ -49,7 +49,7 @@
return 1
var/mob/user = usr
var/obj/item/device/multitool/M = user.get_multitool()
var/obj/item/multitool/M = user.get_multitool()
if(href_list["send"])
var/atom/buffer = locate(href_list["send"])
. = send_buffer(M, buffer, user)
@@ -69,12 +69,12 @@
/datum/component/multitool/proc/on_topic(href, href_list, user)
return MT_NOACTION
/datum/component/multitool/proc/send_buffer(var/obj/item/device/multitool/M, var/atom/buffer, var/mob/user)
/datum/component/multitool/proc/send_buffer(var/obj/item/multitool/M, var/atom/buffer, var/mob/user)
if(M.get_buffer() == buffer && buffer)
receive_buffer(M, buffer, user)
else if(!buffer)
to_chat(user, SPAN_WARNING("Unable to acquire data from the buffered object. Purging from memory."))
return MT_REFRESH
/datum/component/multitool/proc/receive_buffer(var/obj/item/device/multitool/M, var/atom/buffer, var/mob/user)
/datum/component/multitool/proc/receive_buffer(var/obj/item/multitool/M, var/atom/buffer, var/mob/user)
return
+2 -2
View File
@@ -433,7 +433,7 @@
memory = null//Remove any memory they may have had.
if("crystals")
if (usr.client.holder.rights & R_FUN)
var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink()
var/obj/item/uplink/hidden/suplink = find_syndicate_uplink()
var/crystals
if (suplink)
crystals = suplink.telecrystals + suplink.bluecrystals
@@ -470,7 +470,7 @@
return null
/datum/mind/proc/take_uplink()
var/obj/item/device/uplink/hidden/H = find_syndicate_uplink()
var/obj/item/uplink/hidden/H = find_syndicate_uplink()
if(H)
qdel(H)
+8 -8
View File
@@ -14,7 +14,7 @@
back = /obj/item/storage/backpack/satchel/sec
belt = /obj/item/storage/belt/military
id = /obj/item/card/id/distress/ap_eridani
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
l_pocket = /obj/item/grenade/chem_grenade/teargas
r_pocket = /obj/item/tank/emergency_oxygen/double
@@ -29,10 +29,10 @@
belt_contents = list(
/obj/item/ammo_magazine/c45m/auto = 3,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/melee/baton/stunrod = 1,
/obj/item/device/flashlight/maglight = 1,
/obj/item/flashlight/maglight = 1,
/obj/item/shield/riot/tact = 1,
/obj/item/grenade/flashbang = 1
)
@@ -74,7 +74,7 @@
belt_contents = list(
/obj/item/ammo_magazine/c45m/auto = 3,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/melee/baton/stunrod = 1,
/obj/item/grenade/flashbang = 1,
@@ -97,8 +97,8 @@
back = /obj/item/storage/backpack/satchel/med
accessory = /obj/item/clothing/accessory/holster/thigh
accessory_contents = list(/obj/item/gun/energy/disruptorpistol/magnum = 1)
r_ear = /obj/item/device/flashlight/pen
l_pocket = /obj/item/device/healthanalyzer
r_ear = /obj/item/flashlight/pen
l_pocket = /obj/item/healthanalyzer
r_pocket = /obj/item/melee/telebaton
l_hand = /obj/item/clothing/head/helmet/space/void/medical
r_hand = /obj/item/clothing/suit/space/void/medical
@@ -108,7 +108,7 @@
/obj/item/storage/box/survival = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/storage/firstaid/surgery = 1,
/obj/item/device/advanced_healthanalyzer = 1,
/obj/item/advanced_healthanalyzer = 1,
/obj/item/clothing/accessory/storage/pouches/black = 1,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
/obj/item/surgery/scalpel/manager = 1,
@@ -141,7 +141,7 @@
belt = /obj/item/storage/belt/medical/paramedic/combat
accessory = /obj/item/clothing/accessory/holster/thigh
accessory_contents = list(/obj/item/gun/energy/disruptorpistol/magnum = 1)
l_pocket = /obj/item/device/healthanalyzer
l_pocket = /obj/item/healthanalyzer
r_pocket = /obj/item/crowbar
l_hand = /obj/item/storage/firstaid/adv
+2 -2
View File
@@ -8,7 +8,7 @@
shoes = /obj/item/clothing/shoes/jackboots
id = /obj/item/card/id/distress/legion/tcaf
accessory = /obj/item/clothing/accessory/holster/hip
l_ear = /obj/item/device/radio/headset/legion
l_ear = /obj/item/radio/headset/legion
r_pocket = /obj/item/crowbar/red
l_pocket = /obj/item/tank/emergency_oxygen/double
back = /obj/item/storage/backpack/tcaf
@@ -84,7 +84,7 @@
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/sword/knife = 1,
+5 -5
View File
@@ -3,7 +3,7 @@
uniform = /obj/item/clothing/under/tactical
shoes = /obj/item/clothing/shoes/magboots
gloves = /obj/item/clothing/gloves/combat
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
l_pocket = /obj/item/tank/emergency_oxygen/double
r_pocket = /obj/item/crowbar/red
id = /obj/item/card/id/ert
@@ -38,7 +38,7 @@
/obj/item/ammo_magazine/c45m = 3,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/material/knife/tacknife = 1
@@ -99,7 +99,7 @@
back = /obj/item/tank/jetpack/carbondioxide
l_pocket = /obj/item/tank/emergency_oxygen/double
r_pocket = /obj/item/crowbar/red
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
gloves = /obj/item/clothing/gloves/swat/ert
mask = /obj/item/clothing/mask/gas/tactical
suit_store = /obj/item/gun/projectile/automatic/rifle/konyang/k556
@@ -122,7 +122,7 @@
/obj/outfit/admin/ert/konyang/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
. = ..()
if(H.isSynthetic())
H.equip_to_slot_or_del(new /obj/item/device/suit_cooling_unit(H), slot_back)
H.equip_to_slot_or_del(new /obj/item/suit_cooling_unit(H), slot_back)
/obj/outfit/admin/ert/konyang/medic
name = "KASF Medic"
@@ -147,7 +147,7 @@
/obj/item/ammo_magazine/mc9mm = 2,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/sword/knife/sol = 1
+2 -2
View File
@@ -7,7 +7,7 @@
shoes = null
gloves = null
mask = /obj/item/clothing/mask/gas/swat
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
id = /obj/item/card/id/asset_protection
l_pocket = /obj/item/plastique
@@ -31,7 +31,7 @@
name = "Asset Protection Lead"
l_pocket = /obj/item/pinpointer
r_hand = /obj/item/device/orbital_dropper/icarus_drones
r_hand = /obj/item/orbital_dropper/icarus_drones
/obj/outfit/admin/deathsquad/get_id_access()
return get_all_accesses()
+2 -2
View File
@@ -11,7 +11,7 @@
l_pocket = /obj/item/crowbar/red
suit_accessory = /obj/item/clothing/accessory/dominia
id = /obj/item/card/id/imperial_fleet
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
mask = /obj/item/clothing/mask/gas
accessory = /obj/item/clothing/accessory/holster/hip
accessory_contents = list(
@@ -50,7 +50,7 @@
/obj/item/ammo_magazine/c45m/dominia = 1,
/obj/item/ammo_magazine/submachinemag = 2,
/obj/item/storage/firstaid/adv = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/material/knife/bayonet= 1,
+3 -3
View File
@@ -6,7 +6,7 @@
head = /obj/item/clothing/head/helmet/space/void/einstein
back = /obj/item/tank/jetpack/carbondioxide
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
id = /obj/item/card/id/zeng_hu
mask = /obj/item/clothing/mask/gas/tactical
glasses = /obj/item/clothing/glasses/night
@@ -19,7 +19,7 @@
)
belt_contents = list(
/obj/item/shield/energy = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/flashbang = 2,
@@ -41,7 +41,7 @@
/obj/item/ammo_magazine/c45m = 2,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/baton/loaded = 1,
+3 -3
View File
@@ -4,7 +4,7 @@
uniform = /obj/item/clothing/under/rank/elyran_fatigues
shoes = /obj/item/clothing/shoes/magboots
gloves = /obj/item/clothing/gloves/combat
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
l_pocket = /obj/item/tank/emergency_oxygen/double
r_pocket = /obj/item/crowbar/red
id = /obj/item/card/id/ert
@@ -75,7 +75,7 @@
/obj/item/ammo_magazine/c45m = 3,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/sword = 1
@@ -114,4 +114,4 @@
l_hand = /obj/item/gun/projectile/plasma
accessory = /obj/item/clothing/accessory/storage/black_vest
accessory_contents = list(/obj/item/device/flash = 1, /obj/item/handcuffs = 2, /obj/item/gun/projectile/pistol = 1)
accessory_contents = list(/obj/item/flash = 1, /obj/item/handcuffs = 2, /obj/item/gun/projectile/pistol = 1)
+4 -4
View File
@@ -12,7 +12,7 @@
id = /obj/item/card/id/distress/fsf
l_pocket = /obj/item/tank/emergency_oxygen/double
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
backpack_contents = list(
/obj/item/melee/energy/sword/knife/sol = 1
@@ -48,7 +48,7 @@
/obj/item/storage/box/shells/buckshot = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/sword/knife/sol = 1
@@ -121,10 +121,10 @@
l_pocket = null
belt_contents = null
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
backpack_contents = list(
/obj/item/melee/energy/sword/knife/sol = 1,
/obj/item/grenade/smokebomb = 2,
/obj/item/device/binoculars = 1
/obj/item/binoculars = 1
)
+2 -2
View File
@@ -9,7 +9,7 @@
suit = /obj/item/clothing/suit/space/void/hephaestus
head = /obj/item/clothing/head/helmet/space/void/hephaestus
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
id = /obj/item/card/id/hephaestus
