mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-29 16:10:02 +01:00
[MDB Ignore] [IDB Ignore] Kills off /obj/item/device (#21774)
This has zero reason to exist in our code base. We have no procs or variables tied to this. I removed it to make future modifications cleaner. --------- Signed-off-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
This commit is contained in:
@@ -14,7 +14,7 @@
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back = /obj/item/storage/backpack/satchel/sec
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belt = /obj/item/storage/belt/military
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id = /obj/item/card/id/distress/ap_eridani
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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l_pocket = /obj/item/grenade/chem_grenade/teargas
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r_pocket = /obj/item/tank/emergency_oxygen/double
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@@ -29,10 +29,10 @@
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belt_contents = list(
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/obj/item/ammo_magazine/c45m/auto = 3,
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/obj/item/device/flash = 1,
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/obj/item/flash = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/melee/baton/stunrod = 1,
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/obj/item/device/flashlight/maglight = 1,
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/obj/item/flashlight/maglight = 1,
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/obj/item/shield/riot/tact = 1,
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/obj/item/grenade/flashbang = 1
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)
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@@ -74,7 +74,7 @@
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belt_contents = list(
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/obj/item/ammo_magazine/c45m/auto = 3,
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/obj/item/device/flash = 1,
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/obj/item/flash = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/melee/baton/stunrod = 1,
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/obj/item/grenade/flashbang = 1,
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@@ -97,8 +97,8 @@
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back = /obj/item/storage/backpack/satchel/med
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accessory = /obj/item/clothing/accessory/holster/thigh
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accessory_contents = list(/obj/item/gun/energy/disruptorpistol/magnum = 1)
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r_ear = /obj/item/device/flashlight/pen
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l_pocket = /obj/item/device/healthanalyzer
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r_ear = /obj/item/flashlight/pen
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l_pocket = /obj/item/healthanalyzer
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r_pocket = /obj/item/melee/telebaton
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l_hand = /obj/item/clothing/head/helmet/space/void/medical
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r_hand = /obj/item/clothing/suit/space/void/medical
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@@ -108,7 +108,7 @@
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/obj/item/storage/box/survival = 1,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/storage/firstaid/surgery = 1,
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/obj/item/device/advanced_healthanalyzer = 1,
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/obj/item/advanced_healthanalyzer = 1,
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/obj/item/clothing/accessory/storage/pouches/black = 1,
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/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
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/obj/item/surgery/scalpel/manager = 1,
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@@ -141,7 +141,7 @@
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belt = /obj/item/storage/belt/medical/paramedic/combat
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accessory = /obj/item/clothing/accessory/holster/thigh
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accessory_contents = list(/obj/item/gun/energy/disruptorpistol/magnum = 1)
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l_pocket = /obj/item/device/healthanalyzer
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l_pocket = /obj/item/healthanalyzer
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r_pocket = /obj/item/crowbar
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l_hand = /obj/item/storage/firstaid/adv
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@@ -8,7 +8,7 @@
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shoes = /obj/item/clothing/shoes/jackboots
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id = /obj/item/card/id/distress/legion/tcaf
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accessory = /obj/item/clothing/accessory/holster/hip
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l_ear = /obj/item/device/radio/headset/legion
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l_ear = /obj/item/radio/headset/legion
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r_pocket = /obj/item/crowbar/red
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l_pocket = /obj/item/tank/emergency_oxygen/double
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back = /obj/item/storage/backpack/tcaf
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@@ -84,7 +84,7 @@
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/obj/item/storage/firstaid/combat = 1,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/melee/energy/sword/knife = 1,
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@@ -3,7 +3,7 @@
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uniform = /obj/item/clothing/under/tactical
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shoes = /obj/item/clothing/shoes/magboots
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gloves = /obj/item/clothing/gloves/combat
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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l_pocket = /obj/item/tank/emergency_oxygen/double
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r_pocket = /obj/item/crowbar/red
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id = /obj/item/card/id/ert
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@@ -38,7 +38,7 @@
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/obj/item/ammo_magazine/c45m = 3,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/material/knife/tacknife = 1
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@@ -99,7 +99,7 @@
