Tweaks the Vault as needed (#16054)

* Tweaks the Vault as needed

* Connects the proper disposals

* Oopsies I messed up the Changelog

* f

* For some reason the piping wasn't showing up?

* makes the decals match

* Update html/changelogs/Eyeveri_VaultTweaks.yml

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Corrects the Camera tags

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
This commit is contained in:
Avery Marie
2023-03-19 03:25:46 +00:00
committed by GitHub
co-authored by SleepyGemmy
parent 88cdfaba0f
commit 443b842ec0
4 changed files with 365 additions and 371 deletions
+14 -11
View File
@@ -1233,14 +1233,16 @@
icon = 'icons/obj/coins.dmi'
icon_state = "coin_diamond_heads"
problist = list(
/obj/random/telecrystals = 0.2,
/obj/item/gun/projectile/automatic/rifle/shotgun = 0.2,
/obj/random/melee = 0.5,
/obj/item/gun/energy/lawgiver = 0.2,
/obj/item/gun/projectile/automatic/terminator = 0.2,
/obj/random/telecrystals = 0.1,
/obj/item/gun/projectile/automatic/rifle/shotgun = 0.1,
/obj/random/melee = 0.3,
/obj/item/gun/energy/lawgiver = 0.1,
/obj/item/gun/projectile/automatic/terminator = 0.1,
/obj/item/device/personal_shield = 0.4,
/obj/random/safe_rig = 0.5,
/obj/item/gun/projectile/shotgun/pump/combat = 0.3
/obj/random/safe_rig = 0.4,
/obj/item/gun/energy/disruptorpistol/magnum = 0.3,
/obj/item/gun/projectile/shotgun/pump/combat = 0.2,
/obj/item/clothing/glasses/thermal = 0.5
)
/obj/random/highvalue/no_crystal
@@ -1546,11 +1548,12 @@
icon = 'icons/obj/rig_modules.dmi'
icon_state = "breacher_rig"
spawnlist = list(
/obj/item/rig/combat/equipped = 1,
/obj/item/rig/military = 0.4,
/obj/item/rig/hazard/equipped = 1,
/obj/item/rig/combat/equipped = 0.8,
/obj/item/rig/military = 0.3,
/obj/item/rig/hazard/equipped = 0.8,
/obj/item/rig/retro/equipped = 0.8,
/obj/item/rig/ert/security = 0.2
/obj/item/rig/ert/security = 0.3,
/obj/item/rig/unathi = 0.4
)
/obj/random/telecrystals
name = "random telecrystals"