diff --git a/code/datums/trading/goods.dm b/code/datums/trading/goods.dm
index e92a03cca3b..81adbed1c0b 100644
--- a/code/datums/trading/goods.dm
+++ b/code/datums/trading/goods.dm
@@ -201,8 +201,7 @@
/obj/item/clothing/head/welding = TRADER_BLACKLIST,
/obj/item/clothing/head/fluff = TRADER_BLACKLIST_ALL,
/obj/item/clothing/head/det/fluff = TRADER_BLACKLIST_ALL,
- /obj/item/clothing/head/winterhood = TRADER_BLACKLIST_ALL,
- /obj/item/clothing/head/beret/engineering/fluff = TRADER_BLACKLIST_ALL
+ /obj/item/clothing/head/winterhood = TRADER_BLACKLIST_ALL
)
/*
diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm
index b395286f975..f7d3a547b2c 100644
--- a/code/modules/customitems/item_defines.dm
+++ b/code/modules/customitems/item_defines.dm
@@ -34,17 +34,6 @@ All custom items with worn sprites must follow the contained sprite system: http
..()
-/obj/item/clothing/suit/fluff/centurion_cloak //Paludamentum - Centurion - cakeisossim
- name = "paludamentum"
- desc = "A cloak-like piece of silky, red fabric. Fashioned at one point where the shoulder would be with a golden pin."
- icon = 'icons/obj/custom_items/centurion_cloak.dmi'
- icon_override = 'icons/obj/custom_items/centurion_cloak.dmi'
- icon_state = "centurion_cloak"
- item_state = "centurion_cloak"
- body_parts_covered = UPPER_TORSO|LOWER_TORSO
- contained_sprite = TRUE
-
-
/obj/item/clothing/accessory/badge/fluff/dylan_tags //Dog Tags - Dylan Sutton - catnippy
name = "dog tags"
desc = "Some black dog tags, engraved on them is the following: \"Wright, Dylan L, O POS, Pacific Union Special Forces\"."
@@ -84,55 +73,6 @@ All custom items with worn sprites must follow the contained sprite system: http
badge_string = "NanoTrasen Security Department"
-/obj/item/clothing/head/beret/engineering/fluff/ikrad_beret //LR-31MTA Beret - Ikrad Yam'hir - houseofsynth
- name = "\improper LR-31MTA beret"
- desc = "A silver beret with an insignia on the front, it looks like an old Tajaran cannon with a ring around it. \
- Along the top half of the ring \"LR-31MTA\" is engraved. The word \"Yam'hir\" is engraved along the bottom half of the ring. \
- The beret looks old and is worn in some places around the edges. It appears to have a flap inside, \
- secured by a piece of elastic that loops around a button."
- icon = 'icons/obj/custom_items/ikrad_beret.dmi'
- icon_override = 'icons/obj/custom_items/ikrad_beret.dmi'
- icon_state = "ikrad_beret"
- item_state = "ikrad_beret"
- contained_sprite = TRUE
- var/obj/item/fluff/ikrad_letter/letter
-
-/obj/item/clothing/head/beret/engineering/fluff/ikrad_beret/Initialize()
- . = ..()
- letter = new(src)
- letter.attack_self()
-
-/obj/item/clothing/head/beret/engineering/fluff/ikrad_beret/Destroy()
- QDEL_NULL(letter)
- return ..()
-
-/obj/item/clothing/head/beret/engineering/fluff/ikrad_beret/attack_self(var/mob/user)
- if(letter)
- to_chat(user, "You remove \the [letter] from inside the [src]'s flap.")
- user.put_in_hands(letter)
- letter = null
- else
- ..()
-
-/obj/item/clothing/head/beret/engineering/fluff/ikrad_beret/attackby(var/obj/item/fluff/ikrad_letter/W, var/mob/user)
- if(!src.letter && istype(W))
- to_chat(user, "You place \the [W] back inside the [src]'s flap.")
- user.drop_from_inventory(W,src)
- src.letter = W
- else
- ..()
-
-/obj/item/fluff/ikrad_letter //Tattered Letter - Ikrad Yam'hir - houseofsynth
- name = "tattered letter"
- desc = "A tattered looking piece of paper that looks to have been folded multiple times. \
- Although written in Siik'Maas it seems to be laid out like a letter, addressed to an \"Ikta Yam'hir\" and written in quite \
- an untidy scrawl. The letter is torn in some places and the is writing faded."
- icon = 'icons/obj/custom_items/ikrad_beret.dmi'
- icon_override = 'icons/obj/custom_items/ikrad_beret.dmi'
- icon_state = "ikrad_letter"
- w_class = ITEMSIZE_SMALL
-
-
/obj/item/clothing/under/fluff/faysal_uniform //Old Tajaran Nobleman Suit - Faysal Al-Shennawi - alberyk
name = "old tajaran nobleman suit"
desc = "A fancy looking suit, made of white line, adorned with golden details and buttons bearing long forgotten meanings. A blue sash decorates this piece of clothing."