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back = /obj/item/tank/jetpack/carbondioxide
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l_pocket = /obj/item/tank/emergency_oxygen/double
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r_pocket = /obj/item/crowbar/red
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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gloves = /obj/item/clothing/gloves/swat/ert
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mask = /obj/item/clothing/mask/gas/tactical
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suit_store = /obj/item/gun/projectile/automatic/rifle/konyang/k556
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@@ -122,7 +122,7 @@
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/obj/outfit/admin/ert/konyang/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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. = ..()
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if(H.isSynthetic())
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H.equip_to_slot_or_del(new /obj/item/device/suit_cooling_unit(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/suit_cooling_unit(H), slot_back)
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/obj/outfit/admin/ert/konyang/medic
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name = "KASF Medic"
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@@ -147,7 +147,7 @@
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/obj/item/ammo_magazine/mc9mm = 2,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/melee/energy/sword/knife/sol = 1
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@@ -7,7 +7,7 @@
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shoes = null
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gloves = null
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mask = /obj/item/clothing/mask/gas/swat
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l_ear = /obj/item/device/radio/headset/ert
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l_ear = /obj/item/radio/headset/ert
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glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
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id = /obj/item/card/id/asset_protection
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l_pocket = /obj/item/plastique
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@@ -31,7 +31,7 @@
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name = "Asset Protection Lead"
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l_pocket = /obj/item/pinpointer
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r_hand = /obj/item/device/orbital_dropper/icarus_drones
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r_hand = /obj/item/orbital_dropper/icarus_drones
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/obj/outfit/admin/deathsquad/get_id_access()
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return get_all_accesses()
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@@ -11,7 +11,7 @@
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l_pocket = /obj/item/crowbar/red
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suit_accessory = /obj/item/clothing/accessory/dominia
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id = /obj/item/card/id/imperial_fleet
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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mask = /obj/item/clothing/mask/gas
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accessory = /obj/item/clothing/accessory/holster/hip
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accessory_contents = list(
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@@ -50,7 +50,7 @@
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/obj/item/ammo_magazine/c45m/dominia = 1,
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/obj/item/ammo_magazine/submachinemag = 2,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/material/knife/bayonet= 1,
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@@ -6,7 +6,7 @@
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head = /obj/item/clothing/head/helmet/space/void/einstein
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back = /obj/item/tank/jetpack/carbondioxide
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belt = /obj/item/storage/belt/military
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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id = /obj/item/card/id/zeng_hu
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mask = /obj/item/clothing/mask/gas/tactical
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glasses = /obj/item/clothing/glasses/night
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@@ -19,7 +19,7 @@
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)
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belt_contents = list(
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/obj/item/shield/energy = 1,
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/obj/item/device/flash = 1,
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/obj/item/flash = 1,
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/obj/item/handcuffs/ziptie = 2,
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/obj/item/melee/baton/loaded = 1,
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/obj/item/grenade/flashbang = 2,
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@@ -41,7 +41,7 @@
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/obj/item/ammo_magazine/c45m = 2,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/melee/baton/loaded = 1,
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@@ -4,7 +4,7 @@
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uniform = /obj/item/clothing/under/rank/elyran_fatigues
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shoes = /obj/item/clothing/shoes/magboots
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gloves = /obj/item/clothing/gloves/combat
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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l_pocket = /obj/item/tank/emergency_oxygen/double
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r_pocket = /obj/item/crowbar/red
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id = /obj/item/card/id/ert
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@@ -75,7 +75,7 @@
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/obj/item/ammo_magazine/c45m = 3,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/melee/energy/sword = 1
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@@ -114,4 +114,4 @@
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l_hand = /obj/item/gun/projectile/plasma
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accessory = /obj/item/clothing/accessory/storage/black_vest
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accessory_contents = list(/obj/item/device/flash = 1, /obj/item/handcuffs = 2, /obj/item/gun/projectile/pistol = 1)
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accessory_contents = list(/obj/item/flash = 1, /obj/item/handcuffs = 2, /obj/item/gun/projectile/pistol = 1)
