[MDB Ignore] [IDB Ignore] Kills off /obj/item/device (#21774)

This has zero reason to exist in our code base. We have no procs or
variables tied to this. I removed it to make future modifications
cleaner.

---------

Signed-off-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
This commit is contained in:
Cody Brittain
2026-02-01 05:14:26 +00:00
committed by GitHub
parent 75424095ac
commit 3f62424312
857 changed files with 8690 additions and 8599 deletions
@@ -180,14 +180,14 @@
can_hold = list(
/obj/item/clothing/mask,
/obj/item/tank/emergency_oxygen,
/obj/item/device/flashlight/flare,
/obj/item/flashlight/flare,
/obj/item/stack/medical,
/obj/item/reagent_containers/hypospray/autoinjector,
/obj/item/reagent_containers/inhaler,
/obj/item/device/oxycandle,
/obj/item/oxycandle,
/obj/item/extinguisher/mini,
/obj/item/device/radio,
/obj/item/device/flashlight,
/obj/item/radio,
/obj/item/flashlight,
/obj/item/reagent_containers/food/drinks/flask,
/obj/item/storage/box/fancy/cigarettes,
/obj/item/flame/lighter,
@@ -198,8 +198,8 @@
starts_with = list(
/obj/item/clothing/mask/breath = 1,
/obj/item/tank/emergency_oxygen = 1,
/obj/item/device/oxycandle = 1,
/obj/item/device/flashlight/flare/glowstick/red = 1,
/obj/item/oxycandle = 1,
/obj/item/flashlight/flare/glowstick/red = 1,
/obj/item/stack/medical/bruise_pack = 1,
/obj/item/reagent_containers/hypospray/autoinjector/inaprovaline = 1
)
@@ -209,8 +209,8 @@
starts_with = list(
/obj/item/clothing/mask/breath = 1,
/obj/item/tank/emergency_oxygen/engi = 1,
/obj/item/device/oxycandle = 1,
/obj/item/device/flashlight/flare = 1,
/obj/item/oxycandle = 1,
/obj/item/flashlight/flare = 1,
/obj/item/stack/medical/bruise_pack = 1,
/obj/item/reagent_containers/hypospray/autoinjector/inaprovaline = 1
)
@@ -467,38 +467,38 @@
name = "box of firing pins"
desc = "A box of NT brand Firearm authentication pins; Needed to operate most weapons."
illustration = "firingpin"
starts_with = list(/obj/item/device/firing_pin = 7)
starts_with = list(/obj/item/firing_pin = 7)
/obj/item/storage/box/securitypins
name = "box of wireless-control firing pins"
desc = "A box of NT brand Firearm authentication pins; Needed to operate most weapons. These firing pins are wireless-control enabled."
illustration = "firingpin"
starts_with = list(/obj/item/device/firing_pin/wireless = 7)
starts_with = list(/obj/item/firing_pin/wireless = 7)
/obj/item/storage/box/testpins
name = "box of firing pins"
desc = "A box of NT brand Testing Authentication pins; allows guns to fire in designated firing ranges."
illustration = "firingpin"
starts_with = list(/obj/item/device/firing_pin/test_range = 7)
starts_with = list(/obj/item/firing_pin/test_range = 7)
/obj/item/storage/box/loyaltypins
name = "box of firing pins"
desc = "A box of specialised \"loyalty\" authentication pins produced by NanoTrasen; these check to see if the user of the gun it's installed in has been implanted with a mind shield implant. Often used in ERTs."
illustration = "firingpin"
starts_with = list(/obj/item/device/firing_pin/implant/loyalty = 7)
starts_with = list(/obj/item/firing_pin/implant/loyalty = 7)
/obj/item/storage/box/loyaltypins/fill()
..()
new /obj/item/device/firing_pin/implant/loyalty(src)
new /obj/item/device/firing_pin/implant/loyalty(src)
new /obj/item/device/firing_pin/implant/loyalty(src)