@@ -190,16 +130,6 @@ All custom items with worn sprites must follow the contained sprite system: http
icon_state = "brianne_teapot"
-/obj/item/clothing/head/beret/engineering/fluff/make_beret //Tan Engineering Beret - M.A.K.E - toasterstrudes
- name = "tan engineering beret"
- desc = "An engineering beret that appears to have been dyed tan, with an orange patch sewn into the middle of it."
- icon = 'icons/obj/custom_items/make_items.dmi'
- icon_override = 'icons/obj/custom_items/make_items.dmi'
- icon_state = "make_beret"
- item_state = "make_beret"
- contained_sprite = TRUE
-
-
/obj/item/clothing/mask/fluff/corvo_cigarette //Vaporizer Pen - Nathan Corvo - jkjudgex
name = "vaporizer pen"
desc = "A simple vaporizer pen, the electronic version of the cigarette."
@@ -354,27 +284,6 @@ All custom items with worn sprites must follow the contained sprite system: http
contained_sprite = TRUE
-/obj/item/clothing/accessory/poncho/fluff/make_poncho //Raincoat Poncho - M.A.K.E - toasterstrudes
- name = "raincoat poncho"
- desc = "A tough brown hooded poncho that looks to be good at protecting someone from the rain."
- icon = 'icons/obj/custom_items/make_items.dmi'
- icon_override = 'icons/obj/custom_items/make_items.dmi'
- icon_state = "make_poncho"
- item_state = "make_poncho"
- contained_sprite = TRUE
-
-
-/obj/item/clothing/under/fluff/aegis_uniform //Hephaestus Experimental Projector - Sovereign Aegis - itanimulli
- name = "Hephaestus experimental projector"
- desc = "An odd device connected to a security uniform, apparently still in the prototype stage."
- icon = 'icons/obj/custom_items/aegis_uniform.dmi'
- icon_override = 'icons/obj/custom_items/aegis_uniform.dmi'
- icon_state = "aegis_uniform"
- item_state = "aegis_uniform"
- contained_sprite = TRUE
- species_restricted = list(BODYTYPE_IPC_INDUSTRIAL)
-
-
/obj/item/clothing/mask/fluff/ird_mask //Titanium Faceplate - IRD - kyres1
name = "titanium faceplate"
desc = "An odd mask seeming to mimic the face of a Human with some artistic liberties taken. Small lights keep it dimly illuminated from within with holographic projectors emulating two bright blue eyes. \
@@ -519,22 +428,9 @@ All custom items with worn sprites must follow the contained sprite system: http
contained_sprite = TRUE
-/obj/item/clothing/accessory/badge/fluff/kelt_tags //Foreign Legion Holo-Tags - Kelt - toasterstrudes
- name = "foreign legion holo-tags"
- desc = "A set of holo-tags, on them is the printed name, address, and Serial Code as well as what appears to be a bar code underneath."
- icon = 'icons/obj/custom_items/kelt_tags.dmi'
- icon_override = 'icons/obj/custom_items/kelt_tags.dmi'
- icon_state = "kelt_tags"
- item_state = "kelt_tags"
- stored_name = "Kelt"
- badge_string = "Tau Ceti Foreign Legion"
- contained_sprite = TRUE
- slot_flags = SLOT_MASK | SLOT_TIE
-
-
/obj/item/device/radio/headset/fluff/resolve_headset //Antennae - Decisive Resolve - itanimulli
name = "antennae"
- desc = "Collapsible spherical antennae designed to interface with an IPC. On it, in permanent marker, are the words: \"Cody Brickstend was here\" is immaculate, tiny handwriting."
+ desc = "Collapsible spherical antennae designed to interface with an IPC."
icon = 'icons/obj/custom_items/resolve_items.dmi'
icon_override = 'icons/obj/custom_items/resolve_items.dmi'
icon_state = "resolve_antennae"
@@ -551,8 +447,8 @@ All custom items with worn sprites must follow the contained sprite system: http
contained_sprite = TRUE
/obj/item/clothing/under/fluff/resolve_uniform //Haphaestus Experimental Projector - Decisive Resolve - itanimulli
- name = "haphaestus experimental projector"
- desc = "A flashing device seemingly attached to an officer's corporate security uniform. On the side of the casing are the words: \"Brickstend\", \"Dernestess\", \"Jastovski\", and \"Finch.\""
+ name = "panel harness"
+ desc = "A lightweight, minimalist set of all-in-one paneling. To be worn by an IPC. Doesn't offer much protection."
icon = 'icons/obj/custom_items/resolve_items.dmi'
icon_override = 'icons/obj/custom_items/resolve_items.dmi'
icon_state = "resolve_uniform"
@@ -1346,15 +1242,6 @@ All custom items with worn sprites must follow the contained sprite system: http
contained_sprite = TRUE
-/obj/item/clipboard/fluff/kennard_ledger //Blue Ledger - Kennard Rose - 6thechamp9
- name = "blue ledger"
- desc = "An aluminum block runs the width of the dark blue plastic board, biting down on it with crocodile teeth and barely holding it together. Stuffed within the ledger, a cabbage \
- of paperwork narrates numerous cases, most of them closed. Turning it on its back reveals the embossed letters: NT."