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@@ -12,7 +12,7 @@
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id = /obj/item/card/id/distress/fsf
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l_pocket = /obj/item/tank/emergency_oxygen/double
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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backpack_contents = list(
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/obj/item/melee/energy/sword/knife/sol = 1
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@@ -48,7 +48,7 @@
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/obj/item/storage/box/shells/buckshot = 1,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/melee/energy/sword/knife/sol = 1
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@@ -121,10 +121,10 @@
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l_pocket = null
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belt_contents = null
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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backpack_contents = list(
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/obj/item/melee/energy/sword/knife/sol = 1,
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/obj/item/grenade/smokebomb = 2,
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/obj/item/device/binoculars = 1
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/obj/item/binoculars = 1
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)
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@@ -9,7 +9,7 @@
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suit = /obj/item/clothing/suit/space/void/hephaestus
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head = /obj/item/clothing/head/helmet/space/void/hephaestus
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belt = /obj/item/storage/belt/military
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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id = /obj/item/card/id/hephaestus
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mask = /obj/item/clothing/mask/gas/tactical
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glasses = /obj/item/clothing/glasses/night
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@@ -57,7 +57,7 @@
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/obj/item/ammo_magazine/c45m = 3,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/melee/baton/loaded = 1,
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@@ -14,7 +14,7 @@
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id = /obj/item/card/id/distress/iac
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accessory_contents = list(/obj/item/stack/medical/advanced/bruise_pack = 1, /obj/item/stack/medical/advanced/ointment = 1, /obj/item/reagent_containers/glass/bottle/mortaphenyl = 1)
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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backpack_contents = list(
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/obj/item/storage/box/survival = 1,
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@@ -22,8 +22,8 @@
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/obj/item/storage/firstaid/surgery = 1,
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/obj/item/storage/box/gloves = 1,
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/obj/item/storage/box/syringes = 1,
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/obj/item/device/flashlight/pen = 1,
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/obj/item/device/healthanalyzer = 1
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/obj/item/flashlight/pen = 1,
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/obj/item/healthanalyzer = 1
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)
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belt_contents = list(
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@@ -79,10 +79,10 @@
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belt_contents = list(
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/obj/item/ammo_magazine/c45m/auto = 3,
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/obj/item/device/flash = 1,
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/obj/item/flash = 1,
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/obj/item/handcuffs/ziptie = 2,
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/obj/item/melee/baton/loaded = 1,
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/obj/item/device/flashlight/flare = 1
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/obj/item/flashlight/flare = 1
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)
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/obj/outfit/admin/ert/iac/paramedic
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@@ -95,7 +95,7 @@
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backpack_contents = list(
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/obj/item/storage/box/survival = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/storage/firstaid/adv = 2,
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/obj/item/storage/firstaid/o2 = 1,
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/obj/item/storage/box/syringes = 1,
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@@ -10,7 +10,7 @@
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accessory_contents = list(/obj/item/gun/energy/pistol/hegemony = 1)
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gloves = /obj/item/clothing/gloves/black/unathi
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back = /obj/item/recharger_backpack/high
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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l_pocket = /obj/item/tank/emergency_oxygen/double
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belt_contents = list(
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/obj/item/melee/energy/sword/hegemony = 1,
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@@ -48,7 +48,7 @@
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/obj/item/shield/energy/hegemony = 1,
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/obj/item/crowbar = 1,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/handcuffs/ziptie = 2
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)
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gloves = /obj/item/clothing/gloves/latex/nitrile/unathi
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@@ -13,10 +13,10 @@
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id = /obj/item/card/id/distress/kataphract
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back = /obj/item/storage/backpack/satchel/hegemony
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l_ear = /obj/item/device/radio/headset/distress
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l_ear = /obj/item/radio/headset/distress
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l_hand = /obj/item/martial_manual/swordsmanship
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||||
