Removes click cooldowns almost everywhere.

Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
This commit is contained in:
Kelenius
2015-05-09 17:27:19 +03:00
parent 538ce2f3ea
commit 3fa79f8d51
33 changed files with 110 additions and 144 deletions
-1
View File
@@ -159,7 +159,6 @@
else
if(isliving(src.loc))
return
user.next_move = max(user.next_move+2,world.time + 2)
user.put_in_active_hand(src)
if(src.loc == user)
src.pickup(user)