mask = /obj/item/clothing/mask/gas/tactical
glasses = /obj/item/clothing/glasses/night
@@ -57,7 +57,7 @@
/obj/item/ammo_magazine/c45m = 3,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/baton/loaded = 1,
+6 -6
View File
@@ -14,7 +14,7 @@
id = /obj/item/card/id/distress/iac
accessory_contents = list(/obj/item/stack/medical/advanced/bruise_pack = 1, /obj/item/stack/medical/advanced/ointment = 1, /obj/item/reagent_containers/glass/bottle/mortaphenyl = 1)
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
backpack_contents = list(
/obj/item/storage/box/survival = 1,
@@ -22,8 +22,8 @@
/obj/item/storage/firstaid/surgery = 1,
/obj/item/storage/box/gloves = 1,
/obj/item/storage/box/syringes = 1,
/obj/item/device/flashlight/pen = 1,
/obj/item/device/healthanalyzer = 1
/obj/item/flashlight/pen = 1,
/obj/item/healthanalyzer = 1
)
belt_contents = list(
@@ -79,10 +79,10 @@
belt_contents = list(
/obj/item/ammo_magazine/c45m/auto = 3,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/device/flashlight/flare = 1
/obj/item/flashlight/flare = 1
)
/obj/outfit/admin/ert/iac/paramedic
@@ -95,7 +95,7 @@
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/storage/firstaid/adv = 2,
/obj/item/storage/firstaid/o2 = 1,
/obj/item/storage/box/syringes = 1,
+2 -2
View File
@@ -10,7 +10,7 @@
accessory_contents = list(/obj/item/gun/energy/pistol/hegemony = 1)
gloves = /obj/item/clothing/gloves/black/unathi
back = /obj/item/recharger_backpack/high
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
l_pocket = /obj/item/tank/emergency_oxygen/double
belt_contents = list(
/obj/item/melee/energy/sword/hegemony = 1,
@@ -48,7 +48,7 @@
/obj/item/shield/energy/hegemony = 1,
/obj/item/crowbar = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/handcuffs/ziptie = 2
)
gloves = /obj/item/clothing/gloves/latex/nitrile/unathi
+3 -3
View File
@@ -13,10 +13,10 @@
id = /obj/item/card/id/distress/kataphract
back = /obj/item/storage/backpack/satchel/hegemony
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
l_hand = /obj/item/martial_manual/swordsmanship
r_pocket = /obj/item/device/radio
r_pocket = /obj/item/radio
belt_contents = null
@@ -102,7 +102,7 @@
/obj/item/storage/box/unique/donkpockets = 1,
/obj/item/crowbar = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
/obj/item/reagent_containers/hypospray/autoinjector/coagzolug = 1
)
+7 -7
View File
@@ -5,7 +5,7 @@
shoes = /obj/item/clothing/shoes/magboots
gloves = /obj/item/clothing/gloves/black/tajara
uniform = /obj/item/clothing/under/tajaran/cosmonaut
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
head = /obj/item/clothing/head/helmet/space/void/pra
suit = /obj/item/clothing/suit/space/void/pra
suit_store = /obj/item/tank/oxygen/red
@@ -41,7 +41,7 @@
back = /obj/item/storage/backpack/satchel/leather
backpack_contents = list(
/obj/item/device/versebook/pra = 1,
/obj/item/versebook/pra = 1,
/obj/item/storage/box/hadii_card = 1,
/obj/item/gun/projectile/deagle/adhomai = 1,
/obj/item/clothing/accessory/holster/hip/brown = 1,
@@ -49,7 +49,7 @@
/obj/item/clothing/head/tajaran/cosmonaut_commissar = 1
)
l_pocket = /obj/item/device/megaphone
l_pocket = /obj/item/megaphone
accessory = /obj/item/clothing/accessory/hadii_pin
l_hand = /obj/item/martial_manual/tajara
@@ -70,10 +70,10 @@
backpack_contents = list(
/obj/item/gun/projectile/automatic/tommygun = 1,
/obj/item/clothing/accessory/holster/hip/brown = 1,
/obj/item/device/binoculars = 1,
/obj/item/binoculars = 1,
/obj/item/ammo_magazine/submachinedrum = 1)
l_pocket = /obj/item/device/megaphone
l_pocket = /obj/item/megaphone
l_hand = /obj/item/martial_manual/tajara
/obj/outfit/admin/ert/pra_cosmonaut/tesla
@@ -117,7 +117,7 @@
/obj/item/ammo_magazine/c45uzi = 2,
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/device/flashlight/pen = 1,
/obj/item/flashlight/pen = 1,
/obj/item/gun/projectile/pistol/adhomai = 1
)
@@ -129,7 +129,7 @@
/obj/item/reagent_containers/glass/bottle/dexalin_plus = 1,
/obj/item/reagent_containers/glass/bottle/bicaridine = 1,
/obj/item/reagent_containers/glass/bottle/dermaline = 1,
/obj/item/device/healthanalyzer = 1
/obj/item/healthanalyzer = 1
)
l_hand = /obj/item/martial_manual/tajara
+3 -3
View File
@@ -14,7 +14,7 @@
glasses = /obj/item/clothing/glasses/sunglasses/aviator
l_pocket = /obj/item/tank/emergency_oxygen/double
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
backpack_contents = list(
/obj/item/storage/box/survival = 1,
@@ -51,7 +51,7 @@
/obj/item/ammo_magazine/c45m = 1,
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/reagent_containers/hypospray/autoinjector/coagzolug = 1
)
@@ -94,7 +94,7 @@
/obj/item/ammo_magazine/c45m = 2,
/obj/item/handcuffs/ziptie = 1,
/obj/item/shield/energy = 1,
/obj/item/device/flashlight/flare = 1,
/obj/item/flashlight/flare = 1,
)
/obj/outfit/admin/ert/mercenary/leader
+1 -1
View File
@@ -11,7 +11,7 @@
id = /obj/item/card/id/ert
back = /obj/item/rig/ert/security
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
belt_contents = list(
/obj/item/handcuffs = 2,
+3 -3
View File
@@ -8,7 +8,7 @@
head = /obj/item/clothing/head/helmet/space/void/kala
back = /obj/item/storage/backpack/kala
suit_store = /obj/item/gun/energy/gun/qukala
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
l_pocket = /obj/item/tank/emergency_oxygen/double
id = /obj/item/card/id
backpack_contents = list(
@@ -53,7 +53,7 @@
B.replaced(H, affectedB)
H.update_body()
if(H.is_diona())
H.equip_or_collect(new /obj/item/device/uv_light(src), slot_in_backpack)
H.equip_or_collect(new /obj/item/uv_light(src), slot_in_backpack)
if(H?.shoes)
var/obj/item/clothing/shoes/magboots/advance/boots = new(H)
H.equip_to_slot_if_possible(boots, slot_shoes)
@@ -94,7 +94,7 @@
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/telebaton/nlom = 1,
+1 -1
View File
@@ -8,7 +8,7 @@
id = /obj/item/card/id/ert/scc
back = /obj/item/rig/ert/scc/security
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
belt_contents = list(
/obj/item/handcuffs = 2,
+1 -1
View File
@@ -4,7 +4,7 @@
uniform = /obj/item/clothing/under/syndicate
belt = /obj/item/storage/belt/military/syndicate
mask = /obj/item/clothing/mask/gas/syndicate
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
glasses = /obj/item/clothing/glasses/thermal
id = /obj/item/card/id/syndicate/ert
l_pocket = /obj/item/ammo_magazine/c45m
+2 -2
View File
@@ -3,7 +3,7 @@
head = /obj/item/clothing/head/beret/legion/field
uniform = /obj/item/clothing/under/legion
l_ear = /obj/item/device/radio/headset/legion
l_ear = /obj/item/radio/headset/legion
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/swat/ert
glasses = /obj/item/clothing/glasses/sunglasses/aviator
@@ -47,7 +47,7 @@
back = null
belt = /obj/item/storage/belt/security/tactical
accessory = /obj/item/clothing/accessory/storage/webbingharness/pouches/ert
accessory_contents = list(/obj/item/gun/energy/blaster/pilot_special = 1, /obj/item/device/binoculars = 1)
accessory_contents = list(/obj/item/gun/energy/blaster/pilot_special = 1, /obj/item/binoculars = 1)
backpack_contents = null
+4 -4
View File
@@ -8,7 +8,7 @@
mask = /obj/item/clothing/mask/gas/vaurca/tactical
glasses = /obj/item/clothing/glasses/sunglasses/blinders
id = /obj/item/card/id
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
accessory = /obj/item/clothing/accessory/holster/hip
accessory_contents = list(
/obj/item/gun/energy/vaurca/blaster = 1
@@ -61,7 +61,7 @@
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/vaurca = 1,
@@ -151,7 +151,7 @@
mask = /obj/item/clothing/mask/gas/vaurca/tactical
glasses = /obj/item/clothing/glasses/sunglasses/blinders
id = /obj/item/card/id
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
r_pocket = /obj/item/crowbar/red
accessory = /obj/item/clothing/accessory/holster/hip
r_hand = /obj/item/recharger_backpack/high //so they can charge the hegemony weapons
@@ -206,7 +206,7 @@
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/sword/hegemony = 1,
+2 -2
View File
@@ -6,7 +6,7 @@
suit = /obj/item/clothing/suit/space/void/zavodskoi
head = /obj/item/clothing/head/helmet/space/void/zavodskoi
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
id = /obj/item/card/id/zavodskoi
mask = /obj/item/clothing/mask/gas/tactical
glasses = /obj/item/clothing/glasses/safety/goggles/goon/zavod
@@ -46,7 +46,7 @@
/obj/item/ammo_magazine/mc9mm = 2,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/baton/loaded = 1,
+3 -3
View File
@@ -6,7 +6,7 @@
suit = /obj/item/clothing/suit/space/void/zenghu
head = /obj/item/clothing/head/helmet/space/void/zenghu
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/distress
l_ear = /obj/item/radio/headset/distress