|
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r_pocket = /obj/item/device/radio
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r_pocket = /obj/item/radio
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belt_contents = null
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@@ -102,7 +102,7 @@
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/obj/item/storage/box/unique/donkpockets = 1,
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/obj/item/crowbar = 1,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/device/healthanalyzer = 1,
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/obj/item/healthanalyzer = 1,
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/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
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/obj/item/reagent_containers/hypospray/autoinjector/coagzolug = 1
|
||||
)
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@@ -5,7 +5,7 @@
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shoes = /obj/item/clothing/shoes/magboots
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gloves = /obj/item/clothing/gloves/black/tajara
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uniform = /obj/item/clothing/under/tajaran/cosmonaut
|
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l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
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head = /obj/item/clothing/head/helmet/space/void/pra
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suit = /obj/item/clothing/suit/space/void/pra
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suit_store = /obj/item/tank/oxygen/red
|
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@@ -41,7 +41,7 @@
|
||||
|
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back = /obj/item/storage/backpack/satchel/leather
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backpack_contents = list(
|
||||
/obj/item/device/versebook/pra = 1,
|
||||
/obj/item/versebook/pra = 1,
|
||||
/obj/item/storage/box/hadii_card = 1,
|
||||
/obj/item/gun/projectile/deagle/adhomai = 1,
|
||||
/obj/item/clothing/accessory/holster/hip/brown = 1,
|
||||
@@ -49,7 +49,7 @@
|
||||
/obj/item/clothing/head/tajaran/cosmonaut_commissar = 1
|
||||
)
|
||||
|
||||
l_pocket = /obj/item/device/megaphone
|
||||
l_pocket = /obj/item/megaphone
|
||||
accessory = /obj/item/clothing/accessory/hadii_pin
|
||||
l_hand = /obj/item/martial_manual/tajara
|
||||
|
||||
@@ -70,10 +70,10 @@
|
||||
backpack_contents = list(
|
||||
/obj/item/gun/projectile/automatic/tommygun = 1,
|
||||
/obj/item/clothing/accessory/holster/hip/brown = 1,
|
||||
/obj/item/device/binoculars = 1,
|
||||
/obj/item/binoculars = 1,
|
||||
/obj/item/ammo_magazine/submachinedrum = 1)
|
||||
|
||||
l_pocket = /obj/item/device/megaphone
|
||||
l_pocket = /obj/item/megaphone
|
||||
l_hand = /obj/item/martial_manual/tajara
|
||||
|
||||
/obj/outfit/admin/ert/pra_cosmonaut/tesla
|
||||
@@ -117,7 +117,7 @@
|
||||
/obj/item/ammo_magazine/c45uzi = 2,
|
||||
/obj/item/storage/firstaid/combat = 1,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/device/flashlight/pen = 1,
|
||||
/obj/item/flashlight/pen = 1,
|
||||
/obj/item/gun/projectile/pistol/adhomai = 1
|
||||
)
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/dexalin_plus = 1,
|
||||
/obj/item/reagent_containers/glass/bottle/bicaridine = 1,
|
||||
/obj/item/reagent_containers/glass/bottle/dermaline = 1,
|
||||
/obj/item/device/healthanalyzer = 1
|
||||
/obj/item/healthanalyzer = 1
|
||||
)
|
||||
|
||||
l_hand = /obj/item/martial_manual/tajara
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/aviator
|
||||
l_pocket = /obj/item/tank/emergency_oxygen/double
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival = 1,
|
||||
@@ -51,7 +51,7 @@
|
||||
/obj/item/ammo_magazine/c45m = 1,
|
||||
/obj/item/storage/firstaid/combat = 1,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/reagent_containers/hypospray/autoinjector/coagzolug = 1
|
||||
)
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
/obj/item/ammo_magazine/c45m = 2,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/shield/energy = 1,
|
||||
/obj/item/device/flashlight/flare = 1,
|
||||
/obj/item/flashlight/flare = 1,
|
||||
)
|
||||
|
||||
/obj/outfit/admin/ert/mercenary/leader
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
id = /obj/item/card/id/ert
|
||||
back = /obj/item/rig/ert/security
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
|
||||
belt_contents = list(
|
||||
/obj/item/handcuffs = 2,
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
head = /obj/item/clothing/head/helmet/space/void/kala
|
||||
back = /obj/item/storage/backpack/kala
|
||||
suit_store = /obj/item/gun/energy/gun/qukala
|
||||
l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
||||
l_pocket = /obj/item/tank/emergency_oxygen/double
|
||||
id = /obj/item/card/id
|
||||
backpack_contents = list(
|
||||
@@ -53,7 +53,7 @@
|
||||
B.replaced(H, affectedB)
|
||||
H.update_body()
|
||||
if(H.is_diona())
|
||||
H.equip_or_collect(new /obj/item/device/uv_light(src), slot_in_backpack)
|
||||
H.equip_or_collect(new /obj/item/uv_light(src), slot_in_backpack)
|
||||
if(H?.shoes)
|
||||
var/obj/item/clothing/shoes/magboots/advance/boots = new(H)
|
||||
H.equip_to_slot_if_possible(boots, slot_shoes)
|
||||
@@ -94,7 +94,7 @@
|
||||
/obj/item/storage/firstaid/combat = 1,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 1,
|
||||
/obj/item/stack/medical/advanced/ointment = 1,
|
||||
/obj/item/melee/telebaton/nlom = 1,
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
id = /obj/item/card/id/ert/scc
|
||||
back = /obj/item/rig/ert/scc/security
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
|
||||
belt_contents = list(
|
||||
/obj/item/handcuffs = 2,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
uniform = /obj/item/clothing/under/syndicate
|
||||
belt = /obj/item/storage/belt/military/syndicate
|
||||
mask = /obj/item/clothing/mask/gas/syndicate
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
glasses = /obj/item/clothing/glasses/thermal
|
||||
id = /obj/item/card/id/syndicate/ert
|
||||
l_pocket = /obj/item/ammo_magazine/c45m
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
head = /obj/item/clothing/head/beret/legion/field
|
||||
uniform = /obj/item/clothing/under/legion
|
||||
l_ear = /obj/item/device/radio/headset/legion
|
||||
l_ear = /obj/item/radio/headset/legion
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/swat/ert
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/aviator
|
||||
@@ -47,7 +47,7 @@
|
||||
back = null
|
||||
belt = /obj/item/storage/belt/security/tactical
|
||||
accessory = /obj/item/clothing/accessory/storage/webbingharness/pouches/ert
|
||||
accessory_contents = list(/obj/item/gun/energy/blaster/pilot_special = 1, /obj/item/device/binoculars = 1)
|
||||
accessory_contents = list(/obj/item/gun/energy/blaster/pilot_special = 1, /obj/item/binoculars = 1)
|
||||
|
||||
backpack_contents = null
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
