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https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-24 05:23:22 +01:00
Removes click cooldowns almost everywhere.
Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles. Setting changeNextMove is now responsibility of the item being attacked. Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
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@@ -33,6 +33,7 @@
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/obj/structure/grille/attack_hand(mob/user as mob)
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user.changeNextMove(8)
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playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
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var/damage_dealt = 1
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@@ -154,8 +155,10 @@
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//window placing end
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else if(istype(W, /obj/item/weapon/shard))
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user.changeNextMove(8)
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health -= W.force * 0.1
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else if(!shock(user, 70))
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user.changeNextMove(8)
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playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
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switch(W.damtype)
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if("fire")
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