id = /obj/item/card/id/zeng_hu
mask = /obj/item/clothing/mask/gas/tactical
glasses = /obj/item/clothing/glasses/night
@@ -19,7 +19,7 @@
)
belt_contents = list(
/obj/item/shield/energy = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/flashbang = 2
@@ -39,7 +39,7 @@
/obj/item/storage/firstaid/combat = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/baton/loaded = 1,
+6 -6
View File
@@ -5,7 +5,7 @@
back = /obj/item/gun/energy/rifle/pulse
gloves = /obj/item/clothing/gloves/force/basic
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
head = /obj/item/clothing/head/helmet/space/void/lancer
species_head = list(
@@ -28,7 +28,7 @@
/obj/item/grenade/frag = 1,
/obj/item/melee/energy/sword = 1,
/obj/item/shield/energy = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/empgrenade = 1
@@ -61,7 +61,7 @@
accessory_contents = list(
/obj/item/plastique = 3,
/obj/item/grenade/frag = 1,
/obj/item/device/flash = 1
/obj/item/flash = 1
)
id_access = "Lance Engineer"
@@ -82,7 +82,7 @@
accessory = /obj/item/clothing/accessory/holster/thigh
accessory_contents = list(/obj/item/gun/energy/pulse/pistol = 1)
belt_contents = list(
/obj/item/device/healthanalyzer = 1,
/obj/item/healthanalyzer = 1,
/obj/item/reagent_containers/hypospray/combat = 1,
/obj/item/reagent_containers/syringe = 1,
/obj/item/personal_inhaler/combat = 1,
@@ -103,7 +103,7 @@
accessory_contents = list(/obj/item/gun/energy/pulse/pistol = 1)
backpack_contents = list(
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/clothing/gloves/yellow = 1
)
id_access = "Lance Operative"
@@ -117,7 +117,7 @@
uniform = /obj/item/clothing/under/rank/sol
shoes = /obj/item/clothing/shoes/magboots
gloves = /obj/item/clothing/gloves/combat
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
glasses = /obj/item/clothing/glasses/thermal
l_pocket = /obj/item/tank/emergency_oxygen/double
r_pocket = /obj/item/crowbar/red
@@ -52,7 +52,7 @@
/obj/item/storage/belt/military,
)
belt_contents = list(
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/material/knife/tacknife = 1,
/obj/item/gun/projectile/pistol = 1,
@@ -29,7 +29,7 @@
)
belt_contents = list(
/obj/item/gun/custom_ka/frame01/prebuilt=1,
/obj/item/device/flashlight/lantern=1,
/obj/item/flashlight/lantern=1,
)
head = list(
/obj/item/clothing/head/hardhat,
+2 -2
View File
@@ -7,7 +7,7 @@
gloves = /obj/item/clothing/gloves/latex
mask = /obj/item/clothing/mask/surgical
head = /obj/item/clothing/head/welding
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
glasses = /obj/item/clothing/glasses/thermal/plain/monocle
l_pocket = /obj/item/material/knife
r_pocket = /obj/item/surgery/scalpel
@@ -27,7 +27,7 @@
suit = /obj/item/clothing/suit/wcoat
shoes = /obj/item/clothing/shoes/sneakers/black
gloves = /obj/item/clothing/gloves/black
l_ear = /obj/item/device/radio/headset
l_ear = /obj/item/radio/headset
glasses = /obj/item/clothing/glasses/sunglasses
l_pocket = /obj/item/melee/energy/sword
r_pocket = /obj/item/cloaking_device
@@ -6,7 +6,7 @@
gloves = /obj/item/clothing/gloves/combat
shoes = /obj/item/clothing/shoes/magboots
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
suit_store = /obj/item/gun/energy/laser
suit = /obj/item/clothing/suit/space/void/hephaestus
head = /obj/item/clothing/head/helmet/space/void/hephaestus
@@ -21,7 +21,7 @@
belt_contents = list(
/obj/item/shield/energy = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/flashbang = 2
@@ -49,7 +49,7 @@
gloves = /obj/item/clothing/gloves/combat
shoes = /obj/item/clothing/shoes/magboots
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
suit_store = /obj/item/gun/energy/laser
suit = /obj/item/clothing/suit/space/void/zenghu
head = /obj/item/clothing/head/helmet/space/void/zenghu
@@ -64,7 +64,7 @@
belt_contents = list(
/obj/item/shield/energy = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/flashbang = 2
@@ -87,7 +87,7 @@
gloves = /obj/item/clothing/gloves/combat
shoes = /obj/item/clothing/shoes/magboots
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
suit_store = /obj/item/gun/projectile/automatic/wt550
suit = /obj/item/clothing/suit/space/void/zavodskoi
head = /obj/item/clothing/head/helmet/space/void/zavodskoi
@@ -102,7 +102,7 @@
belt_contents = list(
/obj/item/shield/energy = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/flashbang = 2
@@ -139,7 +139,7 @@
shoes = null
gloves = null
mask = /obj/item/clothing/mask/gas/swat
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
id = /obj/item/card/id/syndicate
l_pocket = /obj/item/plastique
+31 -31
View File
@@ -5,7 +5,7 @@
back = /obj/item/storage/backpack/satchel/leather
gloves = /obj/item/clothing/gloves/white
shoes = /obj/item/clothing/shoes/laceup
l_ear = /obj/item/device/radio/headset/ert/ccia
l_ear = /obj/item/radio/headset/ert/ccia
glasses = /obj/item/clothing/glasses/sunglasses
id = /obj/item/card/id
@@ -23,17 +23,17 @@
name = "NanoTrasen Navy Officer"
uniform = /obj/item/clothing/under/rank/centcom_officer
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
head = /obj/item/clothing/head/beret/centcom/officer
l_pocket = /obj/item/device/orbital_dropper/icarus_drones
l_pocket = /obj/item/orbital_dropper/icarus_drones
/obj/outfit/admin/nt/captain
name = "NanoTrasen Navy Captain"
uniform = /obj/item/clothing/under/rank/centcom_captain
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
head = /obj/item/clothing/head/beret/centcom/captain
l_pocket = /obj/item/device/orbital_dropper/icarus_drones
l_pocket = /obj/item/orbital_dropper/icarus_drones
/obj/outfit/admin/nt/protection_detail
name = "ERT Protection Detail"
@@ -42,7 +42,7 @@
suit = /obj/item/clothing/suit/storage/vest/heavy/ert/peacekeeper
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/swat/tactical
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
glasses = /obj/item/clothing/glasses/sunglasses/sechud
id = /obj/item/card/id/ccia
head = /obj/item/clothing/head/beret/centcom/civilprotection
@@ -71,8 +71,8 @@
var/obj/item/shield/riot/tact/shield = new(H)
var/obj/item/grenade/flashbang/flashbang = new(H)
var/obj/item/handcuffs/cuffs = new(H)
var/obj/item/device/flash/flash = new(H)
var/obj/item/device/flashlight/flare/flare = new(H)
var/obj/item/flash/flash = new(H)
var/obj/item/flashlight/flare/flare = new(H)
H.belt.contents += flare
H.belt.contents += flashbang
@@ -90,14 +90,14 @@
suit = /obj/item/clothing/suit/storage/vest/heavy/ert/commander
shoes = /obj/item/clothing/shoes/jackboots
gloves = /obj/item/clothing/gloves/white
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
glasses = /obj/item/clothing/glasses/sunglasses/sechud
head = /obj/item/clothing/head/beret/centcom/commander
backpack_contents = list(
/obj/item/storage/box/fancy/cigarettes/cigar = 1,
/obj/item/flame/lighter/zippo = 1,
/obj/item/device/orbital_dropper/icarus_drones = 1
/obj/item/orbital_dropper/icarus_drones = 1
)
implants = list(
@@ -112,17 +112,17 @@
uniform = /obj/item/clothing/under/rank/centcom_officer
shoes = /obj/item/clothing/shoes/laceup
gloves = /obj/item/clothing/gloves/white
l_ear = /obj/item/device/radio/headset/ert/ccia
l_ear = /obj/item/radio/headset/ert/ccia
glasses = /obj/item/clothing/glasses/sunglasses/sechud
head = /obj/item/clothing/head/beret/centcom/officer
l_pocket = /obj/item/reagent_containers/spray/pepper
r_pocket = /obj/item/device/taperecorder/cciaa
r_pocket = /obj/item/taperecorder/cciaa
l_hand = /obj/item/storage/lockbox/cciaa
pda = /obj/item/modular_computer/handheld/pda/command/cciaa
id = /obj/item/card/id/ccia
backpack_contents = list(
/obj/item/device/memorywiper = 1
/obj/item/memorywiper = 1
)
id_icon = "ccia"
@@ -134,7 +134,7 @@
uniform = /obj/item/clothing/under/suit_jacket/nt_skirtsuit
shoes = /obj/item/clothing/shoes/flats
wrist = /obj/item/clothing/wrists/watch/gold
l_ear = /obj/item/device/radio/headset/ert/ccia
l_ear = /obj/item/radio/headset/ert/ccia
id = /obj/item/card/id/ccia
l_pocket = /obj/item/reagent_containers/spray/pepper
@@ -145,7 +145,7 @@
suit = /obj/item/clothing/suit/storage/vest/heavy/ert/peacekeeper
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/swat/tactical
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
mask = /obj/item/clothing/mask/gas/tactical
head = /obj/item/clothing/head/helmet/swat/peacekeeper
@@ -161,7 +161,7 @@
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/chem_grenade/gas = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/ammo_magazine/c45m/auto = 2
)
@@ -189,7 +189,7 @@
suit = /obj/item/clothing/suit/armor/swat/officer
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/combat
l_ear = /obj/item/device/radio/headset/ert