mask = /obj/item/clothing/mask/gas/vaurca/tactical
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/blinders
|
||||
id = /obj/item/card/id
|
||||
l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
||||
accessory = /obj/item/clothing/accessory/holster/hip
|
||||
accessory_contents = list(
|
||||
/obj/item/gun/energy/vaurca/blaster = 1
|
||||
@@ -61,7 +61,7 @@
|
||||
/obj/item/storage/firstaid/combat = 1,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 1,
|
||||
/obj/item/stack/medical/advanced/ointment = 1,
|
||||
/obj/item/melee/energy/vaurca = 1,
|
||||
@@ -151,7 +151,7 @@
|
||||
mask = /obj/item/clothing/mask/gas/vaurca/tactical
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/blinders
|
||||
id = /obj/item/card/id
|
||||
l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
||||
r_pocket = /obj/item/crowbar/red
|
||||
accessory = /obj/item/clothing/accessory/holster/hip
|
||||
r_hand = /obj/item/recharger_backpack/high //so they can charge the hegemony weapons
|
||||
@@ -206,7 +206,7 @@
|
||||
/obj/item/storage/firstaid/combat = 1,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 1,
|
||||
/obj/item/stack/medical/advanced/ointment = 1,
|
||||
/obj/item/melee/energy/sword/hegemony = 1,
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
suit = /obj/item/clothing/suit/space/void/zavodskoi
|
||||
head = /obj/item/clothing/head/helmet/space/void/zavodskoi
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
||||
id = /obj/item/card/id/zavodskoi
|
||||
mask = /obj/item/clothing/mask/gas/tactical
|
||||
glasses = /obj/item/clothing/glasses/safety/goggles/goon/zavod
|
||||
@@ -46,7 +46,7 @@
|
||||
/obj/item/ammo_magazine/mc9mm = 2,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 1,
|
||||
/obj/item/stack/medical/advanced/ointment = 1,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
suit = /obj/item/clothing/suit/space/void/zenghu
|
||||
head = /obj/item/clothing/head/helmet/space/void/zenghu
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/distress
|
||||
l_ear = /obj/item/radio/headset/distress
|
||||
id = /obj/item/card/id/zeng_hu
|
||||
mask = /obj/item/clothing/mask/gas/tactical
|
||||
glasses = /obj/item/clothing/glasses/night
|
||||
@@ -19,7 +19,7 @@
|
||||
)
|
||||
belt_contents = list(
|
||||
/obj/item/shield/energy = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/flashbang = 2
|
||||
@@ -39,7 +39,7 @@
|
||||
/obj/item/storage/firstaid/combat = 1,
|
||||
/obj/item/storage/firstaid/adv = 1,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 1,
|
||||
/obj/item/stack/medical/advanced/ointment = 1,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
back = /obj/item/gun/energy/rifle/pulse
|
||||
gloves = /obj/item/clothing/gloves/force/basic
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
|
||||
head = /obj/item/clothing/head/helmet/space/void/lancer
|
||||
species_head = list(
|
||||
@@ -28,7 +28,7 @@
|
||||
/obj/item/grenade/frag = 1,
|
||||
/obj/item/melee/energy/sword = 1,
|
||||
/obj/item/shield/energy = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/empgrenade = 1
|
||||
@@ -61,7 +61,7 @@
|
||||
accessory_contents = list(
|
||||
/obj/item/plastique = 3,
|
||||
/obj/item/grenade/frag = 1,
|
||||
/obj/item/device/flash = 1
|
||||
/obj/item/flash = 1
|
||||
)
|
||||
id_access = "Lance Engineer"
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
accessory = /obj/item/clothing/accessory/holster/thigh
|
||||
accessory_contents = list(/obj/item/gun/energy/pulse/pistol = 1)
|
||||
belt_contents = list(
|
||||
/obj/item/device/healthanalyzer = 1,
|
||||
/obj/item/healthanalyzer = 1,
|
||||
/obj/item/reagent_containers/hypospray/combat = 1,
|
||||
/obj/item/reagent_containers/syringe = 1,
|
||||
/obj/item/personal_inhaler/combat = 1,
|
||||
@@ -103,7 +103,7 @@
|
||||
accessory_contents = list(/obj/item/gun/energy/pulse/pistol = 1)
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/clothing/gloves/yellow = 1
|
||||
)
|
||||
id_access = "Lance Operative"
|
||||
@@ -117,7 +117,7 @@
|
||||
uniform = /obj/item/clothing/under/rank/sol
|
||||
shoes = /obj/item/clothing/shoes/magboots
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
glasses = /obj/item/clothing/glasses/thermal
|
||||
l_pocket = /obj/item/tank/emergency_oxygen/double
|
||||
r_pocket = /obj/item/crowbar/red
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
/obj/item/storage/belt/military,
|
||||
)
|
||||
belt_contents = list(
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 1,
|
||||
/obj/item/material/knife/tacknife = 1,
|
||||
/obj/item/gun/projectile/pistol = 1,
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
)
|
||||
belt_contents = list(
|
||||
/obj/item/gun/custom_ka/frame01/prebuilt=1,
|
||||
/obj/item/device/flashlight/lantern=1,
|
||||
/obj/item/flashlight/lantern=1,
|
||||
)
|
||||
head = list(
|
||||
/obj/item/clothing/head/hardhat,
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
gloves = /obj/item/clothing/gloves/latex
|
||||
mask = /obj/item/clothing/mask/surgical
|
||||
head = /obj/item/clothing/head/welding
|
||||
l_ear = /obj/item/device/radio/headset
|
||||
l_ear = /obj/item/radio/headset
|
||||
glasses = /obj/item/clothing/glasses/thermal/plain/monocle
|
||||
l_pocket = /obj/item/material/knife
|
||||
r_pocket = /obj/item/surgery/scalpel
|
||||
@@ -27,7 +27,7 @@
|
||||
suit = /obj/item/clothing/suit/wcoat
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
gloves = /obj/item/clothing/gloves/black
|
||||
l_ear = /obj/item/device/radio/headset
|
||||
l_ear = /obj/item/radio/headset
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
l_pocket = /obj/item/melee/energy/sword
|
||||
r_pocket = /obj/item/cloaking_device
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
shoes = /obj/item/clothing/shoes/magboots
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
suit_store = /obj/item/gun/energy/laser
|
||||
suit = /obj/item/clothing/suit/space/void/hephaestus
|
||||
head = /obj/item/clothing/head/helmet/space/void/hephaestus
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
belt_contents = list(
|
||||
/obj/item/shield/energy = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/flashbang = 2
|
||||
@@ -49,7 +49,7 @@
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
shoes = /obj/item/clothing/shoes/magboots
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
suit_store = /obj/item/gun/energy/laser
|
||||
suit = /obj/item/clothing/suit/space/void/zenghu
|
||||
head = /obj/item/clothing/head/helmet/space/void/zenghu
|
||||
@@ -64,7 +64,7 @@
|
||||
|
||||
belt_contents = list(
|
||||
/obj/item/shield/energy = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/flashbang = 2
|
||||
@@ -87,7 +87,7 @@
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
shoes = /obj/item/clothing/shoes/magboots
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
suit_store = /obj/item/gun/projectile/automatic/wt550
|
||||
suit = /obj/item/clothing/suit/space/void/zavodskoi
|
||||
head = /obj/item/clothing/head/helmet/space/void/zavodskoi
|
||||
@@ -102,7 +102,7 @@
|
||||
|
||||
belt_contents = list(
