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Merge branch 'master' into development
# Conflicts: # code/modules/mob/living/simple_animal/simple_animal.dm # html/changelogs/.all_changelog.yml
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@@ -773,3 +773,116 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "sayyidah_tiara"
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item_state = "sayyidah_tiara"
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contained_sprite = 1
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/obj/item/clothing/accessory/fluff/jeyne_pendant //Jeyne's Pendant - Jeyne Kahale - themuncorn
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name = "black choker with pendant"
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desc = "A simple black choker, with a small pendant on the front. The pendant is carefully inscribed with some simple Sinta'Unathi script in white."
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icon = 'icons/obj/custom_items/jeyne_pendant.dmi'
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icon_state = "jeyne_pendant"
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item_state = "jeyne_pendant"
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slot_flags = SLOT_MASK | SLOT_TIE
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contained_sprite = 1
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/obj/item/clothing/suit/storage/fluff/basil_coat //Consortium Magister's Robes - Basil Drabardi - aimlessanalyst - TODO: turns this into a proper hoodie, because suits won't work with the hair overlay
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name = "consortium magister's robes"
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desc = "Deep red robes belonging to a Consortium Magister. A curious symbol is displayed on the black tabard down it's front."
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icon = 'icons/obj/custom_items/basil_coat.dmi'
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icon_state = "basil_coat"
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item_state = "basil_coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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contained_sprite = 1
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/obj/item/clothing/under/fluff/iskra_uniform //Worn People's Republic Service Uniform - Iskra Ayrat - alberyk
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name = "worn people's republic service uniform"
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desc = "A well-worn shirt with blue strips, coupled with brown uniform pants. It seems to be part of the people's republic of Adhomai service uniform."
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icon = 'icons/obj/custom_items/iskra_clothing.dmi'
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icon_state = "iskra_clothing"
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item_state = "iskra_clothing"
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contained_sprite = 1
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/obj/item/clothing/suit/storage/fluff/tsali_coat //Mariziite Shroud - Cruz Tsali - serveris6
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name = "mariziite shroud"
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desc = "A worn duster coat frayed near the bottom, with a dark-hide shoulder cape thrown over the torso bearing the mark of a Mariziite warrior priest. Commonly known as the garb worn by members of the Mariziite Order in the performance of their duties."
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icon = 'icons/obj/custom_items/tsali_coat.dmi'
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icon_state = "tsali_coat"
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item_state = "tsali_coat"
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contained_sprite = 1
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/obj/item/clothing/under/fluff/ana_uniform //Retired Uniform - Ana Roh'hi'tin - suethecake
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name = "retired uniform"
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desc = "A silken blouse paired with dark-colored slacks. It has the words 'Chief Investigator' embroidered into the shoulder bar."
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icon = 'icons/obj/custom_items/ana_clothing.dmi'
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icon_state = "ana_uniform"
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item_state = "ana_uniform"
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contained_sprite = 1
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/obj/item/clothing/suit/storage/forensics/fluff/ana_jacket //CSI Jacket - Ana Roh'hi'tin - suethecake
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name = "CSI jacket"
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desc = "A black jacket with the words 'CSI' printed in the back in bright, white letters."
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icon = 'icons/obj/custom_items/ana_clothing.dmi'
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icon_state = "ana_jacket"
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item_state = "ana_jacket"
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contained_sprite = 1
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/obj/item/clothing/accessory/badge/old/fluff/ana_badge //Faded Badge - Ana Roh'hi'tin - suethecake
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name = "faded badge"
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desc = "A faded badge, backed with leather, that reads 'NT Security Force' across the front. It bears the emblem of the Forensic division."
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stored_name = "Ana Issek"
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badge_string = "NanoTrasen Security Department"
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/obj/item/clothing/head/hairflower/fluff/aquila_pin //Magnetic Flower Pin - Aquila - nandabun
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name = "magnetic flower pin"
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desc = "That's a magnet in the shape of a hair flower pin. Smells nice."
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/obj/item/clothing/head/beret/eng/fluff/ikrad_beret //LR-31MTA Beret - Ikrad Yam'hir - houseofsynth
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name = "LR-31MTA Beret"
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desc = "A silver beret with an insignia on the front, it looks like an old Tajaran cannon with a ring around it. \
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Along the top half of the ring \"LR-31MTA\" is engraved. The word \"Yam'hir\" is engraved along the bottom half of the ring. \
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The beret looks old and is worn in some places around the edges. It appears to have a flap inside, \
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secured by a piece of elastic that loops around a button."
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icon = 'icons/obj/custom_items/ikrad_beret.dmi'
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icon_state = "ikrad_beret"
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item_state = "ikrad_beret"
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contained_sprite = 1
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var/letter
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/obj/item/clothing/head/beret/eng/fluff/ikrad_beret/New()
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..()
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var/obj/item/fluff/ikrad_letter/hat_letter = new(src)
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letter = hat_letter
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hat_letter.attack_self()
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/obj/item/clothing/head/beret/eng/fluff/ikrad_beret/attack_self(var/mob/user)
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if(letter)
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user << "<span class='notice'>You remove \the [letter] from inside the [src]'s flap.</span>"
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user.drop_from_inventory(src)
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user.put_in_hands(letter)
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user.put_in_hands(src)
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letter = null
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else
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..()
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/obj/item/clothing/head/beret/eng/fluff/ikrad_beret/attackby(var/obj/item/fluff/ikrad_letter/W, var/mob/user)
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if(!src.letter && istype(W))
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user << "<span class='notice'>You place \the [W] back inside the [src]'s flap.</span>"
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user.drop_from_inventory(W)
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W.forceMove(src)
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src.letter = W
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else
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..()
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/obj/item/fluff/ikrad_letter //Tattered Letter - Ikrad Yam'hir - houseofsynth
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name = "tattered letter"
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desc = "A tattered looking piece of paper that looks to have been folded multiple times. \
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Although written in Siik'Maas it seems to be laid out like a letter, addressed to an \"Ikta Yam'hir\" and written in quite \
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an untidy scrawl. The letter is torn in some places and the is writing faded."
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icon = 'icons/obj/custom_items/ikrad_beret.dmi'
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icon_state = "ikrad_letter"
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w_class = 2
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