l_ear = /obj/item/radio/headset/ert
glasses = /obj/item/clothing/glasses/eyepatch/hud/thermal
mask = /obj/item/clothing/mask/smokable/cigarette/cigar/havana
head = /obj/item/clothing/head/helmet/space/deathsquad/beret
@@ -210,7 +210,7 @@
gloves = /obj/item/clothing/gloves/black
l_pocket = /obj/item/reagent_containers/spray/pepper
r_pocket = /obj/item/device/taperecorder/cciaa
r_pocket = /obj/item/taperecorder/cciaa
l_hand = /obj/item/storage/lockbox/cciaa/bssb
id = /obj/item/card/id/ccia/bssb
@@ -219,7 +219,7 @@
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs = 1
)
@@ -248,7 +248,7 @@
r_pocket = null
l_hand = null
belt_contents = list(
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/melee/baton/loaded = 1,
/obj/item/handcuffs = 2,
/obj/item/ammo_magazine/c45m = 2
@@ -276,8 +276,8 @@
shoes = /obj/item/clothing/shoes/sneakers/black
mask = /obj/item/clothing/mask/surgical
l_hand = /obj/item/storage/firstaid/adv
headset = /obj/item/device/radio/headset/headset_med
bowman = /obj/item/device/radio/headset/headset_med/alt
headset = /obj/item/radio/headset/headset_med
bowman = /obj/item/radio/headset/headset_med/alt
glasses = /obj/item/clothing/glasses/hud/health
gloves = /obj/item/clothing/gloves/white
@@ -292,7 +292,7 @@
/obj/item/storage/firstaid/surgery = 1,
/obj/item/storage/box/gloves = 1,
/obj/item/storage/box/syringes = 1,
/obj/item/device/flashlight/pen = 1
/obj/item/flashlight/pen = 1
)
belt_contents = list(
@@ -313,8 +313,8 @@
uniform = /obj/item/clothing/under/rank/medical/pharmacist
suit = /obj/item/clothing/suit/storage/toggle/labcoat/nt
shoes = /obj/item/clothing/shoes/sneakers/medsci
headset = /obj/item/device/radio/headset/headset_med
bowman = /obj/item/device/radio/headset/headset_med/alt
headset = /obj/item/radio/headset/headset_med
bowman = /obj/item/radio/headset/headset_med/alt
glasses = /obj/item/clothing/glasses/hud/health
backpack = /obj/item/storage/backpack/pharmacy
@@ -329,8 +329,8 @@
uniform = /obj/item/clothing/under/rank/bartender
shoes = /obj/item/clothing/shoes/laceup
headset = /obj/item/device/radio/headset/headset_service
bowman = /obj/item/device/radio/headset/headset_service/alt
headset = /obj/item/radio/headset/headset_service
bowman = /obj/item/radio/headset/headset_service/alt
id_access = "Service"
@@ -341,8 +341,8 @@
suit = /obj/item/clothing/suit/chef_jacket
head = /obj/item/clothing/head/chefhat
shoes = /obj/item/clothing/shoes/laceup
headset = /obj/item/device/radio/headset/headset_service
bowman = /obj/item/device/radio/headset/headset_service/alt
headset = /obj/item/radio/headset/headset_service
bowman = /obj/item/radio/headset/headset_service/alt
id_access = "Service"
@@ -352,8 +352,8 @@
uniform = /obj/item/clothing/under/rank/janitor
pda = /obj/item/modular_computer/handheld/pda/civilian
shoes = /obj/item/clothing/shoes/galoshes
headset = /obj/item/device/radio/headset/headset_service
bowman = /obj/item/device/radio/headset/headset_service/alt
headset = /obj/item/radio/headset/headset_service
bowman = /obj/item/radio/headset/headset_service/alt
l_pocket = /obj/item/grenade/chem_grenade/cleaner
r_pocket = /obj/item/grenade/chem_grenade/cleaner
+5 -5
View File
@@ -4,12 +4,12 @@
uniform = /obj/item/clothing/under/rank/scc
back = /obj/item/storage/backpack/satchel/leather
shoes = /obj/item/clothing/shoes/laceup
l_ear = /obj/item/device/radio/headset/ert/ccia
l_ear = /obj/item/radio/headset/ert/ccia
glasses = /obj/item/clothing/glasses/sunglasses
wrist = /obj/item/modular_computer/handheld/wristbound/preset/advanced/command
l_pocket = /obj/item/reagent_containers/spray/pepper
r_pocket = /obj/item/device/taperecorder/cciaa
r_pocket = /obj/item/taperecorder/cciaa
id = /obj/item/card/id
@@ -36,12 +36,12 @@
head = /obj/item/clothing/head/helmet/merc/scc
uniform = /obj/item/clothing/under/tactical
suit = /obj/item/clothing/suit/armor/carrier/heavy/scc
l_ear = /obj/item/device/radio/headset/ert/ccia/alt
l_ear = /obj/item/radio/headset/ert/ccia/alt
shoes = /obj/item/clothing/shoes/jackboots
wrist = /obj/item/modular_computer/handheld/wristbound/preset/advanced/security
l_pocket = /obj/item/shield/energy
r_pocket = /obj/item/device/radio
r_pocket = /obj/item/radio
accessory = /obj/item/clothing/accessory/holster/armpit
accessory_contents = list(/obj/item/gun/energy/repeater)
@@ -51,7 +51,7 @@
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/melee/baton/loaded = 1,
/obj/item/grenade/chem_grenade/gas = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2
)
+4 -4
View File
@@ -5,7 +5,7 @@
shoes = /obj/item/clothing/shoes/laceup
gloves = /obj/item/clothing/gloves/black
glasses = /obj/item/clothing/glasses/sunglasses/sechud
l_ear = /obj/item/device/radio/headset/ert/siib
l_ear = /obj/item/radio/headset/ert/siib
back = /obj/item/storage/backpack/satchel/leather
r_pocket = /obj/item/ammo_magazine/mc9mm
@@ -14,7 +14,7 @@
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/handcuffs/ziptie = 2
)
id = null
@@ -30,7 +30,7 @@
suit_store = /obj/item/gun/projectile/automatic/c20r/sol/siib
mask = /obj/item/clothing/mask/balaclava
belt = /obj/item/storage/belt/military
l_ear = /obj/item/device/radio/headset/ert/siib
l_ear = /obj/item/radio/headset/ert/siib
head = /obj/item/clothing/head/helmet/merc
back = /obj/item/storage/backpack/satchel/leather
r_pocket = /obj/item/ammo_magazine/mc9mm
@@ -46,7 +46,7 @@
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/device/flash = 1,
/obj/item/flash = 1,
/obj/item/crowbar/red = 1,
/obj/item/handcuffs/ziptie = 2
)
+1 -1
View File
@@ -5,7 +5,7 @@
suit = /obj/item/clothing/suit/storage/vest/legion/legate
gloves = /obj/item/clothing/gloves/swat/tactical
shoes = /obj/item/clothing/shoes/combat
l_ear = /obj/item/device/radio/headset/legion
l_ear = /obj/item/radio/headset/legion
head = /obj/item/clothing/head/legion/legate
glasses = /obj/item/clothing/glasses/sunglasses/aviator
id = /obj/item/card/id/distress/legion
+6 -6
View File
@@ -84,11 +84,11 @@
var/wristbound = /obj/item/modular_computer/handheld/wristbound/preset/pda/civilian
var/allow_headset_choice = FALSE
var/headset = /obj/item/device/radio/headset
var/bowman = /obj/item/device/radio/headset/alt
var/double_headset = /obj/item/device/radio/headset/alt/double
var/wrist_radio = /obj/item/device/radio/headset/wrist
var/clipon_radio = /obj/item/device/radio/headset/wrist/clip
var/headset = /obj/item/radio/headset
var/bowman = /obj/item/radio/headset/alt
var/double_headset = /obj/item/radio/headset/alt/double
var/wrist_radio = /obj/item/radio/headset/wrist
var/clipon_radio = /obj/item/radio/headset/wrist/clip
/// When spawning in, the ID will be set to this iff, preventing friendly fire.
var/id_iff = IFF_DEFAULT
@@ -325,7 +325,7 @@
else if (wrist)
equip_item(H, wrist, slot_wrists, callback = radio_callback)
/obj/outfit/proc/turn_into_thinset(var/obj/item/device/radio/headset/wrist/radio)
/obj/outfit/proc/turn_into_thinset(var/obj/item/radio/headset/wrist/radio)
if(istype(radio))
radio.icon_state = replacetext(radio.icon_state, "wrist", "thin")
radio.item_state = replacetext(radio.item_state, "wrist", "thin")
+2 -2
View File
@@ -57,8 +57,8 @@
uniform = "suit selection"
shoes = "shoe selection"
l_ear = list(
/obj/item/device/radio/headset,
/obj/item/device/radio/headset/alt,
/obj/item/radio/headset,
/obj/item/radio/headset/alt,
)
back = list(
/obj/item/storage/backpack,
+30 -30
View File
@@ -14,15 +14,15 @@
belt = /obj/item/storage/belt/utility/full
gloves = /obj/item/clothing/gloves/combat
shoes = /obj/item/clothing/shoes/combat
l_ear = /obj/item/device/radio/headset/syndicate/alt
l_ear = /obj/item/radio/headset/syndicate/alt
id = /obj/item/card/id/syndicate
r_pocket = /obj/item/device/radio/uplink
r_pocket = /obj/item/radio/uplink
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/device/flashlight = 1,
/obj/item/flashlight = 1,
/obj/item/card/emag = 1,
/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 1,
/obj/item/device/multitool = 1
/obj/item/multitool = 1
)
id_iff = IFF_SYNDICATE
@@ -35,7 +35,7 @@
if(visualsOnly)
return
var/obj/item/device/radio/uplink/U = H.r_store
var/obj/item/radio/uplink/U = H.r_store
if(istype(U))
U.hidden_uplink.uplink_owner = H.mind
U.hidden_uplink.telecrystals = uplink_uses
@@ -57,7 +57,7 @@
belt = /obj/item/storage/belt/military/syndicate
head = /obj/item/clothing/head/helmet/space/void/merc
mask = /obj/item/clothing/mask/gas/syndicate
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
glasses = /obj/item/clothing/glasses/night
shoes = /obj/item/clothing/shoes/magboots/syndie
l_pocket = /obj/item/pinpointer/nukeop
@@ -71,7 +71,7 @@
/obj/item/crowbar/red = 1,