|
||||
/obj/item/shield/energy = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/flashbang = 2
|
||||
@@ -139,7 +139,7 @@
|
||||
shoes = null
|
||||
gloves = null
|
||||
mask = /obj/item/clothing/mask/gas/swat
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
|
||||
id = /obj/item/card/id/syndicate
|
||||
l_pocket = /obj/item/plastique
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
back = /obj/item/storage/backpack/satchel/leather
|
||||
gloves = /obj/item/clothing/gloves/white
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
l_ear = /obj/item/device/radio/headset/ert/ccia
|
||||
l_ear = /obj/item/radio/headset/ert/ccia
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
id = /obj/item/card/id
|
||||
|
||||
@@ -23,17 +23,17 @@
|
||||
name = "NanoTrasen Navy Officer"
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/centcom_officer
|
||||
l_ear = /obj/item/device/radio/headset/heads/captain
|
||||
l_ear = /obj/item/radio/headset/heads/captain
|
||||
head = /obj/item/clothing/head/beret/centcom/officer
|
||||
l_pocket = /obj/item/device/orbital_dropper/icarus_drones
|
||||
l_pocket = /obj/item/orbital_dropper/icarus_drones
|
||||
|
||||
/obj/outfit/admin/nt/captain
|
||||
name = "NanoTrasen Navy Captain"
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/centcom_captain
|
||||
l_ear = /obj/item/device/radio/headset/heads/captain
|
||||
l_ear = /obj/item/radio/headset/heads/captain
|
||||
head = /obj/item/clothing/head/beret/centcom/captain
|
||||
l_pocket = /obj/item/device/orbital_dropper/icarus_drones
|
||||
l_pocket = /obj/item/orbital_dropper/icarus_drones
|
||||
|
||||
/obj/outfit/admin/nt/protection_detail
|
||||
name = "ERT Protection Detail"
|
||||
@@ -42,7 +42,7 @@
|
||||
suit = /obj/item/clothing/suit/storage/vest/heavy/ert/peacekeeper
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/swat/tactical
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud
|
||||
id = /obj/item/card/id/ccia
|
||||
head = /obj/item/clothing/head/beret/centcom/civilprotection
|
||||
@@ -71,8 +71,8 @@
|
||||
var/obj/item/shield/riot/tact/shield = new(H)
|
||||
var/obj/item/grenade/flashbang/flashbang = new(H)
|
||||
var/obj/item/handcuffs/cuffs = new(H)
|
||||
var/obj/item/device/flash/flash = new(H)
|
||||
var/obj/item/device/flashlight/flare/flare = new(H)
|
||||
var/obj/item/flash/flash = new(H)
|
||||
var/obj/item/flashlight/flare/flare = new(H)
|
||||
|
||||
H.belt.contents += flare
|
||||
H.belt.contents += flashbang
|
||||
@@ -90,14 +90,14 @@
|
||||
suit = /obj/item/clothing/suit/storage/vest/heavy/ert/commander
|
||||
shoes = /obj/item/clothing/shoes/jackboots
|
||||
gloves = /obj/item/clothing/gloves/white
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud
|
||||
head = /obj/item/clothing/head/beret/centcom/commander
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/fancy/cigarettes/cigar = 1,
|
||||
/obj/item/flame/lighter/zippo = 1,
|
||||
/obj/item/device/orbital_dropper/icarus_drones = 1
|
||||
/obj/item/orbital_dropper/icarus_drones = 1
|
||||
)
|
||||
|
||||
implants = list(
|
||||
@@ -112,17 +112,17 @@
|
||||
uniform = /obj/item/clothing/under/rank/centcom_officer
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
gloves = /obj/item/clothing/gloves/white
|
||||
l_ear = /obj/item/device/radio/headset/ert/ccia
|
||||
l_ear = /obj/item/radio/headset/ert/ccia
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud
|
||||
head = /obj/item/clothing/head/beret/centcom/officer
|
||||
l_pocket = /obj/item/reagent_containers/spray/pepper
|
||||
r_pocket = /obj/item/device/taperecorder/cciaa
|
||||
r_pocket = /obj/item/taperecorder/cciaa
|
||||
l_hand = /obj/item/storage/lockbox/cciaa
|
||||
pda = /obj/item/modular_computer/handheld/pda/command/cciaa
|
||||
id = /obj/item/card/id/ccia
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/device/memorywiper = 1
|
||||
/obj/item/memorywiper = 1
|
||||
)
|
||||
|
||||
id_icon = "ccia"
|
||||
@@ -134,7 +134,7 @@
|
||||
uniform = /obj/item/clothing/under/suit_jacket/nt_skirtsuit
|
||||
shoes = /obj/item/clothing/shoes/flats
|
||||
wrist = /obj/item/clothing/wrists/watch/gold
|
||||
l_ear = /obj/item/device/radio/headset/ert/ccia
|
||||
l_ear = /obj/item/radio/headset/ert/ccia
|
||||
id = /obj/item/card/id/ccia
|
||||
l_pocket = /obj/item/reagent_containers/spray/pepper
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
suit = /obj/item/clothing/suit/storage/vest/heavy/ert/peacekeeper
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/swat/tactical
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
|
||||
mask = /obj/item/clothing/mask/gas/tactical
|
||||
head = /obj/item/clothing/head/helmet/swat/peacekeeper
|
||||
@@ -161,7 +161,7 @@
|
||||
/obj/item/reagent_containers/spray/pepper = 1,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/chem_grenade/gas = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/ammo_magazine/c45m/auto = 2
|
||||
)
|
||||
|
||||
@@ -189,7 +189,7 @@
|
||||
suit = /obj/item/clothing/suit/armor/swat/officer
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
l_ear = /obj/item/device/radio/headset/ert
|
||||
l_ear = /obj/item/radio/headset/ert
|
||||
glasses = /obj/item/clothing/glasses/eyepatch/hud/thermal
|
||||
mask = /obj/item/clothing/mask/smokable/cigarette/cigar/havana
|
||||
head = /obj/item/clothing/head/helmet/space/deathsquad/beret
|
||||
@@ -210,7 +210,7 @@
|
||||
gloves = /obj/item/clothing/gloves/black
|
||||
|
||||
l_pocket = /obj/item/reagent_containers/spray/pepper
|
||||
r_pocket = /obj/item/device/taperecorder/cciaa
|
||||
r_pocket = /obj/item/taperecorder/cciaa
|
||||
l_hand = /obj/item/storage/lockbox/cciaa/bssb
|
||||
id = /obj/item/card/id/ccia/bssb
|
||||
|
||||
@@ -219,7 +219,7 @@
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs = 1
|
||||
)
|
||||
|
||||
@@ -248,7 +248,7 @@
|
||||
r_pocket = null
|
||||
l_hand = null
|
||||
belt_contents = list(
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/handcuffs = 2,
|
||||
/obj/item/ammo_magazine/c45m = 2
|
||||
@@ -276,8 +276,8 @@
|
||||
shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
mask = /obj/item/clothing/mask/surgical
|
||||
l_hand = /obj/item/storage/firstaid/adv
|
||||
headset = /obj/item/device/radio/headset/headset_med
|
||||
bowman = /obj/item/device/radio/headset/headset_med/alt
|
||||
headset = /obj/item/radio/headset/headset_med
|
||||
bowman = /obj/item/radio/headset/headset_med/alt
|
||||
glasses = /obj/item/clothing/glasses/hud/health
|
||||
|
||||
gloves = /obj/item/clothing/gloves/white
|
||||
@@ -292,7 +292,7 @@
|
||||
/obj/item/storage/firstaid/surgery = 1,
|
||||
/obj/item/storage/box/gloves = 1,
|
||||
/obj/item/storage/box/syringes = 1,
|
||||
/obj/item/device/flashlight/pen = 1
|
||||
/obj/item/flashlight/pen = 1
|
||||
)
|
||||
|
||||
belt_contents = list(
|
||||
@@ -313,8 +313,8 @@
|
||||
uniform = /obj/item/clothing/under/rank/medical/pharmacist
|
||||
suit = /obj/item/clothing/suit/storage/toggle/labcoat/nt
|
||||
shoes = /obj/item/clothing/shoes/sneakers/medsci
|
||||
headset = /obj/item/device/radio/headset/headset_med
|
||||
