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https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-22 04:22:39 +01:00
Removes click cooldowns almost everywhere.
Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles. Setting changeNextMove is now responsibility of the item being attacked. Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
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@@ -103,6 +103,7 @@
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return
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/obj/effect/alien/resin/attack_hand()
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usr.changeNextMove(8)
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if (HULK in usr.mutations)
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usr << "\blue You easily destroy the [name]."
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for(var/mob/O in oviewers(src))
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@@ -129,6 +130,7 @@
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/obj/effect/alien/resin/attackby(obj/item/weapon/W as obj, mob/user as mob)
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user.changeNextMove(8)
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var/aforce = W.force
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health = max(0, health - aforce)
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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@@ -236,6 +238,7 @@ Alien plants should do something if theres a lot of poison
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return
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/obj/effect/alien/weeds/attackby(var/obj/item/weapon/W, var/mob/user)
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user.changeNextMove(8)
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if(W.attack_verb.len)
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visible_message("\red <B>\The [src] have been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]")
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else
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