/obj/item/plastique = 1,
/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 1,
/obj/item/device/flashlight = 1,
/obj/item/flashlight = 1,
/obj/item/clothing/shoes/combat = 1
)
@@ -81,13 +81,13 @@
head = /obj/item/clothing/head/beret/red
mask = /obj/item/clothing/mask/smokable/cigarette/cigar/havana
belt = /obj/item/gun/projectile/deagle
l_ear = /obj/item/device/radio/headset/syndicate
l_ear = /obj/item/radio/headset/syndicate
l_pocket = /obj/item/pinpointer/advpinpointer
r_pocket = null // stop them getting a radio uplink, they get an implant instead
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/device/flashlight = 1,
/obj/item/flashlight = 1,
/obj/item/reagent_containers/pill/cyanide = 1,
/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 1,
/obj/item/ammo_magazine/a50 = 2,
@@ -123,7 +123,7 @@
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/ring/ninja
mask = /obj/item/clothing/mask/balaclava
l_ear = /obj/item/device/radio/headset/ninja
l_ear = /obj/item/radio/headset/ninja
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
id = /obj/item/card/id/syndicate
l_pocket = null
@@ -133,10 +133,10 @@
backpack_contents = list()
belt_contents = list(
/obj/item/device/flashlight/maglight = 1,
/obj/item/flashlight/maglight = 1,
/obj/item/crowbar = 1,
/obj/item/screwdriver = 1,
/obj/item/device/paicard = 1
/obj/item/paicard = 1
)
id_access = "Syndicate Agent"
@@ -146,7 +146,7 @@
if(visualsOnly)
return
H.equip_to_slot_or_del(new /obj/item/device/special_uplink/ninja(H, H.mind), slot_l_store)
H.equip_to_slot_or_del(new /obj/item/special_uplink/ninja(H, H.mind), slot_l_store)
/obj/outfit/admin/syndicate/mercenary
name = "Mercenary"
@@ -156,7 +156,7 @@
gloves = /obj/item/clothing/gloves/swat
shoes = /obj/item/clothing/shoes/jackboots
pda = /obj/item/modular_computer/handheld/pda/syndicate
r_pocket = /obj/item/device/special_uplink/mercenary
r_pocket = /obj/item/special_uplink/mercenary
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
@@ -176,13 +176,13 @@
/obj/outfit/admin/syndicate/mercenary/loner
name = "Loner"
l_ear = /obj/item/device/radio/headset/syndicate
r_pocket = /obj/item/device/special_uplink/burglar
l_ear = /obj/item/radio/headset/syndicate
r_pocket = /obj/item/special_uplink/burglar
backpack_contents = list(
/obj/item/storage/box/syndie_kit/space = 1,
/obj/item/gun/projectile/shotgun/foldable = 1,
/obj/item/device/multitool/hacktool = 1
/obj/item/multitool/hacktool = 1
)
id_iff = IFF_LONER
@@ -320,8 +320,8 @@
/obj/item/clothing/glasses/sunglasses/big,
/obj/item/clothing/glasses/sunglasses/visor
)
l_ear = /obj/item/device/radio/headset/raider
l_pocket = /obj/item/device/special_uplink/raider
l_ear = /obj/item/radio/headset/raider
l_pocket = /obj/item/special_uplink/raider
r_pocket = list(
/obj/item/clothing/glasses/eyepatch/hud/thermal,
/obj/item/clothing/glasses/thermal,
@@ -420,9 +420,9 @@
/obj/item/clothing/wrists/watch/spy
)
l_ear = /obj/item/device/radio/headset/burglar
l_ear = /obj/item/radio/headset/burglar
l_pocket = /obj/item/syndie/teleporter
r_pocket = /obj/item/device/special_uplink/burglar
r_pocket = /obj/item/special_uplink/burglar
id = /obj/item/storage/wallet
r_hand = /obj/item/storage/briefcase/black
@@ -515,12 +515,12 @@
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/device/flashlight = 1,
/obj/item/flashlight = 1,
/obj/item/card/emag = 1
)
l_ear = /obj/item/device/radio/headset/jockey
r_pocket = /obj/item/device/special_uplink/jockey
l_ear = /obj/item/radio/headset/jockey
r_pocket = /obj/item/special_uplink/jockey
id = /obj/item/storage/wallet
id_iff = IFF_JOCKEY
@@ -555,7 +555,7 @@
uniform = /obj/item/clothing/under/kilt
head = /obj/item/clothing/head/beret/red
shoes = /obj/item/clothing/shoes/combat
l_ear = /obj/item/device/radio/headset/heads/captain
l_ear = /obj/item/radio/headset/heads/captain
l_hand = /obj/item/material/sword
l_pocket = /obj/item/pinpointer
@@ -614,7 +614,7 @@
belt = /obj/item/storage/belt/fannypack/component
gloves = null
l_ear = /obj/item/device/radio/headset/bluespace
l_ear = /obj/item/radio/headset/bluespace
l_pocket = /obj/item/technomancer_catalog/apprentice
r_pocket = null
id = /obj/item/storage/wallet/random
@@ -693,7 +693,7 @@
name = "Bluespace Golem"
allow_backbag_choice = FALSE
l_ear = /obj/item/device/radio/headset/bluespace
l_ear = /obj/item/radio/headset/bluespace
id_iff = IFF_BLUESPACE
/obj/outfit/admin/techomancer
@@ -701,10 +701,10 @@
allow_backbag_choice = FALSE
head = /obj/item/clothing/head/chameleon/technomancer
l_ear = /obj/item/device/radio/headset/bluespace
l_ear = /obj/item/radio/headset/bluespace
uniform = /obj/item/clothing/under/chameleon/technomancer
suit = /obj/item/clothing/suit/chameleon/technomancer
belt = /obj/item/device/flashlight
belt = /obj/item/flashlight
back = /obj/item/technomancer_core
shoes = /obj/item/clothing/shoes/chameleon/technomancer
@@ -760,7 +760,7 @@
name = "Technomancer Golem"
head = null
l_ear = /obj/item/device/radio/headset/bluespace
l_ear = /obj/item/radio/headset/bluespace
uniform = null
suit = null
belt = null
+45 -45
View File
@@ -24,49 +24,49 @@
"bribe_refusal" = "You have given me money to stay, however, I am a station. I do not leave."
)
possible_wanted_items = list(
/obj/item/device/ = TRADER_SUBTYPES_ONLY,
/obj/item/device/kit = TRADER_BLACKLIST_ALL, // They're impossible to make or get outside of mining, just annoys traders.
/obj/item/device/assembly = TRADER_BLACKLIST_ALL,
/obj/item/device/assembly_holder = TRADER_BLACKLIST_ALL,
/obj/item/device/encryptionkey = TRADER_BLACKLIST_SUB, //Why should ai want NT encryption keys?
/obj/item/device/radio = TRADER_BLACKLIST_ALL,
/obj/item/device/chameleon = TRADER_BLACKLIST, // Why should it want a chameleon projector
/obj/item/device/dociler = TRADER_BLACKLIST, //Item unobtaineable
/obj/item/device/flashlight/drone = TRADER_BLACKLIST, // No drone stuff
/obj/item/device/camera_bug = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/multitool = TRADER_BLACKLIST_SUB, // Hacktool, uplink and robo tool ban
/obj/item/device/modkit = TRADER_BLACKLIST_ALL, // No to modkits
/obj/item/device/pin_extractor = TRADER_BLACKLIST, // RD's tech
/obj/item/device/powersink = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/slime_scanner = TRADER_BLACKLIST, //If it was doing slime stuff, it already had this
/obj/item/device/spy_bug = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/spy_monitor = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/suit_cooling_unit = TRADER_BLACKLIST, // Not on Aurora
/obj/item/device/taperecorder/cciaa = TRADER_BLACKLIST, // Admin item
/obj/item/device/batterer = TRADER_BLACKLIST, // Item too rare
/obj/item/device/contract_uplink = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/uplink = TRADER_BLACKLIST_ALL, // Traitor stuff
/obj/item/device/announcer = TRADER_BLACKLIST, // Rev item
/obj/item/device/special_uplink = TRADER_BLACKLIST,
/obj/item/device/onetankbomb = TRADER_BLACKLIST, // Not weapons trader
/obj/item/device/kinetic_analyzer = TRADER_BLACKLIST, // Not KA trader
/obj/item/device/camera = TRADER_BLACKLIST_SUB, // a lot of ai/drone/cyborg/fluff items
/obj/item/device/uv_light = TRADER_BLACKLIST, // CSI item
/obj/item/device/eftpos = TRADER_BLACKLIST,
/obj/item/device/quikpay = TRADER_BLACKLIST,
/obj/item/device/electronic_assembly = TRADER_BLACKLIST_ALL, // Not a circuit trader
/obj/item/device/integrated_circuit_printer = TRADER_BLACKLIST_ALL, //Not a circuit trader
/obj/item/device/integrated_electronics = TRADER_BLACKLIST_ALL, // Not a circuit trader
/obj/item/device/mine_bot_upgrade = TRADER_BLACKLIST_ALL, // Not a mining vendor + drone stuff
/obj/item/device/mmi = TRADER_BLACKLIST_SUB, // removes MMI Subtypes to prevent trading confusion
/obj/item/device/soulstone = TRADER_BLACKLIST, // Wiz item
/obj/item/device/firing_pin = TRADER_BLACKLIST_ALL, // Not a weapons trader
/obj/item/device/laser_assembly = TRADER_BLACKLIST_ALL, // Not a weapons trader
/obj/item/device/ano_scanner = TRADER_BLACKLIST, // Xenoarch
/obj/item/device/core_sampler = TRADER_BLACKLIST, // Xenoarch
/obj/item/device/depth_scanner = TRADER_BLACKLIST, // Xenoarch
/obj/item/device/beacon_locator = TRADER_BLACKLIST, // Telescience
/obj/item/device/telepad_beacon = TRADER_BLACKLIST, // Telescience
/obj/item/ = TRADER_SUBTYPES_ONLY,
/obj/item/kit = TRADER_BLACKLIST_ALL, // They're impossible to make or get outside of mining, just annoys traders.
/obj/item/assembly = TRADER_BLACKLIST_ALL,
/obj/item/assembly_holder = TRADER_BLACKLIST_ALL,
/obj/item/encryptionkey = TRADER_BLACKLIST_SUB, //Why should ai want NT encryption keys?