bowman = /obj/item/device/radio/headset/headset_med/alt
|
||||
headset = /obj/item/radio/headset/headset_med
|
||||
bowman = /obj/item/radio/headset/headset_med/alt
|
||||
glasses = /obj/item/clothing/glasses/hud/health
|
||||
|
||||
backpack = /obj/item/storage/backpack/pharmacy
|
||||
@@ -329,8 +329,8 @@
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/bartender
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
headset = /obj/item/device/radio/headset/headset_service
|
||||
bowman = /obj/item/device/radio/headset/headset_service/alt
|
||||
headset = /obj/item/radio/headset/headset_service
|
||||
bowman = /obj/item/radio/headset/headset_service/alt
|
||||
|
||||
id_access = "Service"
|
||||
|
||||
@@ -341,8 +341,8 @@
|
||||
suit = /obj/item/clothing/suit/chef_jacket
|
||||
head = /obj/item/clothing/head/chefhat
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
headset = /obj/item/device/radio/headset/headset_service
|
||||
bowman = /obj/item/device/radio/headset/headset_service/alt
|
||||
headset = /obj/item/radio/headset/headset_service
|
||||
bowman = /obj/item/radio/headset/headset_service/alt
|
||||
|
||||
id_access = "Service"
|
||||
|
||||
@@ -352,8 +352,8 @@
|
||||
uniform = /obj/item/clothing/under/rank/janitor
|
||||
pda = /obj/item/modular_computer/handheld/pda/civilian
|
||||
shoes = /obj/item/clothing/shoes/galoshes
|
||||
headset = /obj/item/device/radio/headset/headset_service
|
||||
bowman = /obj/item/device/radio/headset/headset_service/alt
|
||||
headset = /obj/item/radio/headset/headset_service
|
||||
bowman = /obj/item/radio/headset/headset_service/alt
|
||||
l_pocket = /obj/item/grenade/chem_grenade/cleaner
|
||||
r_pocket = /obj/item/grenade/chem_grenade/cleaner
|
||||
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
uniform = /obj/item/clothing/under/rank/scc
|
||||
back = /obj/item/storage/backpack/satchel/leather
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
l_ear = /obj/item/device/radio/headset/ert/ccia
|
||||
l_ear = /obj/item/radio/headset/ert/ccia
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
wrist = /obj/item/modular_computer/handheld/wristbound/preset/advanced/command
|
||||
|
||||
l_pocket = /obj/item/reagent_containers/spray/pepper
|
||||
r_pocket = /obj/item/device/taperecorder/cciaa
|
||||
r_pocket = /obj/item/taperecorder/cciaa
|
||||
|
||||
id = /obj/item/card/id
|
||||
|
||||
@@ -36,12 +36,12 @@
|
||||
head = /obj/item/clothing/head/helmet/merc/scc
|
||||
uniform = /obj/item/clothing/under/tactical
|
||||
suit = /obj/item/clothing/suit/armor/carrier/heavy/scc
|
||||
l_ear = /obj/item/device/radio/headset/ert/ccia/alt
|
||||
l_ear = /obj/item/radio/headset/ert/ccia/alt
|
||||
shoes = /obj/item/clothing/shoes/jackboots
|
||||
wrist = /obj/item/modular_computer/handheld/wristbound/preset/advanced/security
|
||||
|
||||
l_pocket = /obj/item/shield/energy
|
||||
r_pocket = /obj/item/device/radio
|
||||
r_pocket = /obj/item/radio
|
||||
|
||||
accessory = /obj/item/clothing/accessory/holster/armpit
|
||||
accessory_contents = list(/obj/item/gun/energy/repeater)
|
||||
@@ -51,7 +51,7 @@
|
||||
/obj/item/reagent_containers/spray/pepper = 1,
|
||||
/obj/item/melee/baton/loaded = 1,
|
||||
/obj/item/grenade/chem_grenade/gas = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2
|
||||
)
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
gloves = /obj/item/clothing/gloves/black
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud
|
||||
l_ear = /obj/item/device/radio/headset/ert/siib
|
||||
l_ear = /obj/item/radio/headset/ert/siib
|
||||
back = /obj/item/storage/backpack/satchel/leather
|
||||
r_pocket = /obj/item/ammo_magazine/mc9mm
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/handcuffs/ziptie = 2
|
||||
)
|
||||
id = null
|
||||
@@ -30,7 +30,7 @@
|
||||
suit_store = /obj/item/gun/projectile/automatic/c20r/sol/siib
|
||||
mask = /obj/item/clothing/mask/balaclava
|
||||
belt = /obj/item/storage/belt/military
|
||||
l_ear = /obj/item/device/radio/headset/ert/siib
|
||||
l_ear = /obj/item/radio/headset/ert/siib
|
||||
head = /obj/item/clothing/head/helmet/merc
|
||||
back = /obj/item/storage/backpack/satchel/leather
|
||||
r_pocket = /obj/item/ammo_magazine/mc9mm
|
||||
@@ -46,7 +46,7 @@
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
/obj/item/device/flash = 1,
|
||||
/obj/item/flash = 1,
|
||||
/obj/item/crowbar/red = 1,
|
||||
/obj/item/handcuffs/ziptie = 2
|
||||
)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
suit = /obj/item/clothing/suit/storage/vest/legion/legate
|
||||
gloves = /obj/item/clothing/gloves/swat/tactical
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
l_ear = /obj/item/device/radio/headset/legion
|
||||
l_ear = /obj/item/radio/headset/legion
|
||||
head = /obj/item/clothing/head/legion/legate
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/aviator
|
||||
id = /obj/item/card/id/distress/legion
|
||||
|
||||
@@ -84,11 +84,11 @@
|
||||
var/wristbound = /obj/item/modular_computer/handheld/wristbound/preset/pda/civilian
|
||||
|
||||
var/allow_headset_choice = FALSE
|
||||
var/headset = /obj/item/device/radio/headset
|
||||
var/bowman = /obj/item/device/radio/headset/alt
|
||||
var/double_headset = /obj/item/device/radio/headset/alt/double
|
||||
var/wrist_radio = /obj/item/device/radio/headset/wrist
|
||||
var/clipon_radio = /obj/item/device/radio/headset/wrist/clip
|
||||
var/headset = /obj/item/radio/headset
|
||||
var/bowman = /obj/item/radio/headset/alt
|
||||
var/double_headset = /obj/item/radio/headset/alt/double
|
||||
var/wrist_radio = /obj/item/radio/headset/wrist
|
||||
var/clipon_radio = /obj/item/radio/headset/wrist/clip
|
||||
|
||||
/// When spawning in, the ID will be set to this iff, preventing friendly fire.
|
||||
var/id_iff = IFF_DEFAULT
|
||||
@@ -325,7 +325,7 @@
|
||||
else if (wrist)
|
||||
equip_item(H, wrist, slot_wrists, callback = radio_callback)
|
||||
|
||||
/obj/outfit/proc/turn_into_thinset(var/obj/item/device/radio/headset/wrist/radio)
|
||||
/obj/outfit/proc/turn_into_thinset(var/obj/item/radio/headset/wrist/radio)
|
||||
if(istype(radio))
|
||||
radio.icon_state = replacetext(radio.icon_state, "wrist", "thin")
|
||||
radio.item_state = replacetext(radio.item_state, "wrist", "thin")
|
||||
|
||||
@@ -57,8 +57,8 @@
|
||||
uniform = "suit selection"
|
||||
shoes = "shoe selection"
|
||||
l_ear = list(
|
||||
/obj/item/device/radio/headset,
|
||||
/obj/item/device/radio/headset/alt,
|
||||
/obj/item/radio/headset,
|
||||
/obj/item/radio/headset/alt,
|
||||
)
|
||||
back = list(
|
||||
/obj/item/storage/backpack,
|
||||
|
||||
@@ -14,15 +14,15 @@
|
||||
belt = /obj/item/storage/belt/utility/full
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
l_ear = /obj/item/device/radio/headset/syndicate/alt
|
||||
l_ear = /obj/item/radio/headset/syndicate/alt
|
||||
id = /obj/item/card/id/syndicate
|
||||
r_pocket = /obj/item/device/radio/uplink
|
||||
r_pocket = /obj/item/radio/uplink
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
/obj/item/device/flashlight = 1,
|
||||
/obj/item/flashlight = 1,
|
||||