new /obj/item/device/firing_pin/implant/loyalty(src)
new /obj/item/firing_pin/implant/loyalty(src)
new /obj/item/firing_pin/implant/loyalty(src)
new /obj/item/firing_pin/implant/loyalty(src)
new /obj/item/firing_pin/implant/loyalty(src)
/obj/item/storage/box/firingpinsRD
name = "box of assorted firing pins"
desc = "A box of varied assortment of firing pins. Appears to have R&D stickers on all sides of the box. Also seems to have a smiley face sticker on the top of it."
illustration = "firingpin"
starts_with = list(/obj/item/device/firing_pin = 2, /obj/item/device/firing_pin/access = 2, /obj/item/device/firing_pin/implant/loyalty = 2, /obj/item/device/firing_pin/psionic = 1, /obj/item/device/firing_pin/dna = 1)
starts_with = list(/obj/item/firing_pin = 2, /obj/item/firing_pin/access = 2, /obj/item/firing_pin/implant/loyalty = 2, /obj/item/firing_pin/psionic = 1, /obj/item/firing_pin/dna = 1)
/obj/item/storage/box/psireceiver
name = "box of psionic receivers"
@@ -698,7 +698,7 @@
name = "box of Pest-B-Gon mousetraps"
desc = "<B><span class='warning'>WARNING:</span></B> <I>Keep out of reach of children</I>."
illustration = "mousetraps"
starts_with = list(/obj/item/device/assembly/mousetrap = 6)
starts_with = list(/obj/item/assembly/mousetrap = 6)
/obj/item/storage/box/pillbottles
name = "box of pill bottles"
@@ -1029,19 +1029,19 @@
name = "hadiist manifesto box"
desc = "A box filled with copies of the Hadiist Manifesto"
illustration = "paper"
starts_with = list(/obj/item/device/versebook/pra = 6)
starts_with = list(/obj/item/versebook/pra = 6)
/obj/item/storage/box/dpra_manifesto
name = "al'mariist manifesto box"
desc = "A box filled with copies of 'In Defense of Al'mari's Legacy'."
illustration = "paper"
starts_with = list(/obj/item/device/versebook/dpra = 6)
starts_with = list(/obj/item/versebook/dpra = 6)
/obj/item/storage/box/nka_manifesto
name = "royalist manifesto card box"
desc = "A box filled with copies of 'The New Kingdom'."
illustration = "paper"
starts_with = list(/obj/item/device/versebook/nka = 6)
starts_with = list(/obj/item/versebook/nka = 6)
/obj/item/storage/box/suns_flags
name = "s'rand'marr Worship flag box"
@@ -1358,7 +1358,7 @@
/obj/item/storage/box/encryption_key
name = "box"
illustration = "circuit"
starts_with = list(/obj/item/device/encryptionkey/rev = 8)
starts_with = list(/obj/item/encryptionkey/rev = 8)
/obj/item/storage/box/encryption_key/antagonist_hints(mob/user, distance, is_adjacent)
. += ..()
@@ -1483,10 +1483,10 @@
foldable = FALSE
max_storage_space = DEFAULT_BOX_STORAGE
can_hold = list(
/obj/item/device/flashlight/flare
/obj/item/flashlight/flare
)
starts_with = list(
/obj/item/device/flashlight/flare = 12
/obj/item/flashlight/flare = 12
)
// Magnetic Locks
@@ -1498,10 +1498,10 @@
foldable = FALSE
max_storage_space = DEFAULT_BOX_STORAGE
can_hold = list(
/obj/item/device/magnetic_lock
/obj/item/magnetic_lock
)
starts_with = list(
/obj/item/device/magnetic_lock = 4
/obj/item/magnetic_lock = 4
)
// Power Cells
@@ -1583,7 +1583,7 @@
desc = "A box containing 5 claymore landmines, relative detonators, and a spare one to trigger them all."
starts_with = list(
/obj/item/landmine/claymore = 5,
/obj/item/device/assembly/signaler = 6
/obj/item/assembly/signaler = 6
)
/obj/item/storage/box/unique/tea