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Adds the Izharshan Unathi Pirate ship (#15137)
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@@ -98,3 +98,6 @@
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/obj/structure/viewport/zavod
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icon_state = "viewport_zavod"
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/obj/structure/viewport/unathi
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icon_state = "viewport_unathi"
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@@ -0,0 +1,53 @@
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/obj/machinery/ship_weapon/bruiser
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name = "bruiser cannon II"
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desc = "Among the Hegemony's earliest forays into ranged weaponry for their military ships, although obsolete nowadays, the Bruiser is popular among many Unathi sailors - including pirates - for its extreme simplicity, allowing it to fire handcraft ammo with minimal modification."
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icon = 'icons/obj/machines/ship_guns/bruiser.dmi'
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heavy_firing_sound = 'sound/weapons/gunshot/cannon.ogg'
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icon_state = "weapon_base"
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max_ammo = 1
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projectile_type = /obj/item/projectile/ship_ammo/bruiser
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caliber = SHIP_CALIBER_135MM
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screenshake_type = SHIP_GUN_SCREENSHAKE_SCREEN
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/obj/machinery/ammunition_loader/bruiser
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name = "bruiser ammunition loader"
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icon_state = "ammo_loader_unathi"
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/obj/item/ship_ammunition/bruiser
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name = "bruiser canister shell"
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name_override = "canister shot"
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desc = "A rough shell that should fit in a bruiser cannon. This one is filled with shot that causes wide damage, but must get through the hull first."
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icon = 'icons/obj/guns/ship/ship_ammo_midshell.dmi'
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icon_state = "shell_canister"
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w_class = ITEMSIZE_LARGE
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impact_type = SHIP_AMMO_IMPACT_FMJ
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ammunition_flags = null
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caliber = SHIP_CALIBER_135MM
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burst = 11
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cookoff_heavy = 0
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overmap_icon_state = "flak"
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/obj/item/ship_ammunition/bruiser/get_speed()
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return 35
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/obj/item/ship_ammunition/bruiser/flechette
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name = "bruiser beehive shell"
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name_override = "flechette burst"
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desc = "A rough shell that should fit in a bruiser cannon. This one is filled with projectiles that easily get through the hull, but do little damage."
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icon_state = "shell_flechette"
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burst = 9
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projectile_type_override = /obj/item/projectile/ship_ammo/bruiser/flechette
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/obj/item/projectile/ship_ammo/bruiser
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name = "canister shot pellet"
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icon_state = "small"
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damage = 35
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armor_penetration = 35
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penetrating = 1
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/obj/item/projectile/ship_ammo/bruiser/flechette
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name = "beehive flechette"
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icon_state = "small_burst"
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damage = 20
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armor_penetration = 50
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penetrating = 5
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