/obj/item/card/emag = 1,
|
||||
/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 1,
|
||||
/obj/item/device/multitool = 1
|
||||
/obj/item/multitool = 1
|
||||
)
|
||||
|
||||
id_iff = IFF_SYNDICATE
|
||||
@@ -35,7 +35,7 @@
|
||||
if(visualsOnly)
|
||||
return
|
||||
|
||||
var/obj/item/device/radio/uplink/U = H.r_store
|
||||
var/obj/item/radio/uplink/U = H.r_store
|
||||
if(istype(U))
|
||||
U.hidden_uplink.uplink_owner = H.mind
|
||||
U.hidden_uplink.telecrystals = uplink_uses
|
||||
@@ -57,7 +57,7 @@
|
||||
belt = /obj/item/storage/belt/military/syndicate
|
||||
head = /obj/item/clothing/head/helmet/space/void/merc
|
||||
mask = /obj/item/clothing/mask/gas/syndicate
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
glasses = /obj/item/clothing/glasses/night
|
||||
shoes = /obj/item/clothing/shoes/magboots/syndie
|
||||
l_pocket = /obj/item/pinpointer/nukeop
|
||||
@@ -71,7 +71,7 @@
|
||||
/obj/item/crowbar/red = 1,
|
||||
/obj/item/plastique = 1,
|
||||
/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 1,
|
||||
/obj/item/device/flashlight = 1,
|
||||
/obj/item/flashlight = 1,
|
||||
/obj/item/clothing/shoes/combat = 1
|
||||
)
|
||||
|
||||
@@ -81,13 +81,13 @@
|
||||
head = /obj/item/clothing/head/beret/red
|
||||
mask = /obj/item/clothing/mask/smokable/cigarette/cigar/havana
|
||||
belt = /obj/item/gun/projectile/deagle
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
l_pocket = /obj/item/pinpointer/advpinpointer
|
||||
r_pocket = null // stop them getting a radio uplink, they get an implant instead
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
/obj/item/device/flashlight = 1,
|
||||
/obj/item/flashlight = 1,
|
||||
/obj/item/reagent_containers/pill/cyanide = 1,
|
||||
/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 1,
|
||||
/obj/item/ammo_magazine/a50 = 2,
|
||||
@@ -123,7 +123,7 @@
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/ring/ninja
|
||||
mask = /obj/item/clothing/mask/balaclava
|
||||
l_ear = /obj/item/device/radio/headset/ninja
|
||||
l_ear = /obj/item/radio/headset/ninja
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/sechud/tactical
|
||||
id = /obj/item/card/id/syndicate
|
||||
l_pocket = null
|
||||
@@ -133,10 +133,10 @@
|
||||
backpack_contents = list()
|
||||
|
||||
belt_contents = list(
|
||||
/obj/item/device/flashlight/maglight = 1,
|
||||
/obj/item/flashlight/maglight = 1,
|
||||
/obj/item/crowbar = 1,
|
||||
/obj/item/screwdriver = 1,
|
||||
/obj/item/device/paicard = 1
|
||||
/obj/item/paicard = 1
|
||||
)
|
||||
|
||||
id_access = "Syndicate Agent"
|
||||
@@ -146,7 +146,7 @@
|
||||
if(visualsOnly)
|
||||
return
|
||||
|
||||
H.equip_to_slot_or_del(new /obj/item/device/special_uplink/ninja(H, H.mind), slot_l_store)
|
||||
H.equip_to_slot_or_del(new /obj/item/special_uplink/ninja(H, H.mind), slot_l_store)
|
||||
|
||||
/obj/outfit/admin/syndicate/mercenary
|
||||
name = "Mercenary"
|
||||
@@ -156,7 +156,7 @@
|
||||
gloves = /obj/item/clothing/gloves/swat
|
||||
shoes = /obj/item/clothing/shoes/jackboots
|
||||
pda = /obj/item/modular_computer/handheld/pda/syndicate
|
||||
r_pocket = /obj/item/device/special_uplink/mercenary
|
||||
r_pocket = /obj/item/special_uplink/mercenary
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
@@ -176,13 +176,13 @@
|
||||
/obj/outfit/admin/syndicate/mercenary/loner
|
||||
name = "Loner"
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/syndicate
|
||||
r_pocket = /obj/item/device/special_uplink/burglar
|
||||
l_ear = /obj/item/radio/headset/syndicate
|
||||
r_pocket = /obj/item/special_uplink/burglar
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/syndie_kit/space = 1,
|
||||
/obj/item/gun/projectile/shotgun/foldable = 1,
|
||||
/obj/item/device/multitool/hacktool = 1
|
||||
/obj/item/multitool/hacktool = 1
|
||||
)
|
||||
|
||||
id_iff = IFF_LONER
|
||||
@@ -320,8 +320,8 @@
|
||||
/obj/item/clothing/glasses/sunglasses/big,
|
||||
/obj/item/clothing/glasses/sunglasses/visor
|
||||
)
|
||||
l_ear = /obj/item/device/radio/headset/raider
|
||||
l_pocket = /obj/item/device/special_uplink/raider
|
||||
l_ear = /obj/item/radio/headset/raider
|
||||
l_pocket = /obj/item/special_uplink/raider
|
||||
r_pocket = list(
|
||||
/obj/item/clothing/glasses/eyepatch/hud/thermal,
|
||||
/obj/item/clothing/glasses/thermal,
|
||||
@@ -420,9 +420,9 @@
|
||||
/obj/item/clothing/wrists/watch/spy
|
||||
)
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/burglar
|
||||
l_ear = /obj/item/radio/headset/burglar
|
||||
l_pocket = /obj/item/syndie/teleporter
|
||||
r_pocket = /obj/item/device/special_uplink/burglar
|
||||
r_pocket = /obj/item/special_uplink/burglar
|
||||
id = /obj/item/storage/wallet
|
||||
|
||||
r_hand = /obj/item/storage/briefcase/black
|
||||
@@ -515,12 +515,12 @@
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/storage/box/survival/engineer = 1,
|
||||
/obj/item/device/flashlight = 1,
|
||||
/obj/item/flashlight = 1,
|
||||
/obj/item/card/emag = 1
|
||||
)
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/jockey
|
||||
r_pocket = /obj/item/device/special_uplink/jockey
|
||||
l_ear = /obj/item/radio/headset/jockey
|
||||
r_pocket = /obj/item/special_uplink/jockey
|
||||
id = /obj/item/storage/wallet
|
||||
|
||||
id_iff = IFF_JOCKEY
|
||||
@@ -555,7 +555,7 @@
|
||||
uniform = /obj/item/clothing/under/kilt
|
||||
head = /obj/item/clothing/head/beret/red
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
l_ear = /obj/item/device/radio/headset/heads/captain
|
||||
l_ear = /obj/item/radio/headset/heads/captain
|
||||
l_hand = /obj/item/material/sword
|
||||
l_pocket = /obj/item/pinpointer
|
||||
|
||||
@@ -614,7 +614,7 @@
|
||||
|
||||
belt = /obj/item/storage/belt/fannypack/component
|
||||
gloves = null
|
||||
l_ear = /obj/item/device/radio/headset/bluespace
|
||||
l_ear = /obj/item/radio/headset/bluespace
|
||||
l_pocket = /obj/item/technomancer_catalog/apprentice
|
||||
r_pocket = null
|
||||
id = /obj/item/storage/wallet/random
|
||||
@@ -693,7 +693,7 @@
|
||||
name = "Bluespace Golem"
|
||||
allow_backbag_choice = FALSE
|
||||
|
||||
l_ear = /obj/item/device/radio/headset/bluespace
|
||||
l_ear = /obj/item/radio/headset/bluespace
|
||||
id_iff = IFF_BLUESPACE
|
||||
|
||||
/obj/outfit/admin/techomancer
|
||||
@@ -701,10 +701,10 @@
|
||||
allow_backbag_choice = FALSE
|
||||
|
||||
head = /obj/item/clothing/head/chameleon/technomancer
|
||||
l_ear = /obj/item/device/radio/headset/bluespace
|
||||
l_ear = /obj/item/radio/headset/bluespace
|
||||
uniform = /obj/item/clothing/under/chameleon/technomancer
|
||||
suit = /obj/item/clothing/suit/chameleon/technomancer
|
||||
belt = /obj/item/device/flashlight
|
||||
belt = /obj/item/flashlight
|
||||
back = /obj/item/technomancer_core
|
||||
shoes = /obj/item/clothing/shoes/chameleon/technomancer
|
||||
|
||||
@@ -760,7 +760,7 @@
|
||||
name = "Technomancer Golem"
|
||||
|
||||
head = null
|
||||
l_ear = /obj/item/device/radio/headset/bluespace
|
||||
l_ear = /obj/item/radio/headset/bluespace
|
||||
uniform = null
|
||||
suit = null
|
||||
belt = null
|
||||
|
||||
Reference in New Issue
Block a user