- icon = 'icons/obj/custom_items/kennard_ledger.dmi'
- icon_override = 'icons/obj/custom_items/kennard_ledger.dmi'
- contained_sprite = TRUE
-
-
/obj/item/clothing/accessory/poncho/tajarancloak/fancy/fluff/valetzrhonaja_cloak //Nayrragh'Rakhan Cloak - Valetzrhonaja Nayrragh'Rakhan - ramke
name = "nayrragh'rakhan cloak"
desc = " A worn, black cloak with golden adornments decorating the edges of the fabric. The insignia of the Nayrragh'Rakhan family is embedded into the custom pin holding the cloak \
@@ -1654,13 +1541,14 @@ All custom items with worn sprites must follow the contained sprite system: http
/obj/item/clothing/accessory/poncho/shouldercape/qeblak/zeng/fluff/eden_cloak // Zeng-Hu Nralakk division cloak - Eden Li - huntime
- name = "Zeng-Hu cloak: Nralakk Division"
+ name = "\improper Zeng-Hu cloak: Nralakk division"
desc = "A cloak worn by Zeng-Hu personnel who worked with or in the Nralakk Federation."
icon = 'icons/obj/custom_items/eden_cloak.dmi'
icon_override = 'icons/obj/custom_items/eden_cloak.dmi'
icon_state = "ZH_cape_custom"
item_state = "ZH_cape_custom"
+
/obj/item/clothing/head/welding/fluff/akara_mask //Steel Face Mask - Akara Seuseisak - aticius
name = "steel face mask"
desc = "A slab of steel that has been hammered into the shape of a full-face mask with crude tools. It seems quite old and an appreciable layer of rust has built up."
@@ -2073,9 +1961,9 @@ All custom items with worn sprites must follow the contained sprite system: http
item_state = "freedom_coat"
contained_sprite = TRUE
-/obj/item/clothing/head/fluff/schlosser_hat // Schlosser - NewOriginalSchwann
+/obj/item/clothing/head/fluff/schlosser_hat // National Defense Force Schiffchen - Schlosser - NewOriginalSchwann
name = "national defense force schiffchen"
- desc = "A side cap known as a Schiffchen on Visegrad, a term roughly translating to “little boat” in Basic, which is commonly worn by members of the Visegradi National Defense Force. The NDF’s symbol – a silver fortress standing upon a crimson background – is prominently featured on the Schiffchen’s badge. “Totschlager” has been written on the inside of the band by somebody with a marker."
+ desc = "A side cap known as a Schiffchen on Visegrad, a term roughly translating to \"little boat\" in Basic, which is commonly worn by members of the Visegradi National Defense Force. The NDF’s symbol – a silver fortress standing upon a crimson background – is prominently featured on the Schiffchen’s badge. “Totschlager” has been written on the inside of the band by somebody with a marker."
desc_extended = "The Schiffchen has a long, storied, and somewhat controversial history upon Visegrad, which dates back to its initial colonization. The planet’s first security service, the Visegradi People’s Security Service, used the Schiffchen as its standard headwear for security personnel in an effort to invoke \
the Warsaw Pact’s security services. Following its dissolution the National Defense Force continued to use the Schiffchen as headwear, and it remains a common sight on Visegrad today even if the NDF, which was dissolved by the Navy shortly after the Solarian Collapse, no longer exists."
icon = 'icons/obj/custom_items/schlosser_hat.dmi'
@@ -2091,3 +1979,46 @@ All custom items with worn sprites must follow the contained sprite system: http
icon_override = 'icons/obj/custom_items/provenance_jacket.dmi'
icon_state = "provenance_coat"
item_state = "provenance_coat"
+
+/obj/item/voidsuit_modkit/fluff/ashkii_suit
+ name = "Squall voidsuit kit"
+ icon = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_state = "ashkii_modkit"
+ desc = "A simple cardboard box containing the requisition forms, permits, and decal kits for a squall voidsuit."
