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Removes click cooldowns almost everywhere.
Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles. Setting changeNextMove is now responsibility of the item being attacked. Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
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@@ -50,6 +50,8 @@
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playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
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user.changeNextMove(4)
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if(reagents.has_reagent("sacid"))
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message_admins("[key_name_admin(user)] fired sulphuric acid from \a [src].")
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log_game("[key_name(user)] fired sulphuric acid from \a [src].")
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