diff --git a/html/changelog.html b/html/changelog.html
index 043d3cae19d..c310e884a63 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -44,6 +44,16 @@
- Closets, chairs, etc. without a mob inside/buckled will not cause a slowdown when being dragged.
+ mikomyazaki & MattAtlas updated:
+
+ - Players now have vision cones, preventing seeing mobs in a 90 degree arc behind themselves, unless that mob is grabbing you.
+ - You can adjust the darkness of your FOV cone in the global preferences menu of character setup.
+ - Diona do not have vision cones.
+ - Bluespace Technicians do not have vision cones, and have a verb to toggle it.
+ - You now walk slower if you are moving in the direction opposite to your facing direction.
+ - The Face Direction verb now only prevents you from changing direction with the movement keys, clicking will allow you to change your facing direction in this mode.
+ - There are now 'Visible Emote' and 'Audible Emote' verbs in the IC tab. Please note that visible emotes will not be visible if they originate from a mob inside your blind-spot.
+
20 September 2020
Alberyk updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index f8c6dcce111..55beddeec9c 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -15709,3 +15709,19 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
mikomyazaki:
- tweak: Closets, chairs, etc. without a mob inside/buckled will not cause a slowdown
when being dragged.
+ mikomyazaki & MattAtlas:
+ - experiment: Players now have vision cones, preventing seeing mobs in a 90 degree
+ arc behind themselves, unless that mob is grabbing you.
+ - rscadd: You can adjust the darkness of your FOV cone in the global preferences
+ menu of character setup.
+ - tweak: Diona do not have vision cones.
+ - admin: Bluespace Technicians do not have vision cones, and have a verb to toggle
+ it.
+ - tweak: You now walk slower if you are moving in the direction opposite to your
+ facing direction.
+ - tweak: The Face Direction verb now only prevents you from changing direction with
+ the movement keys, clicking will allow you to change your facing direction in
+ this mode.
+ - rscadd: There are now 'Visible Emote' and 'Audible Emote' verbs in the IC tab.
+ Please note that visible emotes will not be visible if they originate from a
+ mob inside your blind-spot.
diff --git a/html/changelogs/vision_cones.yml b/html/changelogs/vision_cones.yml
deleted file mode 100644
index 1ce446c03e7..00000000000
--- a/html/changelogs/vision_cones.yml
+++ /dev/null
@@ -1,12 +0,0 @@
-author: mikomyazaki & MattAtlas
-
-delete-after: True
-
-changes:
- - experiment: "Players now have vision cones, preventing seeing mobs in a 90 degree arc behind themselves, unless that mob is grabbing you."
- - rscadd: "You can adjust the darkness of your FOV cone in the global preferences menu of character setup."
- - tweak: "Diona do not have vision cones."
- - admin: "Bluespace Technicians do not have vision cones, and have a verb to toggle it."
- - tweak: "You now walk slower if you are moving in the direction opposite to your facing direction."
- - tweak: "The Face Direction verb now only prevents you from changing direction with the movement keys, clicking will allow you to change your facing direction in this mode."
- - rscadd: "There are now 'Visible Emote' and 'Audible Emote' verbs in the IC tab. Please note that visible emotes will not be visible if they originate from a mob inside your blind-spot."
\ No newline at end of file