+ suit_options = list(
+ /obj/item/clothing/suit/space/void/engineering = /obj/item/clothing/suit/space/void/engineering/fluff/ashkii_suit,
+ /obj/item/clothing/head/helmet/space/void/engineering = /obj/item/clothing/head/helmet/space/void/engineering/fluff/ashkii_helm)
+
+/obj/item/clothing/head/helmet/space/void/engineering/fluff/ashkii_helm //Squall Voidsuit Helmet - Ashkii Yeongseon - hawkington
+ name = "squall helmet"
+ desc = "A voidsuit helmet seemingly made out of plasteel. A respirator lines the bottom which gives somewhat less airflow that one would expect. It has an enhanced communications \
+ receiver on one side and a gyroscope system on the other; loose wires trailing out of both systems. The four yellow eyes give it a uniquely aggressive look similar to that of the \
+ hakhma beetle. \"Property of Engineering Department\" is handwritten on the side in small orange text. Next to a small logo of Hephaestus"
+ icon = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_override = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_state = "ashkii_helm"
+ item_state = "ashkii_helm"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/space/void/engineering/fluff/ashkii_suit //Squall Voidsuit - Ashkii Yeongseon - hawkington
+ name = "squall voidsuit"
+ desc = "A voidsuit that has been bedecked in the Yeongseon colours, namely navy. The entire thing is custom built out of spraypainted plating and a much softer synthleather \
+ underlayer; networks of tiny tubes carrying coolant liquids are laminated between the fabric layers. These active cooling systems help regulate the temperature inside the suit. \
+ There is particular padding around the joints and spine. Notably a series of dark-brown cables pulled taut around the legs brace them somewhat. While metal reinforcements that \
+ resemble a ribcage surround the chestpiece and form into a \"Spine\" on the back. A Hephaestus brand wristbound has been integrated into the forearm of the suit, it's capable of \
+ controlling the levels of cooling and the rigidity of the spinal support system. It looks comfortable for a voidsuit."
+ icon = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_override = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_state = "ashkii_suit"
+ item_state = "ashkii_suit"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/ashkii_cloak //Refurbished SLS Cloak - Ashkii Yeongseon - hawkington
+ name = "refurbished sls cloak"
+ desc = "A black cloak with a notable grey and orange plastic trim. The bulk of it is made out of a number of nanoceramic fibres giving it a distinctly synthetic sheen particularly \
+ in bright light. Some tiny and worn white writing on the side and the hood mark it as the property of \"Spur Logistical Solutions\" a small cargo company that went bankrupt years ago."
+ icon = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_override = 'icons/obj/custom_items/ashkii_items.dmi'
+ icon_state = "ashkii_cloak"
+ item_state = "ashkii_cloak"
+ contained_sprite = TRUE
\ No newline at end of file
diff --git a/icons/obj/custom_items/aegis_uniform.dmi b/icons/obj/custom_items/aegis_uniform.dmi
deleted file mode 100644
index dd6745d028b..00000000000
Binary files a/icons/obj/custom_items/aegis_uniform.dmi and /dev/null differ
diff --git a/icons/obj/custom_items/ashkii_items.dmi b/icons/obj/custom_items/ashkii_items.dmi
new file mode 100644
index 00000000000..6b20ba4be95
Binary files /dev/null and b/icons/obj/custom_items/ashkii_items.dmi differ
diff --git a/icons/obj/custom_items/centurion_cloak.dmi b/icons/obj/custom_items/centurion_cloak.dmi
deleted file mode 100644
index 768dc7b0528..00000000000
Binary files a/icons/obj/custom_items/centurion_cloak.dmi and /dev/null differ
diff --git a/icons/obj/custom_items/ikrad_beret.dmi b/icons/obj/custom_items/ikrad_beret.dmi
deleted file mode 100644
index 5d38778903d..00000000000
Binary files a/icons/obj/custom_items/ikrad_beret.dmi and /dev/null differ
diff --git a/icons/obj/custom_items/kelt_tags.dmi b/icons/obj/custom_items/kelt_tags.dmi
deleted file mode 100644
index 659ca960636..00000000000
Binary files a/icons/obj/custom_items/kelt_tags.dmi and /dev/null differ
diff --git a/icons/obj/custom_items/kennard_ledger.dmi b/icons/obj/custom_items/kennard_ledger.dmi
deleted file mode 100644
index 889c0e6b652..00000000000
Binary files a/icons/obj/custom_items/kennard_ledger.dmi and /dev/null differ
diff --git a/icons/obj/custom_items/make_items.dmi b/icons/obj/custom_items/make_items.dmi
deleted file mode 100644
index 888a536db68..00000000000
Binary files a/icons/obj/custom_items/make_items.dmi and /dev/null differ
diff --git a/icons/obj/custom_items/resolve_items.dmi b/icons/obj/custom_items/resolve_items.dmi
index 371f5071d13..6197b25aaa9 100644
Binary files a/icons/obj/custom_items/resolve_items.dmi and b/icons/obj/custom_items/resolve_items.dmi differ