/obj/item/radio = TRADER_BLACKLIST_ALL,
/obj/item/chameleon = TRADER_BLACKLIST, // Why should it want a chameleon projector
/obj/item/dociler = TRADER_BLACKLIST, //Item unobtaineable
/obj/item/flashlight/drone = TRADER_BLACKLIST, // No drone stuff
/obj/item/camera_bug = TRADER_BLACKLIST, // Traitor stuff
/obj/item/multitool = TRADER_BLACKLIST_SUB, // Hacktool, uplink and robo tool ban
/obj/item/modkit = TRADER_BLACKLIST_ALL, // No to modkits
/obj/item/pin_extractor = TRADER_BLACKLIST, // RD's tech
/obj/item/powersink = TRADER_BLACKLIST, // Traitor stuff
/obj/item/slime_scanner = TRADER_BLACKLIST, //If it was doing slime stuff, it already had this
/obj/item/spy_bug = TRADER_BLACKLIST, // Traitor stuff
/obj/item/spy_monitor = TRADER_BLACKLIST, // Traitor stuff
/obj/item/suit_cooling_unit = TRADER_BLACKLIST, // Not on Aurora
/obj/item/taperecorder/cciaa = TRADER_BLACKLIST, // Admin item
/obj/item/batterer = TRADER_BLACKLIST, // Item too rare
/obj/item/contract_uplink = TRADER_BLACKLIST, // Traitor stuff
/obj/item/uplink = TRADER_BLACKLIST_ALL, // Traitor stuff
/obj/item/announcer = TRADER_BLACKLIST, // Rev item
/obj/item/special_uplink = TRADER_BLACKLIST,
/obj/item/onetankbomb = TRADER_BLACKLIST, // Not weapons trader
/obj/item/kinetic_analyzer = TRADER_BLACKLIST, // Not KA trader
/obj/item/camera = TRADER_BLACKLIST_SUB, // a lot of ai/drone/cyborg/fluff items
/obj/item/uv_light = TRADER_BLACKLIST, // CSI item
/obj/item/eftpos = TRADER_BLACKLIST,
/obj/item/quikpay = TRADER_BLACKLIST,
/obj/item/electronic_assembly = TRADER_BLACKLIST_ALL, // Not a circuit trader
/obj/item/integrated_circuit_printer = TRADER_BLACKLIST_ALL, //Not a circuit trader
/obj/item/integrated_electronics = TRADER_BLACKLIST_ALL, // Not a circuit trader
/obj/item/mine_bot_upgrade = TRADER_BLACKLIST_ALL, // Not a mining vendor + drone stuff
/obj/item/mmi = TRADER_BLACKLIST_SUB, // removes MMI Subtypes to prevent trading confusion
/obj/item/soulstone = TRADER_BLACKLIST, // Wiz item
/obj/item/firing_pin = TRADER_BLACKLIST_ALL, // Not a weapons trader
/obj/item/laser_assembly = TRADER_BLACKLIST_ALL, // Not a weapons trader
/obj/item/ano_scanner = TRADER_BLACKLIST, // Xenoarch
/obj/item/core_sampler = TRADER_BLACKLIST, // Xenoarch
/obj/item/depth_scanner = TRADER_BLACKLIST, // Xenoarch
/obj/item/beacon_locator = TRADER_BLACKLIST, // Telescience
/obj/item/telepad_beacon = TRADER_BLACKLIST, // Telescience
)
possible_trading_items = list(
@@ -151,8 +151,8 @@
/obj/item/storage/firstaid = TRADER_SUBTYPES_ONLY,
/obj/item/storage/pill_bottle = TRADER_SUBTYPES_ONLY,
/obj/item/reagent_containers/hypospray = TRADER_ALL,
/obj/item/device/healthanalyzer = TRADER_THIS_TYPE,
/obj/item/device/breath_analyzer = TRADER_THIS_TYPE,
/obj/item/healthanalyzer = TRADER_THIS_TYPE,
/obj/item/breath_analyzer = TRADER_THIS_TYPE,
/obj/item/stack/medical/bruise_pack = TRADER_THIS_TYPE,
/obj/item/stack/medical/ointment = TRADER_THIS_TYPE,
/obj/item/stack/medical/advanced = TRADER_SUBTYPES_ONLY,
+38 -38
View File
@@ -213,43 +213,43 @@ Sells devices, odds and ends, and medical stuff
origin = "Wally's SmartMart"
possible_origins = list("Buy 'n Save", "Drug Carnival", "C&B", "Fentles", "Dr. Goods", "Beevees")
possible_trading_items = list(
/obj/item/device/flashlight = TRADER_ALL,
/obj/item/flashlight = TRADER_ALL,
/obj/item/aicard = TRADER_THIS_TYPE,
/obj/item/device/binoculars = TRADER_THIS_TYPE,
/obj/item/device/flash = TRADER_THIS_TYPE,
/obj/item/device/paint_sprayer = TRADER_THIS_TYPE,
/obj/item/device/multitool = TRADER_THIS_TYPE,
/obj/item/device/lightreplacer = TRADER_THIS_TYPE,
/obj/item/device/megaphone = TRADER_THIS_TYPE,
/obj/item/device/paicard = TRADER_THIS_TYPE,
/obj/item/device/pipe_painter = TRADER_THIS_TYPE,
/obj/item/device/healthanalyzer = TRADER_THIS_TYPE,
/obj/item/device/breath_analyzer = TRADER_THIS_TYPE,
/obj/item/device/analyzer = TRADER_ALL,
/obj/item/device/mass_spectrometer = TRADER_ALL,
/obj/item/device/reagent_scanner = TRADER_ALL,
/obj/item/device/slime_scanner = TRADER_THIS_TYPE,
/obj/item/device/suit_cooling_unit = TRADER_THIS_TYPE,
/obj/item/device/t_scanner = TRADER_THIS_TYPE,
/obj/item/device/taperecorder = TRADER_THIS_TYPE,
/obj/item/device/batterer = TRADER_THIS_TYPE,
/obj/item/device/synthesized_instrument/violin = TRADER_THIS_TYPE,
/obj/item/device/synthesized_instrument/guitar = TRADER_THIS_TYPE,
/obj/item/device/synthesized_instrument/trumpet = TRADER_THIS_TYPE,
/obj/item/device/hailer = TRADER_THIS_TYPE,
/obj/item/device/uv_light = TRADER_THIS_TYPE,
/obj/item/device/mmi = TRADER_ALL,
/obj/item/device/robotanalyzer = TRADER_THIS_TYPE,
/obj/item/device/toner = TRADER_THIS_TYPE,
/obj/item/device/camera_film = TRADER_THIS_TYPE,
/obj/item/device/camera = TRADER_THIS_TYPE,
/obj/item/device/destTagger = TRADER_THIS_TYPE,
/obj/item/device/gps = TRADER_THIS_TYPE,
/obj/item/device/measuring_tape = TRADER_THIS_TYPE,
/obj/item/device/ano_scanner = TRADER_THIS_TYPE,
/obj/item/device/core_sampler = TRADER_THIS_TYPE,
/obj/item/device/depth_scanner = TRADER_THIS_TYPE,
/obj/item/device/beacon_locator = TRADER_THIS_TYPE,
/obj/item/binoculars = TRADER_THIS_TYPE,
/obj/item/flash = TRADER_THIS_TYPE,
/obj/item/paint_sprayer = TRADER_THIS_TYPE,
/obj/item/multitool = TRADER_THIS_TYPE,
/obj/item/lightreplacer = TRADER_THIS_TYPE,
/obj/item/megaphone = TRADER_THIS_TYPE,
/obj/item/paicard = TRADER_THIS_TYPE,
/obj/item/pipe_painter = TRADER_THIS_TYPE,
/obj/item/healthanalyzer = TRADER_THIS_TYPE,
/obj/item/breath_analyzer = TRADER_THIS_TYPE,
/obj/item/analyzer = TRADER_ALL,
/obj/item/mass_spectrometer = TRADER_ALL,
/obj/item/reagent_scanner = TRADER_ALL,
/obj/item/slime_scanner = TRADER_THIS_TYPE,
/obj/item/suit_cooling_unit = TRADER_THIS_TYPE,
/obj/item/t_scanner = TRADER_THIS_TYPE,
/obj/item/taperecorder = TRADER_THIS_TYPE,
/obj/item/batterer = TRADER_THIS_TYPE,
/obj/item/synthesized_instrument/violin = TRADER_THIS_TYPE,
/obj/item/synthesized_instrument/guitar = TRADER_THIS_TYPE,
/obj/item/synthesized_instrument/trumpet = TRADER_THIS_TYPE,
/obj/item/hailer = TRADER_THIS_TYPE,
/obj/item/uv_light = TRADER_THIS_TYPE,
/obj/item/mmi = TRADER_ALL,
/obj/item/robotanalyzer = TRADER_THIS_TYPE,
/obj/item/toner = TRADER_THIS_TYPE,
/obj/item/camera_film = TRADER_THIS_TYPE,
/obj/item/camera = TRADER_THIS_TYPE,
/obj/item/destTagger = TRADER_THIS_TYPE,
/obj/item/gps = TRADER_THIS_TYPE,
/obj/item/measuring_tape = TRADER_THIS_TYPE,
/obj/item/ano_scanner = TRADER_THIS_TYPE,
/obj/item/core_sampler = TRADER_THIS_TYPE,
/obj/item/depth_scanner = TRADER_THIS_TYPE,
/obj/item/beacon_locator = TRADER_THIS_TYPE,
/obj/item/stack/medical/advanced = TRADER_BLACKLIST
)
@@ -283,7 +283,7 @@ Sells devices, odds and ends, and medical stuff
)
possible_trading_items = list(
/obj/item/device/paicard = TRADER_THIS_TYPE,
/obj/item/paicard = TRADER_THIS_TYPE,
/obj/item/aicard = TRADER_THIS_TYPE,
/mob/living/bot = TRADER_SUBTYPES_ONLY
)
@@ -341,7 +341,7 @@ Sells devices, odds and ends, and medical stuff
/obj/item/rfd_ammo = TRADER_THIS_TYPE,
/obj/item/rfd/mining = TRADER_THIS_TYPE,
/obj/item/ore_radar = TRADER_THIS_TYPE,
/obj/item/device/wormhole_jaunter = TRADER_THIS_TYPE,
/obj/item/wormhole_jaunter = TRADER_THIS_TYPE,
/obj/item/resonator = TRADER_ALL,
/obj/item/autochisel = TRADER_ALL,
/obj/structure/sculpting_block = TRADER_ALL,
+2 -2
View File
@@ -64,7 +64,7 @@
/mob/living/simple_animal/corgi/fox = TRADER_THIS_TYPE,
/mob/living/simple_animal/hostile/retaliate/goat = TRADER_THIS_TYPE,
/mob/living/simple_animal/hostile/commanded/dog = TRADER_ALL,
/obj/item/device/dociler = TRADER_THIS_TYPE
/obj/item/dociler = TRADER_THIS_TYPE
)
/datum/trader/prank_shop
@@ -285,7 +285,7 @@
/obj/item/clothing/shoes/tajara/fancy = TRADER_THIS_TYPE,
/obj/item/clothing/head/beret/tajaran/nka/officer = TRADER_THIS_TYPE,
/obj/item/clothing/shoes/tajara/fancy = TRADER_THIS_TYPE,
/obj/item/device/versebook/nka = TRADER_THIS_TYPE,
/obj/item/versebook/nka = TRADER_THIS_TYPE,
/obj/item/clothing/wrists/watch/pocketwatch/adhomai = TRADER_THIS_TYPE,
/obj/item/clothing/head/helmet/amohda = TRADER_THIS_TYPE,
/obj/item/clothing/suit/armor/amohda = TRADER_THIS_TYPE,
+1 -1
View File
@@ -150,7 +150,7 @@
/obj/machinery/bluespacerelay = TRADER_ALL,
/obj/item/stack/telecrystal = TRADER_THIS_TYPE,
/obj/item/organ/internal/brain/golem = TRADER_THIS_TYPE,
/obj/item/device/soulstone = TRADER_THIS_TYPE,
/obj/item/soulstone = TRADER_THIS_TYPE,
/obj/item/circuitboard/telesci_console = TRADER_THIS_TYPE,
/obj/item/circuitboard/telesci_pad = TRADER_THIS_TYPE,
/obj/item/phylactery = TRADER_THIS_TYPE,
+5 -5
View File
@@ -4,7 +4,7 @@
/datum/uplink_item/abstract/announcements
category = /datum/uplink_category/services
/datum/uplink_item/abstract/announcements/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/abstract/announcements/buy(var/obj/item/uplink/U, var/mob/user)
. = ..()
if(.)
log_and_message_admins("has triggered a falsified [src]", user)
@@ -25,7 +25,7 @@
return
return list("title" = strip_html_readd_newlines(title), "message" = strip_html_readd_newlines(message))
/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/arguments)
/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/uplink/U, var/loc, var/mob/user, var/list/arguments)
command_announcement.Announce(arguments["message"], arguments["title"], do_newscast=1, do_print=1, msg_sanitized=TRUE)
return TRUE
@@ -35,7 +35,7 @@
telecrystal_cost = 4
bluecrystal_cost = 4
/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/arguments)
/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/uplink/U, var/loc, var/mob/user, var/list/arguments)
if(!user)
return 0
@@ -94,7 +94,7 @@
telecrystal_cost = 2
var/static/cooldown = FALSE
/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/uplink/U, var/loc)
if(cooldown != TRUE)
ion_storm_announcement()
cooldown = TRUE
@@ -117,7 +117,7 @@
telecrystal_cost = 3
var/static/cooldown = 0
/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/uplink/U, var/loc)
if(cooldown != TRUE)
var/datum/event_meta/EM = new(EVENT_LEVEL_MUNDANE, "Fake Radiation Storm", add_to_queue = 0)
new/datum/event/radiation_storm/syndicate(EM)
+5 -5
View File
@@ -26,11 +26,11 @@
name = "Random Item"
desc = "Buys you one random item."
