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Adds a sound for firealarms and for shuttles jumping (#4489)
Adds a sound for firealarms and shuttle jumps.
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@@ -126,6 +126,7 @@
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else
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M << "<span class='warning'>The floor lurches beneath you!</span>"
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shake_camera(M, 10, 1)
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M.playsound_local(M.loc, 'sound/effects/shuttlelaunch.ogg', 100, 1, 0.5)
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if(istype(M, /mob/living/carbon))
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if(!M.buckled)
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M.Weaken(3)
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