/datum/uplink_item/item/badassery/random_one/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/item/badassery/random_one/buy(var/obj/item/uplink/U, var/mob/user)
var/datum/uplink_item/item = GLOB.default_uplink_selection.get_random_item(U.telecrystals)
return item.buy(U, user)
/datum/uplink_item/item/badassery/random_one/can_buy_telecrystals(obj/item/device/uplink/U)
/datum/uplink_item/item/badassery/random_one/can_buy_telecrystals(obj/item/uplink/U)
return GLOB.default_uplink_selection.get_random_item(U.telecrystals, U) != null
/datum/uplink_item/item/badassery/random_many
@@ -40,7 +40,7 @@
/datum/uplink_item/item/badassery/random_many/telecrystal_cost(var/telecrystals)
return max(1, telecrystals)
/datum/uplink_item/item/badassery/random_many/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/item/badassery/random_many/get_goods(var/obj/item/uplink/U, var/loc)
var/list/bought_items = list()
for(var/datum/uplink_item/UI in get_random_uplink_items(U, U.telecrystals, loc))
UI.purchase_log(U)
@@ -50,7 +50,7 @@
return bought_items
/datum/uplink_item/item/badassery/random_many/purchase_log(obj/item/device/uplink/U)
/datum/uplink_item/item/badassery/random_many/purchase_log(obj/item/uplink/U)
feedback_add_details("traitor_uplink_items_bought", "[src]")
log_and_message_admins("used \the [U.loc] to buy \a [src]")
@@ -68,7 +68,7 @@
..()
desc = "A crate containing [item_worth] telecrystal\s worth of surplus leftovers."
/datum/uplink_item/item/badassery/surplus/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/item/badassery/surplus/get_goods(var/obj/item/uplink/U, var/loc)
var/obj/structure/largecrate/C = new(loc)
var/random_items = get_random_uplink_items(null, item_worth, C)
for(var/datum/uplink_item/I in random_items)
+13 -13
View File
@@ -27,7 +27,7 @@
/datum/uplink_item/item/tools/firingpin //todo, make this a special syndicate one instead of just a normal one?
name = "Firing Pin"
bluecrystal_cost = 1
path = /obj/item/device/firing_pin
path = /obj/item/firing_pin
desc = "An unmarked firing pin - It should be compatible with nearly every weapon onboard."
/datum/uplink_item/item/tools/surge
@@ -59,14 +59,14 @@
name = "Encrypted Radio Channel Key"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/encryptionkey/syndicate
path = /obj/item/encryptionkey/syndicate
desc = "An encryption key for use in a headset, intercepts all frequencies and grants access to a secure private frequency."
/datum/uplink_item/item/tools/encryptionkey_binary
name = "Binary Translator Key"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/encryptionkey/binary
path = /obj/item/encryptionkey/binary
desc = "An encryption key for use in a headset, capable of intercepting stationbound binary communications."
/datum/uplink_item/item/tools/emag
@@ -82,13 +82,13 @@
This can only be bought once."
telecrystal_cost = 1
item_limit = 1
path = /obj/item/device/personal_shield
path = /obj/item/personal_shield
/datum/uplink_item/item/tools/hacking_tool
name = "Door Hacking Tool"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/multitool/hacktool
path = /obj/item/multitool/hacktool
desc = "Appears and functions as a standard multitool until the mode is toggled by applying a screwdriver appropriately. \
When in hacking mode this device will grant full access to any standard airlock within 7 to 13 seconds. \
This device will also be able to immediately access the last 6 to 8 hacked airlocks."
@@ -109,7 +109,7 @@
name = "Powersink (DANGER!)"
telecrystal_cost = 6
bluecrystal_cost = 6
path = /obj/item/device/powersink
path = /obj/item/powersink
/datum/uplink_item/item/tools/ai_module
name = "Hacked AI Upload Module"
@@ -174,35 +174,35 @@
name = "Portable suit cooling unit"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/suit_cooling_unit
path = /obj/item/suit_cooling_unit
desc = "A suit cooling unit with a high capacity power cell."
/datum/uplink_item/item/tools/keypad
name = "Keypad Mag-Lock"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/magnetic_lock/keypad
path = /obj/item/magnetic_lock/keypad
desc = "A maglock that requires the user to enter a passcode to lock and then later unlock."
/datum/uplink_item/item/tools/personal_ai
name = "Personal AI"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/paicard
path = /obj/item/paicard
desc = "An unmodified personal AI that can assist you in your ventures."
/datum/uplink_item/item/tools/pin_extractor
name = "Firing Pin Extractor"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/pin_extractor
path = /obj/item/pin_extractor
desc = "An extractor tool capable of extracting firing pins from most firearms."
/datum/uplink_item/item/tools/radio_jammer
name = "Radio Jammer"
telecrystal_cost = 2
bluecrystal_cost = 2
path = /obj/item/device/radiojammer
path = /obj/item/radiojammer
desc = "A small jammer that can fit inside a pocket. Capable of disrupting nearby radios and hivenet transmitters."
/datum/uplink_item/item/tools/jetpack
@@ -215,7 +215,7 @@
name = "Electropack"
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/radio/electropack
path = /obj/item/radio/electropack
desc = "A backpack wired with electrodes. Sync up with a signaller, attach to an unwilling host and pulse the signal to shock them."
/datum/uplink_item/item/tools/ammo_display
@@ -243,7 +243,7 @@
desc = "This set of earmuffs has a secret compartment housing radio gear, allowing it to function as a standard headset."
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/radio/headset/earmuff
path = /obj/item/radio/headset/earmuff
/datum/uplink_item/item/tools/liquidbags
name = "25 Liquid-Bags"
+4 -4
View File
@@ -5,22 +5,22 @@
name = "Combat Exosuit Dropper"
desc = "A device that can be used to drop in a combat exosuit. Can only be used outside [SSatlas.current_map.station_name] areas, unless emagged, which is hazardous."
telecrystal_cost = 25
path = /obj/item/device/orbital_dropper/mecha/combat
path = /obj/item/orbital_dropper/mecha/combat
/datum/uplink_item/item/exosuit/heavy/New()
name = "Heavy Exosuit Dropper"
desc = "A device that can be used to drop in a heavy exosuit. Can only be used outside [SSatlas.current_map.station_name] areas, unless emagged, which is hazardous."
telecrystal_cost = 20
path = /obj/item/device/orbital_dropper/mecha/heavy
path = /obj/item/orbital_dropper/mecha/heavy
/datum/uplink_item/item/exosuit/light/New()
name = "Light Exosuit Dropper"
desc = "A device that can be used to drop in a light exosuit. Can only be used outside [SSatlas.current_map.station_name] areas, unless emagged, which is hazardous."
telecrystal_cost = 15
path = /obj/item/device/orbital_dropper/mecha
path = /obj/item/orbital_dropper/mecha
/datum/uplink_item/item/exosuit/powerloader/New()
name = "Powerloader Exosuit Dropper"
desc = "A device that can be used to drop in a powerloader exosuit. Can only be used outside [SSatlas.current_map.station_name] areas, unless emagged, which is hazardous."
telecrystal_cost = 10
path = /obj/item/device/orbital_dropper/mecha/powerloader
path = /obj/item/orbital_dropper/mecha/powerloader
+10 -10
View File
@@ -41,25 +41,25 @@
name = "Combitool Augment Implanter"
bluecrystal_cost = 1
desc = "An augment implanter, with the combitool augment."
path = /obj/item/device/augment_implanter/combitool
path = /obj/item/augment_implanter/combitool
/datum/uplink_item/item/implants/aug_health_scanner
name = "Health Scanner Augment Implanter"
bluecrystal_cost = 1
desc = "An augment implanter, with the integrated health scanner augment."
path = /obj/item/device/augment_implanter/health_scanner
path = /obj/item/augment_implanter/health_scanner
/datum/uplink_item/item/implants/hiveshield
name = "Vaurca Hivenet Defense Implanter"
bluecrystal_cost = 1
desc = "An augment implanter, with a Hivenet defense augment. ONLY WORKS ON VAURCA!"
path = /obj/item/device/augment_implanter/hivenet_shield
path = /obj/item/augment_implanter/hivenet_shield
/datum/uplink_item/item/implants/hivewarfare
name = "Vaurca Hivenet Warfare Suite"
bluecrystal_cost = 5
desc = "A augment implanter, with a Hivenet defense augment and electronic warfare suite. ONLY WORKS ON VAURCA!"
path = /obj/item/device/augment_implanter/hivenet_warfare
path = /obj/item/augment_implanter/hivenet_warfare
/datum/uplink_item/item/implants/telefreedom_kit
name = "Telefreedom Kit"
@@ -74,39 +74,39 @@
bluecrystal_cost = 3
telecrystal_cost = 3
desc = "An augment implanter, with a Auxiliary Heart bioaug. ONLY WORKS ON HUMANS!"
path = /obj/item/device/augment_implanter/auxiliary_heart
path = /obj/item/augment_implanter/auxiliary_heart
/datum/uplink_item/item/implants/gravity_adaptations
name = "Galatean Gravity Adaptations Implanter"
bluecrystal_cost = 1
telecrystal_cost = 1
desc = "An augment implanter, with a Gravity Adaptations bioaug. ONLY WORKS ON OFF-WORLDERS!"
path = /obj/item/device/augment_implanter/gravity_adaptations
path = /obj/item/augment_implanter/gravity_adaptations
/datum/uplink_item/item/implants/mind_blanker
name = "Galatean Mind Blanker Implanter"
bluecrystal_cost = 2
telecrystal_cost = 2
desc = "An augment implanter, with a Mind Blanker bioaug. ONLY WORKS ON HUMANS!"
path = /obj/item/device/augment_implanter/mind_blanker
path = /obj/item/augment_implanter/mind_blanker
/datum/uplink_item/item/implants/mind_blanker_lethal
name = "Galatean Mind Blanker (Lethal) Implanter"
bluecrystal_cost = 4
telecrystal_cost = 4
desc = "An augment implanter, with a Lethal Mind Blanker bioaug. ONLY WORKS ON HUMANS!"
path = /obj/item/device/augment_implanter/mind_blanker_lethal
path = /obj/item/augment_implanter/mind_blanker_lethal
/datum/uplink_item/item/implants/platelet_factories
name = "Galatean Platelet Factories Implanter"
bluecrystal_cost = 3
telecrystal_cost = 3
desc = "An augment implanter, with a Platelet Factories bioaug. ONLY WORKS ON HUMANS!"
path = /obj/item/device/augment_implanter/platelet_factories
path = /obj/item/augment_implanter/platelet_factories
/datum/uplink_item/item/implants/subdermal_carapace
name = "Galatean Subdermal Carapace Implanter"
bluecrystal_cost = 5
telecrystal_cost = 5
desc = "An augment implanter, with a Subdermal Carapace bioaug. ONLY WORKS ON HUMANS!"
path = /obj/item/device/augment_implanter/subdermal_carapace
path = /obj/item/augment_implanter/subdermal_carapace
+1 -1
View File
@@ -5,7 +5,7 @@
name = "Armory Dropper"
desc = "A device that can be used to drop in an armory-worth of guns. Can only be used outside [SSatlas.current_map.station_short] areas, unless emagged, which is hazardous."
telecrystal_cost = 25
path = /obj/item/device/orbital_dropper/armory/syndicate
path = /obj/item/orbital_dropper/armory/syndicate
/datum/uplink_item/item/revolution/implants
name = "Box of Aggression Implants"
@@ -27,7 +27,7 @@
desc = "A small self-contained auto-surgery device that has the ability to conduct larynxial, facial and even melanin re-structuring surgery, in a (mostly) blood-less manner."
telecrystal_cost = 1
bluecrystal_cost = 1
path = /obj/item/device/cosmetic_surgery_kit
path = /obj/item/cosmetic_surgery_kit
/datum/uplink_item/item/stealth_items/chameleon_kit
name = "Chameleon Kit"
@@ -52,7 +52,7 @@
name = "Chameleon-Projector"
desc = "A device that can be used to mimic common items by scanning, then transforming into them."
telecrystal_cost = 2
path = /obj/item/device/chameleon
path = /obj/item/chameleon
/datum/uplink_item/item/stealth_items/venenum
name = "Vial of Venenum"
+2 -2
View File
@@ -5,7 +5,7 @@
category = /datum/uplink_category/crystals
desc = "Acquire the uplink telecrystals in pure form."
/datum/uplink_item/item/telecrystal/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/item/telecrystal/get_goods(var/obj/item/uplink/U, var/loc)
return new /obj/item/stack/telecrystal(loc, telecrystal_cost(U.telecrystals))
/datum/uplink_item/item/telecrystal/one
@@ -35,7 +35,7 @@
category = /datum/uplink_category/crystals
desc = "Acquire the uplink bluecrystals in pure form."
/datum/uplink_item/item/bluecrystal/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/item/bluecrystal/get_goods(var/obj/item/uplink/U, var/loc)
return new /obj/item/stack/telecrystal/blue(loc, bluecrystal_cost(U.bluecrystals))
/datum/uplink_item/item/bluecrystal/one
+1 -1
View File
@@ -8,7 +8,7 @@
..()
items = list()
/datum/uplink_category/proc/can_view(obj/item/device/uplink/U)
/datum/uplink_category/proc/can_view(obj/item/uplink/U)
if(LAZYLEN(restricted_antags))
for(var/antag_role in restricted_antags)
var/datum/antagonist/antag = GLOB.all_antag_types[antag_role]
+11 -11
View File
@@ -44,7 +44,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
/datum/uplink_item/item
var/path
/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/proc/buy(var/obj/item/uplink/U, var/mob/user)
var/extra_args = extra_args(user)
if(!extra_args)
return
@@ -76,7 +76,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
if(istype(implanter))
var/obj/item/implant/uplink/uplink_implant = implanter.imp
if(istype(uplink_implant))
var/obj/item/device/uplink/hidden/hidden_uplink = uplink_implant.hidden_uplink
var/obj/item/uplink/hidden/hidden_uplink = uplink_implant.hidden_uplink
if(istype(hidden_uplink))
hidden_uplink.purchase_log = U.purchase_log
@@ -87,7 +87,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
/datum/uplink_item/proc/extra_args(var/mob/user)
return 1
/datum/uplink_item/proc/can_buy_telecrystals(obj/item/device/uplink/U)
/datum/uplink_item/proc/can_buy_telecrystals(obj/item/uplink/U)
if(isnull(telecrystal_cost))
return FALSE
@@ -99,7 +99,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
return can_view(U)
/datum/uplink_item/proc/can_buy_bluecrystals(obj/item/device/uplink/U)
/datum/uplink_item/proc/can_buy_bluecrystals(obj/item/uplink/U)
if(isnull(bluecrystal_cost))
return FALSE
@@ -111,10 +111,10 @@ GLOBAL_DATUM(uplink, /datum/uplink)
return can_view(U)
/datum/uplink_item/proc/items_left(obj/item/device/uplink/U)
/datum/uplink_item/proc/items_left(obj/item/uplink/U)
return item_limit - U.purchase_log[src]
/datum/uplink_item/proc/can_view(obj/item/device/uplink/U)
/datum/uplink_item/proc/can_view(obj/item/uplink/U)
// Making the assumption that if no uplink was supplied, then we don't care about antag roles
if(!U || (!length(antag_roles) && !antag_job))
return TRUE
@@ -142,13 +142,13 @@ GLOBAL_DATUM(uplink, /datum/uplink)
return desc
// get_goods does not necessarily return physical objects, it is simply a way to acquire the uplink item without paying
/datum/uplink_item/proc/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/proc/get_goods(var/obj/item/uplink/U, var/loc)
return FALSE
/datum/uplink_item/proc/log_icon()
return
/datum/uplink_item/proc/purchase_log(obj/item/device/uplink/U)
/datum/uplink_item/proc/purchase_log(obj/item/uplink/U)
feedback_add_details("traitor_uplink_items_bought", "[src]")
log_and_message_admins("used \the [U.loc] to buy \a [src]")
U.purchase_log[src] = U.purchase_log[src] + 1
@@ -158,7 +158,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
* Physical Uplink Entries *
* *
********************************/
/datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user)
/datum/uplink_item/item/buy(var/obj/item/uplink/U, var/mob/user)
var/obj/item/I = ..()
if(!I)
return
@@ -172,7 +172,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
A.put_in_any_hand_if_possible(I)
return I
/datum/uplink_item/item/get_goods(var/obj/item/device/uplink/U, var/loc)
/datum/uplink_item/item/get_goods(var/obj/item/uplink/U, var/loc)
var/obj/I = new path(loc)
return I
@@ -204,7 +204,7 @@ GLOBAL_DATUM(uplink, /datum/uplink)
/****************
* Support procs *
****************/
/proc/get_random_uplink_items(var/obj/item/device/uplink/U, var/remaining_TC, var/loc)
/proc/get_random_uplink_items(var/obj/item/uplink/U, var/remaining_TC, var/loc)
var/list/bought_items = list()
while(remaining_TC)
var/datum/uplink_item/I = GLOB.default_uplink_selection.get_random_item(remaining_TC, U, bought_items)
+4 -4
View File
@@ -1,6 +1,6 @@
/datum/wires/radio
proper_name = "Radio"
holder_type = /obj/item/device/radio
holder_type = /obj/item/radio
/datum/wires/radio/New()
wires = list(
@@ -14,13 +14,13 @@
/datum/wires/radio/interactable(mob/user)
if(!..())
return FALSE
var/obj/item/device/radio/R = holder
var/obj/item/radio/R = holder
if(R.b_stat)
return TRUE
return FALSE
/datum/wires/radio/on_pulse(wire)
var/obj/item/device/radio/R = holder
var/obj/item/radio/R = holder
switch(wire)
if(WIRE_SIGNAL)
R.set_listening(!R.get_listening() && !is_cut(WIRE_RECEIVE))
@@ -34,7 +34,7 @@
SSnanoui.update_uis(holder)
/datum/wires/radio/on_cut(wire, mend, source)
var/obj/item/device/radio/R = holder
var/obj/item/radio/R = holder
switch(wire)
if(WIRE_SIGNAL)
R.set_listening(mend && !is_cut(WIRE_RECEIVE))
+5 -5
View File
@@ -56,7 +56,7 @@ GLOBAL_LIST_INIT(wire_name_directory, list())
holder = null
//properly clear refs to avoid harddels & other problems
for(var/color in assemblies)
var/obj/item/device/assembly/assembly = assemblies[color]
var/obj/item/assembly/assembly = assemblies[color]
assembly.holder = null
LAZYCLEARLIST(assemblies)
return ..()
@@ -171,13 +171,13 @@ GLOBAL_LIST_INIT(wire_name_directory, list())
/datum/wires/proc/pulse_color(color, mob/living/user, force=FALSE)
pulse(get_wire(color), user, force)
/datum/wires/proc/pulse_assembly(obj/item/device/assembly/signaler/S)
/datum/wires/proc/pulse_assembly(obj/item/assembly/signaler/S)
for(var/color in assemblies)
if(S == assemblies[color])
pulse_color(color, force=TRUE)
return TRUE
/datum/wires/proc/attach_assembly(color, obj/item/device/assembly/signaler/S)
/datum/wires/proc/attach_assembly(color, obj/item/assembly/signaler/S)
if(S && istype(S) && !is_attached(color))
assemblies[color] = S
S.forceMove(holder)
@@ -185,7 +185,7 @@ GLOBAL_LIST_INIT(wire_name_directory, list())
return S
/datum/wires/proc/detach_assembly(color)
var/obj/item/device/assembly/signaler/S = get_attached(color)
var/obj/item/assembly/signaler/S = get_attached(color)
if(S && istype(S))
assemblies -= color
S.connected = null
@@ -318,7 +318,7 @@ GLOBAL_LIST_INIT(wire_name_directory, list())
if("attach")
// Attach
if(!is_attached(target_wire))
var/obj/item/device/assembly/signaler/I = L.get_type_in_hands(/obj/item/device/assembly/signaler)
var/obj/item/assembly/signaler/I = L.get_type_in_hands(/obj/item/assembly/signaler)
if(!istype(I))
to_chat(usr, SPAN_WARNING("You do not have a signaler to attach!"))
return